aboutsummaryrefslogtreecommitdiffstats
path: root/library/cpp/actors/core/log.h
blob: 9f1d367932d1a9bdd1bc5a3887a34025764d3da3 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
#pragma once

#include "defs.h"

#include "log_iface.h"
#include "log_settings.h"
#include "log_metrics.h"
#include "log_buffer.h"
#include "actorsystem.h"
#include "events.h"
#include "event_local.h"
#include "hfunc.h"
#include "mon.h"

#include <util/generic/vector.h>
#include <util/string/printf.h>
#include <util/string/builder.h>
#include <util/system/yassert.h>
#include <library/cpp/logger/all.h>
#include <library/cpp/json/writer/json.h>
#include <library/cpp/svnversion/svnversion.h>

#include <library/cpp/actors/memory_log/memlog.h>

// TODO: limit number of messages per second
// TODO: make TLogComponentLevelRequest/Response network messages

#define IS_LOG_PRIORITY_ENABLED(priority, component) \
    [p = static_cast<::NActors::NLog::EPriority>(priority), c = static_cast<::NActors::NLog::EComponent>(component)]() -> bool { \
        ::NActors::TActivationContext *context = ::NActors::TlsActivationContext; \
        return !context || context->LoggerSettings()->Satisfies(p, c, 0ull); \
    }()

#define IS_EMERG_LOG_ENABLED(component) IS_LOG_PRIORITY_ENABLED(NActors::NLog::PRI_EMERG, component)
#define IS_ALERT_LOG_ENABLED(component) IS_LOG_PRIORITY_ENABLED(NActors::NLog::PRI_ALERT, component)
#define IS_CRIT_LOG_ENABLED(component) IS_LOG_PRIORITY_ENABLED(NActors::NLog::PRI_CRIT, component)
#define IS_ERROR_LOG_ENABLED(component) IS_LOG_PRIORITY_ENABLED(NActors::NLog::PRI_ERROR, component)
#define IS_WARN_LOG_ENABLED(component) IS_LOG_PRIORITY_ENABLED(NActors::NLog::PRI_WARN, component)
#define IS_NOTICE_LOG_ENABLED(component) IS_LOG_PRIORITY_ENABLED(NActors::NLog::PRI_NOTICE, component)
#define IS_INFO_LOG_ENABLED(component) IS_LOG_PRIORITY_ENABLED(NActors::NLog::PRI_INFO, component)
#define IS_DEBUG_LOG_ENABLED(component) IS_LOG_PRIORITY_ENABLED(NActors::NLog::PRI_DEBUG, component)
#define IS_TRACE_LOG_ENABLED(component) IS_LOG_PRIORITY_ENABLED(NActors::NLog::PRI_TRACE, component)

#define LOG_LOG_SAMPLED_BY(actorCtxOrSystem, priority, component, sampleBy, ...)                                               \
    do {                                                                                                                       \
        ::NActors::NLog::TSettings* mSettings = static_cast<::NActors::NLog::TSettings*>((actorCtxOrSystem).LoggerSettings()); \
        ::NActors::NLog::EPriority mPriority = static_cast<::NActors::NLog::EPriority>(priority);                              \
        ::NActors::NLog::EComponent mComponent = static_cast<::NActors::NLog::EComponent>(component);                          \
        if (mSettings && mSettings->Satisfies(mPriority, mComponent, sampleBy)) {                                              \
            ::NActors::MemLogAdapter(                                                                                          \
                actorCtxOrSystem, priority, component, __VA_ARGS__);                                                           \
        }                                                                                                                      \
    } while (0) /**/

#define LOG_LOG_S_SAMPLED_BY(actorCtxOrSystem, priority, component, sampleBy, stream)      \
    LOG_LOG_SAMPLED_BY(actorCtxOrSystem, priority, component, sampleBy, [&]() -> TString { \
        TStringBuilder logStringBuilder;                                                   \
        logStringBuilder << stream;                                                        \
        return std::move(logStringBuilder);                                                \
    }())

#define LOG_LOG(actorCtxOrSystem, priority, component, ...) LOG_LOG_SAMPLED_BY(actorCtxOrSystem, priority, component, 0ull, __VA_ARGS__)
#define LOG_LOG_S(actorCtxOrSystem, priority, component, stream) LOG_LOG_S_SAMPLED_BY(actorCtxOrSystem, priority, component, 0ull, stream)

// use these macros for logging via actor system or actor context
#define LOG_EMERG(actorCtxOrSystem, component, ...) LOG_LOG(actorCtxOrSystem, NActors::NLog::PRI_EMERG, component, __VA_ARGS__)
#define LOG_ALERT(actorCtxOrSystem, component, ...) LOG_LOG(actorCtxOrSystem, NActors::NLog::PRI_ALERT, component, __VA_ARGS__)
#define LOG_CRIT(actorCtxOrSystem, component, ...) LOG_LOG(actorCtxOrSystem, NActors::NLog::PRI_CRIT, component, __VA_ARGS__)
#define LOG_ERROR(actorCtxOrSystem, component, ...) LOG_LOG(actorCtxOrSystem, NActors::NLog::PRI_ERROR, component, __VA_ARGS__)
#define LOG_WARN(actorCtxOrSystem, component, ...) LOG_LOG(actorCtxOrSystem, NActors::NLog::PRI_WARN, component, __VA_ARGS__)
#define LOG_NOTICE(actorCtxOrSystem, component, ...) LOG_LOG(actorCtxOrSystem, NActors::NLog::PRI_NOTICE, component, __VA_ARGS__)
#define LOG_INFO(actorCtxOrSystem, component, ...) LOG_LOG(actorCtxOrSystem, NActors::NLog::PRI_INFO, component, __VA_ARGS__)
#define LOG_DEBUG(actorCtxOrSystem, component, ...) LOG_LOG(actorCtxOrSystem, NActors::NLog::PRI_DEBUG, component, __VA_ARGS__)
#define LOG_TRACE(actorCtxOrSystem, component, ...) LOG_LOG(actorCtxOrSystem, NActors::NLog::PRI_TRACE, component, __VA_ARGS__)

#define LOG_EMERG_S(actorCtxOrSystem, component, stream) LOG_LOG_S(actorCtxOrSystem, NActors::NLog::PRI_EMERG, component, stream)
#define LOG_ALERT_S(actorCtxOrSystem, component, stream) LOG_LOG_S(actorCtxOrSystem, NActors::NLog::PRI_ALERT, component, stream)
#define LOG_CRIT_S(actorCtxOrSystem, component, stream) LOG_LOG_S(actorCtxOrSystem, NActors::NLog::PRI_CRIT, component, stream)
#define LOG_ERROR_S(actorCtxOrSystem, component, stream) LOG_LOG_S(actorCtxOrSystem, NActors::NLog::PRI_ERROR, component, stream)
#define LOG_WARN_S(actorCtxOrSystem, component, stream) LOG_LOG_S(actorCtxOrSystem, NActors::NLog::PRI_WARN, component, stream)
#define LOG_NOTICE_S(actorCtxOrSystem, component, stream) LOG_LOG_S(actorCtxOrSystem, NActors::NLog::PRI_NOTICE, component, stream)
#define LOG_INFO_S(actorCtxOrSystem, component, stream) LOG_LOG_S(actorCtxOrSystem, NActors::NLog::PRI_INFO, component, stream)
#define LOG_DEBUG_S(actorCtxOrSystem, component, stream) LOG_LOG_S(actorCtxOrSystem, NActors::NLog::PRI_DEBUG, component, stream)
#define LOG_TRACE_S(actorCtxOrSystem, component, stream) LOG_LOG_S(actorCtxOrSystem, NActors::NLog::PRI_TRACE, component, stream)

#define ALOG_EMERG(component, stream) LOG_LOG_S(*NActors::TlsActivationContext, NActors::NLog::PRI_EMERG, component, stream)
#define ALOG_ALERT(component, stream) LOG_LOG_S(*NActors::TlsActivationContext, NActors::NLog::PRI_ALERT, component, stream)
#define ALOG_CRIT(component, stream) LOG_LOG_S(*NActors::TlsActivationContext, NActors::NLog::PRI_CRIT, component, stream)
#define ALOG_ERROR(component, stream) LOG_LOG_S(*NActors::TlsActivationContext, NActors::NLog::PRI_ERROR, component, stream)
#define ALOG_WARN(component, stream) LOG_LOG_S(*NActors::TlsActivationContext, NActors::NLog::PRI_WARN, component, stream)
#define ALOG_NOTICE(component, stream) LOG_LOG_S(*NActors::TlsActivationContext, NActors::NLog::PRI_NOTICE, component, stream)
#define ALOG_INFO(component, stream) LOG_LOG_S(*NActors::TlsActivationContext, NActors::NLog::PRI_INFO, component, stream)
#define ALOG_DEBUG(component, stream) LOG_LOG_S(*NActors::TlsActivationContext, NActors::NLog::PRI_DEBUG, component, stream)
#define ALOG_TRACE(component, stream) LOG_LOG_S(*NActors::TlsActivationContext, NActors::NLog::PRI_TRACE, component, stream)

#define LOG_EMERG_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, ...) LOG_LOG_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_EMERG, component, sampleBy, __VA_ARGS__)
#define LOG_ALERT_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, ...) LOG_LOG_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_ALERT, component, sampleBy, __VA_ARGS__)
#define LOG_CRIT_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, ...) LOG_LOG_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_CRIT, component, sampleBy, __VA_ARGS__)
#define LOG_ERROR_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, ...) LOG_LOG_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_ERROR, component, sampleBy, __VA_ARGS__)
#define LOG_WARN_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, ...) LOG_LOG_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_WARN, component, sampleBy, __VA_ARGS__)
#define LOG_NOTICE_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, ...) LOG_LOG_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_NOTICE, component, sampleBy, __VA_ARGS__)
#define LOG_INFO_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, ...) LOG_LOG_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_INFO, component, sampleBy, __VA_ARGS__)
#define LOG_DEBUG_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, ...) LOG_LOG_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_DEBUG, component, sampleBy, __VA_ARGS__)
#define LOG_TRACE_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, ...) LOG_LOG_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_TRACE, component, sampleBy, __VA_ARGS__)

#define LOG_EMERG_S_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, stream) LOG_LOG_S_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_EMERG, component, sampleBy, stream)
#define LOG_ALERT_S_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, stream) LOG_LOG_S_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_ALERT, component, sampleBy, stream)
#define LOG_CRIT_S_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, stream) LOG_LOG_S_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_CRIT, component, sampleBy, stream)
#define LOG_ERROR_S_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, stream) LOG_LOG_S_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_ERROR, component, sampleBy, stream)
#define LOG_WARN_S_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, stream) LOG_LOG_S_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_WARN, component, sampleBy, stream)
#define LOG_NOTICE_S_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, stream) LOG_LOG_S_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_NOTICE, component, sampleBy, stream)
#define LOG_INFO_S_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, stream) LOG_LOG_S_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_INFO, component, sampleBy, stream)
#define LOG_DEBUG_S_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, stream) LOG_LOG_S_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_DEBUG, component, sampleBy, stream)
#define LOG_TRACE_S_SAMPLED_BY(actorCtxOrSystem, component, sampleBy, stream) LOG_LOG_S_SAMPLED_BY(actorCtxOrSystem, NActors::NLog::PRI_TRACE, component, sampleBy, stream)

// Log Throttling
#define LOG_LOG_THROTTLE(throttler, actorCtxOrSystem, priority, component, ...) \
    do {                                                                        \
        if ((throttler).Kick()) {                                               \
            LOG_LOG(actorCtxOrSystem, priority, component, __VA_ARGS__);        \
        }                                                                       \
    } while (0) /**/

#define LOG_LOG_S_THROTTLE(throttler, actorCtxOrSystem, priority, component, stream) \
    do {                                                                             \
        if ((throttler).Kick()) {                                                    \
            LOG_LOG_S(actorCtxOrSystem, priority, component, stream);                \
        }                                                                            \
    } while (0) /**/

#define TRACE_EVENT(component)                                                                                                         \
    const auto& currentTracer = component;                                                                                             \
    if (ev->HasEvent()) {                                                                                                              \
        LOG_TRACE(*TlsActivationContext, currentTracer, "%s, received event# %" PRIu32 ", Sender %s, Recipient %s: %s",                                  \
                  __FUNCTION__, ev->Type, ev->Sender.ToString().data(), SelfId().ToString().data(), ev->ToString().substr(0, 1000).data()); \
    } else {                                                                                                                           \
        LOG_TRACE(*TlsActivationContext, currentTracer, "%s, received event# %" PRIu32 ", Sender %s, Recipient %s",                                      \
                  __FUNCTION__, ev->Type, ev->Sender.ToString().data(), ev->Recipient.ToString().data());                                          \
    }
#define TRACE_EVENT_TYPE(eventType) LOG_TRACE(*TlsActivationContext, currentTracer, "%s, processing event %s", __FUNCTION__, eventType)

class TLog;
class TLogBackend;

namespace NActors {
    class TLoggerActor;

    ////////////////////////////////////////////////////////////////////////////////
    // SET LOG LEVEL FOR A COMPONENT
    ////////////////////////////////////////////////////////////////////////////////
    class TLogComponentLevelRequest: public TEventLocal<TLogComponentLevelRequest, int(NLog::EEv::LevelReq)> {
    public:
        // set given priority for the component
        TLogComponentLevelRequest(NLog::EPriority priority, NLog::EComponent component)
            : Priority(priority)
            , Component(component)
        {
        }

        // set given priority for all components
        TLogComponentLevelRequest(NLog::EPriority priority)
            : Priority(priority)
            , Component(NLog::InvalidComponent)
        {
        }

    protected:
        NLog::EPriority Priority;
        NLog::EComponent Component;

        friend class TLoggerActor;
    };

    class TLogComponentLevelResponse: public TEventLocal<TLogComponentLevelResponse, int(NLog::EEv::LevelResp)> {
    public:
        TLogComponentLevelResponse(int code, const TString& explanation)
            : Code(code)
            , Explanation(explanation)
        {
        }

        int GetCode() const {
            return Code;
        }

        const TString& GetExplanation() const {
            return Explanation;
        }

    protected:
        int Code;
        TString Explanation;
    };

    class TFlushLogBuffer: public TEventLocal<TFlushLogBuffer, int(NLog::EEv::Buffer)> {
    public:
        TFlushLogBuffer() {
        }
    };

    ////////////////////////////////////////////////////////////////////////////////
    // LOGGER ACTOR
    ////////////////////////////////////////////////////////////////////////////////
    class TLoggerActor: public TActor<TLoggerActor> {
    public:
        static IActor::EActivityType ActorActivityType() {
            return IActor::EActivityType::LOG_ACTOR;
        }

        TLoggerActor(TIntrusivePtr<NLog::TSettings> settings,
                     TAutoPtr<TLogBackend> logBackend,
                     TIntrusivePtr<NMonitoring::TDynamicCounters> counters);
        TLoggerActor(TIntrusivePtr<NLog::TSettings> settings,
                     std::shared_ptr<TLogBackend> logBackend,
                     TIntrusivePtr<NMonitoring::TDynamicCounters> counters);
        TLoggerActor(TIntrusivePtr<NLog::TSettings> settings,
                     TAutoPtr<TLogBackend> logBackend,
                     std::shared_ptr<NMonitoring::TMetricRegistry> metrics);
        TLoggerActor(TIntrusivePtr<NLog::TSettings> settings,
                     std::shared_ptr<TLogBackend> logBackend,
                     std::shared_ptr<NMonitoring::TMetricRegistry> metrics);
        ~TLoggerActor();

        void StateFunc(TAutoPtr<IEventHandle>& ev) {
            switch (ev->GetTypeRewrite()) {
                HFunc(TFlushLogBuffer, FlushLogBufferMessageEvent);
                HFunc(NLog::TEvLog, HandleLogEvent);
                HFunc(TLogComponentLevelRequest, HandleLogComponentLevelRequest);
                HFunc(NMon::TEvHttpInfo, HandleMonInfo);
            }
        }

        STFUNC(StateDefunct) {
            switch (ev->GetTypeRewrite()) {
                hFunc(NLog::TEvLog, HandleLogEventDrop);
                HFunc(TLogComponentLevelRequest, HandleLogComponentLevelRequest);
                HFunc(NMon::TEvHttpInfo, HandleMonInfo);
                cFunc(TEvents::TEvWakeup::EventType, HandleWakeup);
            }
        }

        // Directly call logger instead of sending a message
        void Log(TInstant time, NLog::EPriority priority, NLog::EComponent component, const char* c, ...);

        static void Throttle(const NLog::TSettings& settings);

    private:
        TIntrusivePtr<NLog::TSettings> Settings;
        std::shared_ptr<TLogBackend> LogBackend;
        ui64 PassedCount = 0;
        TDuration WakeupInterval{TDuration::Seconds(5)};
        std::unique_ptr<ILoggerMetrics> Metrics;
        TLogBuffer LogBuffer;

        void BecomeDefunct();
        void FlushLogBufferMessageEvent(TFlushLogBuffer::TPtr& ev, const NActors::TActorContext& ctx);
        void HandleLogEvent(NLog::TEvLog::TPtr& ev, const TActorContext& ctx);
        void HandleLogEventDrop(const NLog::TEvLog::TPtr& ev);
        void HandleLogComponentLevelRequest(TLogComponentLevelRequest::TPtr& ev, const TActorContext& ctx);
        void HandleMonInfo(NMon::TEvHttpInfo::TPtr& ev, const TActorContext& ctx);
        void HandleWakeup();
        [[nodiscard]] bool OutputRecord(NLog::TEvLog *evLog) noexcept;
        [[nodiscard]] bool OutputRecord(TInstant time, NLog::EPrio priority, NLog::EComponent component, const TString& formatted) noexcept;
        void RenderComponentPriorities(IOutputStream& str);
        void FlushLogBufferMessage();
        void WriteMessageStat(const NLog::TEvLog& ev);
        static const char* FormatLocalTimestamp(TInstant time, char* buf);
    };

    ////////////////////////////////////////////////////////////////////////////////
    // LOG THROTTLING
    // TTrivialLogThrottler -- log a message every 'period' duration
    // Use case:
    //  TTrivialLogThrottler throttler(TDuration::Minutes(1));
    //  ....
    //  LOG_LOG_THROTTLE(throttler, ctx, NActors::NLog::PRI_ERROR, SOME, "Error");
    ////////////////////////////////////////////////////////////////////////////////
    class TTrivialLogThrottler {
    public:
        TTrivialLogThrottler(TDuration period)
            : Period(period)
        {
        }

        // return value:
        // true -- write to log
        // false -- don't write to log, throttle
        bool Kick() {
            auto now = TInstant::Now();
            if (now >= (LastWrite + Period)) {
                LastWrite = now;
                return true;
            } else {
                return false;
            }
        }

    private:
        TInstant LastWrite;
        TDuration Period;
    };

    ////////////////////////////////////////////////////////////////////////////////
    // SYSLOG BACKEND
    ////////////////////////////////////////////////////////////////////////////////
    TAutoPtr<TLogBackend> CreateSysLogBackend(const TString& ident,
                                              bool logPError, bool logCons);
    TAutoPtr<TLogBackend> CreateStderrBackend();
    TAutoPtr<TLogBackend> CreateFileBackend(const TString& fileName);
    TAutoPtr<TLogBackend> CreateNullBackend();
    TAutoPtr<TLogBackend> CreateCompositeLogBackend(TVector<TAutoPtr<TLogBackend>>&& underlyingBackends);

    /////////////////////////////////////////////////////////////////////
    //  Logging adaptors for memory log and logging into filesystem
    /////////////////////////////////////////////////////////////////////

    namespace NDetail {
        inline void Y_PRINTF_FORMAT(2, 3) PrintfV(TString& dst, const char* format, ...) {
            va_list params;
            va_start(params, format);
            vsprintf(dst, format, params);
            va_end(params);
        }

        inline void PrintfV(TString& dst, const char* format, va_list params) {
            vsprintf(dst, format, params);
        }
    } // namespace NDetail

    template <typename TCtx>
    inline void DeliverLogMessage(TCtx& ctx, NLog::EPriority mPriority, NLog::EComponent mComponent, TString &&str)
    {
        const NLog::TSettings *mSettings = ctx.LoggerSettings();
        TLoggerActor::Throttle(*mSettings);
        ctx.Send(new IEventHandle(mSettings->LoggerActorId, TActorId(), new NLog::TEvLog(mPriority, mComponent, std::move(str))));
    }

    template <typename TCtx, typename... TArgs>
    inline void MemLogAdapter(
        TCtx& actorCtxOrSystem,
        NLog::EPriority mPriority,
        NLog::EComponent mComponent,
        const char* format, TArgs&&... params) {
        TString Formatted;


        if constexpr (sizeof... (params) > 0) {
            NDetail::PrintfV(Formatted, format, std::forward<TArgs>(params)...);
        } else {
            NDetail::PrintfV(Formatted, "%s", format);
        }

        MemLogWrite(Formatted.data(), Formatted.size(), true);
        DeliverLogMessage(actorCtxOrSystem, mPriority, mComponent, std::move(Formatted));
    }

    template <typename TCtx>
    Y_WRAPPER inline void MemLogAdapter(
        TCtx& actorCtxOrSystem,
        NLog::EPriority mPriority,
        NLog::EComponent mComponent,
        const TString& str) {

        MemLogWrite(str.data(), str.size(), true);
        DeliverLogMessage(actorCtxOrSystem, mPriority, mComponent, TString(str));
    }

    template <typename TCtx>
    Y_WRAPPER inline void MemLogAdapter(
        TCtx& actorCtxOrSystem,
        NLog::EPriority mPriority,
        NLog::EComponent mComponent,
        TString&& str) {

        MemLogWrite(str.data(), str.size(), true);
        DeliverLogMessage(actorCtxOrSystem, mPriority, mComponent, std::move(str));
    }

    class TRecordWriter: public TStringBuilder {
    private:
        const TActorContext* ActorContext = nullptr;
        ::NActors::NLog::EPriority Priority = ::NActors::NLog::EPriority::PRI_INFO;
        ::NActors::NLog::EComponent Component = 0;
    public:
        TRecordWriter(::NActors::NLog::EPriority priority, ::NActors::NLog::EComponent component)
            : ActorContext(NActors::TlsActivationContext ? &NActors::TlsActivationContext->AsActorContext() : nullptr)
            , Priority(priority)
            , Component(component) {

        }

        ~TRecordWriter() {
            if (ActorContext) {
                ::NActors::MemLogAdapter(*ActorContext, Priority, Component, *this);
            } else {
                Cerr << "FALLBACK_ACTOR_LOGGING;priority=" << Priority << ";component=" << Component << ";" << static_cast<const TStringBuilder&>(*this) << Endl;
            }
        }
    };

    class TFormatedStreamWriter: TNonCopyable {
    private:
        TStringBuilder Builder;
    protected:
        template <class TKey, class TValue>
        TFormatedStreamWriter& Write(const TKey& pName, const TValue& pValue) {
            Builder << pName << "=" << pValue << ";";
            return *this;
        }

        template <class TKey, class TValue>
        TFormatedStreamWriter& Write(const TKey& pName, const std::optional<TValue>& pValue) {
            if (pValue) {
                Builder << pName << "=" << *pValue << ";";
            } else {
                Builder << pName << "=NO_VALUE_OPTIONAL;";
            }
            return *this;
        }

        TFormatedStreamWriter& WriteDirectly(const TString& data) {
            Builder << data;
            return *this;
        }
    public:
        TFormatedStreamWriter() = default;
        TFormatedStreamWriter(const TString& info) {
            Builder << info;
        }
        const TString& GetResult() const {
            return Builder;
        }
    };

    class TLogContextBuilder: public TFormatedStreamWriter {
    private:
        using TBase = TFormatedStreamWriter;
        std::optional<::NActors::NLog::EComponent> Component;
        TLogContextBuilder(std::optional<::NActors::NLog::EComponent> component)
            : Component(component) {
        }
    public:

        template <class TKey, class TValue>
        TLogContextBuilder& operator()(const TKey& pName, const TValue& pValue) {
            TBase::Write(pName, pValue);
            return *this;
        }

        const std::optional<::NActors::NLog::EComponent>& GetComponent() const {
            return Component;
        }

        static TLogContextBuilder Build(std::optional<::NActors::NLog::EComponent> component = {}) {
            return TLogContextBuilder(component);
        }
    };

    class TLogContextGuard: public TFormatedStreamWriter {
    private:
        using TBase = TFormatedStreamWriter;
        std::optional<::NActors::NLog::EComponent> Component;
        const ui64 Id = 0;
    public:
        TLogContextGuard(const TLogContextBuilder& builder);

        ~TLogContextGuard();

        static int GetCurrentComponent(const ::NActors::NLog::EComponent defComponent = 0);

        const std::optional<::NActors::NLog::EComponent>& GetComponent() const {
            return Component;
        }

        ui64 GetId() const {
            return Id;
        }

        template <class TKey, class TValue>
        TLogContextGuard& Write(const TKey& pName, const TValue& pValue) {
            TBase::Write(pName, pValue);
            return *this;
        }

    };

    class TLogRecordConstructor: public TFormatedStreamWriter {
    private:
        using TBase = TFormatedStreamWriter;
    public:

        TLogRecordConstructor();

        template <class TKey, class TValue>
        TLogRecordConstructor& operator()(const TKey& pName, const TValue& pValue) {
            TBase::Write(pName, pValue);
            return *this;
        }
    };

    class TFormattedRecordWriter: public TFormatedStreamWriter {
    private:
        using TBase = TFormatedStreamWriter;
        const TActorContext* ActorContext = nullptr;
        ::NActors::NLog::EPriority Priority = ::NActors::NLog::EPriority::PRI_INFO;
        ::NActors::NLog::EComponent Component = 0;
    public:

        TFormattedRecordWriter(::NActors::NLog::EPriority priority, ::NActors::NLog::EComponent component);

        template <class TKey, class TValue>
        TFormattedRecordWriter& operator()(const TKey& pName, const TValue& pValue) {
            TBase::Write(pName, pValue);
            return *this;
        }

        ~TFormattedRecordWriter();
    };

    class TVerifyFormattedRecordWriter: public TFormatedStreamWriter {
    private:
        using TBase = TFormatedStreamWriter;
        const TString ConditionText;
    public:

        TVerifyFormattedRecordWriter(const TString& conditionText);

        template <class TKey, class TValue>
        TVerifyFormattedRecordWriter& operator()(const TKey& pName, const TValue& pValue) {
            TBase::Write(pName, pValue);
            return *this;
        }

        ~TVerifyFormattedRecordWriter();
    };

    class TEnsureFormattedRecordWriter: public TFormatedStreamWriter {
    private:
        using TBase = TFormatedStreamWriter;
        const TString ConditionText;
    public:

        TEnsureFormattedRecordWriter(const TString& conditionText);

        template <class TKey, class TValue>
        TEnsureFormattedRecordWriter& operator()(const TKey& pName, const TValue& pValue) {
            TBase::Write(pName, pValue);
            return *this;
        }

        ~TEnsureFormattedRecordWriter() noexcept(false);
    };
}

#define AFL_VERIFY(condition) if (condition); else NActors::TVerifyFormattedRecordWriter(#condition)("fline", TStringBuilder() << TStringBuf(__FILE__).RAfter(LOCSLASH_C) << ":" << __LINE__)
#define AFL_ENSURE(condition) if (condition); else NActors::TEnsureFormattedRecordWriter(#condition)("fline", TStringBuilder() << TStringBuf(__FILE__).RAfter(LOCSLASH_C) << ":" << __LINE__)

#ifndef NDEBUG
/// Assert that depend on NDEBUG macro and outputs message like printf
#define AFL_VERIFY_DEBUG AFL_VERIFY
#else
#define AFL_VERIFY_DEBUG(condition) if (true); else NActors::TVerifyFormattedRecordWriter(#condition)("fline", TStringBuilder() << TStringBuf(__FILE__).RAfter(LOCSLASH_C) << ":" << __LINE__)
#endif

#define ACTORS_FORMATTED_LOG(mPriority, mComponent) \
    if (NActors::TlsActivationContext && !IS_LOG_PRIORITY_ENABLED(mPriority, mComponent));\
        else NActors::TFormattedRecordWriter(\
            static_cast<::NActors::NLog::EPriority>(mPriority), static_cast<::NActors::NLog::EComponent>(mComponent)\
            )("fline", TStringBuilder() << TStringBuf(__FILE__).RAfter(LOCSLASH_C) << ":" << __LINE__)

#define ACTORS_LOG_STREAM(mPriority, mComponent) \
    if (NActors::TlsActivationContext && !IS_LOG_PRIORITY_ENABLED(mPriority, mComponent));\
        else NActors::TRecordWriter(\
            static_cast<::NActors::NLog::EPriority>(mPriority), static_cast<::NActors::NLog::EComponent>(mComponent)\
            ) << TStringBuf(__FILE__).RAfter(LOCSLASH_C) << ":" << __LINE__ << " :"

#define ALS_TRACE(component) ACTORS_LOG_STREAM(NActors::NLog::PRI_TRACE, component)
#define ALS_DEBUG(component) ACTORS_LOG_STREAM(NActors::NLog::PRI_DEBUG, component)
#define ALS_INFO(component) ACTORS_LOG_STREAM(NActors::NLog::PRI_INFO, component)
#define ALS_NOTICE(component) ACTORS_LOG_STREAM(NActors::NLog::PRI_NOTICE, component)
#define ALS_WARN(component) ACTORS_LOG_STREAM(NActors::NLog::PRI_WARN, component)
#define ALS_ERROR(component) ACTORS_LOG_STREAM(NActors::NLog::PRI_ERROR, component)
#define ALS_CRIT(component) ACTORS_LOG_STREAM(NActors::NLog::PRI_CRIT, component)
#define ALS_ALERT(component) ACTORS_LOG_STREAM(NActors::NLog::PRI_ALERT, component)
#define ALS_EMERG(component) ACTORS_LOG_STREAM(NActors::NLog::PRI_EMERG, component)

#define AFL_TRACE(component) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_TRACE, component)
#define AFL_DEBUG(component) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_DEBUG, component)
#define AFL_INFO(component) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_INFO, component)
#define AFL_NOTICE(component) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_NOTICE, component)
#define AFL_WARN(component) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_WARN, component)
#define AFL_ERROR(component) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_ERROR, component)
#define AFL_CRIT(component) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_CRIT, component)
#define AFL_ALERT(component) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_ALERT, component)
#define AFL_EMERG(component) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_EMERG, component)

#define DETECT_LOG_MACRO(_1, _2, NAME, ...) NAME

#define BASE_CFL_TRACE2(k, v) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_TRACE, ::NActors::TLogContextGuard::GetCurrentComponent())(k, v)
#define BASE_CFL_DEBUG2(k, v) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_DEBUG, ::NActors::TLogContextGuard::GetCurrentComponent())(k, v)
#define BASE_CFL_INFO2(k, v) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_INFO, ::NActors::TLogContextGuard::GetCurrentComponent())(k, v)
#define BASE_CFL_NOTICE2(k, v) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_NOTICE, ::NActors::TLogContextGuard::GetCurrentComponent())(k, v)
#define BASE_CFL_WARN2(k, v) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_WARN, ::NActors::TLogContextGuard::GetCurrentComponent())(k, v)
#define BASE_CFL_ERROR2(k, v) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_ERROR, ::NActors::TLogContextGuard::GetCurrentComponent())(k, v)
#define BASE_CFL_CRIT2(k, v) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_CRIT, ::NActors::TLogContextGuard::GetCurrentComponent())(k, v)
#define BASE_CFL_ALERT2(k, v) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_ALERT, ::NActors::TLogContextGuard::GetCurrentComponent())(k, v)
#define BASE_CFL_EMERG2(k, v) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_EMERG, ::NActors::TLogContextGuard::GetCurrentComponent())(k, v)

#define BASE_CFL_TRACE1(defaultComponent) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_TRACE, ::NActors::TLogContextGuard::GetCurrentComponent(defaultComponent))
#define BASE_CFL_DEBUG1(defaultComponent) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_DEBUG, ::NActors::TLogContextGuard::GetCurrentComponent(defaultComponent))
#define BASE_CFL_INFO1(defaultComponent) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_INFO, ::NActors::TLogContextGuard::GetCurrentComponent(defaultComponent))
#define BASE_CFL_NOTICE1(defaultComponent) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_NOTICE, ::NActors::TLogContextGuard::GetCurrentComponent(defaultComponent))
#define BASE_CFL_WARN1(defaultComponent) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_WARN, ::NActors::TLogContextGuard::GetCurrentComponent(defaultComponent))
#define BASE_CFL_ERROR1(defaultComponent) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_ERROR, ::NActors::TLogContextGuard::GetCurrentComponent(defaultComponent))
#define BASE_CFL_CRIT1(defaultComponent) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_CRIT, ::NActors::TLogContextGuard::GetCurrentComponent(defaultComponent))
#define BASE_CFL_ALERT1(defaultComponent) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_ALERT, ::NActors::TLogContextGuard::GetCurrentComponent(defaultComponent))
#define BASE_CFL_EMERG1(defaultComponent) ACTORS_FORMATTED_LOG(NActors::NLog::PRI_EMERG, ::NActors::TLogContextGuard::GetCurrentComponent(defaultComponent))

#define ACFL_TRACE(...) DETECT_LOG_MACRO(__VA_ARGS__, BASE_CFL_TRACE2, BASE_CFL_TRACE1)(__VA_ARGS__)
#define ACFL_DEBUG(...) DETECT_LOG_MACRO(__VA_ARGS__, BASE_CFL_DEBUG2, BASE_CFL_DEBUG1)(__VA_ARGS__)
#define ACFL_INFO(...) DETECT_LOG_MACRO(__VA_ARGS__, BASE_CFL_INFO2, BASE_CFL_INFO1)(__VA_ARGS__)
#define ACFL_NOTICE(...) DETECT_LOG_MACRO(__VA_ARGS__, BASE_CFL_NOTICE2, BASE_CFL_NOTICE1)(__VA_ARGS__)
#define ACFL_WARN(...) DETECT_LOG_MACRO(__VA_ARGS__, BASE_CFL_WARN2, BASE_CFL_WARN1)(__VA_ARGS__)
#define ACFL_ERROR(...) DETECT_LOG_MACRO(__VA_ARGS__, BASE_CFL_ERROR2, BASE_CFL_ERROR1)(__VA_ARGS__)
#define ACFL_CRIT(...) DETECT_LOG_MACRO(__VA_ARGS__, BASE_CFL_CRIT2, BASE_CFL_CRIT1)(__VA_ARGS__)
#define ACFL_ALERT(...) DETECT_LOG_MACRO(__VA_ARGS__, BASE_CFL_ALERT2, BASE_CFL_ALERT1)(__VA_ARGS__)
#define ACFL_EMERG(...) DETECT_LOG_MACRO(__VA_ARGS__, BASE_CFL_EMERG2, BASE_CFL_EMERG1)(__VA_ARGS__)