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#include "actorsystem.h"
#include "actor_bootstrapped.h"
#include "config.h"
#include "executor_pool_basic.h"
#include "hfunc.h"
#include "scheduler_basic.h"
#include <library/cpp/testing/unittest/registar.h>
#include <util/thread/pool.h>
#include <algorithm>
#include <atomic>
#include <chrono>
#include <condition_variable>
#include <iostream>
#include <memory>
#include <mutex>
#include <span>
#include <utility>
#include <unordered_set>
#include <vector>
#define BENCH_START(label) auto label##Start = std::chrono::steady_clock::now()
#define BENCH_END(label) std::chrono::steady_clock::now() - label##Start
using namespace NActors;
using namespace std::chrono_literals;
Y_UNIT_TEST_SUITE(ActorSystemBenchmark) {
enum ESimpleEventType {
EvQuickSort,
EvActorStatus
};
using TContainer = std::vector<i32>;
using TActorIds = std::span<TActorId>;
template <typename TId>
class TActiveEntityRegistry {
private:
std::unordered_set<TId> ActiveIds_;
std::mutex ActiveIdsMutex_;
std::condition_variable ActiveIdsCv_;
public:
void SetActive(TId id) {
std::unique_lock lock(ActiveIdsMutex_);
ActiveIds_.insert(std::move(id));
}
void SetInactive(const TId& id) {
std::unique_lock lock(ActiveIdsMutex_);
ActiveIds_.erase(id);
ActiveIdsCv_.notify_all();
}
bool WaitForAllInactive(std::chrono::microseconds timeout = 1ms) {
std::unique_lock lock(ActiveIdsMutex_);
ActiveIdsCv_.wait_for(lock, timeout, [this] {
return ActiveIds_.empty();
});
return ActiveIds_.empty();
}
};
class TQuickSortEngine {
public:
struct TParameters {
TContainer &Container;
i32 Left;
i32 Right;
void* CustomData = nullptr;
TParameters() = delete;
TParameters(TContainer& container, i32 left, i32 right, void* customData)
: Container(container)
, Left(left)
, Right(right)
, CustomData(customData)
{}
};
public:
void Sort(TQuickSortEngine::TParameters& params) {
auto [newRight, newLeft] = Partition(params.Container, params.Left, params.Right);
if (!(params.Left < newRight || newLeft < params.Right)) {
return;
}
auto [leftParams, rightParams] = SplitParameters(params, newRight, newLeft);
bool ranAsync = false;
if (newLeft < params.Right) {
ranAsync = TryRunAsync(rightParams);
if (ranAsync) {
Sort(rightParams);
}
}
if (params.Left < newRight) {
if (!ranAsync && !TryRunAsync(leftParams)) {
Sort(leftParams);
}
}
}
// returns bounds of left and right sub-arrays for the next iteration
std::pair<i32, i32> Partition(TContainer& container, i32 left, i32 right) {
ui32 pivotIndex = (left + right) / 2;
auto pivot = container[pivotIndex];
while (left <= right) {
while (container[left] < pivot) {
left++;
}
while (container[right] > pivot) {
right--;
}
if (left <= right) {
std::swap(container[left++], container[right--]);
}
}
return {right, left};
}
protected:
virtual std::pair<TParameters, TParameters> SplitParameters(const TParameters& params, i32 newRight, i32 newLeft) = 0;
virtual bool TryRunAsync(const TParameters& params) = 0;
};
class TQuickSortTask : public TQuickSortEngine, public IObjectInQueue {
public:
using TParameters = TQuickSortEngine::TParameters;
struct TThreadPoolParameters {
const ui32 ThreadsLimit = 0;
std::atomic<ui32> ThreadsUsed = 0;
TThreadPool& ThreadPool;
TThreadPoolParameters(ui32 threadsLimit, ui32 threadsUsed, TThreadPool &threadPool)
: ThreadsLimit(threadsLimit)
, ThreadsUsed(threadsUsed)
, ThreadPool(threadPool)
{}
};
TParameters Params;
TActiveEntityRegistry<TQuickSortTask*>& ActiveThreadRegistry;
public:
TQuickSortTask() = delete;
TQuickSortTask(TParameters params, TActiveEntityRegistry<TQuickSortTask*>& activeThreadRegistry)
: Params(params)
, ActiveThreadRegistry(activeThreadRegistry)
{
ActiveThreadRegistry.SetActive(this);
}
void Process(void*) override {
Sort(Params);
ActiveThreadRegistry.SetInactive(this);
}
protected:
std::pair<TParameters, TParameters> SplitParameters(const TParameters& params, i32 newRight, i32 newLeft) override {
return {
{params.Container, params.Left, newRight, params.CustomData},
{params.Container, newLeft, params.Right, params.CustomData}
};
}
bool TryRunAsync(const TParameters& params) override {
auto threadPoolParams = static_cast<TThreadPoolParameters*>(params.CustomData);
if (threadPoolParams->ThreadsUsed++ >= threadPoolParams->ThreadsLimit) {
threadPoolParams->ThreadsUsed--;
return false;
}
return threadPoolParams->ThreadPool.AddAndOwn(THolder(new TQuickSortTask(params, ActiveThreadRegistry)));
}
};
class TEvQuickSort : public TEventLocal<TEvQuickSort, EvQuickSort> {
public:
using TParameters = TQuickSortEngine::TParameters;
struct TActorSystemParameters {
TActorIds ActorIds;
std::atomic<ui32> ActorIdsUsed = 0;
TActorSystemParameters() = delete;
TActorSystemParameters(const TActorIds& actorIds, ui32 actorIdsUsed = 0)
: ActorIds(actorIds)
, ActorIdsUsed(actorIdsUsed)
{}
};
TQuickSortEngine::TParameters Params;
public:
TEvQuickSort() = delete;
TEvQuickSort(TParameters params, TActiveEntityRegistry<TEvQuickSort*>& activeEventRegistry)
: Params(params)
, ActiveEventRegistry_(activeEventRegistry)
{
Y_VERIFY(!Params.Container.empty());
Y_VERIFY(Params.Right - Params.Left + 1 <= static_cast<i32>(Params.Container.size()),
"left: %d, right: %d, cont.size: %d", Params.Left, Params.Right, static_cast<i32>(Params.Container.size()));
ActiveEventRegistry_.SetActive(this);
}
virtual ~TEvQuickSort() {
ActiveEventRegistry_.SetInactive(this);
}
private:
TActiveEntityRegistry<TEvQuickSort*>& ActiveEventRegistry_;
};
class TQuickSortActor : public TQuickSortEngine, public TActorBootstrapped<TQuickSortActor> {
public:
using TParameters = TQuickSortEngine::TParameters;
private:
TActiveEntityRegistry<TEvQuickSort*>& ActiveEventRegistry_;
public:
TQuickSortActor() = delete;
TQuickSortActor(TActiveEntityRegistry<TEvQuickSort*>& activeEventRegistry)
: TActorBootstrapped<TQuickSortActor>()
, ActiveEventRegistry_(activeEventRegistry)
{}
STFUNC(StateInit) {
switch (ev->GetTypeRewrite()) {
hFunc(TEvQuickSort, Handle);
default:
Y_VERIFY(false);
}
}
void Bootstrap() {
Become(&TThis::StateInit);
}
protected:
std::pair<TParameters, TParameters> SplitParameters(const TParameters& params, i32 newRight, i32 newLeft) override {
return {
{params.Container, params.Left, newRight, params.CustomData},
{params.Container, newLeft, params.Right, params.CustomData}
};
}
bool TryRunAsync(const TParameters& params) override {
auto actorSystemParams = static_cast<TEvQuickSort::TActorSystemParameters*>(params.CustomData);
const auto actorIdIndex = actorSystemParams->ActorIdsUsed++;
if (actorIdIndex >= actorSystemParams->ActorIds.size()) {
actorSystemParams->ActorIdsUsed--;
return false;
}
auto targetActorId = actorSystemParams->ActorIds[actorIdIndex];
Send(targetActorId, new TEvQuickSort(params, ActiveEventRegistry_));
return true;
}
private:
void Handle(TEvQuickSort::TPtr& ev) {
auto evPtr = ev->Get();
Sort(evPtr->Params);
}
};
std::vector<i32> PrepareVectorToSort(ui32 n) {
std::vector<i32> numbers(n);
for (ui32 i = 0; i < numbers.size(); i++) {
numbers[i] = numbers.size() - i;
}
return numbers;
}
std::unique_ptr<TActorSystem> PrepareActorSystem(ui32 poolThreads) {
auto setup = MakeHolder<TActorSystemSetup>();
setup->NodeId = 1;
setup->ExecutorsCount = 1;
setup->Executors.Reset(new TAutoPtr<IExecutorPool>[setup->ExecutorsCount]);
ui32 poolId = 0;
ui64 poolSpinThreashold = 20;
setup->Executors[0].Reset(new TBasicExecutorPool(poolId, poolThreads, poolSpinThreashold));
TSchedulerConfig schedulerConfig;
schedulerConfig.ResolutionMicroseconds = 512;
schedulerConfig.SpinThreshold = 100;
setup->Scheduler.Reset(new TBasicSchedulerThread(schedulerConfig));
return std::make_unique<TActorSystem>(setup);
}
std::vector<TActorId> prepareQuickSortActors(
TActorSystem* actorSystem, ui32 actorsNum, TActiveEntityRegistry<TEvQuickSort*>& activeEventRegistry
) {
std::vector<TActorId> actorIds;
actorIds.reserve(actorsNum);
for (ui32 i = 0; i < actorsNum; i++) {
auto actor = new TQuickSortActor(activeEventRegistry);
auto actorId = actorSystem->Register(actor);
actorIds.push_back(actorId);
}
return actorIds;
}
std::pair<std::chrono::microseconds, std::vector<i32>> BenchmarkQuickSortActor(
ui32 threads,
ui32 iterations,
ui32 vectorSize
) {
auto actorSystem = PrepareActorSystem(threads);
actorSystem->Start();
TActiveEntityRegistry<TEvQuickSort*> activeEventRegistry;
auto actorIds = prepareQuickSortActors(actorSystem.get(), threads, activeEventRegistry);
std::vector<i32> actorSortResult;
auto actorQsDurationTotal = 0us;
for (ui32 i = 0; i < iterations; i++) {
auto numbers = PrepareVectorToSort(vectorSize);
TEvQuickSort::TActorSystemParameters actorSystemParams(actorIds, 1);
TEvQuickSort::TParameters params(numbers, 0, numbers.size() - 1, &actorSystemParams);
auto ev3 = new TEvQuickSort(params, activeEventRegistry);
BENCH_START(qs);
actorSystem->Send(actorIds.front(), ev3);
UNIT_ASSERT_C(activeEventRegistry.WaitForAllInactive(60s), "timeout");
actorQsDurationTotal += std::chrono::duration_cast<std::chrono::microseconds>(BENCH_END(qs));
if (i + 1 == iterations) {
actorSortResult = numbers;
}
}
return {actorQsDurationTotal / iterations, actorSortResult};
}
std::pair<std::chrono::microseconds, std::vector<i32>> BenchmarkQuickSortThreadPool(
ui32 threads,
ui32 iterations,
ui32 vectorSize
) {
TThreadPool threadPool;
threadPool.Start(threads);
TActiveEntityRegistry<TQuickSortTask*> activeThreadRegistry;
auto threaPoolSortDurationTotal = 0us;
std::vector<i32> threadPoolSortResult;
for (ui32 i = 0; i < iterations; i++) {
auto numbers = PrepareVectorToSort(vectorSize);
TQuickSortTask::TThreadPoolParameters threadPoolParams(threads, 1, threadPool);
TQuickSortTask::TParameters params(numbers, 0, numbers.size() - 1, &threadPoolParams);
BENCH_START(thread);
Y_VERIFY(threadPoolParams.ThreadPool.AddAndOwn(THolder(new TQuickSortTask(params, activeThreadRegistry))));
UNIT_ASSERT_C(activeThreadRegistry.WaitForAllInactive(60s), "timeout");
threaPoolSortDurationTotal += std::chrono::duration_cast<std::chrono::microseconds>(BENCH_END(thread));
if (i + 1 == iterations) {
threadPoolSortResult = numbers;
}
}
threadPool.Stop();
return {threaPoolSortDurationTotal / iterations, threadPoolSortResult};
}
Y_UNIT_TEST(QuickSortActor) {
const std::vector<ui32> threadss{1, 4};
const std::vector<ui32> vectorSizes{100, 1'000, 1'000'000};
const ui32 iterations = 3;
std::cout << "sep=," << std::endl;
std::cout << "size,threads,actor_time(us),thread_pool_time(us)" << std::endl;
for (auto vectorSize : vectorSizes) {
for (auto threads : threadss) {
std::cerr << "vector size: " << vectorSize << ", threads: " << threads << std::endl;
auto [actorSortDuration, actorSortResult] = BenchmarkQuickSortActor(threads, iterations, vectorSize);
std::cerr << "actor sort duration: " << actorSortDuration.count() << "us" << std::endl;
auto [threadPoolSortDuration, threadPoolSortResult] = BenchmarkQuickSortThreadPool(threads, iterations, vectorSize);
std::cerr << "thread pool sort duration: " << threadPoolSortDuration.count() << "us" << std::endl;
auto referenceVector = PrepareVectorToSort(vectorSize);
std::sort(referenceVector.begin(), referenceVector.end());
UNIT_ASSERT_EQUAL_C(actorSortResult, referenceVector,
"vector size: " << vectorSize << "; threads: " << threads);
UNIT_ASSERT_EQUAL_C(threadPoolSortResult, referenceVector,
"vector size: " << vectorSize << "; threads: " << threads);
std::cout << vectorSize << ","
<< threads << ","
<< actorSortDuration.count() << ","
<< threadPoolSortDuration.count() << std::endl;
}
std::cerr << "-----" << std::endl << std::endl;
}
}
}
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