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/*
* Copyright 2005-2007 Adrian Thurston <thurston@complang.org>
*/
/* This file is part of Ragel.
*
* Ragel is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Ragel is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Ragel; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _XMLCODEGEN_H
#define _XMLCODEGEN_H
#include <iostream>
#include "avltree.h"
#include "fsmgraph.h"
#include "parsedata.h"
#include "redfsm.h"
/* Forwards. */
struct TransAp;
struct FsmAp;
struct ParseData;
struct GenInlineList;
struct CodeGenData;
struct RedActionTable
:
public AvlTreeEl<RedActionTable>
{
RedActionTable( const ActionTable &key )
:
key(key),
id(0)
{ }
const ActionTable &getKey()
{ return key; }
ActionTable key;
int id;
};
typedef AvlTree<RedActionTable, ActionTable, CmpActionTable> ActionTableMap;
struct NextRedTrans
{
Key lowKey, highKey;
TransAp *trans;
TransAp *next;
void load() {
if ( trans != 0 ) {
next = trans->next;
lowKey = trans->lowKey;
highKey = trans->highKey;
}
}
NextRedTrans( TransAp *t ) {
trans = t;
load();
}
void increment() {
trans = next;
load();
}
};
struct GenBase
{
GenBase( char *fsmName, ParseData *pd, FsmAp *fsm );
void appendTrans( TransListVect &outList, Key lowKey, Key highKey, TransAp *trans );
void reduceActionTables();
char *fsmName;
ParseData *pd;
FsmAp *fsm;
ActionTableMap actionTableMap;
int nextActionTableId;
};
class XMLCodeGen : protected GenBase
{
public:
XMLCodeGen( char *fsmName, ParseData *pd, FsmAp *fsm, std::ostream &out );
void writeXML( );
private:
void writeStateActions( StateAp *state );
void writeStateList();
void writeStateConditions( StateAp *state );
void writeKey( Key key );
void writeText( InlineItem *item );
void writeGoto( InlineItem *item );
void writeGotoExpr( InlineItem *item );
void writeCall( InlineItem *item );
void writeCallExpr( InlineItem *item );
void writeNext( InlineItem *item );
void writeNextExpr( InlineItem *item );
void writeEntry( InlineItem *item );
void writeLmOnLast( InlineItem *item );
void writeLmOnNext( InlineItem *item );
void writeLmOnLagBehind( InlineItem *item );
void writeExports();
bool writeNameInst( NameInst *nameInst );
void writeEntryPoints();
void writeConditions();
void writeInlineList( InlineList *inlineList );
void writeActionList();
void writeActionTableList();
void reduceTrans( TransAp *trans );
void writeTransList( StateAp *state );
void writeEofTrans( StateAp *state );
void writeTrans( Key lowKey, Key highKey, TransAp *defTrans );
void writeAction( Action *action );
void writeLmSwitch( InlineItem *item );
void writeMachine();
void writeActionExec( InlineItem *item );
std::ostream &out;
};
class BackendGen : protected GenBase
{
public:
BackendGen( char *fsmName, ParseData *pd, FsmAp *fsm, CodeGenData *cgd );
void makeBackend( );
private:
void makeGenInlineList( GenInlineList *outList, InlineList *inList );
void makeKey( GenInlineList *outList, Key key );
void makeText( GenInlineList *outList, InlineItem *item );
void makeLmOnLast( GenInlineList *outList, InlineItem *item );
void makeLmOnNext( GenInlineList *outList, InlineItem *item );
void makeLmOnLagBehind( GenInlineList *outList, InlineItem *item );
void makeActionExec( GenInlineList *outList, InlineItem *item );
void makeLmSwitch( GenInlineList *outList, InlineItem *item );
void makeSetTokend( GenInlineList *outList, long offset );
void makeSetAct( GenInlineList *outList, long lmId );
void makeSubList( GenInlineList *outList, InlineList *inlineList,
GenInlineItem::Type type );
void makeTargetItem( GenInlineList *outList, NameInst *nameTarg, GenInlineItem::Type type );
void makeExecGetTokend( GenInlineList *outList );
void makeExports();
void makeMachine();
void makeActionList();
void makeAction( Action *action );
void makeActionTableList();
void makeConditions();
void makeEntryPoints();
bool makeNameInst( std::string &out, NameInst *nameInst );
void makeStateList();
void makeStateActions( StateAp *state );
void makeEofTrans( StateAp *state );
void makeStateConditions( StateAp *state );
void makeTransList( StateAp *state );
void makeTrans( Key lowKey, Key highKey, TransAp *trans );
void close_ragel_def();
CodeGenData *cgd;
/* Collected during parsing. */
int curAction;
int curActionTable;
int curTrans;
int curState;
int curCondSpace;
int curStateCond;
};
#endif
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