aboutsummaryrefslogtreecommitdiffstats
path: root/contrib/tools/ragel5/redfsm/redfsm.cpp
blob: 6a55b22ec780e4b1e4fd000a468460d6e0ebc29b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
/*
 *  Copyright 2001-2006 Adrian Thurston <thurston@cs.queensu.ca>
 */

/*  This file is part of Ragel.
 *
 *  Ragel is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 * 
 *  Ragel is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 * 
 *  You should have received a copy of the GNU General Public License
 *  along with Ragel; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA 
 */

#include "redfsm.h"
#include "avlmap.h"
#include <iostream>
#include <sstream>

using std::ostringstream;

KeyOps *keyOps = 0;

string Action::nameOrLoc()
{
	if ( name != 0 )
		return string(name);
	else {
		ostringstream ret;
		ret << loc.line << ":" << loc.col;
		return ret.str();
	}
}

RedFsmAp::RedFsmAp()
:
	wantComplete(false),
	forcedErrorState(false),
	nextActionId(0),
	nextTransId(0),
	startState(0),
	errState(0),
	errTrans(0),
	firstFinState(0),
	numFinStates(0),
	bAnyToStateActions(false),
	bAnyFromStateActions(false),
	bAnyRegActions(false),
	bAnyEofActions(false),
	bAnyActionGotos(false),
	bAnyActionCalls(false),
	bAnyActionRets(false),
	bAnyRegActionRets(false),
	bAnyRegActionByValControl(false),
	bAnyRegNextStmt(false),
	bAnyRegCurStateRef(false),
	bAnyRegBreak(false),
	bAnyLmSwitchError(false),
	bAnyConditions(false)
{
}

/* Does the machine have any actions. */
bool RedFsmAp::anyActions()
{
	return actionMap.length() > 0;
}

void RedFsmAp::depthFirstOrdering( RedStateAp *state )
{
	/* Nothing to do if the state is already on the list. */
	if ( state->onStateList )
		return;

	/* Doing depth first, put state on the list. */
	state->onStateList = true;
	stateList.append( state );
	
	/* At this point transitions should only be in ranges. */
	assert( state->outSingle.length() == 0 );
	assert( state->defTrans == 0 );

	/* Recurse on everything ranges. */
	for ( RedTransList::Iter rtel = state->outRange; rtel.lte(); rtel++ ) {
		if ( rtel->value->targ != 0 )
			depthFirstOrdering( rtel->value->targ );
	}
}

/* Ordering states by transition connections. */
void RedFsmAp::depthFirstOrdering()
{
	/* Init on state list flags. */
	for ( RedStateList::Iter st = stateList; st.lte(); st++ )
		st->onStateList = false;
	
	/* Clear out the state list, we will rebuild it. */
	int stateListLen = stateList.length();
	stateList.abandon();

	/* Add back to the state list from the start state and all other entry
	 * points. */
	if ( startState != 0 )
		depthFirstOrdering( startState );
	for ( RedStateSet::Iter en = entryPoints; en.lte(); en++ )
		depthFirstOrdering( *en );
	if ( forcedErrorState )
		depthFirstOrdering( errState );
	
	/* Make sure we put everything back on. */
	assert( stateListLen == stateList.length() );
}

/* Assign state ids by appearance in the state list. */
void RedFsmAp::sequentialStateIds()
{
	/* Table based machines depend on the state numbers starting at zero. */
	nextStateId = 0;
	for ( RedStateList::Iter st = stateList; st.lte(); st++ )
		st->id = nextStateId++;
}

/* Stable sort the states by final state status. */
void RedFsmAp::sortStatesByFinal()
{
	/* Move forward through the list and throw final states onto the end. */
	RedStateAp *state = 0;
	RedStateAp *next = stateList.head;
	RedStateAp *last = stateList.tail;
	while ( state != last ) {
		/* Move forward and load up the next. */
		state = next;
		next = state->next;

		/* Throw to the end? */
		if ( state->isFinal ) {
			stateList.detach( state );
			stateList.append( state );
		}
	}
}

/* Assign state ids by final state state status. */
void RedFsmAp::sortStateIdsByFinal()
{
	/* Table based machines depend on this starting at zero. */
	nextStateId = 0;

	/* First pass to assign non final ids. */
	for ( RedStateList::Iter st = stateList; st.lte(); st++ ) {
		if ( ! st->isFinal ) 
			st->id = nextStateId++;
	}

	/* Second pass to assign final ids. */
	for ( RedStateList::Iter st = stateList; st.lte(); st++ ) {
		if ( st->isFinal ) 
			st->id = nextStateId++;
	}
}

void RedFsmAp::sortByStateId()
{
	/* FIXME: Implement. */
}

/* Find the final state with the lowest id. */
void RedFsmAp::findFirstFinState()
{
	for ( RedStateList::Iter st = stateList; st.lte(); st++ ) {
		if ( st->isFinal && (firstFinState == 0 || st->id < firstFinState->id) )
			firstFinState = st;
	}
}

void RedFsmAp::assignActionLocs()
{
	int nextLocation = 0;
	for ( ActionTableMap::Iter act = actionMap; act.lte(); act++ ) {
		/* Store the loc, skip over the array and a null terminator. */
		act->location = nextLocation;
		nextLocation += act->key.length() + 1;		
	}
}

/* Check if we can extend the current range by displacing any ranges
 * ahead to the singles. */
bool RedFsmAp::canExtend( const RedTransList &list, int pos )
{
	/* Get the transition that we want to extend. */
	RedTransAp *extendTrans = list[pos].value;

	/* Look ahead in the transition list. */
	for ( int next = pos + 1; next < list.length(); pos++, next++ ) {
		/* If they are not continuous then cannot extend. */
		Key nextKey = list[next].lowKey;
		nextKey.decrement();
		if ( list[pos].highKey != nextKey )
			break;

		/* Check for the extenstion property. */
		if ( extendTrans == list[next].value )
			return true;

		/* If the span of the next element is more than one, then don't keep
		 * checking, it won't be moved to single. */
		unsigned long long nextSpan = keyOps->span( list[next].lowKey, list[next].highKey );
		if ( nextSpan > 1 )
			break;
	}
	return false;
}

/* Move ranges to the singles list. */
void RedFsmAp::moveTransToSingle( RedStateAp *state )
{
	RedTransList &range = state->outRange;
	RedTransList &single = state->outSingle;
	for ( int rpos = 0; rpos < range.length(); ) {
		/* Check if this is a range we can extend. */
		if ( canExtend( range, rpos ) ) {
			/* Transfer singles over. */
			while ( range[rpos].value != range[rpos+1].value ) {
				/* Transfer the range to single. */
				single.append( range[rpos+1] );
				range.remove( rpos+1 );
			}
			
			/* Extend. */
			range[rpos].highKey = range[rpos+1].highKey;
			range.remove( rpos+1 );
		}
		/* Maybe move it to the singles. */
		else if ( keyOps->span( range[rpos].lowKey, range[rpos].highKey ) == 1 ) {
			single.append( range[rpos] );
			range.remove( rpos );
		}
		else {
			/* Keeping it in the ranges. */
			rpos += 1;
		}
	}
}

/* Look through ranges and choose suitable single character transitions. */
void RedFsmAp::chooseSingle()
{
	/* Loop the states. */
	for ( RedStateList::Iter st = stateList; st.lte(); st++ ) {
		/* Rewrite the transition list taking out the suitable single
		 * transtions. */
		moveTransToSingle( st );
	}
}

void RedFsmAp::makeFlat()
{
	for ( RedStateList::Iter st = stateList; st.lte(); st++ ) {
		if ( st->stateCondList.length() == 0 ) {
			st->condLowKey = 0;
			st->condHighKey = 0;
		}
		else {
			st->condLowKey = st->stateCondList.head->lowKey;
			st->condHighKey = st->stateCondList.tail->highKey;

			unsigned long long span = keyOps->span( st->condLowKey, st->condHighKey );
			st->condList = new CondSpace*[ span ];
			memset( st->condList, 0, sizeof(CondSpace*)*span );

			for ( StateCondList::Iter sci = st->stateCondList; sci.lte(); sci++ ) {
				unsigned long long base, trSpan;
				base = keyOps->span( st->condLowKey, sci->lowKey )-1;
				trSpan = keyOps->span( sci->lowKey, sci->highKey );
				for ( unsigned long long pos = 0; pos < trSpan; pos++ )
					st->condList[base+pos] = sci->condSpace;
			}
		}

		if ( st->outRange.length() == 0 ) {
			st->lowKey = st->highKey = 0;
			st->transList = 0;
		}
		else {
			st->lowKey = st->outRange[0].lowKey;
			st->highKey = st->outRange[st->outRange.length()-1].highKey;
			unsigned long long span = keyOps->span( st->lowKey, st->highKey );
			st->transList = new RedTransAp*[ span ];
			memset( st->transList, 0, sizeof(RedTransAp*)*span );
			
			for ( RedTransList::Iter trans = st->outRange; trans.lte(); trans++ ) {
				unsigned long long base, trSpan;
				base = keyOps->span( st->lowKey, trans->lowKey )-1;
				trSpan = keyOps->span( trans->lowKey, trans->highKey );
				for ( unsigned long long pos = 0; pos < trSpan; pos++ )
					st->transList[base+pos] = trans->value;
			}

			/* Fill in the gaps with the default transition. */
			for ( unsigned long long pos = 0; pos < span; pos++ ) {
				if ( st->transList[pos] == 0 )
					st->transList[pos] = st->defTrans;
			}
		}
	}
}


/* A default transition has been picked, move it from the outRange to the
 * default pointer. */
void RedFsmAp::moveToDefault( RedTransAp *defTrans, RedStateAp *state )
{
	/* Rewrite the outRange, omitting any ranges that use 
	 * the picked default. */
	RedTransList outRange;
	for ( RedTransList::Iter rtel = state->outRange; rtel.lte(); rtel++ ) {
		/* If it does not take the default, copy it over. */
		if ( rtel->value != defTrans )
			outRange.append( *rtel );
	}

	/* Save off the range we just created into the state's range. */
	state->outRange.transfer( outRange );

	/* Store the default. */
	state->defTrans = defTrans;
}

bool RedFsmAp::alphabetCovered( RedTransList &outRange )
{
	/* Cannot cover without any out ranges. */
	if ( outRange.length() == 0 )
		return false;

	/* If the first range doesn't start at the the lower bound then the
	 * alphabet is not covered. */
	RedTransList::Iter rtel = outRange;
	if ( keyOps->minKey < rtel->lowKey )
		return false;

	/* Check that every range is next to the previous one. */
	rtel.increment();
	for ( ; rtel.lte(); rtel++ ) {
		Key highKey = rtel[-1].highKey;
		highKey.increment();
		if ( highKey != rtel->lowKey )
			return false;
	}

	/* The last must extend to the upper bound. */
	RedTransEl *last = &outRange[outRange.length()-1];
	if ( last->highKey < keyOps->maxKey )
		return false;

	return true;
}

RedTransAp *RedFsmAp::chooseDefaultSpan( RedStateAp *state )
{
	/* Make a set of transitions from the outRange. */
	RedTransSet stateTransSet;
	for ( RedTransList::Iter rtel = state->outRange; rtel.lte(); rtel++ )
		stateTransSet.insert( rtel->value );
	
	/* For each transition in the find how many alphabet characters the
	 * transition spans. */
	unsigned long long *span = new unsigned long long[stateTransSet.length()];
	memset( span, 0, sizeof(unsigned long long) * stateTransSet.length() );
	for ( RedTransList::Iter rtel = state->outRange; rtel.lte(); rtel++ ) {
		/* Lookup the transition in the set. */
		RedTransAp **inSet = stateTransSet.find( rtel->value );
		int pos = inSet - stateTransSet.data;
		span[pos] += keyOps->span( rtel->lowKey, rtel->highKey );
	}

	/* Find the max span, choose it for making the default. */
	RedTransAp *maxTrans = 0;
	unsigned long long maxSpan = 0;
	for ( RedTransSet::Iter rtel = stateTransSet; rtel.lte(); rtel++ ) {
		if ( span[rtel.pos()] > maxSpan ) {
			maxSpan = span[rtel.pos()];
			maxTrans = *rtel;
		}
	}

	delete[] span;
	return maxTrans;
}

/* Pick default transitions from ranges for the states. */
void RedFsmAp::chooseDefaultSpan()
{
	/* Loop the states. */
	for ( RedStateList::Iter st = stateList; st.lte(); st++ ) {
		/* Only pick a default transition if the alphabet is covered. This
		 * avoids any transitions in the out range that go to error and avoids
		 * the need for an ERR state. */
		if ( alphabetCovered( st->outRange ) ) {
			/* Pick a default transition by largest span. */
			RedTransAp *defTrans = chooseDefaultSpan( st );

			/* Rewrite the transition list taking out the transition we picked
			 * as the default and store the default. */
			moveToDefault( defTrans, st );
		}
	}
}

RedTransAp *RedFsmAp::chooseDefaultGoto( RedStateAp *state )
{
	/* Make a set of transitions from the outRange. */
	RedTransSet stateTransSet;
	for ( RedTransList::Iter rtel = state->outRange; rtel.lte(); rtel++ ) {
		if ( rtel->value->targ == state->next )
			return rtel->value;
	}
	return 0;
}

void RedFsmAp::chooseDefaultGoto()
{
	/* Loop the states. */
	for ( RedStateList::Iter st = stateList; st.lte(); st++ ) {
		/* Pick a default transition. */
		RedTransAp *defTrans = chooseDefaultGoto( st );
		if ( defTrans == 0 )
			defTrans = chooseDefaultSpan( st );

		/* Rewrite the transition list taking out the transition we picked
		 * as the default and store the default. */
		moveToDefault( defTrans, st );
	}
}

RedTransAp *RedFsmAp::chooseDefaultNumRanges( RedStateAp *state )
{
	/* Make a set of transitions from the outRange. */
	RedTransSet stateTransSet;
	for ( RedTransList::Iter rtel = state->outRange; rtel.lte(); rtel++ )
		stateTransSet.insert( rtel->value );
	
	/* For each transition in the find how many ranges use the transition. */
	int *numRanges = new int[stateTransSet.length()];
	memset( numRanges, 0, sizeof(int) * stateTransSet.length() );
	for ( RedTransList::Iter rtel = state->outRange; rtel.lte(); rtel++ ) {
		/* Lookup the transition in the set. */
		RedTransAp **inSet = stateTransSet.find( rtel->value );
		numRanges[inSet - stateTransSet.data] += 1;
	}

	/* Find the max number of ranges. */
	RedTransAp *maxTrans = 0;
	int maxNumRanges = 0;
	for ( RedTransSet::Iter rtel = stateTransSet; rtel.lte(); rtel++ ) {
		if ( numRanges[rtel.pos()] > maxNumRanges ) {
			maxNumRanges = numRanges[rtel.pos()];
			maxTrans = *rtel;
		}
	}

	delete[] numRanges;
	return maxTrans;
}

void RedFsmAp::chooseDefaultNumRanges()
{
	/* Loop the states. */
	for ( RedStateList::Iter st = stateList; st.lte(); st++ ) {
		/* Pick a default transition. */
		RedTransAp *defTrans = chooseDefaultNumRanges( st );

		/* Rewrite the transition list taking out the transition we picked
		 * as the default and store the default. */
		moveToDefault( defTrans, st );
	}
}

RedTransAp *RedFsmAp::getErrorTrans( )
{
	/* If the error trans has not been made aready, make it. */
	if ( errTrans == 0 ) {
		/* This insert should always succeed since no transition created by
		 * the user can point to the error state. */
		errTrans = new RedTransAp( getErrorState(), 0, nextTransId++ );
		RedTransAp *inRes = transSet.insert( errTrans );
		assert( inRes != 0 );
	}
	return errTrans;
}

RedStateAp *RedFsmAp::getErrorState()
{
	/* Something went wrong. An error state is needed but one was not supplied
	 * by the frontend. */
	assert( errState != 0 );
	return errState;
}


RedTransAp *RedFsmAp::allocateTrans( RedStateAp *targ, RedAction *action )
{
	/* Create a reduced trans and look for it in the transiton set. */
	RedTransAp redTrans( targ, action, 0 );
	RedTransAp *inDict = transSet.find( &redTrans );
	if ( inDict == 0 ) {
		inDict = new RedTransAp( targ, action, nextTransId++ );
		transSet.insert( inDict );
	}
	return inDict;
}

void RedFsmAp::partitionFsm( int nparts )
{
	/* At this point the states are ordered by a depth-first traversal. We
	 * will allocate to partitions based on this ordering. */
	this->nParts = nparts;
	int partSize = stateList.length() / nparts;
	int remainder = stateList.length() % nparts;
	int numInPart = partSize;
	int partition = 0;
	if ( remainder-- > 0 )
		numInPart += 1;
	for ( RedStateList::Iter st = stateList; st.lte(); st++ ) {
		st->partition = partition;

		numInPart -= 1;
		if ( numInPart == 0 ) {
			partition += 1;
			numInPart = partSize;
			if ( remainder-- > 0 )
				numInPart += 1;
		}
	}
}

void RedFsmAp::setInTrans()
{
	/* First pass counts the number of transitions. */
	for ( TransApSet::Iter trans = transSet; trans.lte(); trans++ )
		trans->targ->numInTrans += 1;

	/* Pass over states to allocate the needed memory. Reset the counts so we
	 * can use them as the current size. */
	for ( RedStateList::Iter st = stateList; st.lte(); st++ ) {
		st->inTrans = new RedTransAp*[st->numInTrans];
		st->numInTrans = 0;
	}

	/* Second pass over transitions copies pointers into the in trans list. */
	for ( TransApSet::Iter trans = transSet; trans.lte(); trans++ )
		trans->targ->inTrans[trans->targ->numInTrans++] = trans;
}