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/*
* Copyright 2005, 2006 Adrian Thurston <thurston@cs.queensu.ca>
*/
/* This file is part of Ragel.
*
* Ragel is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Ragel is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Ragel; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _XMLDOTGEN_H
#define _XMLDOTGEN_H
#include <iostream>
#include "avltree.h"
#include "fsmgraph.h"
#include "parsedata.h"
/* Forwards. */
struct TransAp;
struct FsmAp;
struct ParseData;
struct RedActionTable
:
public AvlTreeEl<RedActionTable>
{
RedActionTable( const ActionTable &key )
:
key(key),
id(0)
{ }
const ActionTable &getKey()
{ return key; }
ActionTable key;
int id;
};
typedef AvlTree<RedActionTable, ActionTable, CmpActionTable> ActionTableMap;
struct NextRedTrans
{
Key lowKey, highKey;
TransAp *trans;
TransAp *next;
void load() {
if ( trans != 0 ) {
next = trans->next;
lowKey = trans->lowKey;
highKey = trans->highKey;
}
}
NextRedTrans( TransAp *t ) {
trans = t;
load();
}
void increment() {
trans = next;
load();
}
};
class XMLCodeGen
{
public:
XMLCodeGen( char *fsmName, ParseData *pd, FsmAp *fsm, std::ostream &out );
void writeXML( );
private:
void appendTrans( TransListVect &outList, Key lowKey, Key highKey, TransAp *trans );
void writeStateActions( StateAp *state );
void writeStateList();
void writeStateConditions( StateAp *state );
void writeKey( Key key );
void writeText( InlineItem *item );
void writeCtrlFlow( InlineItem *item, InlineItem *context );
void writePtrMod( InlineItem *item, InlineItem *context );
void writeGoto( InlineItem *item, InlineItem *context );
void writeGotoExpr( InlineItem *item, InlineItem *context );
void writeCall( InlineItem *item, InlineItem *context );
void writeCallExpr( InlineItem *item, InlineItem *context );
void writeNext( InlineItem *item, InlineItem *context );
void writeNextExpr( InlineItem *item, InlineItem *context );
void writeEntry( InlineItem *item );
void writeLmSetActId( InlineItem *item );
void writeLmOnLast( InlineItem *item );
void writeLmOnNext( InlineItem *item );
void writeLmOnLagBehind( InlineItem *item );
void writeExports();
bool writeNameInst( NameInst *nameInst );
void writeEntryPoints();
void writeGetKeyExpr();
void writeAccessExpr();
void writeCurStateExpr();
void writeConditions();
void writeInlineList( InlineList *inlineList, InlineItem *context );
void writeAlphType();
void writeActionList();
void writeActionTableList();
void reduceTrans( TransAp *trans );
void reduceActionTables();
void writeTransList( StateAp *state );
void writeTrans( Key lowKey, Key highKey, TransAp *defTrans );
void writeAction( Action *action );
void writeLmSwitch( InlineItem *item );
void writeMachine();
void writeActionExec( InlineItem *item );
void writeActionExecTE( InlineItem *item );
char *fsmName;
ParseData *pd;
FsmAp *fsm;
std::ostream &out;
ActionTableMap actionTableMap;
int nextActionTableId;
};
#endif /* _XMLDOTGEN_H */
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