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#ifndef Py_LIMITED_API
#ifndef Py_ASDL_H 
#define Py_ASDL_H 
 
typedef PyObject * identifier; 
typedef PyObject * string; 
typedef PyObject * object; 
typedef PyObject * constant; 
 
/* It would be nice if the code generated by asdl_c.py was completely 
   independent of Python, but it is a goal the requires too much work 
   at this stage.  So, for example, I'll represent identifiers as 
   interned Python strings. 
*/ 
 
/* XXX A sequence should be typed so that its use can be typechecked. */ 
 
typedef struct { 
    Py_ssize_t size; 
    void *elements[1]; 
} asdl_seq; 
 
typedef struct { 
    Py_ssize_t size; 
    int elements[1]; 
} asdl_int_seq; 
 
asdl_seq *_Py_asdl_seq_new(Py_ssize_t size, PyArena *arena); 
asdl_int_seq *_Py_asdl_int_seq_new(Py_ssize_t size, PyArena *arena); 
 
#define asdl_seq_GET(S, I) (S)->elements[(I)] 
#define asdl_seq_LEN(S) ((S) == NULL ? 0 : (S)->size) 
#ifdef Py_DEBUG 
#define asdl_seq_SET(S, I, V) \ 
    do { \ 
        Py_ssize_t _asdl_i = (I); \ 
        assert((S) != NULL); \ 
        assert(0 <= _asdl_i && _asdl_i < (S)->size); \
        (S)->elements[_asdl_i] = (V); \ 
    } while (0) 
#else 
#define asdl_seq_SET(S, I, V) (S)->elements[I] = (V) 
#endif 
 
#endif /* !Py_ASDL_H */ 
#endif /* Py_LIMITED_API */