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#ifdef MACH_C_THREADS
#include <mach/cthreads.h>
#endif
#ifdef HURD_C_THREADS
#include <cthreads.h>
#endif
/*
* Initialization.
*/
static void
PyThread__init_thread(void)
{
#ifndef HURD_C_THREADS
/* Roland McGrath said this should not be used since this is
done while linking to threads */
cthread_init();
#else
/* do nothing */
;
#endif
}
/*
* Thread support.
*/
long
PyThread_start_new_thread(void (*func)(void *), void *arg)
{
int success = 0; /* init not needed when SOLARIS_THREADS and */
/* C_THREADS implemented properly */
dprintf(("PyThread_start_new_thread called\n"));
if (!initialized)
PyThread_init_thread();
/* looks like solaris detaches the thread to never rejoin
* so well do it here
*/
cthread_detach(cthread_fork((cthread_fn_t) func, arg));
return success < 0 ? -1 : 0;
}
long
PyThread_get_thread_ident(void)
{
if (!initialized)
PyThread_init_thread();
return (long) cthread_self();
}
void
PyThread_exit_thread(void)
{
dprintf(("PyThread_exit_thread called\n"));
if (!initialized)
exit(0);
cthread_exit(0);
}
/*
* Lock support.
*/
PyThread_type_lock
PyThread_allocate_lock(void)
{
mutex_t lock;
dprintf(("PyThread_allocate_lock called\n"));
if (!initialized)
PyThread_init_thread();
lock = mutex_alloc();
if (mutex_init(lock)) {
perror("mutex_init");
free((void *) lock);
lock = 0;
}
dprintf(("PyThread_allocate_lock() -> %p\n", lock));
return (PyThread_type_lock) lock;
}
void
PyThread_free_lock(PyThread_type_lock lock)
{
dprintf(("PyThread_free_lock(%p) called\n", lock));
mutex_free(lock);
}
int
PyThread_acquire_lock(PyThread_type_lock lock, int waitflag)
{
int success = FALSE;
dprintf(("PyThread_acquire_lock(%p, %d) called\n", lock, waitflag));
if (waitflag) { /* blocking */
mutex_lock((mutex_t)lock);
success = TRUE;
} else { /* non blocking */
success = mutex_try_lock((mutex_t)lock);
}
dprintf(("PyThread_acquire_lock(%p, %d) -> %d\n", lock, waitflag, success));
return success;
}
void
PyThread_release_lock(PyThread_type_lock lock)
{
dprintf(("PyThread_release_lock(%p) called\n", lock));
mutex_unlock((mutex_t )lock);
}
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