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cdef extern from *:
# Return true if the object o is a Unicode object or an instance
# of a Unicode subtype. Changed in version 2.2: Allowed subtypes
# to be accepted.
bint PyUnicode_Check(object o)
# Return true if the object o is a Unicode object, but not an
# instance of a subtype. New in version 2.2.
bint PyUnicode_CheckExact(object o)
# Return the size of the object. o has to be a PyUnicodeObject
# (not checked).
#
# Deprecated since version 3.3, will be removed in version 3.10:
# Part of the old-style Unicode API, please migrate to using
# PyUnicode_GET_LENGTH().
Py_ssize_t PyUnicode_GET_SIZE(object o)
# Return the length of the Unicode string, in code points. o has
# to be a Unicode object in the “canonical” representation (not
# checked).
#
# New in version 3.3.
Py_ssize_t PyUnicode_GET_LENGTH(object o)
# Return the size of the object's internal buffer in bytes. o has
# to be a PyUnicodeObject (not checked).
Py_ssize_t PyUnicode_GET_DATA_SIZE(object o)
# Return a pointer to the internal Py_UNICODE buffer of the
# object. o has to be a PyUnicodeObject (not checked).
Py_UNICODE* PyUnicode_AS_UNICODE(object o)
# Return a pointer to the internal buffer of the object. o has to
# be a PyUnicodeObject (not checked).
char* PyUnicode_AS_DATA(object o)
# Return 1 or 0 depending on whether ch is a whitespace character.
bint Py_UNICODE_ISSPACE(Py_UCS4 ch)
# Return 1 or 0 depending on whether ch is a lowercase character.
bint Py_UNICODE_ISLOWER(Py_UCS4 ch)
# Return 1 or 0 depending on whether ch is an uppercase character.
bint Py_UNICODE_ISUPPER(Py_UCS4 ch)
# Return 1 or 0 depending on whether ch is a titlecase character.
bint Py_UNICODE_ISTITLE(Py_UCS4 ch)
# Return 1 or 0 depending on whether ch is a linebreak character.
bint Py_UNICODE_ISLINEBREAK(Py_UCS4 ch)
# Return 1 or 0 depending on whether ch is a decimal character.
bint Py_UNICODE_ISDECIMAL(Py_UCS4 ch)
# Return 1 or 0 depending on whether ch is a digit character.
bint Py_UNICODE_ISDIGIT(Py_UCS4 ch)
# Return 1 or 0 depending on whether ch is a numeric character.
bint Py_UNICODE_ISNUMERIC(Py_UCS4 ch)
# Return 1 or 0 depending on whether ch is an alphabetic character.
bint Py_UNICODE_ISALPHA(Py_UCS4 ch)
# Return 1 or 0 depending on whether ch is an alphanumeric character.
bint Py_UNICODE_ISALNUM(Py_UCS4 ch)
# Return the character ch converted to lower case.
# Used to return a Py_UNICODE value before Py3.3.
Py_UCS4 Py_UNICODE_TOLOWER(Py_UCS4 ch)
# Return the character ch converted to upper case.
# Used to return a Py_UNICODE value before Py3.3.
Py_UCS4 Py_UNICODE_TOUPPER(Py_UCS4 ch)
# Return the character ch converted to title case.
# Used to return a Py_UNICODE value before Py3.3.
Py_UCS4 Py_UNICODE_TOTITLE(Py_UCS4 ch)
# Return the character ch converted to a decimal positive
# integer. Return -1 if this is not possible. This macro does not
# raise exceptions.
int Py_UNICODE_TODECIMAL(Py_UCS4 ch)
# Return the character ch converted to a single digit
# integer. Return -1 if this is not possible. This macro does not
# raise exceptions.
int Py_UNICODE_TODIGIT(Py_UCS4 ch)
# Return the character ch converted to a double. Return -1.0 if
# this is not possible. This macro does not raise exceptions.
double Py_UNICODE_TONUMERIC(Py_UCS4 ch)
# To create Unicode objects and access their basic sequence
# properties, use these APIs:
# Create a Unicode Object from the Py_UNICODE buffer u of the
# given size. u may be NULL which causes the contents to be
# undefined. It is the user's responsibility to fill in the needed
# data. The buffer is copied into the new object. If the buffer is
# not NULL, the return value might be a shared object. Therefore,
# modification of the resulting Unicode object is only allowed
# when u is NULL.
unicode PyUnicode_FromUnicode(Py_UNICODE *u, Py_ssize_t size)
# Create a Unicode Object from the given Unicode code point ordinal.
#
# The ordinal must be in range(0x10000) on narrow Python builds
# (UCS2), and range(0x110000) on wide builds (UCS4). A ValueError
# is raised in case it is not.
unicode PyUnicode_FromOrdinal(int ordinal)
# Return a read-only pointer to the Unicode object's internal
# Py_UNICODE buffer, NULL if unicode is not a Unicode object.
Py_UNICODE* PyUnicode_AsUnicode(object o) except NULL
# Return the length of the Unicode object.
Py_ssize_t PyUnicode_GetSize(object o) except -1
# Coerce an encoded object obj to an Unicode object and return a
# reference with incremented refcount.
# String and other char buffer compatible objects are decoded
# according to the given encoding and using the error handling
# defined by errors. Both can be NULL to have the interface use
# the default values (see the next section for details).
# All other objects, including Unicode objects, cause a TypeError
# to be set.
object PyUnicode_FromEncodedObject(object o, char *encoding, char *errors)
# Shortcut for PyUnicode_FromEncodedObject(obj, NULL, "strict")
# which is used throughout the interpreter whenever coercion to
# Unicode is needed.
object PyUnicode_FromObject(object obj)
# If the platform supports wchar_t and provides a header file
# wchar.h, Python can interface directly to this type using the
# following functions. Support is optimized if Python's own
# Py_UNICODE type is identical to the system's wchar_t.
#ctypedef int wchar_t
# Create a Unicode object from the wchar_t buffer w of the given
# size. Return NULL on failure.
#PyObject* PyUnicode_FromWideChar(wchar_t *w, Py_ssize_t size)
#Py_ssize_t PyUnicode_AsWideChar(object o, wchar_t *w, Py_ssize_t size)
# Unicode Methods
# Concat two strings giving a new Unicode string.
# Return value: New reference.
unicode PyUnicode_Concat(object left, object right)
# Split a string giving a list of Unicode strings. If sep is NULL,
# splitting will be done at all whitespace substrings. Otherwise,
# splits occur at the given separator. At most maxsplit splits will
# be done. If negative, no limit is set. Separators are not included
# in the resulting list.
# Return value: New reference.
list PyUnicode_Split(object s, object sep, Py_ssize_t maxsplit)
# Split a Unicode string at line breaks, returning a list of Unicode
# strings. CRLF is considered to be one line break. If keepend is 0,
# the Line break characters are not included in the resulting strings.
# Return value: New reference.
list PyUnicode_Splitlines(object s, bint keepend)
# Translate a string by applying a character mapping table to it and
# return the resulting Unicode object.
#
# The mapping table must map Unicode ordinal integers to Unicode ordinal
# integers or None (causing deletion of the character).
#
# Mapping tables need only provide the __getitem__() interface;
# dictionaries and sequences work well. Unmapped character ordinals (ones
# which cause a LookupError) are left untouched and are copied as-is.
#
# errors has the usual meaning for codecs. It may be NULL which indicates
# to use the default error handling.
# Return value: New reference.
unicode PyUnicode_Translate(object str, object table, const char *errors)
# Join a sequence of strings using the given separator and return the
# resulting Unicode string.
# Return value: New reference.
unicode PyUnicode_Join(object separator, object seq)
# Return 1 if substr matches str[start:end] at the given tail end
# (direction == -1 means to do a prefix match, direction == 1 a
# suffix match), 0 otherwise.
# Return -1 if an error occurred.
Py_ssize_t PyUnicode_Tailmatch(object str, object substr,
Py_ssize_t start, Py_ssize_t end, int direction) except -1
# Return the first position of substr in str[start:end] using the given
# direction (direction == 1 means to do a forward search, direction == -1
# a backward search). The return value is the index of the first match;
# a value of -1 indicates that no match was found, and -2 indicates that an
# error occurred and an exception has been set.
Py_ssize_t PyUnicode_Find(object str, object substr, Py_ssize_t start, Py_ssize_t end, int direction) except -2
# Return the first position of the character ch in str[start:end] using
# the given direction (direction == 1 means to do a forward search,
# direction == -1 a backward search). The return value is the index of
# the first match; a value of -1 indicates that no match was found, and
# -2 indicates that an error occurred and an exception has been set.
# New in version 3.3.
Py_ssize_t PyUnicode_FindChar(object str, Py_UCS4 ch, Py_ssize_t start, Py_ssize_t end, int direction) except -2
# Return the number of non-overlapping occurrences of substr in
# str[start:end]. Return -1 if an error occurred.
Py_ssize_t PyUnicode_Count(object str, object substr, Py_ssize_t start, Py_ssize_t end) except -1
# Replace at most maxcount occurrences of substr in str with replstr and
# return the resulting Unicode object. maxcount == -1 means replace all
# occurrences.
# Return value: New reference.
unicode PyUnicode_Replace(object str, object substr, object replstr, Py_ssize_t maxcount)
# Compare two strings and return -1, 0, 1 for less than,
# equal, and greater than, respectively.
int PyUnicode_Compare(object left, object right) except? -1
# Compare a unicode object, uni, with string and return -1, 0, 1 for less than,
# equal, and greater than, respectively. It is best to pass only ASCII-encoded
# strings, but the function interprets the input string as ISO-8859-1 if it
# contains non-ASCII characters.
int PyUnicode_CompareWithASCIIString(object uni, const char *string)
# Rich compare two unicode strings and return one of the following:
#
# NULL in case an exception was raised
# Py_True or Py_False for successful comparisons
# Py_NotImplemented in case the type combination is unknown
#
# Note that Py_EQ and Py_NE comparisons can cause a UnicodeWarning in case
# the conversion of the arguments to Unicode fails with a UnicodeDecodeError.
#
# Possible values for op are Py_GT, Py_GE, Py_EQ, Py_NE, Py_LT, and Py_LE.
object PyUnicode_RichCompare(object left, object right, int op)
# Return a new string object from format and args; this is analogous to
# format % args.
# Return value: New reference.
unicode PyUnicode_Format(object format, object args)
# Check whether element is contained in container and return true or false
# accordingly.
#
# element has to coerce to a one element Unicode string. -1 is returned
# if there was an error.
int PyUnicode_Contains(object container, object element) except -1
# Intern the argument *string in place. The argument must be the address
# of a pointer variable pointing to a Python unicode string object. If
# there is an existing interned string that is the same as *string, it sets
# *string to it (decrementing the reference count of the old string object
# and incrementing the reference count of the interned string object),
# otherwise it leaves *string alone and interns it (incrementing its reference
# count). (Clarification: even though there is a lot of talk about reference
# counts, think of this function as reference-count-neutral; you own the object
# after the call if and only if you owned it before the call.)
#void PyUnicode_InternInPlace(PyObject **string)
# A combination of PyUnicode_FromString() and PyUnicode_InternInPlace(),
# returning either a new unicode string object that has been interned, or
# a new ("owned") reference to an earlier interned string object with the
# same value.
unicode PyUnicode_InternFromString(const char *v)
# Codecs
# Create a Unicode object by decoding size bytes of the encoded
# string s. encoding and errors have the same meaning as the
# parameters of the same name in the unicode() builtin
# function. The codec to be used is looked up using the Python
# codec registry. Return NULL if an exception was raised by the
# codec.
object PyUnicode_Decode(char *s, Py_ssize_t size, char *encoding, char *errors)
# Encode the Py_UNICODE buffer of the given size and return a
# Python string object. encoding and errors have the same meaning
# as the parameters of the same name in the Unicode encode()
# method. The codec to be used is looked up using the Python codec
# registry. Return NULL if an exception was raised by the codec.
object PyUnicode_Encode(Py_UNICODE *s, Py_ssize_t size,
char *encoding, char *errors)
# Encode a Unicode object and return the result as Python string
# object. encoding and errors have the same meaning as the
# parameters of the same name in the Unicode encode() method. The
# codec to be used is looked up using the Python codec
# registry. Return NULL if an exception was raised by the codec.
object PyUnicode_AsEncodedString(object unicode, char *encoding, char *errors)
# These are the UTF-8 codec APIs:
# Create a Unicode object by decoding size bytes of the UTF-8
# encoded string s. Return NULL if an exception was raised by the
# codec.
unicode PyUnicode_DecodeUTF8(char *s, Py_ssize_t size, char *errors)
# If consumed is NULL, behave like PyUnicode_DecodeUTF8(). If
# consumed is not NULL, trailing incomplete UTF-8 byte sequences
# will not be treated as an error. Those bytes will not be decoded
# and the number of bytes that have been decoded will be stored in
# consumed. New in version 2.4.
unicode PyUnicode_DecodeUTF8Stateful(char *s, Py_ssize_t size, char *errors, Py_ssize_t *consumed)
# Encode the Py_UNICODE buffer of the given size using UTF-8 and
# return a Python string object. Return NULL if an exception was
# raised by the codec.
bytes PyUnicode_EncodeUTF8(Py_UNICODE *s, Py_ssize_t size, char *errors)
# Encode a Unicode objects using UTF-8 and return the result as Python string object. Error handling is ``strict''. Return NULL if an exception was raised by the codec.
bytes PyUnicode_AsUTF8String(object unicode)
# These are the UTF-16 codec APIs:
# Decode length bytes from a UTF-16 encoded buffer string and
# return the corresponding Unicode object. errors (if non-NULL)
# defines the error handling. It defaults to ``strict''.
#
# If byteorder is non-NULL, the decoder starts decoding using the
# given byte order:
#
# *byteorder == -1: little endian
# *byteorder == 0: native order
# *byteorder == 1: big endian
#
# and then switches if the first two bytes of the input data are a
# byte order mark (BOM) and the specified byte order is native
# order. This BOM is not copied into the resulting Unicode
# string. After completion, *byteorder is set to the current byte
# order at the.
#
# If byteorder is NULL, the codec starts in native order mode.
unicode PyUnicode_DecodeUTF16(char *s, Py_ssize_t size, char *errors, int *byteorder)
# If consumed is NULL, behave like PyUnicode_DecodeUTF16(). If
# consumed is not NULL, PyUnicode_DecodeUTF16Stateful() will not
# treat trailing incomplete UTF-16 byte sequences (such as an odd
# number of bytes or a split surrogate pair) as an error. Those
# bytes will not be decoded and the number of bytes that have been
# decoded will be stored in consumed. New in version 2.4.
unicode PyUnicode_DecodeUTF16Stateful(char *s, Py_ssize_t size, char *errors, int *byteorder, Py_ssize_t *consumed)
# Return a Python string object holding the UTF-16 encoded value
# of the Unicode data in s. If byteorder is not 0, output is
# written according to the following byte order:
#
# byteorder == -1: little endian
# byteorder == 0: native byte order (writes a BOM mark)
# byteorder == 1: big endian
#
# If byteorder is 0, the output string will always start with the
# Unicode BOM mark (U+FEFF). In the other two modes, no BOM mark
# is prepended.
#
# If Py_UNICODE_WIDE is defined, a single Py_UNICODE value may get
# represented as a surrogate pair. If it is not defined, each
# Py_UNICODE values is interpreted as an UCS-2 character.
bytes PyUnicode_EncodeUTF16(Py_UNICODE *s, Py_ssize_t size, char *errors, int byteorder)
# Return a Python string using the UTF-16 encoding in native byte
# order. The string always starts with a BOM mark. Error handling
# is ``strict''. Return NULL if an exception was raised by the
# codec.
bytes PyUnicode_AsUTF16String(object unicode)
# These are the ``Unicode Escape'' codec APIs:
# Create a Unicode object by decoding size bytes of the
# Unicode-Escape encoded string s. Return NULL if an exception was
# raised by the codec.
object PyUnicode_DecodeUnicodeEscape(char *s, Py_ssize_t size, char *errors)
# Encode the Py_UNICODE buffer of the given size using
# Unicode-Escape and return a Python string object. Return NULL if
# an exception was raised by the codec.
object PyUnicode_EncodeUnicodeEscape(Py_UNICODE *s, Py_ssize_t size)
# Encode a Unicode objects using Unicode-Escape and return the
# result as Python string object. Error handling is
# ``strict''. Return NULL if an exception was raised by the codec.
object PyUnicode_AsUnicodeEscapeString(object unicode)
# These are the ``Raw Unicode Escape'' codec APIs:
# Create a Unicode object by decoding size bytes of the
# Raw-Unicode-Escape encoded string s. Return NULL if an exception
# was raised by the codec.
object PyUnicode_DecodeRawUnicodeEscape(char *s, Py_ssize_t size, char *errors)
# Encode the Py_UNICODE buffer of the given size using
# Raw-Unicode-Escape and return a Python string object. Return
# NULL if an exception was raised by the codec.
object PyUnicode_EncodeRawUnicodeEscape(Py_UNICODE *s, Py_ssize_t size, char *errors)
# Encode a Unicode objects using Raw-Unicode-Escape and return the
# result as Python string object. Error handling is
# ``strict''. Return NULL if an exception was raised by the codec.
object PyUnicode_AsRawUnicodeEscapeString(object unicode)
# These are the Latin-1 codec APIs: Latin-1 corresponds to the first 256 Unicode ordinals and only these are accepted by the codecs during encoding.
# Create a Unicode object by decoding size bytes of the Latin-1
# encoded string s. Return NULL if an exception was raised by the
# codec.
unicode PyUnicode_DecodeLatin1(char *s, Py_ssize_t size, char *errors)
# Encode the Py_UNICODE buffer of the given size using Latin-1 and
# return a Python bytes object. Return NULL if an exception was
# raised by the codec.
bytes PyUnicode_EncodeLatin1(Py_UNICODE *s, Py_ssize_t size, char *errors)
# Encode a Unicode objects using Latin-1 and return the result as
# Python bytes object. Error handling is ``strict''. Return NULL
# if an exception was raised by the codec.
bytes PyUnicode_AsLatin1String(object unicode)
# These are the ASCII codec APIs. Only 7-bit ASCII data is
# accepted. All other codes generate errors.
# Create a Unicode object by decoding size bytes of the ASCII
# encoded string s. Return NULL if an exception was raised by the
# codec.
unicode PyUnicode_DecodeASCII(char *s, Py_ssize_t size, char *errors)
# Encode the Py_UNICODE buffer of the given size using ASCII and
# return a Python bytes object. Return NULL if an exception was
# raised by the codec.
bytes PyUnicode_EncodeASCII(Py_UNICODE *s, Py_ssize_t size, char *errors)
# Encode a Unicode objects using ASCII and return the result as
# Python bytes object. Error handling is ``strict''. Return NULL
# if an exception was raised by the codec.
bytes PyUnicode_AsASCIIString(object o)
# These are the mapping codec APIs:
#
# This codec is special in that it can be used to implement many
# different codecs (and this is in fact what was done to obtain most
# of the standard codecs included in the encodings package). The codec
# uses mapping to encode and decode characters.
#
# Decoding mappings must map single string characters to single
# Unicode characters, integers (which are then interpreted as Unicode
# ordinals) or None (meaning "undefined mapping" and causing an
# error).
#
# Encoding mappings must map single Unicode characters to single
# string characters, integers (which are then interpreted as Latin-1
# ordinals) or None (meaning "undefined mapping" and causing an
# error).
#
# The mapping objects provided must only support the __getitem__
# mapping interface.
#
# If a character lookup fails with a LookupError, the character is
# copied as-is meaning that its ordinal value will be interpreted as
# Unicode or Latin-1 ordinal resp. Because of this, mappings only need
# to contain those mappings which map characters to different code
# points.
# Create a Unicode object by decoding size bytes of the encoded
# string s using the given mapping object. Return NULL if an
# exception was raised by the codec. If mapping is NULL latin-1
# decoding will be done. Else it can be a dictionary mapping byte
# or a unicode string, which is treated as a lookup table. Byte
# values greater that the length of the string and U+FFFE
# "characters" are treated as "undefined mapping". Changed in
# version 2.4: Allowed unicode string as mapping argument.
object PyUnicode_DecodeCharmap(char *s, Py_ssize_t size, object mapping, char *errors)
# Encode the Py_UNICODE buffer of the given size using the given
# mapping object and return a Python string object. Return NULL if
# an exception was raised by the codec.
#
# Deprecated since version 3.3, will be removed in version 4.0.
object PyUnicode_EncodeCharmap(Py_UNICODE *s, Py_ssize_t size, object mapping, char *errors)
# Encode a Unicode objects using the given mapping object and
# return the result as Python string object. Error handling is
# ``strict''. Return NULL if an exception was raised by the codec.
object PyUnicode_AsCharmapString(object o, object mapping)
# The following codec API is special in that maps Unicode to Unicode.
# Translate a Py_UNICODE buffer of the given length by applying a
# character mapping table to it and return the resulting Unicode
# object. Return NULL when an exception was raised by the codec.
#
# The mapping table must map Unicode ordinal integers to Unicode
# ordinal integers or None (causing deletion of the character).
#
# Mapping tables need only provide the __getitem__() interface;
# dictionaries and sequences work well. Unmapped character
# ordinals (ones which cause a LookupError) are left untouched and
# are copied as-is.
#
# Deprecated since version 3.3, will be removed in version 4.0.
object PyUnicode_TranslateCharmap(Py_UNICODE *s, Py_ssize_t size,
object table, char *errors)
# These are the MBCS codec APIs. They are currently only available on
# Windows and use the Win32 MBCS converters to implement the
# conversions. Note that MBCS (or DBCS) is a class of encodings, not
# just one. The target encoding is defined by the user settings on the
# machine running the codec.
# Create a Unicode object by decoding size bytes of the MBCS
# encoded string s. Return NULL if an exception was raised by the
# codec.
unicode PyUnicode_DecodeMBCS(char *s, Py_ssize_t size, char *errors)
# If consumed is NULL, behave like PyUnicode_DecodeMBCS(). If
# consumed is not NULL, PyUnicode_DecodeMBCSStateful() will not
# decode trailing lead byte and the number of bytes that have been
# decoded will be stored in consumed. New in version 2.5.
# NOTE: Python 2.x uses 'int' values for 'size' and 'consumed' (changed in 3.0)
unicode PyUnicode_DecodeMBCSStateful(char *s, Py_ssize_t size, char *errors, Py_ssize_t *consumed)
# Encode the Py_UNICODE buffer of the given size using MBCS and
# return a Python string object. Return NULL if an exception was
# raised by the codec.
bytes PyUnicode_EncodeMBCS(Py_UNICODE *s, Py_ssize_t size, char *errors)
# Encode a Unicode objects using MBCS and return the result as
# Python string object. Error handling is ``strict''. Return NULL
# if an exception was raised by the codec.
bytes PyUnicode_AsMBCSString(object o)
# Encode the Unicode object using the specified code page and return
# a Python bytes object. Return NULL if an exception was raised by the
# codec. Use CP_ACP code page to get the MBCS encoder.
#
# New in version 3.3.
bytes PyUnicode_EncodeCodePage(int code_page, object unicode, const char *errors)
# Py_UCS4 helpers (new in CPython 3.3)
# These utility functions work on strings of Py_UCS4 characters and
# otherwise behave like the C standard library functions with the same name.
size_t Py_UCS4_strlen(const Py_UCS4 *u)
Py_UCS4* Py_UCS4_strcpy(Py_UCS4 *s1, const Py_UCS4 *s2)
Py_UCS4* Py_UCS4_strncpy(Py_UCS4 *s1, const Py_UCS4 *s2, size_t n)
Py_UCS4* Py_UCS4_strcat(Py_UCS4 *s1, const Py_UCS4 *s2)
int Py_UCS4_strcmp(const Py_UCS4 *s1, const Py_UCS4 *s2)
int Py_UCS4_strncmp(const Py_UCS4 *s1, const Py_UCS4 *s2, size_t n)
Py_UCS4* Py_UCS4_strchr(const Py_UCS4 *s, Py_UCS4 c)
Py_UCS4* Py_UCS4_strrchr(const Py_UCS4 *s, Py_UCS4 c)
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