1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
|
# C++ skeleton for Bison
# Copyright (C) 2002-2015, 2018 Free Software Foundation, Inc.
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# b4_stack_file
# -------------
# Name of the file containing the stack class, if we want this file.
b4_defines_if([b4_required_version_if([302], [],
[m4_define([b4_stack_file], [stack.hh])])])
# b4_stack_define
# ---------------
m4_define([b4_stack_define],
[[ /// A stack with random access from its top.
template <typename T, typename S = std::vector<T> >
class stack
{
public:
// Hide our reversed order.
typedef typename S::reverse_iterator iterator;
typedef typename S::const_reverse_iterator const_iterator;
typedef typename S::size_type size_type;
stack (size_type n = 200)
: seq_ (n)
{}
/// Random access.
///
/// Index 0 returns the topmost element.
T&
operator[] (size_type i)
{
return seq_[size () - 1 - i];
}
/// Random access.
///
/// Index 0 returns the topmost element.
T&
operator[] (int i)
{
return operator[] (size_type (i));
}
/// Random access.
///
/// Index 0 returns the topmost element.
const T&
operator[] (size_type i) const
{
return seq_[size () - 1 - i];
}
/// Random access.
///
/// Index 0 returns the topmost element.
const T&
operator[] (int i) const
{
return operator[] (size_type (i));
}
/// Steal the contents of \a t.
///
/// Close to move-semantics.
void
push (YY_MOVE_REF (T) t)
{
seq_.push_back (T ());
operator[](0).move (t);
}
void
pop (int n = 1)
{
for (; 0 < n; --n)
seq_.pop_back ();
}
void
clear ()
{
seq_.clear ();
}
size_type
size () const
{
return seq_.size ();
}
const_iterator
begin () const
{
return seq_.rbegin ();
}
const_iterator
end () const
{
return seq_.rend ();
}
private:
stack (const stack&);
stack& operator= (const stack&);
/// The wrapped container.
S seq_;
};
/// Present a slice of the top of a stack.
template <typename T, typename S = stack<T> >
class slice
{
public:
slice (const S& stack, int range)
: stack_ (stack)
, range_ (range)
{}
const T&
operator[] (int i) const
{
return stack_[range_ - i];
}
private:
const S& stack_;
int range_;
};
]])
m4_ifdef([b4_stack_file],
[b4_output_begin([b4_dir_prefix], [b4_stack_file])[
]b4_generated_by[
// Starting with Bison 3.2, this file is useless: the structure it
// used to define is now defined with the parser itself.
//
// To get rid of this file:
// 1. add 'require "3.2"' (or newer) to your grammar file
// 2. remove references to this file from your build system.
]b4_output_end[
]])
|