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#ifdef _WIN32
#include <iostream>
#include "windows.hxx"
#include "conversion.hxx"
#include "terminal.hxx"
using namespace std;
namespace replxx {
WinAttributes WIN_ATTR;
template<typename T>
T* HandleEsc(HANDLE out_, T* p, T* end) {
if (*p == '[') {
int code = 0;
int thisBackground( WIN_ATTR._defaultBackground );
for (++p; p < end; ++p) {
char32_t c = *p;
if ('0' <= c && c <= '9') {
code = code * 10 + (c - '0');
} else if (c == 'm' || c == ';') {
switch (code) {
case 0:
WIN_ATTR._consoleAttribute = WIN_ATTR._defaultAttribute;
WIN_ATTR._consoleColor = WIN_ATTR._defaultColor | thisBackground;
break;
case 1: // BOLD
case 5: // BLINK
WIN_ATTR._consoleAttribute = (WIN_ATTR._defaultAttribute ^ FOREGROUND_INTENSITY) & INTENSITY;
break;
case 22:
WIN_ATTR._consoleAttribute = WIN_ATTR._defaultAttribute;
break;
case 30:
case 90:
WIN_ATTR._consoleColor = thisBackground;
break;
case 31:
case 91:
WIN_ATTR._consoleColor = FOREGROUND_RED | thisBackground;
break;
case 32:
case 92:
WIN_ATTR._consoleColor = FOREGROUND_GREEN | thisBackground;
break;
case 33:
case 93:
WIN_ATTR._consoleColor = FOREGROUND_RED | FOREGROUND_GREEN | thisBackground;
break;
case 34:
case 94:
WIN_ATTR._consoleColor = FOREGROUND_BLUE | thisBackground;
break;
case 35:
case 95:
WIN_ATTR._consoleColor = FOREGROUND_BLUE | FOREGROUND_RED | thisBackground;
break;
case 36:
case 96:
WIN_ATTR._consoleColor = FOREGROUND_BLUE | FOREGROUND_GREEN | thisBackground;
break;
case 37:
case 97:
WIN_ATTR._consoleColor = FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE | thisBackground;
break;
case 101:
thisBackground = BACKGROUND_RED;
break;
}
if ( ( code >= 90 ) && ( code <= 97 ) ) {
WIN_ATTR._consoleAttribute = (WIN_ATTR._defaultAttribute ^ FOREGROUND_INTENSITY) & INTENSITY;
}
code = 0;
}
if (*p == 'm') {
++p;
break;
}
}
} else {
++p;
}
SetConsoleTextAttribute(
out_,
WIN_ATTR._consoleAttribute | WIN_ATTR._consoleColor
);
return p;
}
int win_write( HANDLE out_, bool autoEscape_, char const* str_, int size_ ) {
int count( 0 );
if ( tty::out ) {
DWORD nWritten( 0 );
if ( autoEscape_ ) {
WriteConsoleA( out_, str_, size_, &nWritten, nullptr );
count = nWritten;
} else {
char const* s( str_ );
char const* e( str_ + size_ );
while ( str_ < e ) {
if ( *str_ == 27 ) {
if ( s < str_ ) {
int toWrite( static_cast<int>( str_ - s ) );
WriteConsoleA( out_, s, static_cast<DWORD>( toWrite ), &nWritten, nullptr );
count += nWritten;
if ( static_cast<int>( nWritten ) != toWrite ) {
s = str_ = nullptr;
break;
}
}
s = HandleEsc( out_, str_ + 1, e );
int escaped( static_cast<int>( s - str_ ) );
count += escaped;
str_ = s;
} else {
++ str_;
}
}
if ( s < str_ ) {
WriteConsoleA( out_, s, static_cast<DWORD>( str_ - s ), &nWritten, nullptr );
count += nWritten;
}
}
} else {
count = _write( 1, str_, size_ );
}
return ( count );
}
}
#endif
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