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#ifndef REPLXX_UTIL_HXX_INCLUDED
#define REPLXX_UTIL_HXX_INCLUDED 1
#include "replxx.hxx"
namespace replxx {
namespace color {
static int unsigned const RGB666 = 16u;
static int unsigned const GRAYSCALE = 232u;
static int unsigned const BOLD = 1u << 17u;
static int unsigned const UNDERLINE = 1u << 18u;
static int unsigned const BACKGROUND_COLOR_SET = 1u << 19u;
}
inline bool is_control_code(char32_t testChar) {
return (testChar < ' ') || // C0 controls
(testChar >= 0x7F && testChar <= 0x9F); // DEL and C1 controls
}
inline char32_t control_to_human( char32_t key ) {
return ( key < 27 ? ( key + 0x40 ) : ( key + 0x18 ) );
}
int virtual_render( char32_t const*, int, int&, int&, int, int, char32_t* = nullptr, int* = nullptr );
char const* ansi_color( Replxx::Color );
std::string now_ms_str( void );
}
#endif
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