1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
|
//
// Copyright (c) 2009-2011 Artyom Beilis (Tonkikh)
// Copyright (c) 2022-2023 Alexander Grund
//
// Distributed under the Boost Software License, Version 1.0.
// https://www.boost.org/LICENSE_1_0.txt
#include "std_backend.hpp"
#include <boost/locale/gnu_gettext.hpp>
#include <boost/locale/localization_backend.hpp>
#include <boost/locale/util.hpp>
#include <boost/locale/util/locale_data.hpp>
#include <boost/assert.hpp>
#include <boost/core/ignore_unused.hpp>
#include <algorithm>
#include <iterator>
#include <vector>
#if BOOST_LOCALE_USE_WIN32_API
# ifndef NOMINMAX
# define NOMINMAX
# endif
# include "../win32/lcid.hpp"
# include <windows.h>
#endif
#include "../shared/message.hpp"
#include "../util/encoding.hpp"
#include "../util/gregorian.hpp"
#include "../util/make_std_unique.hpp"
#include "../util/numeric_conversion.hpp"
#include "all_generator.hpp"
namespace {
struct windows_name {
std::string name, codepage;
explicit operator bool() const { return !name.empty() && !codepage.empty(); }
};
windows_name to_windows_name(const std::string& l)
{
#if BOOST_LOCALE_USE_WIN32_API
windows_name res;
const unsigned lcid = boost::locale::impl_win::locale_to_lcid(l);
char win_lang[256]{};
if(lcid == 0 || GetLocaleInfoA(lcid, LOCALE_SENGLANGUAGE, win_lang, sizeof(win_lang)) == 0)
return res;
res.name = win_lang;
char win_country[256]{};
if(GetLocaleInfoA(lcid, LOCALE_SENGCOUNTRY, win_country, sizeof(win_country)) != 0) {
res.name += "_";
res.name += win_country;
}
char win_codepage[10]{};
if(GetLocaleInfoA(lcid, LOCALE_IDEFAULTANSICODEPAGE, win_codepage, sizeof(win_codepage)) != 0)
res.codepage = win_codepage;
return res;
#else
boost::ignore_unused(l);
return {};
#endif
}
bool loadable(const std::string& name)
{
try {
std::locale l(name);
return true;
} catch(const std::exception&) {
return false;
}
}
} // namespace
namespace boost { namespace locale { namespace impl_std {
class std_localization_backend : public localization_backend {
public:
std_localization_backend() : invalid_(true), use_ansi_encoding_(false) {}
std_localization_backend(const std_localization_backend& other) :
localization_backend(), paths_(other.paths_), domains_(other.domains_), locale_id_(other.locale_id_),
invalid_(true), use_ansi_encoding_(other.use_ansi_encoding_)
{}
std_localization_backend* clone() const override { return new std_localization_backend(*this); }
void set_option(const std::string& name, const std::string& value) override
{
invalid_ = true;
if(name == "locale")
locale_id_ = value;
else if(name == "message_path")
paths_.push_back(value);
else if(name == "message_application")
domains_.push_back(value);
else if(name == "use_ansi_encoding")
use_ansi_encoding_ = value == "true";
}
void clear_options() override
{
invalid_ = true;
use_ansi_encoding_ = false;
locale_id_.clear();
paths_.clear();
domains_.clear();
}
void prepare_data()
{
if(!invalid_)
return;
invalid_ = false;
std::string lid = locale_id_;
if(lid.empty()) {
bool use_utf8 = !use_ansi_encoding_;
lid = util::get_system_locale(use_utf8);
}
in_use_id_ = lid;
data_.parse(lid);
const auto l_win = to_windows_name(lid);
if(!data_.is_utf8()) {
utf_mode_ = utf8_support::none;
if(loadable(lid))
name_ = lid;
else if(l_win && loadable(l_win.name)) {
if(util::are_encodings_equal(l_win.codepage, data_.encoding()))
name_ = l_win.name;
else {
int codepage_int;
if(util::try_to_int(l_win.codepage, codepage_int)
&& codepage_int == util::encoding_to_windows_codepage(data_.encoding()))
{
name_ = l_win.name;
} else
name_ = "C";
}
} else
name_ = "C";
} else {
if(loadable(lid)) {
name_ = lid;
utf_mode_ = utf8_support::native;
} else {
std::vector<std::string> alt_names;
if(l_win)
alt_names.push_back(l_win.name);
// Try different spellings
alt_names.push_back(util::locale_data(data_).encoding("UTF-8").to_string());
alt_names.push_back(util::locale_data(data_).encoding("utf8", false).to_string());
// Without encoding, let from_wide classes handle it
alt_names.push_back(util::locale_data(data_).encoding("").to_string());
// Final try: Classic locale, but enable Unicode (if supported)
alt_names.push_back("C.UTF-8");
alt_names.push_back("C.utf8");
// If everything fails rely on the classic locale
alt_names.push_back("C");
for(const std::string& name : alt_names) {
if(loadable(name)) {
name_ = name;
break;
}
}
BOOST_ASSERT(!name_.empty());
utf_mode_ = utf8_support::from_wide;
}
}
}
std::locale install(const std::locale& base, category_t category, char_facet_t type) override
{
prepare_data();
switch(category) {
case category_t::convert: return create_convert(base, name_, type, utf_mode_);
case category_t::collation: return create_collate(base, name_, type, utf_mode_);
case category_t::formatting: return create_formatting(base, name_, type, utf_mode_);
case category_t::parsing: return create_parsing(base, name_, type, utf_mode_);
case category_t::codepage: return create_codecvt(base, name_, type, utf_mode_);
case category_t::calendar: return util::install_gregorian_calendar(base, data_.country());
case category_t::message: return detail::install_message_facet(base, type, data_, domains_, paths_);
case category_t::information: return util::create_info(base, in_use_id_);
case category_t::boundary: break; // Not implemented
}
return base;
}
private:
std::vector<std::string> paths_;
std::vector<std::string> domains_;
std::string locale_id_;
util::locale_data data_;
std::string name_;
std::string in_use_id_;
utf8_support utf_mode_;
bool invalid_;
bool use_ansi_encoding_;
};
std::unique_ptr<localization_backend> create_localization_backend()
{
return make_std_unique<std_localization_backend>();
}
}}} // namespace boost::locale::impl_std
|