1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
|
// Copyright 2021 The Abseil Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_RISCV_INL_H_
#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_RISCV_INL_H_
// Generate stack trace for riscv
#include <sys/ucontext.h>
#include "absl/base/config.h"
#if defined(__linux__)
#include <sys/mman.h>
#include <ucontext.h>
#include <unistd.h>
#endif
#include <atomic>
#include <cassert>
#include <cstdint>
#include <iostream>
#include <limits>
#include <utility>
#include "absl/base/attributes.h"
#include "absl/debugging/stacktrace.h"
static const uintptr_t kUnknownFrameSize = 0;
// Compute the size of a stack frame in [low..high). We assume that low < high.
// Return size of kUnknownFrameSize.
template <typename T>
static inline uintptr_t ComputeStackFrameSize(const T *low, const T *high) {
const char *low_char_ptr = reinterpret_cast<const char *>(low);
const char *high_char_ptr = reinterpret_cast<const char *>(high);
return low < high ? high_char_ptr - low_char_ptr : kUnknownFrameSize;
}
// Given a pointer to a stack frame, locate and return the calling stackframe,
// or return null if no stackframe can be found. Perform sanity checks (the
// strictness of which is controlled by the boolean parameter
// "STRICT_UNWINDING") to reduce the chance that a bad pointer is returned.
template <bool STRICT_UNWINDING, bool WITH_CONTEXT>
ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS // May read random elements from stack.
ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY // May read random elements from stack.
static void ** NextStackFrame(void **old_frame_pointer, const void *uc,
const std::pair<size_t, size_t> range) {
// .
// .
// .
// +-> +----------------+
// | | return address |
// | | previous fp |
// | | ... |
// | +----------------+ <-+
// | | return address | |
// +---|- previous fp | |
// | ... | |
// $fp ->|----------------+ |
// | return address | |
// | previous fp -|---+
// $sp ->| ... |
// +----------------+
void **new_frame_pointer = reinterpret_cast<void **>(old_frame_pointer[-2]);
uintptr_t frame_pointer = reinterpret_cast<uintptr_t>(new_frame_pointer);
// The RISCV ELF psABI mandates that the stack pointer is always 16-byte
// aligned.
// TODO(#1236) this doesn't hold for ILP32E which only mandates a 4-byte
// alignment.
if (frame_pointer & 15)
return nullptr;
// If the new frame pointer matches the signal context, avoid terminating
// early to deal with alternate signal stacks.
if (WITH_CONTEXT)
if (const ucontext_t *ucv = static_cast<const ucontext_t *>(uc))
// RISCV ELF psABI has the frame pointer at x8/fp/s0.
// -- RISCV psABI Table 18.2
if (ucv->uc_mcontext.__gregs[8] == frame_pointer)
return new_frame_pointer;
// Check frame size. In strict mode, we assume frames to be under 100,000
// bytes. In non-strict mode, we relax the limit to 1MB.
const uintptr_t max_size = STRICT_UNWINDING ? 100000 : 1000000;
const uintptr_t frame_size =
ComputeStackFrameSize(old_frame_pointer, new_frame_pointer);
if (frame_size == kUnknownFrameSize) {
if (STRICT_UNWINDING)
return nullptr;
// In non-strict mode permit non-contiguous stacks (e.g. alternate signal
// frame handling).
if (reinterpret_cast<uintptr_t>(new_frame_pointer) < range.first ||
reinterpret_cast<uintptr_t>(new_frame_pointer) > range.second)
return nullptr;
}
if (frame_size > max_size)
return nullptr;
return new_frame_pointer;
}
template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS // May read random elements from stack.
ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY // May read random elements from stack.
static int UnwindImpl(void **result, int *sizes, int max_depth, int skip_count,
const void *ucp, int *min_dropped_frames) {
// The `frame_pointer` that is computed here points to the top of the frame.
// The two words preceding the address are the return address and the previous
// frame pointer.
#if defined(__GNUC__)
void **frame_pointer = reinterpret_cast<void **>(__builtin_frame_address(0));
#else
#error reading stack pointer not yet supported on this platform
#endif
std::pair<size_t, size_t> stack = {
// assume that the first page is not the stack.
static_cast<size_t>(sysconf(_SC_PAGESIZE)),
std::numeric_limits<size_t>::max() - sizeof(void *)
};
int n = 0;
void *return_address = nullptr;
while (frame_pointer && n < max_depth) {
return_address = frame_pointer[-1];
// The absl::GetStackFrames routine is called when we are in some
// informational context (the failure signal handler for example). Use the
// non-strict unwinding rules to produce a stack trace that is as complete
// as possible (even if it contains a few bogus entries in some rare cases).
void **next_frame_pointer =
NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(frame_pointer, ucp,
stack);
if (skip_count > 0) {
skip_count--;
} else {
result[n] = return_address;
if (IS_STACK_FRAMES) {
sizes[n] = ComputeStackFrameSize(frame_pointer, next_frame_pointer);
}
n++;
}
frame_pointer = next_frame_pointer;
}
if (min_dropped_frames != nullptr) {
// Implementation detail: we clamp the max of frames we are willing to
// count, so as not to spend too much time in the loop below.
const int kMaxUnwind = 200;
int num_dropped_frames = 0;
for (int j = 0; frame_pointer != nullptr && j < kMaxUnwind; j++) {
if (skip_count > 0) {
skip_count--;
} else {
num_dropped_frames++;
}
frame_pointer =
NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(frame_pointer, ucp,
stack);
}
*min_dropped_frames = num_dropped_frames;
}
return n;
}
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
bool StackTraceWorksForTest() { return true; }
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif
|