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#include "_tri.h"
PYBIND11_MODULE(_tri, m) {
py::class_<Triangulation>(m, "Triangulation")
.def(py::init<const Triangulation::CoordinateArray&,
const Triangulation::CoordinateArray&,
const Triangulation::TriangleArray&,
const Triangulation::MaskArray&,
const Triangulation::EdgeArray&,
const Triangulation::NeighborArray&,
bool>(),
py::arg("x"),
py::arg("y"),
py::arg("triangles"),
py::arg("mask"),
py::arg("edges"),
py::arg("neighbors"),
py::arg("correct_triangle_orientations"),
"Create a new C++ Triangulation object.\n"
"This should not be called directly, use the python class\n"
"matplotlib.tri.Triangulation instead.\n")
.def("calculate_plane_coefficients", &Triangulation::calculate_plane_coefficients,
"Calculate plane equation coefficients for all unmasked triangles.")
.def("get_edges", &Triangulation::get_edges,
"Return edges array.")
.def("get_neighbors", &Triangulation::get_neighbors,
"Return neighbors array.")
.def("set_mask", &Triangulation::set_mask,
"Set or clear the mask array.");
py::class_<TriContourGenerator>(m, "TriContourGenerator")
.def(py::init<Triangulation&,
const TriContourGenerator::CoordinateArray&>(),
py::arg("triangulation"),
py::arg("z"),
"Create a new C++ TriContourGenerator object.\n"
"This should not be called directly, use the functions\n"
"matplotlib.axes.tricontour and tricontourf instead.\n")
.def("create_contour", &TriContourGenerator::create_contour,
"Create and return a non-filled contour.")
.def("create_filled_contour", &TriContourGenerator::create_filled_contour,
"Create and return a filled contour.");
py::class_<TrapezoidMapTriFinder>(m, "TrapezoidMapTriFinder")
.def(py::init<Triangulation&>(),
py::arg("triangulation"),
"Create a new C++ TrapezoidMapTriFinder object.\n"
"This should not be called directly, use the python class\n"
"matplotlib.tri.TrapezoidMapTriFinder instead.\n")
.def("find_many", &TrapezoidMapTriFinder::find_many,
"Find indices of triangles containing the point coordinates (x, y).")
.def("get_tree_stats", &TrapezoidMapTriFinder::get_tree_stats,
"Return statistics about the tree used by the trapezoid map.")
.def("initialize", &TrapezoidMapTriFinder::initialize,
"Initialize this object, creating the trapezoid map from the triangulation.")
.def("print_tree", &TrapezoidMapTriFinder::print_tree,
"Print the search tree as text to stdout; useful for debug purposes.");
}
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