aboutsummaryrefslogtreecommitdiffstats
path: root/contrib/python/contourpy/src/mpl2014.cpp
blob: e1021572a7f3a6fe61f17b9eb0ff936dcef08cd0 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
// This file contains liberal use of asserts to assist code development and
// debugging.  Standard matplotlib builds disable asserts so they cause no
// performance reduction.  To enable the asserts, you need to undefine the
// NDEBUG macro, which is achieved by adding the following
//     undef_macros=['NDEBUG']
// to the appropriate make_extension call in setup.py, and then rebuilding.

#include "mpl2014.h"
#include "mpl_kind_code.h"
#include <algorithm>

namespace contourpy {
namespace mpl2014 {

// Point indices from current quad index.
#define POINT_SW (quad)
#define POINT_SE (quad+1)
#define POINT_NW (quad+_nx)
#define POINT_NE (quad+_nx+1)

// CacheItem masks, only accessed directly to set.  To read, use accessors
// detailed below.  1 and 2 refer to level indices (lower and upper).
#define MASK_Z_LEVEL           0x0003 // Combines the following two.
#define MASK_Z_LEVEL_1         0x0001 // z > lower_level.
#define MASK_Z_LEVEL_2         0x0002 // z > upper_level.
#define MASK_VISITED_1         0x0004 // Algorithm has visited this quad.
#define MASK_VISITED_2         0x0008
#define MASK_SADDLE_1          0x0010 // quad is a saddle quad.
#define MASK_SADDLE_2          0x0020
#define MASK_SADDLE_LEFT_1     0x0040 // Contours turn left at saddle quad.
#define MASK_SADDLE_LEFT_2     0x0080
#define MASK_SADDLE_START_SW_1 0x0100 // Next visit starts on S or W edge.
#define MASK_SADDLE_START_SW_2 0x0200
#define MASK_BOUNDARY_S        0x0400 // S edge of quad is a boundary.
#define MASK_BOUNDARY_W        0x0800 // W edge of quad is a boundary.
// EXISTS_QUAD bit is always used, but the 4 EXISTS_CORNER are only used if
// _corner_mask is true.  Only one of EXISTS_QUAD or EXISTS_??_CORNER is ever
// set per quad, hence not using unique bits for each; care is needed when
// testing for these flags as they overlap.
#define MASK_EXISTS_QUAD       0x1000 // All of quad exists (is not masked).
#define MASK_EXISTS_SW_CORNER  0x2000 // SW corner exists, NE corner is masked.
#define MASK_EXISTS_SE_CORNER  0x3000
#define MASK_EXISTS_NW_CORNER  0x4000
#define MASK_EXISTS_NE_CORNER  0x5000
#define MASK_EXISTS            0x7000 // Combines all 5 EXISTS masks.

// The following are only needed for filled contours.
#define MASK_VISITED_S        0x10000 // Algorithm has visited S boundary.
#define MASK_VISITED_W        0x20000 // Algorithm has visited W boundary.
#define MASK_VISITED_CORNER   0x40000 // Algorithm has visited corner edge.


// Accessors for various CacheItem masks.  li is shorthand for level_index.
#define Z_LEVEL(quad)            (_cache[quad] & MASK_Z_LEVEL)
#define Z_NE                     Z_LEVEL(POINT_NE)
#define Z_NW                     Z_LEVEL(POINT_NW)
#define Z_SE                     Z_LEVEL(POINT_SE)
#define Z_SW                     Z_LEVEL(POINT_SW)
#define VISITED(quad,li)         ((_cache[quad] & (li==1 ? MASK_VISITED_1 : MASK_VISITED_2)) != 0)
#define VISITED_S(quad)          ((_cache[quad] & MASK_VISITED_S) != 0)
#define VISITED_W(quad)          ((_cache[quad] & MASK_VISITED_W) != 0)
#define VISITED_CORNER(quad)     ((_cache[quad] & MASK_VISITED_CORNER) != 0)
#define SADDLE(quad,li)          ((_cache[quad] & (li==1 ? MASK_SADDLE_1 : MASK_SADDLE_2)) != 0)
#define SADDLE_LEFT(quad,li)     ((_cache[quad] & (li==1 ? MASK_SADDLE_LEFT_1 : MASK_SADDLE_LEFT_2)) != 0)
#define SADDLE_START_SW(quad,li) ((_cache[quad] & (li==1 ? MASK_SADDLE_START_SW_1 : MASK_SADDLE_START_SW_2)) != 0)
#define BOUNDARY_S(quad)         ((_cache[quad] & MASK_BOUNDARY_S) != 0)
#define BOUNDARY_W(quad)         ((_cache[quad] & MASK_BOUNDARY_W) != 0)
#define BOUNDARY_N(quad)         BOUNDARY_S(quad+_nx)
#define BOUNDARY_E(quad)         BOUNDARY_W(quad+1)
#define EXISTS_QUAD(quad)        ((_cache[quad] & MASK_EXISTS) == MASK_EXISTS_QUAD)
#define EXISTS_NONE(quad)        ((_cache[quad] & MASK_EXISTS) == 0)
// The following are only used if _corner_mask is true.
#define EXISTS_SW_CORNER(quad)   ((_cache[quad] & MASK_EXISTS) == MASK_EXISTS_SW_CORNER)
#define EXISTS_SE_CORNER(quad)   ((_cache[quad] & MASK_EXISTS) == MASK_EXISTS_SE_CORNER)
#define EXISTS_NW_CORNER(quad)   ((_cache[quad] & MASK_EXISTS) == MASK_EXISTS_NW_CORNER)
#define EXISTS_NE_CORNER(quad)   ((_cache[quad] & MASK_EXISTS) == MASK_EXISTS_NE_CORNER)
#define EXISTS_ANY_CORNER(quad)  (!EXISTS_NONE(quad) && !EXISTS_QUAD(quad))
#define EXISTS_W_EDGE(quad)      (EXISTS_QUAD(quad) || EXISTS_SW_CORNER(quad) || EXISTS_NW_CORNER(quad))
#define EXISTS_E_EDGE(quad)      (EXISTS_QUAD(quad) || EXISTS_SE_CORNER(quad) || EXISTS_NE_CORNER(quad))
#define EXISTS_S_EDGE(quad)      (EXISTS_QUAD(quad) || EXISTS_SW_CORNER(quad) || EXISTS_SE_CORNER(quad))
#define EXISTS_N_EDGE(quad)      (EXISTS_QUAD(quad) || EXISTS_NW_CORNER(quad) || EXISTS_NE_CORNER(quad))
// Note that EXISTS_NE_CORNER(quad) is equivalent to BOUNDARY_SW(quad), etc.



QuadEdge::QuadEdge(index_t quad_, Edge edge_)
    : quad(quad_), edge(edge_)
{}

bool QuadEdge::operator==(const QuadEdge& other) const
{
    return quad == other.quad && edge == other.edge;
}

std::ostream& operator<<(std::ostream& os, const QuadEdge& quad_edge)
{
    return os << quad_edge.quad << ' ' << quad_edge.edge;
}



XY::XY(const double& x_, const double& y_)
    : x(x_), y(y_)
{}

bool XY::operator==(const XY& other) const
{
    return x == other.x && y == other.y;
}

std::ostream& operator<<(std::ostream& os, const XY& xy)
{
    return os << '(' << xy.x << ' ' << xy.y << ')';
}



ContourLine::ContourLine(bool is_hole)
    : std::vector<XY>(),
      _is_hole(is_hole),
      _parent(0)
{}

void ContourLine::add_child(ContourLine* child)
{
    assert(!_is_hole && "Cannot add_child to a hole");
    assert(child != 0 && "Null child ContourLine");
    _children.push_back(child);
}

void ContourLine::clear_parent()
{
    assert(is_hole() && "Cannot clear parent of non-hole");
    assert(_parent != 0 && "Null parent ContourLine");
    _parent = 0;
}

const ContourLine::Children& ContourLine::get_children() const
{
    assert(!_is_hole && "Cannot get_children of a hole");
    return _children;
}

const ContourLine* ContourLine::get_parent() const
{
    assert(_is_hole && "Cannot get_parent of a non-hole");
    return _parent;
}

ContourLine* ContourLine::get_parent()
{
    assert(_is_hole && "Cannot get_parent of a non-hole");
    return _parent;
}

bool ContourLine::is_hole() const
{
    return _is_hole;
}

void ContourLine::set_parent(ContourLine* parent)
{
    assert(_is_hole && "Cannot set parent of a non-hole");
    assert(parent != 0 && "Null parent ContourLine");
    _parent = parent;
}

void ContourLine::write() const
{
    std::cout << "ContourLine " << this << " of " << size() << " points:";
    for (const_iterator it = begin(); it != end(); ++it)
        std::cout << ' ' << *it;
    if (is_hole())
        std::cout << " hole, parent=" << get_parent();
    else {
        std::cout << " not hole";
        if (!_children.empty()) {
            std::cout << ", children=";
            for (Children::const_iterator it = _children.begin();
                 it != _children.end(); ++it)
                std::cout << *it << ' ';
        }
    }
    std::cout << std::endl;
}



Contour::Contour()
{}

Contour::~Contour()
{
    delete_contour_lines();
}

void Contour::delete_contour_lines()
{
    for (iterator line_it = begin(); line_it != end(); ++line_it) {
        delete *line_it;
        *line_it = 0;
    }
    std::vector<ContourLine*>::clear();
}

void Contour::write() const
{
    std::cout << "Contour of " << size() << " lines." << std::endl;
    for (const_iterator it = begin(); it != end(); ++it)
        (*it)->write();
}



ParentCache::ParentCache(index_t nx, index_t x_chunk_points, index_t y_chunk_points)
    : _nx(nx),
      _x_chunk_points(x_chunk_points),
      _y_chunk_points(y_chunk_points),
      _lines(0),  // Initialised when first needed.
      _istart(0),
      _jstart(0)
{
    assert(_x_chunk_points > 0 && _y_chunk_points > 0 && "Chunk sizes must be positive");
}

ContourLine* ParentCache::get_parent(index_t quad)
{
    index_t index = index_to_index(quad);
    ContourLine* parent = _lines[index];
    while (parent == 0) {
        index -= _x_chunk_points;
        assert(index >= 0 && "Failed to find parent in chunk ParentCache");
        parent = _lines[index];
    }
    assert(parent != 0 && "Failed to find parent in chunk ParentCache");
    return parent;
}

index_t ParentCache::index_to_index(index_t quad) const
{
    index_t i = quad % _nx;
    index_t j = quad / _nx;
    index_t index = (i-_istart) + (j-_jstart)*_x_chunk_points;

    assert(i >= _istart && i < _istart + _x_chunk_points && "i-index outside chunk");
    assert(j >= _jstart && j < _jstart + _y_chunk_points && "j-index outside chunk");
    assert(index >= 0 && index < static_cast<index_t>(_lines.size()) &&
           "ParentCache index outside chunk");

    return index;
}

void ParentCache::set_chunk_starts(index_t istart, index_t jstart)
{
    assert(istart >= 0 && jstart >= 0 && "Chunk start indices cannot be negative");
    _istart = istart;
    _jstart = jstart;
    if (_lines.empty())
        _lines.resize(_x_chunk_points*_y_chunk_points, 0);
    else
        std::fill(_lines.begin(), _lines.end(), (ContourLine*)0);
}

void ParentCache::set_parent(index_t quad, ContourLine& contour_line)
{
    assert(!_lines.empty() && "Accessing ParentCache before it has been initialised");
    index_t index = index_to_index(quad);
    if (_lines[index] == 0)
        _lines[index] = contour_line.is_hole() ? contour_line.get_parent() : &contour_line;
}



Mpl2014ContourGenerator::Mpl2014ContourGenerator(
    const CoordinateArray& x, const CoordinateArray& y, const CoordinateArray& z,
    const MaskArray& mask, bool corner_mask, index_t x_chunk_size, index_t y_chunk_size)
    : _x(x),
      _y(y),
      _z(z),
      _nx(_z.ndim() > 1 ? _z.shape(1) : 0),
      _ny(_z.ndim() > 0 ? _z.shape(0) : 0),
      _n(_nx*_ny),
      _corner_mask(corner_mask),
      _x_chunk_size(calc_chunk_size(_nx, x_chunk_size)),
      _y_chunk_size(calc_chunk_size(_ny, y_chunk_size)),
      _nxchunk(calc_chunk_count(_nx, _x_chunk_size)),
      _nychunk(calc_chunk_count(_ny, _y_chunk_size)),
      _chunk_count(_nxchunk*_nychunk),
      _cache(new CacheItem[_n]),
      _parent_cache(_nx,
                    _x_chunk_size > 0 ? _x_chunk_size+1 : _nx,
                    _y_chunk_size > 0 ? _y_chunk_size+1 : _ny)
{
    if (_x.ndim() != 2 || _y.ndim() != 2 || _z.ndim() != 2)
        throw std::invalid_argument("x, y and z must all be 2D arrays");

    if (_x.shape(1) != _nx || _x.shape(0) != _ny ||
        _y.shape(1) != _nx || _y.shape(0) != _ny)
        throw std::invalid_argument("x, y and z arrays must have the same shape");

    if (_nx < 2 || _ny < 2)
        throw std::invalid_argument("x, y and z must all be at least 2x2 arrays");

    if (mask.ndim() != 0) {  // ndim == 0 if mask is not set, which is valid.
        if (mask.ndim() != 2)
            throw std::invalid_argument("mask array must be a 2D array");

        if (mask.shape(1) != _nx || mask.shape(0) != _ny)
            throw std::invalid_argument(
                "If mask is set it must be a 2D array with the same shape as z");
    }

    if (x_chunk_size < 0 || y_chunk_size < 0)
        throw std::invalid_argument("x_chunk_size and y_chunk_size cannot be negative");

    init_cache_grid(mask);
}

Mpl2014ContourGenerator::~Mpl2014ContourGenerator()
{
    delete [] _cache;
}

void Mpl2014ContourGenerator::append_contour_line_to_vertices_and_codes(
    ContourLine& contour_line, py::list& vertices_list, py::list& codes_list) const
{
    // Convert ContourLine to Python equivalent, and clear it for reuse.
    // This function is called once for each line generated in create_contour().
    // A line is either a closed line loop (in which case the last point is
    // identical to the first) or an open line strip.  Two NumPy arrays are
    // created for each line:
    //   vertices is a double array of shape (npoints, 2) containing the (x, y)
    //     coordinates of the points in the line
    //   codes is a uint8 array of shape (npoints,) containing the 'kind codes'
    //     which are defined in the Path class
    // and they are appended to the Python lists vertices_list and codes_list
    // respectively for return to the Python calling function.

    py::ssize_t npoints = static_cast<py::ssize_t>(contour_line.size());

    py::ssize_t vertices_dims[2] = {npoints, 2};
    PointArray vertices(vertices_dims);
    double* vertices_ptr = vertices.mutable_data();

    py::ssize_t codes_dims[1] = {npoints};
    CodeArray codes(codes_dims);
    unsigned char* codes_ptr = codes.mutable_data();

    for (ContourLine::const_iterator point = contour_line.begin();
         point != contour_line.end(); ++point) {
        *vertices_ptr++ = point->x;
        *vertices_ptr++ = point->y;
        *codes_ptr++ = (point == contour_line.begin() ? MOVETO : LINETO);
    }

    // Closed line loop has identical first and last (x, y) points.
    if (contour_line.size() > 1 && contour_line.front() == contour_line.back())
        *(codes_ptr-1) = CLOSEPOLY;

    vertices_list.append(vertices);
    codes_list.append(codes);

    contour_line.clear();
}

void Mpl2014ContourGenerator::append_contour_to_vertices_and_codes(
    Contour& contour, py::list& vertices_list, py::list& codes_list) const
{
    // Convert Contour to Python equivalent, and clear it for reuse.
    // This function is called once for each polygon generated in
    // create_filled_contour().  A polygon consists of an outer line loop
    // (called the parent) and zero or more inner line loops or holes (called
    // the children).  Two NumPy arrays are created for each polygon:
    //   vertices is a double array of shape (npoints, 2) containing the (x, y)
    //     coordinates of the points in the polygon (parent plus children)
    //   codes is a uint8 array of shape (npoints,) containing the 'kind codes'
    //     which are defined in the Path class
    // and they are appended to the Python lists vertices_list and codes_list
    // respectively for return to the Python calling function.

    // Convert Contour to python equivalent, and clear it.
    for (Contour::iterator line_it = contour.begin(); line_it != contour.end();
         ++line_it) {
        ContourLine& line = **line_it;
        if (line.is_hole()) {
            // If hole has already been converted to python its parent will be
            // set to 0 and it can be deleted.
            if (line.get_parent() != 0) {
                delete *line_it;
                *line_it = 0;
            }
        }
        else {
            // Non-holes are converted to python together with their child
            // holes so that they are rendered correctly.
            ContourLine::const_iterator point;
            ContourLine::Children::const_iterator children_it;

            const ContourLine::Children& children = line.get_children();
            py::ssize_t npoints = static_cast<py::ssize_t>(line.size() + 1);
            for (children_it = children.begin(); children_it != children.end(); ++children_it)
                // cppcheck-suppress useStlAlgorithm
                npoints += static_cast<py::ssize_t>((*children_it)->size() + 1);

            py::ssize_t vertices_dims[2] = {npoints, 2};
            PointArray vertices(vertices_dims);
            double* vertices_ptr = vertices.mutable_data();

            py::ssize_t codes_dims[1] = {npoints};
            CodeArray codes(codes_dims);
            unsigned char* codes_ptr = codes.mutable_data();

            for (point = line.begin(); point != line.end(); ++point) {
                *vertices_ptr++ = point->x;
                *vertices_ptr++ = point->y;
                *codes_ptr++ = (point == line.begin() ? MOVETO : LINETO);
            }
            point = line.begin();
            *vertices_ptr++ = point->x;
            *vertices_ptr++ = point->y;
            *codes_ptr++ = CLOSEPOLY;

            for (children_it = children.begin(); children_it != children.end(); ++children_it) {
                ContourLine& child = **children_it;
                for (point = child.begin(); point != child.end(); ++point) {
                    *vertices_ptr++ = point->x;
                    *vertices_ptr++ = point->y;
                    *codes_ptr++ = (point == child.begin() ? MOVETO : LINETO);
                }
                point = child.begin();
                *vertices_ptr++ = point->x;
                *vertices_ptr++ = point->y;
                *codes_ptr++ = CLOSEPOLY;

                child.clear_parent();  // To indicate it can be deleted.
            }

            vertices_list.append(vertices);
            codes_list.append(codes);

            delete *line_it;
            *line_it = 0;
        }
    }

    // Delete remaining contour lines.
    contour.delete_contour_lines();
}

index_t Mpl2014ContourGenerator::calc_chunk_count(index_t point_count, index_t chunk_size)
{
    // Accepts any values for point_count and chunk_size.

    if (chunk_size > 0 && point_count > 1) {
        index_t count = (point_count-1) / chunk_size;
        if (count*chunk_size < point_count-1)
            ++count;

        assert(count >= 1 && "Invalid chunk count");
        return count;
    }
    else
        return 1;
}

index_t Mpl2014ContourGenerator::calc_chunk_size(index_t point_count, index_t chunk_size)
{
    // Accepts any values for point_count and chunk_size.
    index_t ret = point_count - 1;
    if (chunk_size > 0)
        ret = std::min(chunk_size, ret);

    return std::max<index_t>(ret, 1);
}

void Mpl2014ContourGenerator::edge_interp(
    const QuadEdge& quad_edge, const double& level, ContourLine& contour_line)
{
    assert(quad_edge.quad >= 0 && quad_edge.quad < _n && "Quad index out of bounds");
    assert(quad_edge.edge != Edge_None && "Invalid edge");
    interp(get_edge_point_index(quad_edge, true),
           get_edge_point_index(quad_edge, false),
           level, contour_line);
}

py::tuple Mpl2014ContourGenerator::filled(double lower_level, double upper_level)
{
    check_levels(lower_level, upper_level);

    init_cache_levels(lower_level, upper_level);

    Contour contour;
    py::list vertices, codes;

    index_t ichunk, jchunk, istart, iend, jstart, jend;
    for (index_t ijchunk = 0; ijchunk < _chunk_count; ++ijchunk) {
        get_chunk_limits(ijchunk, ichunk, jchunk, istart, iend, jstart, jend);
        _parent_cache.set_chunk_starts(istart, jstart);

        for (index_t j = jstart; j < jend; ++j) {
            index_t quad_end = iend + j*_nx;
            for (index_t quad = istart + j*_nx; quad < quad_end; ++quad) {
                if (!EXISTS_NONE(quad))
                    single_quad_filled(contour, quad, lower_level, upper_level);
            }
        }

        // Clear VISITED_W and VISITED_S flags that are reused by later chunks.
        if (jchunk < _nychunk-1) {
            index_t quad_end = iend + jend*_nx;
            for (index_t quad = istart + jend*_nx; quad < quad_end; ++quad)
                _cache[quad] &= ~MASK_VISITED_S;
        }

        if (ichunk < _nxchunk-1) {
            index_t quad_end = iend + jend*_nx;
            for (index_t quad = iend + jstart*_nx; quad < quad_end; quad += _nx)
                _cache[quad] &= ~MASK_VISITED_W;
        }

        // Create python objects to return for this chunk.
        append_contour_to_vertices_and_codes(contour, vertices, codes);
    }

    return py::make_tuple(vertices, codes);
}

unsigned int Mpl2014ContourGenerator::follow_boundary(
    ContourLine& contour_line, QuadEdge& quad_edge, const double& lower_level,
    const double& upper_level, unsigned int level_index, const QuadEdge& start_quad_edge)
{
    assert(quad_edge.quad >= 0 && quad_edge.quad < _n && "Quad index out of bounds");
    assert(quad_edge.edge != Edge_None && "Invalid edge");
    assert(is_edge_a_boundary(quad_edge) && "Not a boundary edge");
    assert((level_index == 1 || level_index == 2) && "level index must be 1 or 2");
    assert(start_quad_edge.quad >= 0 && start_quad_edge.quad < _n &&
           "Start quad index out of bounds");
    assert(start_quad_edge.edge != Edge_None && "Invalid start edge");

    // Only called for filled contours, so always updates _parent_cache.
    unsigned int end_level = 0;
    bool first_edge = true;
    bool stop = false;
    index_t& quad = quad_edge.quad;

    while (true) {
        // Levels of start and end points of quad_edge.
        unsigned int start_level =
            (first_edge ? Z_LEVEL(get_edge_point_index(quad_edge, true)) : end_level);
        index_t end_point = get_edge_point_index(quad_edge, false);
        end_level = Z_LEVEL(end_point);

        if (level_index == 1) {
            if (start_level <= level_index && end_level == 2) {
                // Increasing z, switching levels from 1 to 2.
                level_index = 2;
                stop = true;
            }
            else if (start_level >= 1 && end_level == 0) {
                // Decreasing z, keeping same level.
                stop = true;
            }
        }
        else { // level_index == 2
            if (start_level <= level_index && end_level == 2) {
                // Increasing z, keeping same level.
                stop = true;
            }
            else if (start_level >= 1 && end_level == 0) {
                // Decreasing z, switching levels from 2 to 1.
                level_index = 1;
                stop = true;
            }
        }

        if (!first_edge && !stop && quad_edge == start_quad_edge)
            // Return if reached start point of contour line.  Do this before
            // checking/setting VISITED flags as will already have been
            // visited.
            break;

        switch (quad_edge.edge) {
            case Edge_E:
                assert(!VISITED_W(quad+1) && "Already visited");
                _cache[quad+1] |= MASK_VISITED_W;
                break;
            case Edge_N:
                assert(!VISITED_S(quad+_nx) && "Already visited");
                _cache[quad+_nx] |= MASK_VISITED_S;
                break;
            case Edge_W:
                assert(!VISITED_W(quad) && "Already visited");
                _cache[quad] |= MASK_VISITED_W;
                break;
            case Edge_S:
               assert(!VISITED_S(quad) && "Already visited");
                _cache[quad] |= MASK_VISITED_S;
                break;
            case Edge_NE:
            case Edge_NW:
            case Edge_SW:
            case Edge_SE:
                assert(!VISITED_CORNER(quad) && "Already visited");
                _cache[quad] |= MASK_VISITED_CORNER;
                break;
            default:
                assert(0 && "Invalid Edge");
                break;
        }

        if (stop) {
            // Exiting boundary to enter interior.
            edge_interp(quad_edge, level_index == 1 ? lower_level : upper_level, contour_line);
            break;
        }

        move_to_next_boundary_edge(quad_edge);

        // Just moved to new quad edge, so label parent of start of quad edge.
        switch (quad_edge.edge) {
            case Edge_W:
            case Edge_SW:
            case Edge_S:
            case Edge_SE:
                if (!EXISTS_SE_CORNER(quad))
                    _parent_cache.set_parent(quad, contour_line);
                break;
            case Edge_E:
            case Edge_NE:
            case Edge_N:
            case Edge_NW:
                if (!EXISTS_SW_CORNER(quad))
                    _parent_cache.set_parent(quad + 1, contour_line);
                break;
            default:
                assert(0 && "Invalid edge");
                break;
        }

        // Add point to contour.
        get_point_xy(end_point, contour_line);

        first_edge = false;
    }

    return level_index;
}

void Mpl2014ContourGenerator::follow_interior(
    ContourLine& contour_line, QuadEdge& quad_edge, unsigned int level_index, const double& level,
    bool want_initial_point, const QuadEdge* start_quad_edge, unsigned int start_level_index,
    bool set_parents)
{
    assert(quad_edge.quad >= 0 && quad_edge.quad < _n && "Quad index out of bounds.");
    assert(quad_edge.edge != Edge_None && "Invalid edge");
    assert((level_index == 1 || level_index == 2) && "level index must be 1 or 2");
    assert((start_quad_edge == 0 ||
            (start_quad_edge->quad >= 0 && start_quad_edge->quad < _n)) &&
           "Start quad index out of bounds.");
    assert((start_quad_edge == 0 || start_quad_edge->edge != Edge_None) && "Invalid start edge");
    assert((start_level_index == 1 || start_level_index == 2) &&
           "start level index must be 1 or 2");

    index_t& quad = quad_edge.quad;
    Edge& edge = quad_edge.edge;

    if (want_initial_point)
        edge_interp(quad_edge, level, contour_line);

    CacheItem visited_mask = (level_index == 1 ? MASK_VISITED_1 : MASK_VISITED_2);
    CacheItem saddle_mask = (level_index == 1 ? MASK_SADDLE_1 : MASK_SADDLE_2);
    Dir dir = Dir_Straight;

    while (true) {
        assert(!EXISTS_NONE(quad) && "Quad does not exist");
        assert(!(_cache[quad] & visited_mask) && "Quad already visited");

        // Determine direction to move to next quad.  If the quad is already
        // labelled as a saddle quad then the direction is easily read from
        // the cache.  Otherwise the direction is determined differently
        // depending on whether the quad is a corner quad or not.

        if (_cache[quad] & saddle_mask) {
            // Already identified as a saddle quad, so direction is easy.
            dir = (SADDLE_LEFT(quad,level_index) ? Dir_Left : Dir_Right);
            _cache[quad] |= visited_mask;
        }
        else if (EXISTS_ANY_CORNER(quad)) {
            // Need z-level of point opposite the entry edge, as that
            // determines whether contour turns left or right.
            index_t point_opposite = -1;
            switch (edge) {
                case Edge_E:
                    point_opposite = (EXISTS_SE_CORNER(quad) ? POINT_SW : POINT_NW);
                    break;
                case Edge_N:
                    point_opposite = (EXISTS_NW_CORNER(quad) ? POINT_SW : POINT_SE);
                    break;
                case Edge_W:
                    point_opposite = (EXISTS_SW_CORNER(quad) ? POINT_SE : POINT_NE);
                    break;
                case Edge_S:
                    point_opposite = (EXISTS_SW_CORNER(quad) ? POINT_NW : POINT_NE);
                    break;
                case Edge_NE: point_opposite = POINT_SW; break;
                case Edge_NW: point_opposite = POINT_SE; break;
                case Edge_SW: point_opposite = POINT_NE; break;
                case Edge_SE: point_opposite = POINT_NW; break;
                default: assert(0 && "Invalid edge"); break;
            }
            assert(point_opposite != -1 && "Failed to find opposite point");

            // Lower-level polygons (level_index == 1) always have higher
            // values to the left of the contour.  Upper-level contours
            // (level_index == 2) are reversed, which is what the fancy XOR
            // does below.
            if ((Z_LEVEL(point_opposite) >= level_index) ^ (level_index == 2))
                dir = Dir_Right;
            else
                dir = Dir_Left;
            _cache[quad] |= visited_mask;
        }
        else {
            // Calculate configuration of this quad.
            index_t point_left = -1, point_right = -1;
            switch (edge) {
                case Edge_E: point_left = POINT_SW; point_right = POINT_NW; break;
                case Edge_N: point_left = POINT_SE; point_right = POINT_SW; break;
                case Edge_W: point_left = POINT_NE; point_right = POINT_SE; break;
                case Edge_S: point_left = POINT_NW; point_right = POINT_NE; break;
                default: assert(0 && "Invalid edge"); break;
            }

            unsigned int config = ((Z_LEVEL(point_left) >= level_index) << 1) |
                                   (Z_LEVEL(point_right) >= level_index);

            // Upper level (level_index == 2) polygons are reversed compared to
            // lower level ones, i.e. higher values on the right rather than
            // the left.
            if (level_index == 2)
                config = 3 - config;

            // Calculate turn direction to move to next quad along contour line.
            if (config == 1) {
                // New saddle quad, set up cache bits for it.
                double zmid = 0.25*(get_point_z(POINT_SW) +
                                    get_point_z(POINT_SE) +
                                    get_point_z(POINT_NW) +
                                    get_point_z(POINT_NE));
                _cache[quad] |= (level_index == 1 ? MASK_SADDLE_1 : MASK_SADDLE_2);
                if ((zmid > level) ^ (level_index == 2)) {
                    dir = Dir_Right;
                }
                else {
                    dir = Dir_Left;
                    _cache[quad] |= (level_index == 1 ? MASK_SADDLE_LEFT_1 : MASK_SADDLE_LEFT_2);
                }
                if (edge == Edge_N || edge == Edge_E) {
                    // Next visit to this quad must start on S or W.
                    _cache[quad] |=
                        (level_index == 1 ? MASK_SADDLE_START_SW_1 : MASK_SADDLE_START_SW_2);
                }
            }
            else {
                // Normal (non-saddle) quad.
                dir = (config == 0 ? Dir_Left : (config == 3 ? Dir_Right : Dir_Straight));
                _cache[quad] |= visited_mask;
            }
        }

        // Use dir to determine exit edge.
        edge = get_exit_edge(quad_edge, dir);

        if (set_parents) {
            if (edge == Edge_E)
                _parent_cache.set_parent(quad+1, contour_line);
            else if (edge == Edge_W)
                _parent_cache.set_parent(quad, contour_line);
        }

        // Add new point to contour line.
        edge_interp(quad_edge, level, contour_line);

        // Stop if reached boundary.
        if (is_edge_a_boundary(quad_edge))
            break;

        move_to_next_quad(quad_edge);
        assert(quad_edge.quad >= 0 && quad_edge.quad < _n && "Quad index out of bounds");

        // Return if reached start point of contour line.
        if (start_quad_edge != 0 &&
            quad_edge == *start_quad_edge &&
            level_index == start_level_index)
            break;
    }
}

py::tuple Mpl2014ContourGenerator::get_chunk_count() const
{
    return py::make_tuple(_nychunk, _nxchunk);
}

void Mpl2014ContourGenerator::get_chunk_limits(
    index_t ijchunk, index_t& ichunk, index_t& jchunk, index_t& istart, index_t& iend,
    index_t& jstart, index_t& jend)
{
    assert(ijchunk >= 0 && ijchunk < _chunk_count && "ijchunk out of bounds");
    ichunk = ijchunk % _nxchunk;
    jchunk = ijchunk / _nxchunk;
    istart = ichunk*_x_chunk_size;
    iend = (ichunk == _nxchunk-1 ? _nx : (ichunk+1)*_x_chunk_size);
    jstart = jchunk*_y_chunk_size;
    jend = (jchunk == _nychunk-1 ? _ny : (jchunk+1)*_y_chunk_size);
}

py::tuple Mpl2014ContourGenerator::get_chunk_size() const
{
    return py::make_tuple(_y_chunk_size, _x_chunk_size);
}

bool Mpl2014ContourGenerator::get_corner_mask() const
{
    return _corner_mask;
}

Edge Mpl2014ContourGenerator::get_corner_start_edge(
    index_t quad, unsigned int level_index) const
{
    assert(quad >= 0 && quad < _n && "Quad index out of bounds");
    assert((level_index == 1 || level_index == 2) && "level index must be 1 or 2");
    assert(EXISTS_ANY_CORNER(quad) && "Quad is not a corner");

    // Diagram for NE corner.  Rotate for other corners.
    //
    //           edge12
    // point1 +---------+ point2
    //          \       |
    //            \     | edge23
    //       edge31 \   |
    //                \ |
    //                  + point3
    //
    index_t point1, point2, point3;
    Edge edge12, edge23, edge31;
    switch (_cache[quad] & MASK_EXISTS) {
        case MASK_EXISTS_SW_CORNER:
            point1 = POINT_SE; point2 = POINT_SW; point3 = POINT_NW;
            edge12 = Edge_S;   edge23 = Edge_W;   edge31 = Edge_NE;
            break;
        case MASK_EXISTS_SE_CORNER:
            point1 = POINT_NE; point2 = POINT_SE; point3 = POINT_SW;
            edge12 = Edge_E;   edge23 = Edge_S;   edge31 = Edge_NW;
            break;
        case MASK_EXISTS_NW_CORNER:
            point1 = POINT_SW; point2 = POINT_NW; point3 = POINT_NE;
            edge12 = Edge_W;   edge23 = Edge_N;   edge31 = Edge_SE;
            break;
        case MASK_EXISTS_NE_CORNER:
            point1 = POINT_NW; point2 = POINT_NE; point3 = POINT_SE;
            edge12 = Edge_N;   edge23 = Edge_E;   edge31 = Edge_SW;
            break;
        default:
            assert(0 && "Invalid EXISTS for quad");
            return Edge_None;
    }

    unsigned int config = ((Z_LEVEL(point1) >= level_index) << 2) |
                          ((Z_LEVEL(point2) >= level_index) << 1) |
                          ((Z_LEVEL(point3) >= level_index) << 0);

    // Upper level (level_index == 2) polygons are reversed compared to lower
    // level ones, i.e. higher values on the right rather than the left.
    if (level_index == 2)
        config = 7 - config;

    switch (config) {
        case 0: return Edge_None;
        case 1: return edge23;
        case 2: return edge12;
        case 3: return edge12;
        case 4: return edge31;
        case 5: return edge23;
        case 6: return edge31;
        case 7: return Edge_None;
        default: assert(0 && "Invalid config"); return Edge_None;
    }
}

index_t Mpl2014ContourGenerator::get_edge_point_index(
    const QuadEdge& quad_edge, bool start) const
{
    assert(quad_edge.quad >= 0 && quad_edge.quad < _n && "Quad index out of bounds");
    assert(quad_edge.edge != Edge_None && "Invalid edge");

    // Edges are ordered anticlockwise around their quad, as indicated by
    // directions of arrows in diagrams below.
    //           Full quad                    NW corner (others similar)
    //
    //  POINT_NW   Edge_N   POINT_NE         POINT_NW   Edge_N   POINT_NE
    //          +----<-----+                         +----<-----+
    //          |          |                         |         /
    //          |          |                         | quad  /
    //  Edge_W  V   quad   ^  Edge_E         Edge_W  V     ^
    //          |          |                         |   /  Edge_SE
    //          |          |                         | /
    //          +---->-----+                         +
    //  POINT_SW   Edge_S   POINT_SE         POINT_SW
    //
    const index_t& quad = quad_edge.quad;
    switch (quad_edge.edge) {
        case Edge_E:  return (start ? POINT_SE : POINT_NE);
        case Edge_N:  return (start ? POINT_NE : POINT_NW);
        case Edge_W:  return (start ? POINT_NW : POINT_SW);
        case Edge_S:  return (start ? POINT_SW : POINT_SE);
        case Edge_NE: return (start ? POINT_SE : POINT_NW);
        case Edge_NW: return (start ? POINT_NE : POINT_SW);
        case Edge_SW: return (start ? POINT_NW : POINT_SE);
        case Edge_SE: return (start ? POINT_SW : POINT_NE);
        default: assert(0 && "Invalid edge"); return 0;
    }
}

Edge Mpl2014ContourGenerator::get_exit_edge(const QuadEdge& quad_edge, Dir dir) const
{
    assert(quad_edge.quad >= 0 && quad_edge.quad < _n && "Quad index out of bounds");
    assert(quad_edge.edge != Edge_None && "Invalid edge");

    const index_t& quad = quad_edge.quad;
    const Edge& edge = quad_edge.edge;
    if (EXISTS_ANY_CORNER(quad)) {
        // Corner directions are always left or right.  A corner is a triangle,
        // entered via one edge so the other two edges are the left and right
        // ones.
        switch (edge) {
            case Edge_E:
                return (EXISTS_SE_CORNER(quad)
                           ? (dir == Dir_Left ? Edge_S : Edge_NW)
                           : (dir == Dir_Right ? Edge_N : Edge_SW));
            case Edge_N:
                return (EXISTS_NW_CORNER(quad)
                           ? (dir == Dir_Right ? Edge_W : Edge_SE)
                           : (dir == Dir_Left ? Edge_E : Edge_SW));
            case Edge_W:
                return (EXISTS_SW_CORNER(quad)
                           ? (dir == Dir_Right ? Edge_S : Edge_NE)
                           : (dir == Dir_Left ? Edge_N : Edge_SE));
            case Edge_S:
                return (EXISTS_SW_CORNER(quad)
                           ? (dir == Dir_Left ? Edge_W : Edge_NE)
                           : (dir == Dir_Right ? Edge_E : Edge_NW));
            case Edge_NE: return (dir == Dir_Left ? Edge_S : Edge_W);
            case Edge_NW: return (dir == Dir_Left ? Edge_E : Edge_S);
            case Edge_SW: return (dir == Dir_Left ? Edge_N : Edge_E);
            case Edge_SE: return (dir == Dir_Left ? Edge_W : Edge_N);
            default: assert(0 && "Invalid edge"); return Edge_None;
        }
    }
    else {
        // A full quad has four edges, entered via one edge so that other three
        // edges correspond to left, straight and right directions.
        switch (edge) {
            case Edge_E:
                return (dir == Dir_Left ? Edge_S : (dir == Dir_Right ? Edge_N : Edge_W));
            case Edge_N:
                return (dir == Dir_Left ? Edge_E : (dir == Dir_Right ? Edge_W : Edge_S));
            case Edge_W:
                return (dir == Dir_Left ? Edge_N : (dir == Dir_Right ? Edge_S : Edge_E));
            case Edge_S:
                return (dir == Dir_Left ? Edge_W : (dir == Dir_Right ? Edge_E : Edge_N));
            default: assert(0 && "Invalid edge"); return Edge_None;
        }
    }
}

const double& Mpl2014ContourGenerator::get_point_x(index_t point) const
{
    assert(point >= 0 && point < _n && "Point index out of bounds.");
    return _x.data()[point];
}

const double& Mpl2014ContourGenerator::get_point_y(index_t point) const
{
    assert(point >= 0 && point < _n && "Point index out of bounds.");
    return _y.data()[point];
}

void Mpl2014ContourGenerator::get_point_xy(
    index_t point, ContourLine& contour_line) const
{
    assert(point >= 0 && point < _n && "Point index out of bounds.");
    contour_line.emplace_back(_x.data()[point], _y.data()[point]);
}

const double& Mpl2014ContourGenerator::get_point_z(index_t point) const
{
    assert(point >= 0 && point < _n && "Point index out of bounds.");
    return _z.data()[point];
}

Edge Mpl2014ContourGenerator::get_quad_start_edge(
    index_t quad, unsigned int level_index) const
{
    assert(quad >= 0 && quad < _n && "Quad index out of bounds");
    assert((level_index == 1 || level_index == 2) && "level index must be 1 or 2");
    assert(EXISTS_QUAD(quad) && "Quad does not exist");

    unsigned int config = ((Z_NW >= level_index) << 3) |
                          ((Z_NE >= level_index) << 2) |
                          ((Z_SW >= level_index) << 1) |
                          ((Z_SE >= level_index) << 0);

    // Upper level (level_index == 2) polygons are reversed compared to lower
    // level ones, i.e. higher values on the right rather than the left.
    if (level_index == 2)
        config = 15 - config;

    switch (config) {
        case  0: return Edge_None;
        case  1: return Edge_E;
        case  2: return Edge_S;
        case  3: return Edge_E;
        case  4: return Edge_N;
        case  5: return Edge_N;
        case  6:
            // If already identified as a saddle quad then the start edge is
            // read from the cache.  Otherwise return either valid start edge
            // and the subsequent call to follow_interior() will correctly set
            // up saddle bits in cache.
            if (!SADDLE(quad,level_index) || SADDLE_START_SW(quad,level_index))
                return Edge_S;
            else
                return Edge_N;
        case  7: return Edge_N;
        case  8: return Edge_W;
        case  9:
            // See comment for 6 above.
            if (!SADDLE(quad,level_index) || SADDLE_START_SW(quad,level_index))
                return Edge_W;
            else
                return Edge_E;
        case 10: return Edge_S;
        case 11: return Edge_E;
        case 12: return Edge_W;
        case 13: return Edge_W;
        case 14: return Edge_S;
        case 15: return Edge_None;
        default: assert(0 && "Invalid config"); return Edge_None;
    }
}

Edge Mpl2014ContourGenerator::get_start_edge(index_t quad, unsigned int level_index) const
{
    if (EXISTS_ANY_CORNER(quad))
        return get_corner_start_edge(quad, level_index);
    else
        return get_quad_start_edge(quad, level_index);
}

void Mpl2014ContourGenerator::init_cache_grid(const MaskArray& mask)
{
    index_t i, j, quad;

    if (mask.ndim() == 0) {
        // No mask, easy to calculate quad existence and boundaries together.
        quad = 0;
        for (j = 0; j < _ny; ++j) {
            for (i = 0; i < _nx; ++i, ++quad) {
                _cache[quad] = 0;

                if (i < _nx-1 && j < _ny-1)
                    _cache[quad] |= MASK_EXISTS_QUAD;

                if ((i % _x_chunk_size == 0 || i == _nx-1) && j < _ny-1)
                    _cache[quad] |= MASK_BOUNDARY_W;

                if ((j % _y_chunk_size == 0 || j == _ny-1) && i < _nx-1)
                    _cache[quad] |= MASK_BOUNDARY_S;
            }
        }
    }
    else {
        const bool* mask_ptr = mask.data();

        // Have mask so use two stages.
        // Stage 1, determine if quads/corners exist.
        quad = 0;
        for (j = 0; j < _ny; ++j) {
            for (i = 0; i < _nx; ++i, ++quad) {
                _cache[quad] = 0;

                if (i < _nx-1 && j < _ny-1) {
                    unsigned int config = (mask_ptr[POINT_NW] << 3) |
                                          (mask_ptr[POINT_NE] << 2) |
                                          (mask_ptr[POINT_SW] << 1) |
                                          (mask_ptr[POINT_SE] << 0);

                    if (_corner_mask) {
                         switch (config) {
                            case 0: _cache[quad] = MASK_EXISTS_QUAD; break;
                            case 1: _cache[quad] = MASK_EXISTS_NW_CORNER; break;
                            case 2: _cache[quad] = MASK_EXISTS_NE_CORNER; break;
                            case 4: _cache[quad] = MASK_EXISTS_SW_CORNER; break;
                            case 8: _cache[quad] = MASK_EXISTS_SE_CORNER; break;
                            default:
                                // Do nothing, quad is masked out.
                                break;
                        }
                    }
                    else if (config == 0)
                        _cache[quad] = MASK_EXISTS_QUAD;
                }
            }
        }

        // Stage 2, calculate W and S boundaries.  For each quad use boundary
        // data already calculated for quads to W and S, so must iterate
        // through quads in correct order (increasing i and j indices).
        // Cannot use boundary data for quads to E and N as have not yet
        // calculated it.
        quad = 0;
        for (j = 0; j < _ny; ++j) {
            for (i = 0; i < _nx; ++i, ++quad) {
                if (_corner_mask) {
                    bool W_exists_none = (i == 0 || EXISTS_NONE(quad-1));
                    bool S_exists_none = (j == 0 || EXISTS_NONE(quad-_nx));
                    bool W_exists_E_edge = (i > 0 && EXISTS_E_EDGE(quad-1));
                    bool S_exists_N_edge = (j > 0 && EXISTS_N_EDGE(quad-_nx));

                    if ((EXISTS_W_EDGE(quad) && W_exists_none) ||
                        (EXISTS_NONE(quad) && W_exists_E_edge) ||
                        (i % _x_chunk_size == 0 && EXISTS_W_EDGE(quad) && W_exists_E_edge))
                        _cache[quad] |= MASK_BOUNDARY_W;

                    if ((EXISTS_S_EDGE(quad) && S_exists_none) ||
                        (EXISTS_NONE(quad) && S_exists_N_edge) ||
                        (j % _y_chunk_size == 0 && EXISTS_S_EDGE(quad) && S_exists_N_edge))
                        _cache[quad] |= MASK_BOUNDARY_S;
                }
                else {
                    bool W_exists_quad = (i > 0 && EXISTS_QUAD(quad-1));
                    bool S_exists_quad = (j > 0 && EXISTS_QUAD(quad-_nx));

                    if ((EXISTS_QUAD(quad) != W_exists_quad) ||
                        (i % _x_chunk_size == 0 && EXISTS_QUAD(quad) && W_exists_quad))
                        _cache[quad] |= MASK_BOUNDARY_W;

                    if ((EXISTS_QUAD(quad) != S_exists_quad) ||
                        (j % _y_chunk_size == 0 && EXISTS_QUAD(quad) && S_exists_quad))
                        _cache[quad] |= MASK_BOUNDARY_S;
                }
            }
        }
    }
}

void Mpl2014ContourGenerator::init_cache_levels(
    const double& lower_level, const double& upper_level)
{
    assert(!(upper_level < lower_level) && "upper and lower levels are wrong way round");

    bool two_levels = (lower_level != upper_level);
    CacheItem keep_mask =
        (_corner_mask ? MASK_EXISTS | MASK_BOUNDARY_S | MASK_BOUNDARY_W
                      : MASK_EXISTS_QUAD | MASK_BOUNDARY_S | MASK_BOUNDARY_W);

    if (two_levels) {
        const double* z_ptr = _z.data();
        for (index_t quad = 0; quad < _n; ++quad, ++z_ptr) {
            _cache[quad] &= keep_mask;
            if (*z_ptr > upper_level)
                _cache[quad] |= MASK_Z_LEVEL_2;
            else if (*z_ptr > lower_level)
                _cache[quad] |= MASK_Z_LEVEL_1;
        }
    }
    else {
        const double* z_ptr = _z.data();
        for (index_t quad = 0; quad < _n; ++quad, ++z_ptr) {
            _cache[quad] &= keep_mask;
            if (*z_ptr > lower_level)
                _cache[quad] |= MASK_Z_LEVEL_1;
        }
   }
}

void Mpl2014ContourGenerator::interp(
    index_t point1, index_t point2, const double& level, ContourLine& contour_line) const
{
    assert(point1 >= 0 && point1 < _n && "Point index 1 out of bounds.");
    assert(point2 >= 0 && point2 < _n && "Point index 2 out of bounds.");
    assert(point1 != point2 && "Identical points");
    double fraction = (get_point_z(point2) - level) / (get_point_z(point2) - get_point_z(point1));
    contour_line.emplace_back(
        get_point_x(point1)*fraction + get_point_x(point2)*(1.0 - fraction),
        get_point_y(point1)*fraction + get_point_y(point2)*(1.0 - fraction));
}

bool Mpl2014ContourGenerator::is_edge_a_boundary(
    const QuadEdge& quad_edge) const
{
    assert(quad_edge.quad >= 0 && quad_edge.quad < _n && "Quad index out of bounds");
    assert(quad_edge.edge != Edge_None && "Invalid edge");

    switch (quad_edge.edge) {
        case Edge_E:  return BOUNDARY_E(quad_edge.quad);
        case Edge_N:  return BOUNDARY_N(quad_edge.quad);
        case Edge_W:  return BOUNDARY_W(quad_edge.quad);
        case Edge_S:  return BOUNDARY_S(quad_edge.quad);
        case Edge_NE: return EXISTS_SW_CORNER(quad_edge.quad);
        case Edge_NW: return EXISTS_SE_CORNER(quad_edge.quad);
        case Edge_SW: return EXISTS_NE_CORNER(quad_edge.quad);
        case Edge_SE: return EXISTS_NW_CORNER(quad_edge.quad);
        default: assert(0 && "Invalid edge"); return true;
    }
}

py::sequence Mpl2014ContourGenerator::lines(double level)
{
    init_cache_levels(level, level);

    py::list vertices_list, codes_list;

    // Lines that start and end on boundaries.
    index_t ichunk, jchunk, istart, iend, jstart, jend;
    for (index_t ijchunk = 0; ijchunk < _chunk_count; ++ijchunk) {
        get_chunk_limits(ijchunk, ichunk, jchunk, istart, iend, jstart, jend);

        for (index_t j = jstart; j < jend; ++j) {
            index_t quad_end = iend + j*_nx;
            for (index_t quad = istart + j*_nx; quad < quad_end; ++quad) {
                if (EXISTS_NONE(quad) || VISITED(quad,1)) continue;

                if (BOUNDARY_S(quad) && Z_SW >= 1 && Z_SE < 1 &&
                    start_line(vertices_list, codes_list, quad, Edge_S, level)) continue;

                if (BOUNDARY_W(quad) && Z_NW >= 1 && Z_SW < 1 &&
                    start_line(vertices_list, codes_list, quad, Edge_W, level)) continue;

                if (BOUNDARY_N(quad) && Z_NE >= 1 && Z_NW < 1 &&
                    start_line(vertices_list, codes_list, quad, Edge_N, level)) continue;

                if (BOUNDARY_E(quad) && Z_SE >= 1 && Z_NE < 1 &&
                    start_line(vertices_list, codes_list, quad, Edge_E, level)) continue;

                if (_corner_mask) {
                    // Equates to NE boundary.
                    if (EXISTS_SW_CORNER(quad) && Z_SE >= 1 && Z_NW < 1 &&
                        start_line(vertices_list, codes_list, quad, Edge_NE, level)) continue;

                    // Equates to NW boundary.
                    if (EXISTS_SE_CORNER(quad) && Z_NE >= 1 && Z_SW < 1 &&
                        start_line(vertices_list, codes_list, quad, Edge_NW, level)) continue;

                    // Equates to SE boundary.
                    if (EXISTS_NW_CORNER(quad) && Z_SW >= 1 && Z_NE < 1 &&
                        start_line(vertices_list, codes_list, quad, Edge_SE, level)) continue;

                    // Equates to SW boundary.
                    if (EXISTS_NE_CORNER(quad) && Z_NW >= 1 && Z_SE < 1 &&
                        start_line(vertices_list, codes_list, quad, Edge_SW, level)) continue;
                }
            }
        }
    }

    // Internal loops.
    ContourLine contour_line(false);  // Reused for each contour line.
    for (index_t ijchunk = 0; ijchunk < _chunk_count; ++ijchunk) {
        get_chunk_limits(ijchunk, ichunk, jchunk, istart, iend, jstart, jend);

        for (index_t j = jstart; j < jend; ++j) {
            index_t quad_end = iend + j*_nx;
            for (index_t quad = istart + j*_nx; quad < quad_end; ++quad) {
                if (EXISTS_NONE(quad) || VISITED(quad,1))
                    continue;

                Edge start_edge = get_start_edge(quad, 1);
                if (start_edge == Edge_None)
                    continue;

                QuadEdge quad_edge(quad, start_edge);
                QuadEdge start_quad_edge(quad_edge);

                // To obtain output identical to that produced by legacy code,
                // sometimes need to ignore the first point and add it on the
                // end instead.
                bool ignore_first = (start_edge == Edge_N);
                follow_interior(
                    contour_line, quad_edge, 1, level, !ignore_first, &start_quad_edge, 1, false);
                if (ignore_first && !contour_line.empty())
                    contour_line.push_back(contour_line.front());
                append_contour_line_to_vertices_and_codes(contour_line, vertices_list, codes_list);

                // Repeat if saddle point but not visited.
                if (SADDLE(quad,1) && !VISITED(quad,1))
                    --quad;
            }
        }
    }

    return py::make_tuple(vertices_list, codes_list);
}

void Mpl2014ContourGenerator::move_to_next_boundary_edge(
    QuadEdge& quad_edge) const
{
    assert(is_edge_a_boundary(quad_edge) && "QuadEdge is not a boundary");

    index_t& quad = quad_edge.quad;
    Edge& edge = quad_edge.edge;

    quad = get_edge_point_index(quad_edge, false);

    // quad is now such that POINT_SW is the end point of the quad_edge passed
    // to this function.

    // To find the next boundary edge, first attempt to turn left 135 degrees
    // and if that edge is a boundary then move to it.  If not, attempt to turn
    // left 90 degrees, then left 45 degrees, then straight on, etc, until can
    // move.
    // First determine which edge to attempt first.
    int index = 0;
    switch (edge) {
        case Edge_E:  index = 0; break;
        case Edge_SE: index = 1; break;
        case Edge_S:  index = 2; break;
        case Edge_SW: index = 3; break;
        case Edge_W:  index = 4; break;
        case Edge_NW: index = 5; break;
        case Edge_N:  index = 6; break;
        case Edge_NE: index = 7; break;
        default: assert(0 && "Invalid edge"); break;
    }

    // If _corner_mask not set, only need to consider odd index in loop below.
    if (!_corner_mask)
        ++index;

    // Try each edge in turn until a boundary is found.
    int start_index = index;
    do
    {
        switch (index) {
            case 0:
                if (EXISTS_SE_CORNER(quad-_nx-1)) { // Equivalent to BOUNDARY_NW
                    quad -= _nx+1;
                    edge = Edge_NW;
                    return;
                }
                break;
            case 1:
                if (BOUNDARY_N(quad-_nx-1)) {
                    quad -= _nx+1;
                    edge = Edge_N;
                    return;
                }
                break;
            case 2:
                if (EXISTS_SW_CORNER(quad-1)) {  // Equivalent to BOUNDARY_NE
                    quad -= 1;
                    edge = Edge_NE;
                    return;
                }
                break;
            case 3:
                if (BOUNDARY_E(quad-1)) {
                    quad -= 1;
                    edge = Edge_E;
                    return;
                }
                break;
            case 4:
                if (EXISTS_NW_CORNER(quad)) {  // Equivalent to BOUNDARY_SE
                    edge = Edge_SE;
                    return;
                }
                break;
            case 5:
                if (BOUNDARY_S(quad)) {
                    edge = Edge_S;
                    return;
                }
                break;
            case 6:
                if (EXISTS_NE_CORNER(quad-_nx)) {  // Equivalent to BOUNDARY_SW
                    quad -= _nx;
                    edge = Edge_SW;
                    return;
                }
                break;
            case 7:
                if (BOUNDARY_W(quad-_nx)) {
                    quad -= _nx;
                    edge = Edge_W;
                    return;
                }
                break;
            default: assert(0 && "Invalid index"); break;
        }

        if (_corner_mask)
            index = (index + 1) % 8;
        else
            index = (index + 2) % 8;
    } while (index != start_index);

    assert(0 && "Failed to find next boundary edge");
}

void Mpl2014ContourGenerator::move_to_next_quad(QuadEdge& quad_edge) const
{
    assert(quad_edge.quad >= 0 && quad_edge.quad < _n && "Quad index out of bounds");
    assert(quad_edge.edge != Edge_None && "Invalid edge");

    // Move from quad_edge.quad to the neighbouring quad in the direction
    // specified by quad_edge.edge.
    switch (quad_edge.edge) {
        case Edge_E: quad_edge.quad += 1;   quad_edge.edge = Edge_W; break;
        case Edge_N: quad_edge.quad += _nx; quad_edge.edge = Edge_S; break;
        case Edge_W: quad_edge.quad -= 1;   quad_edge.edge = Edge_E; break;
        case Edge_S: quad_edge.quad -= _nx; quad_edge.edge = Edge_N; break;
        default: assert(0 && "Invalid edge"); break;
    }
}

void Mpl2014ContourGenerator::single_quad_filled(
    Contour& contour, index_t quad, const double& lower_level, const double& upper_level)
{
    assert(quad >= 0 && quad < _n && "Quad index out of bounds");

    // Order of checking is important here as can have different ContourLines
    // from both lower and upper levels in the same quad.  First check the S
    // edge, then move up the quad to the N edge checking as required.

    // Possible starts from S boundary.
    if (BOUNDARY_S(quad) && EXISTS_S_EDGE(quad)) {

        // Lower-level start from S boundary into interior.
        if (!VISITED_S(quad) && Z_SW >= 1 && Z_SE == 0)
            contour.push_back(start_filled(
                quad, Edge_S, 1, NotHole, Interior, lower_level, upper_level));

        // Upper-level start from S boundary into interior.
        if (!VISITED_S(quad) && Z_SW < 2 && Z_SE == 2)
            contour.push_back(start_filled(
                quad, Edge_S, 2, NotHole, Interior, lower_level, upper_level));

        // Lower-level start following S boundary from W to E.
        if (!VISITED_S(quad) && Z_SW <= 1 && Z_SE == 1)
            contour.push_back(start_filled(
                quad, Edge_S, 1, NotHole, Boundary, lower_level, upper_level));

        // Upper-level start following S boundary from W to E.
        if (!VISITED_S(quad) && Z_SW == 2 && Z_SE == 1)
            contour.push_back(start_filled(
                quad, Edge_S, 2, NotHole, Boundary, lower_level, upper_level));
    }

    // Possible starts from W boundary.
    if (BOUNDARY_W(quad) && EXISTS_W_EDGE(quad)) {

        // Lower-level start from W boundary into interior.
        if (!VISITED_W(quad) && Z_NW >= 1 && Z_SW == 0)
            contour.push_back(start_filled(
                quad, Edge_W, 1, NotHole, Interior, lower_level, upper_level));

        // Upper-level start from W boundary into interior.
        if (!VISITED_W(quad) && Z_NW < 2 && Z_SW == 2)
            contour.push_back(start_filled(
                quad, Edge_W, 2, NotHole, Interior, lower_level, upper_level));

        // Lower-level start following W boundary from N to S.
        if (!VISITED_W(quad) && Z_NW <= 1 && Z_SW == 1)
            contour.push_back(start_filled(
                quad, Edge_W, 1, NotHole, Boundary, lower_level, upper_level));

        // Upper-level start following W boundary from N to S.
        if (!VISITED_W(quad) && Z_NW == 2 && Z_SW == 1)
            contour.push_back(start_filled(
                quad, Edge_W, 2, NotHole, Boundary, lower_level, upper_level));
    }

    // Possible starts from NE boundary.
    if (EXISTS_SW_CORNER(quad)) {  // i.e. BOUNDARY_NE

        // Lower-level start following NE boundary from SE to NW, hole.
        if (!VISITED_CORNER(quad) && Z_NW == 1 && Z_SE == 1)
            contour.push_back(start_filled(
                quad, Edge_NE, 1, Hole, Boundary, lower_level, upper_level));
    }
    // Possible starts from SE boundary.
    else if (EXISTS_NW_CORNER(quad)) {  // i.e. BOUNDARY_SE

        // Lower-level start from N to SE.
        if (!VISITED(quad,1) && Z_NW == 0 && Z_SW == 0 && Z_NE >= 1)
            contour.push_back(start_filled(
                quad, Edge_N, 1, NotHole, Interior, lower_level, upper_level));

        // Upper-level start from SE to N, hole.
        if (!VISITED(quad,2) && Z_NW <  2 && Z_SW < 2 && Z_NE == 2)
            contour.push_back(start_filled(
                quad, Edge_SE, 2, Hole, Interior, lower_level, upper_level));

        // Upper-level start from N to SE.
        if (!VISITED(quad,2) && Z_NW == 2 && Z_SW == 2 && Z_NE < 2)
            contour.push_back(start_filled(
                quad, Edge_N, 2, NotHole, Interior, lower_level, upper_level));

        // Lower-level start from SE to N, hole.
        if (!VISITED(quad,1) && Z_NW >= 1 && Z_SW >= 1 && Z_NE == 0)
            contour.push_back(start_filled(
                quad, Edge_SE, 1, Hole, Interior, lower_level, upper_level));
    }
    // Possible starts from NW boundary.
    else if (EXISTS_SE_CORNER(quad)) {  // i.e. BOUNDARY_NW

        // Lower-level start from NW to E.
        if (!VISITED(quad,1) && Z_SW == 0 && Z_SE == 0 && Z_NE >= 1)
            contour.push_back(start_filled(
                quad, Edge_NW, 1, NotHole, Interior, lower_level, upper_level));

        // Upper-level start from E to NW, hole.
        if (!VISITED(quad,2) && Z_SW < 2 && Z_SE < 2 && Z_NE == 2)
            contour.push_back(start_filled(
                quad, Edge_E, 2, Hole, Interior, lower_level, upper_level));

        // Upper-level start from NW to E.
        if (!VISITED(quad,2) && Z_SW == 2 && Z_SE == 2 && Z_NE < 2)
            contour.push_back(start_filled(
                quad, Edge_NW, 2, NotHole, Interior, lower_level, upper_level));

        // Lower-level start from E to NW, hole.
        if (!VISITED(quad,1) && Z_SW >= 1 && Z_SE >= 1 && Z_NE == 0)
            contour.push_back(start_filled(
                quad, Edge_E, 1, Hole, Interior, lower_level, upper_level));
    }
    // Possible starts from SW boundary.
    else if (EXISTS_NE_CORNER(quad)) {  // i.e. BOUNDARY_SW

        // Lower-level start from SW boundary into interior.
        if (!VISITED_CORNER(quad) && Z_NW >= 1 && Z_SE == 0)
            contour.push_back(start_filled(
                quad, Edge_SW, 1, NotHole, Interior, lower_level, upper_level));

        // Upper-level start from SW boundary into interior.
        if (!VISITED_CORNER(quad) && Z_NW < 2 && Z_SE == 2)
            contour.push_back(start_filled(
                quad, Edge_SW, 2, NotHole, Interior, lower_level, upper_level));

        // Lower-level start following SW boundary from NW to SE.
        if (!VISITED_CORNER(quad) && Z_NW <= 1 && Z_SE == 1)
            contour.push_back(start_filled(
                quad, Edge_SW, 1, NotHole, Boundary, lower_level, upper_level));

        // Upper-level start following SW boundary from NW to SE.
        if (!VISITED_CORNER(quad) && Z_NW == 2 && Z_SE == 1)
            contour.push_back(start_filled(
                quad, Edge_SW, 2, NotHole, Boundary, lower_level, upper_level));
    }

    // A full (unmasked) quad can only have a start on the NE corner, i.e. from
    // N to E (lower level) or E to N (upper level).  Any other start will have
    // already been created in a call to this function for a prior quad so we
    // don't need to test for it again here.
    //
    // The situation is complicated by the possibility that the quad is a
    // saddle quad, in which case a contour line starting on the N could leave
    // by either the W or the E.  We only need to consider those leaving E.
    //
    // A NE corner can also have a N to E or E to N start.
    if (EXISTS_QUAD(quad) || EXISTS_NE_CORNER(quad)) {

        // Lower-level start from N to E.
        if (!VISITED(quad,1) && Z_NW == 0 && Z_SE == 0 && Z_NE >= 1 &&
            (!SADDLE(quad,1) || SADDLE_LEFT(quad,1)))
            contour.push_back(start_filled(
                quad, Edge_N, 1, NotHole, Interior, lower_level, upper_level));

        // Upper-level start from E to N, hole.
        if (!VISITED(quad,2) && Z_NW < 2 && Z_SE <  2 && Z_NE == 2 &&
            (!SADDLE(quad,2) || !SADDLE_LEFT(quad,2)))
            contour.push_back(start_filled(
                quad, Edge_E, 2, Hole, Interior, lower_level, upper_level));

        // Upper-level start from N to E.
        if (!VISITED(quad,2) && Z_NW == 2 && Z_SE == 2 && Z_NE < 2 &&
            (!SADDLE(quad,2) || SADDLE_LEFT(quad,2)))
            contour.push_back(start_filled(
                quad, Edge_N, 2, NotHole, Interior, lower_level, upper_level));

        // Lower-level start from E to N, hole.
        if (!VISITED(quad,1) && Z_NW >= 1 && Z_SE >= 1 && Z_NE == 0 &&
            (!SADDLE(quad,1) || !SADDLE_LEFT(quad,1)))
            contour.push_back(start_filled(
                quad, Edge_E, 1, Hole, Interior, lower_level, upper_level));

        // All possible contours passing through the interior of this quad
        // should have already been created, so assert this.
        assert((VISITED(quad,1) || get_start_edge(quad, 1) == Edge_None) &&
               "Found start of contour that should have already been created");
        assert((VISITED(quad,2) || get_start_edge(quad, 2) == Edge_None) &&
               "Found start of contour that should have already been created");
    }

    // Lower-level start following N boundary from E to W, hole.
    // This is required for an internal masked region which is a hole in a
    // surrounding contour line.
    if (BOUNDARY_N(quad) && EXISTS_N_EDGE(quad) &&
        !VISITED_S(quad+_nx) && Z_NW == 1 && Z_NE == 1)
        contour.push_back(start_filled(
            quad, Edge_N, 1, Hole, Boundary, lower_level, upper_level));
}

ContourLine* Mpl2014ContourGenerator::start_filled(
    index_t quad, Edge edge, unsigned int start_level_index, HoleOrNot hole_or_not,
    BoundaryOrInterior boundary_or_interior, const double& lower_level, const double& upper_level)
{
    assert(quad >= 0 && quad < _n && "Quad index out of bounds");
    assert(edge != Edge_None && "Invalid edge");
    assert((start_level_index == 1 || start_level_index == 2) &&
           "start level index must be 1 or 2");

    ContourLine* contour_line = new ContourLine(hole_or_not == Hole);
    if (hole_or_not == Hole) {
        // Find and set parent ContourLine.
        ContourLine* parent = _parent_cache.get_parent(quad + 1);
        assert(parent != 0 && "Failed to find parent ContourLine");
        contour_line->set_parent(parent);
        parent->add_child(contour_line);
    }

    QuadEdge quad_edge(quad, edge);
    const QuadEdge start_quad_edge(quad_edge);
    unsigned int level_index = start_level_index;

    // If starts on interior, can only finish on interior.
    // If starts on boundary, can only finish on boundary.

    while (true) {
        if (boundary_or_interior == Interior) {
            double level = (level_index == 1 ? lower_level : upper_level);
            follow_interior(
                *contour_line, quad_edge, level_index, level, false, &start_quad_edge,
                start_level_index, true);
        }
        else {
            level_index = follow_boundary(
                *contour_line, quad_edge, lower_level, upper_level, level_index, start_quad_edge);
        }

        if (quad_edge == start_quad_edge && (boundary_or_interior == Boundary ||
                                             level_index == start_level_index))
            break;

        if (boundary_or_interior == Boundary)
            boundary_or_interior = Interior;
        else
            boundary_or_interior = Boundary;
    }

    return contour_line;
}

bool Mpl2014ContourGenerator::start_line(
    py::list& vertices_list, py::list& codes_list, index_t quad, Edge edge, const double& level)
{
    assert(is_edge_a_boundary(QuadEdge(quad, edge)) && "QuadEdge is not a boundary");

    QuadEdge quad_edge(quad, edge);
    ContourLine contour_line(false);
    follow_interior(contour_line, quad_edge, 1, level, true, 0, 1, false);

    append_contour_line_to_vertices_and_codes(contour_line, vertices_list, codes_list);

    return VISITED(quad,1);
}

/*void Mpl2014ContourGenerator::write_cache(bool grid_only) const
{
    std::cout << "-----------------------------------------------" << std::endl;
    for (index_t quad = 0; quad < _n; ++quad)
        write_cache_quad(quad, grid_only);
    std::cout << "-----------------------------------------------" << std::endl;
}

void Mpl2014ContourGenerator::write_cache_quad(
    index_t quad, bool grid_only) const
{
    index_t j = quad / _nx;
    index_t i = quad - j*_nx;
    std::cout << quad << ": i=" << i << " j=" << j << " EXISTS=" << EXISTS_QUAD(quad);
    if (_corner_mask)
        std::cout << " CORNER=" << EXISTS_SW_CORNER(quad) << EXISTS_SE_CORNER(quad)
            << EXISTS_NW_CORNER(quad) << EXISTS_NE_CORNER(quad);
    std::cout << " BNDY=" << BOUNDARY_S(quad) << BOUNDARY_W(quad);
    if (!grid_only) {
        std::cout << " Z=" << Z_LEVEL(quad)
            << " SAD=" << SADDLE(quad,1) << SADDLE(quad,2)
            << " LEFT=" << SADDLE_LEFT(quad,1) << SADDLE_LEFT(quad,2)
            << " NW=" << SADDLE_START_SW(quad,1) << SADDLE_START_SW(quad,2)
            << " VIS=" << VISITED(quad,1) << VISITED(quad,2)
            << VISITED_S(quad) << VISITED_W(quad)
            << VISITED_CORNER(quad);
    }
    std::cout << std::endl;
}*/

} // namespace mpl2014
} // namespace contourpy