1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
|
/**
* \file lzma/lzma12.h
* \brief LZMA1 and LZMA2 filters
*/
/*
* Author: Lasse Collin
*
* This file has been put into the public domain.
* You can do whatever you want with this file.
*
* See ../lzma.h for information about liblzma as a whole.
*/
#ifndef LZMA_H_INTERNAL
# error Never include this file directly. Use <lzma.h> instead.
#endif
/**
* \brief LZMA1 Filter ID
*
* LZMA1 is the very same thing as what was called just LZMA in LZMA Utils,
* 7-Zip, and LZMA SDK. It's called LZMA1 here to prevent developers from
* accidentally using LZMA when they actually want LZMA2.
*
* LZMA1 shouldn't be used for new applications unless you _really_ know
* what you are doing. LZMA2 is almost always a better choice.
*/
#define LZMA_FILTER_LZMA1 LZMA_VLI_C(0x4000000000000001)
/**
* \brief LZMA2 Filter ID
*
* Usually you want this instead of LZMA1. Compared to LZMA1, LZMA2 adds
* support for LZMA_SYNC_FLUSH, uncompressed chunks (smaller expansion
* when trying to compress uncompressible data), possibility to change
* lc/lp/pb in the middle of encoding, and some other internal improvements.
*/
#define LZMA_FILTER_LZMA2 LZMA_VLI_C(0x21)
/**
* \brief Match finders
*
* Match finder has major effect on both speed and compression ratio.
* Usually hash chains are faster than binary trees.
*
* If you will use LZMA_SYNC_FLUSH often, the hash chains may be a better
* choice, because binary trees get much higher compression ratio penalty
* with LZMA_SYNC_FLUSH.
*
* The memory usage formulas are only rough estimates, which are closest to
* reality when dict_size is a power of two. The formulas are more complex
* in reality, and can also change a little between liblzma versions. Use
* lzma_raw_encoder_memusage() to get more accurate estimate of memory usage.
*/
typedef enum {
LZMA_MF_HC3 = 0x03,
/**<
* \brief Hash Chain with 2- and 3-byte hashing
*
* Minimum nice_len: 3
*
* Memory usage:
* - dict_size <= 16 MiB: dict_size * 7.5
* - dict_size > 16 MiB: dict_size * 5.5 + 64 MiB
*/
LZMA_MF_HC4 = 0x04,
/**<
* \brief Hash Chain with 2-, 3-, and 4-byte hashing
*
* Minimum nice_len: 4
*
* Memory usage:
* - dict_size <= 32 MiB: dict_size * 7.5
* - dict_size > 32 MiB: dict_size * 6.5
*/
LZMA_MF_BT2 = 0x12,
/**<
* \brief Binary Tree with 2-byte hashing
*
* Minimum nice_len: 2
*
* Memory usage: dict_size * 9.5
*/
LZMA_MF_BT3 = 0x13,
/**<
* \brief Binary Tree with 2- and 3-byte hashing
*
* Minimum nice_len: 3
*
* Memory usage:
* - dict_size <= 16 MiB: dict_size * 11.5
* - dict_size > 16 MiB: dict_size * 9.5 + 64 MiB
*/
LZMA_MF_BT4 = 0x14
/**<
* \brief Binary Tree with 2-, 3-, and 4-byte hashing
*
* Minimum nice_len: 4
*
* Memory usage:
* - dict_size <= 32 MiB: dict_size * 11.5
* - dict_size > 32 MiB: dict_size * 10.5
*/
} lzma_match_finder;
/**
* \brief Test if given match finder is supported
*
* Return true if the given match finder is supported by this liblzma build.
* Otherwise false is returned. It is safe to call this with a value that
* isn't listed in lzma_match_finder enumeration; the return value will be
* false.
*
* There is no way to list which match finders are available in this
* particular liblzma version and build. It would be useless, because
* a new match finder, which the application developer wasn't aware,
* could require giving additional options to the encoder that the older
* match finders don't need.
*/
extern LZMA_API(lzma_bool) lzma_mf_is_supported(lzma_match_finder match_finder)
lzma_nothrow lzma_attr_const;
/**
* \brief Compression modes
*
* This selects the function used to analyze the data produced by the match
* finder.
*/
typedef enum {
LZMA_MODE_FAST = 1,
/**<
* \brief Fast compression
*
* Fast mode is usually at its best when combined with
* a hash chain match finder.
*/
LZMA_MODE_NORMAL = 2
/**<
* \brief Normal compression
*
* This is usually notably slower than fast mode. Use this
* together with binary tree match finders to expose the
* full potential of the LZMA1 or LZMA2 encoder.
*/
} lzma_mode;
/**
* \brief Test if given compression mode is supported
*
* Return true if the given compression mode is supported by this liblzma
* build. Otherwise false is returned. It is safe to call this with a value
* that isn't listed in lzma_mode enumeration; the return value will be false.
*
* There is no way to list which modes are available in this particular
* liblzma version and build. It would be useless, because a new compression
* mode, which the application developer wasn't aware, could require giving
* additional options to the encoder that the older modes don't need.
*/
extern LZMA_API(lzma_bool) lzma_mode_is_supported(lzma_mode mode)
lzma_nothrow lzma_attr_const;
/**
* \brief Options specific to the LZMA1 and LZMA2 filters
*
* Since LZMA1 and LZMA2 share most of the code, it's simplest to share
* the options structure too. For encoding, all but the reserved variables
* need to be initialized unless specifically mentioned otherwise.
* lzma_lzma_preset() can be used to get a good starting point.
*
* For raw decoding, both LZMA1 and LZMA2 need dict_size, preset_dict, and
* preset_dict_size (if preset_dict != NULL). LZMA1 needs also lc, lp, and pb.
*/
typedef struct {
/**
* \brief Dictionary size in bytes
*
* Dictionary size indicates how many bytes of the recently processed
* uncompressed data is kept in memory. One method to reduce size of
* the uncompressed data is to store distance-length pairs, which
* indicate what data to repeat from the dictionary buffer. Thus,
* the bigger the dictionary, the better the compression ratio
* usually is.
*
* Maximum size of the dictionary depends on multiple things:
* - Memory usage limit
* - Available address space (not a problem on 64-bit systems)
* - Selected match finder (encoder only)
*
* Currently the maximum dictionary size for encoding is 1.5 GiB
* (i.e. (UINT32_C(1) << 30) + (UINT32_C(1) << 29)) even on 64-bit
* systems for certain match finder implementation reasons. In the
* future, there may be match finders that support bigger
* dictionaries.
*
* Decoder already supports dictionaries up to 4 GiB - 1 B (i.e.
* UINT32_MAX), so increasing the maximum dictionary size of the
* encoder won't cause problems for old decoders.
*
* Because extremely small dictionaries sizes would have unneeded
* overhead in the decoder, the minimum dictionary size is 4096 bytes.
*
* \note When decoding, too big dictionary does no other harm
* than wasting memory.
*/
uint32_t dict_size;
# define LZMA_DICT_SIZE_MIN UINT32_C(4096)
# define LZMA_DICT_SIZE_DEFAULT (UINT32_C(1) << 23)
/**
* \brief Pointer to an initial dictionary
*
* It is possible to initialize the LZ77 history window using
* a preset dictionary. It is useful when compressing many
* similar, relatively small chunks of data independently from
* each other. The preset dictionary should contain typical
* strings that occur in the files being compressed. The most
* probable strings should be near the end of the preset dictionary.
*
* This feature should be used only in special situations. For
* now, it works correctly only with raw encoding and decoding.
* Currently none of the container formats supported by
* liblzma allow preset dictionary when decoding, thus if
* you create a .xz or .lzma file with preset dictionary, it
* cannot be decoded with the regular decoder functions. In the
* future, the .xz format will likely get support for preset
* dictionary though.
*/
const uint8_t *preset_dict;
/**
* \brief Size of the preset dictionary
*
* Specifies the size of the preset dictionary. If the size is
* bigger than dict_size, only the last dict_size bytes are
* processed.
*
* This variable is read only when preset_dict is not NULL.
* If preset_dict is not NULL but preset_dict_size is zero,
* no preset dictionary is used (identical to only setting
* preset_dict to NULL).
*/
uint32_t preset_dict_size;
/**
* \brief Number of literal context bits
*
* How many of the highest bits of the previous uncompressed
* eight-bit byte (also known as `literal') are taken into
* account when predicting the bits of the next literal.
*
* E.g. in typical English text, an upper-case letter is
* often followed by a lower-case letter, and a lower-case
* letter is usually followed by another lower-case letter.
* In the US-ASCII character set, the highest three bits are 010
* for upper-case letters and 011 for lower-case letters.
* When lc is at least 3, the literal coding can take advantage of
* this property in the uncompressed data.
*
* There is a limit that applies to literal context bits and literal
* position bits together: lc + lp <= 4. Without this limit the
* decoding could become very slow, which could have security related
* results in some cases like email servers doing virus scanning.
* This limit also simplifies the internal implementation in liblzma.
*
* There may be LZMA1 streams that have lc + lp > 4 (maximum possible
* lc would be 8). It is not possible to decode such streams with
* liblzma.
*/
uint32_t lc;
# define LZMA_LCLP_MIN 0
# define LZMA_LCLP_MAX 4
# define LZMA_LC_DEFAULT 3
/**
* \brief Number of literal position bits
*
* lp affects what kind of alignment in the uncompressed data is
* assumed when encoding literals. A literal is a single 8-bit byte.
* See pb below for more information about alignment.
*/
uint32_t lp;
# define LZMA_LP_DEFAULT 0
/**
* \brief Number of position bits
*
* pb affects what kind of alignment in the uncompressed data is
* assumed in general. The default means four-byte alignment
* (2^ pb =2^2=4), which is often a good choice when there's
* no better guess.
*
* When the aligment is known, setting pb accordingly may reduce
* the file size a little. E.g. with text files having one-byte
* alignment (US-ASCII, ISO-8859-*, UTF-8), setting pb=0 can
* improve compression slightly. For UTF-16 text, pb=1 is a good
* choice. If the alignment is an odd number like 3 bytes, pb=0
* might be the best choice.
*
* Even though the assumed alignment can be adjusted with pb and
* lp, LZMA1 and LZMA2 still slightly favor 16-byte alignment.
* It might be worth taking into account when designing file formats
* that are likely to be often compressed with LZMA1 or LZMA2.
*/
uint32_t pb;
# define LZMA_PB_MIN 0
# define LZMA_PB_MAX 4
# define LZMA_PB_DEFAULT 2
/** Compression mode */
lzma_mode mode;
/**
* \brief Nice length of a match
*
* This determines how many bytes the encoder compares from the match
* candidates when looking for the best match. Once a match of at
* least nice_len bytes long is found, the encoder stops looking for
* better candidates and encodes the match. (Naturally, if the found
* match is actually longer than nice_len, the actual length is
* encoded; it's not truncated to nice_len.)
*
* Bigger values usually increase the compression ratio and
* compression time. For most files, 32 to 128 is a good value,
* which gives very good compression ratio at good speed.
*
* The exact minimum value depends on the match finder. The maximum
* is 273, which is the maximum length of a match that LZMA1 and
* LZMA2 can encode.
*/
uint32_t nice_len;
/** Match finder ID */
lzma_match_finder mf;
/**
* \brief Maximum search depth in the match finder
*
* For every input byte, match finder searches through the hash chain
* or binary tree in a loop, each iteration going one step deeper in
* the chain or tree. The searching stops if
* - a match of at least nice_len bytes long is found;
* - all match candidates from the hash chain or binary tree have
* been checked; or
* - maximum search depth is reached.
*
* Maximum search depth is needed to prevent the match finder from
* wasting too much time in case there are lots of short match
* candidates. On the other hand, stopping the search before all
* candidates have been checked can reduce compression ratio.
*
* Setting depth to zero tells liblzma to use an automatic default
* value, that depends on the selected match finder and nice_len.
* The default is in the range [4, 200] or so (it may vary between
* liblzma versions).
*
* Using a bigger depth value than the default can increase
* compression ratio in some cases. There is no strict maximum value,
* but high values (thousands or millions) should be used with care:
* the encoder could remain fast enough with typical input, but
* malicious input could cause the match finder to slow down
* dramatically, possibly creating a denial of service attack.
*/
uint32_t depth;
/*
* Reserved space to allow possible future extensions without
* breaking the ABI. You should not touch these, because the names
* of these variables may change. These are and will never be used
* with the currently supported options, so it is safe to leave these
* uninitialized.
*/
uint32_t reserved_int1;
uint32_t reserved_int2;
uint32_t reserved_int3;
uint32_t reserved_int4;
uint32_t reserved_int5;
uint32_t reserved_int6;
uint32_t reserved_int7;
uint32_t reserved_int8;
lzma_reserved_enum reserved_enum1;
lzma_reserved_enum reserved_enum2;
lzma_reserved_enum reserved_enum3;
lzma_reserved_enum reserved_enum4;
void *reserved_ptr1;
void *reserved_ptr2;
} lzma_options_lzma;
/**
* \brief Set a compression preset to lzma_options_lzma structure
*
* 0 is the fastest and 9 is the slowest. These match the switches -0 .. -9
* of the xz command line tool. In addition, it is possible to bitwise-or
* flags to the preset. Currently only LZMA_PRESET_EXTREME is supported.
* The flags are defined in container.h, because the flags are used also
* with lzma_easy_encoder().
*
* The preset values are subject to changes between liblzma versions.
*
* This function is available only if LZMA1 or LZMA2 encoder has been enabled
* when building liblzma.
*
* \return On success, false is returned. If the preset is not
* supported, true is returned.
*/
extern LZMA_API(lzma_bool) lzma_lzma_preset(
lzma_options_lzma *options, uint32_t preset) lzma_nothrow;
|