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// Copyright 2009 The RE2 Authors. All Rights Reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
#include <stdio.h>
#include <string>
#include "util/test.h"
namespace testing {
std::string TempDir() { return "/tmp/"; }
} // namespace testing
struct Test {
void (*fn)(void);
const char *name;
};
static Test tests[10000];
static int ntests;
void RegisterTest(void (*fn)(void), const char *name) {
tests[ntests].fn = fn;
tests[ntests++].name = name;
}
int main(int argc, char** argv) {
for (int i = 0; i < ntests; i++) {
printf("%s\n", tests[i].name);
tests[i].fn();
}
printf("PASS\n");
return 0;
}
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