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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc.  All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
//     * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

// Author: kenton@google.com (Kenton Varda)
//  Based on original Protocol Buffers design by
//  Sanjay Ghemawat, Jeff Dean, and others.
//
// RepeatedField and RepeatedPtrField are used by generated protocol message
// classes to manipulate repeated fields.  These classes are very similar to
// STL's vector, but include a number of optimizations found to be useful
// specifically in the case of Protocol Buffers.  RepeatedPtrField is
// particularly different from STL vector as it manages ownership of the
// pointers that it contains.
//
// Typically, clients should not need to access RepeatedField objects directly,
// but should instead use the accessor functions generated automatically by the
// protocol compiler.
//
// This header covers RepeatedField.

#ifndef GOOGLE_PROTOBUF_REPEATED_FIELD_H__
#define GOOGLE_PROTOBUF_REPEATED_FIELD_H__

#include <utility>
#ifdef _MSC_VER
// This is required for min/max on VS2013 only.
#include <algorithm>
#endif

#include <iterator>
#include <limits>
#include <string>
#include <type_traits>

#include <google/protobuf/stubs/logging.h>
#include <google/protobuf/stubs/common.h>
#include <google/protobuf/repeated_ptr_field.h>
#include <google/protobuf/arena.h>
#include <google/protobuf/message_lite.h>
#include <google/protobuf/port.h>


// Must be included last.
#include <google/protobuf/port_def.inc>

#ifdef SWIG
#error "You cannot SWIG proto headers"
#endif

namespace google {
namespace protobuf {

class Message;

namespace internal {

// kRepeatedFieldLowerClampLimit is the smallest size that will be allocated
// when growing a repeated field.
constexpr int kRepeatedFieldLowerClampLimit = 4;

// kRepeatedFieldUpperClampLimit is the lowest signed integer value that
// overflows when multiplied by 2 (which is undefined behavior). Sizes above
// this will clamp to the maximum int value instead of following exponential
// growth when growing a repeated field.
constexpr int kRepeatedFieldUpperClampLimit =
    (std::numeric_limits<int>::max() / 2) + 1;

template <typename Iter>
inline int CalculateReserve(Iter begin, Iter end, std::forward_iterator_tag) {
  return static_cast<int>(std::distance(begin, end));
}

template <typename Iter>
inline int CalculateReserve(Iter /*begin*/, Iter /*end*/,
                            std::input_iterator_tag /*unused*/) {
  return -1;
}

template <typename Iter>
inline int CalculateReserve(Iter begin, Iter end) {
  typedef typename std::iterator_traits<Iter>::iterator_category Category;
  return CalculateReserve(begin, end, Category());
}

// Swaps two blocks of memory of size sizeof(T).
template <typename T>
inline void SwapBlock(char* p, char* q) {
  T tmp;
  memcpy(&tmp, p, sizeof(T));
  memcpy(p, q, sizeof(T));
  memcpy(q, &tmp, sizeof(T));
}

// Swaps two blocks of memory of size kSize:
//  template <int kSize> void memswap(char* p, char* q);

template <int kSize>
inline typename std::enable_if<(kSize == 0), void>::type memswap(char*, char*) {
}

#define PROTO_MEMSWAP_DEF_SIZE(reg_type, max_size)                           \
  template <int kSize>                                                       \
  typename std::enable_if<(kSize >= sizeof(reg_type) && kSize < (max_size)), \
                          void>::type                                        \
  memswap(char* p, char* q) {                                                \
    SwapBlock<reg_type>(p, q);                                               \
    memswap<kSize - sizeof(reg_type)>(p + sizeof(reg_type),                  \
                                      q + sizeof(reg_type));                 \
  }

PROTO_MEMSWAP_DEF_SIZE(uint8_t, 2)
PROTO_MEMSWAP_DEF_SIZE(uint16_t, 4)
PROTO_MEMSWAP_DEF_SIZE(arc_ui32, 8)

#ifdef __SIZEOF_INT128__
PROTO_MEMSWAP_DEF_SIZE(arc_ui64, 16)
PROTO_MEMSWAP_DEF_SIZE(__uint128_t, (1u << 31))
#else
PROTO_MEMSWAP_DEF_SIZE(arc_ui64, (1u << 31))
#endif

#undef PROTO_MEMSWAP_DEF_SIZE

}  // namespace internal

// RepeatedField is used to represent repeated fields of a primitive type (in
// other words, everything except strings and nested Messages).  Most users will
// not ever use a RepeatedField directly; they will use the get-by-index,
// set-by-index, and add accessors that are generated for all repeated fields.
template <typename Element>
class RepeatedField {
  static_assert(
      alignof(Arena) >= alignof(Element),
      "We only support types that have an alignment smaller than Arena");

 public:
  constexpr RepeatedField();
  explicit RepeatedField(Arena* arena);

  RepeatedField(const RepeatedField& other);

  template <typename Iter,
            typename = typename std::enable_if<std::is_constructible<
                Element, decltype(*std::declval<Iter>())>::value>::type>
  RepeatedField(Iter begin, Iter end);

  ~RepeatedField();

  RepeatedField& operator=(const RepeatedField& other);

  RepeatedField(RepeatedField&& other) noexcept;
  RepeatedField& operator=(RepeatedField&& other) noexcept;

  bool empty() const;
  int size() const;

  const Element& Get(int index) const;
  Element* Mutable(int index);

  const Element& operator[](int index) const { return Get(index); }
  Element& operator[](int index) { return *Mutable(index); }

  const Element& at(int index) const;
  Element& at(int index);

  void Set(int index, const Element& value);
  void Add(const Element& value);
  // Appends a new element and return a pointer to it.
  // The new element is uninitialized if |Element| is a POD type.
  Element* Add();
  // Append elements in the range [begin, end) after reserving
  // the appropriate number of elements.
  template <typename Iter>
  void Add(Iter begin, Iter end);

  // Remove the last element in the array.
  void RemoveLast();

  // Extract elements with indices in "[start .. start+num-1]".
  // Copy them into "elements[0 .. num-1]" if "elements" is not nullptr.
  // Caution: implementation also moves elements with indices [start+num ..].
  // Calling this routine inside a loop can cause quadratic behavior.
  void ExtractSubrange(int start, int num, Element* elements);

  PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear();
  void MergeFrom(const RepeatedField& other);
  PROTOBUF_ATTRIBUTE_REINITIALIZES void CopyFrom(const RepeatedField& other);

  // Replaces the contents with RepeatedField(begin, end).
  template <typename Iter>
  PROTOBUF_ATTRIBUTE_REINITIALIZES void Assign(Iter begin, Iter end);

  // Reserve space to expand the field to at least the given size.  If the
  // array is grown, it will always be at least doubled in size.
  void Reserve(int new_size);

  // Resize the RepeatedField to a new, smaller size.  This is O(1).
  void Truncate(int new_size);

  void AddAlreadyReserved(const Element& value);
  // Appends a new element and return a pointer to it.
  // The new element is uninitialized if |Element| is a POD type.
  // Should be called only if Capacity() > Size().
  Element* AddAlreadyReserved();
  Element* AddNAlreadyReserved(int elements);
  int Capacity() const;

  // Like STL resize.  Uses value to fill appended elements.
  // Like Truncate() if new_size <= size(), otherwise this is
  // O(new_size - size()).
  void Resize(int new_size, const Element& value);

  // Gets the underlying array.  This pointer is possibly invalidated by
  // any add or remove operation.
  Element* mutable_data();
  const Element* data() const;

  // Swap entire contents with "other". If they are separate arenas then, copies
  // data between each other.
  void Swap(RepeatedField* other);

  // Swap entire contents with "other". Should be called only if the caller can
  // guarantee that both repeated fields are on the same arena or are on the
  // heap. Swapping between different arenas is disallowed and caught by a
  // GOOGLE_DCHECK (see API docs for details).
  void UnsafeArenaSwap(RepeatedField* other);

  // Swap two elements.
  void SwapElements(int index1, int index2);

  // STL-like iterator support
  typedef Element* iterator;
  typedef const Element* const_iterator;
  typedef Element value_type;
  typedef value_type& reference;
  typedef const value_type& const_reference;
  typedef value_type* pointer;
  typedef const value_type* const_pointer;
  typedef int size_type;
  typedef ptrdiff_t difference_type;

  iterator begin();
  const_iterator begin() const;
  const_iterator cbegin() const;
  iterator end();
  const_iterator end() const;
  const_iterator cend() const;

  // Reverse iterator support
  typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
  typedef std::reverse_iterator<iterator> reverse_iterator;
  reverse_iterator rbegin() { return reverse_iterator(end()); }
  const_reverse_iterator rbegin() const {
    return const_reverse_iterator(end());
  }
  reverse_iterator rend() { return reverse_iterator(begin()); }
  const_reverse_iterator rend() const {
    return const_reverse_iterator(begin());
  }

  // Returns the number of bytes used by the repeated field, excluding
  // sizeof(*this)
  size_t SpaceUsedExcludingSelfLong() const;

  int SpaceUsedExcludingSelf() const {
    return internal::ToIntSize(SpaceUsedExcludingSelfLong());
  }

  // Removes the element referenced by position.
  //
  // Returns an iterator to the element immediately following the removed
  // element.
  //
  // Invalidates all iterators at or after the removed element, including end().
  iterator erase(const_iterator position);

  // Removes the elements in the range [first, last).
  //
  // Returns an iterator to the element immediately following the removed range.
  //
  // Invalidates all iterators at or after the removed range, including end().
  iterator erase(const_iterator first, const_iterator last);

  // Get the Arena on which this RepeatedField stores its elements.
  inline Arena* GetArena() const {
    return (total_size_ == 0) ? static_cast<Arena*>(arena_or_elements_)
                              : rep()->arena;
  }

  // For internal use only.
  //
  // This is public due to it being called by generated code.
  inline void InternalSwap(RepeatedField* other);

 private:
  static constexpr int kInitialSize = 0;
  // A note on the representation here (see also comment below for
  // RepeatedPtrFieldBase's struct Rep):
  //
  // We maintain the same sizeof(RepeatedField) as before we added arena support
  // so that we do not degrade performance by bloating memory usage. Directly
  // adding an arena_ element to RepeatedField is quite costly. By using
  // indirection in this way, we keep the same size when the RepeatedField is
  // empty (common case), and add only an 8-byte header to the elements array
  // when non-empty. We make sure to place the size fields directly in the
  // RepeatedField class to avoid costly cache misses due to the indirection.
  int current_size_;
  int total_size_;
  struct Rep {
    Arena* arena;
    // Here we declare a huge array as a way of approximating C's "flexible
    // array member" feature without relying on undefined behavior.
    Element elements[(std::numeric_limits<int>::max() - 2 * sizeof(Arena*)) /
                     sizeof(Element)];
  };
  static constexpr size_t kRepHeaderSize = offsetof(Rep, elements);

  // If total_size_ == 0 this points to an Arena otherwise it points to the
  // elements member of a Rep struct. Using this invariant allows the storage of
  // the arena pointer without an extra allocation in the constructor.
  void* arena_or_elements_;

  // Return pointer to elements array.
  // pre-condition: the array must have been allocated.
  Element* elements() const {
    GOOGLE_DCHECK_GT(total_size_, 0);
    // Because of above pre-condition this cast is safe.
    return unsafe_elements();
  }

  // Return pointer to elements array if it exists otherwise either null or
  // a invalid pointer is returned. This only happens for empty repeated fields,
  // where you can't dereference this pointer anyway (it's empty).
  Element* unsafe_elements() const {
    return static_cast<Element*>(arena_or_elements_);
  }

  // Return pointer to the Rep struct.
  // pre-condition: the Rep must have been allocated, ie elements() is safe.
  Rep* rep() const {
    char* addr = reinterpret_cast<char*>(elements()) - offsetof(Rep, elements);
    return reinterpret_cast<Rep*>(addr);
  }

  friend class Arena;
  typedef void InternalArenaConstructable_;

  // Move the contents of |from| into |to|, possibly clobbering |from| in the
  // process.  For primitive types this is just a memcpy(), but it could be
  // specialized for non-primitive types to, say, swap each element instead.
  void MoveArray(Element* to, Element* from, int size);

  // Copy the elements of |from| into |to|.
  void CopyArray(Element* to, const Element* from, int size);

  // Internal helper to delete all elements and deallocate the storage.
  void InternalDeallocate(Rep* rep, int size) {
    if (rep != nullptr) {
      Element* e = &rep->elements[0];
      if (!std::is_trivial<Element>::value) {
        Element* limit = &rep->elements[size];
        for (; e < limit; e++) {
          e->~Element();
        }
      }
      if (rep->arena == nullptr) {
#if defined(__GXX_DELETE_WITH_SIZE__) || defined(__cpp_sized_deallocation)
        const size_t bytes = size * sizeof(*e) + kRepHeaderSize;
        ::operator delete(static_cast<void*>(rep), bytes);
#else
        ::operator delete(static_cast<void*>(rep));
#endif
      }
    }
  }

  // This class is a performance wrapper around RepeatedField::Add(const T&)
  // function. In general unless a RepeatedField is a local stack variable LLVM
  // has a hard time optimizing Add. The machine code tends to be
  // loop:
  // mov %size, dword ptr [%repeated_field]       // load
  // cmp %size, dword ptr [%repeated_field + 4]
  // jae fallback
  // mov %buffer, qword ptr [%repeated_field + 8]
  // mov dword [%buffer + %size * 4], %value
  // inc %size                                    // increment
  // mov dword ptr [%repeated_field], %size       // store
  // jmp loop
  //
  // This puts a load/store in each iteration of the important loop variable
  // size. It's a pretty bad compile that happens even in simple cases, but
  // largely the presence of the fallback path disturbs the compilers mem-to-reg
  // analysis.
  //
  // This class takes ownership of a repeated field for the duration of it's
  // lifetime. The repeated field should not be accessed during this time, ie.
  // only access through this class is allowed. This class should always be a
  // function local stack variable. Intended use
  //
  // void AddSequence(const int* begin, const int* end, RepeatedField<int>* out)
  // {
  //   RepeatedFieldAdder<int> adder(out);  // Take ownership of out
  //   for (auto it = begin; it != end; ++it) {
  //     adder.Add(*it);
  //   }
  // }
  //
  // Typically due to the fact adder is a local stack variable. The compiler
  // will be successful in mem-to-reg transformation and the machine code will
  // be loop: cmp %size, %capacity jae fallback mov dword ptr [%buffer + %size *
  // 4], %val inc %size jmp loop
  //
  // The first version executes at 7 cycles per iteration while the second
  // version near 1 or 2 cycles.
  template <int = 0, bool = std::is_trivial<Element>::value>
  class FastAdderImpl {
   public:
    explicit FastAdderImpl(RepeatedField* rf) : repeated_field_(rf) {
      index_ = repeated_field_->current_size_;
      capacity_ = repeated_field_->total_size_;
      buffer_ = repeated_field_->unsafe_elements();
    }
    ~FastAdderImpl() { repeated_field_->current_size_ = index_; }

    void Add(Element val) {
      if (index_ == capacity_) {
        repeated_field_->current_size_ = index_;
        repeated_field_->Reserve(index_ + 1);
        capacity_ = repeated_field_->total_size_;
        buffer_ = repeated_field_->unsafe_elements();
      }
      buffer_[index_++] = val;
    }

   private:
    RepeatedField* repeated_field_;
    int index_;
    int capacity_;
    Element* buffer_;

    GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(FastAdderImpl);
  };

  // FastAdder is a wrapper for adding fields. The specialization above handles
  // POD types more efficiently than RepeatedField.
  template <int I>
  class FastAdderImpl<I, false> {
   public:
    explicit FastAdderImpl(RepeatedField* rf) : repeated_field_(rf) {}
    void Add(const Element& val) { repeated_field_->Add(val); }

   private:
    RepeatedField* repeated_field_;
    GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(FastAdderImpl);
  };

  using FastAdder = FastAdderImpl<>;

  friend class TestRepeatedFieldHelper;
  friend class ::google::protobuf::internal::ParseContext;
};

namespace internal {

// This is a helper template to copy an array of elements efficiently when they
// have a trivial copy constructor, and correctly otherwise. This really
// shouldn't be necessary, but our compiler doesn't optimize std::copy very
// effectively.
template <typename Element,
          bool HasTrivialCopy = std::is_trivial<Element>::value>
struct ElementCopier {
  void operator()(Element* to, const Element* from, int array_size);
};

}  // namespace internal

// implementation ====================================================

template <typename Element>
constexpr RepeatedField<Element>::RepeatedField()
    : current_size_(0), total_size_(0), arena_or_elements_(nullptr) {}

template <typename Element>
inline RepeatedField<Element>::RepeatedField(Arena* arena)
    : current_size_(0), total_size_(0), arena_or_elements_(arena) {}

template <typename Element>
inline RepeatedField<Element>::RepeatedField(const RepeatedField& other)
    : current_size_(0), total_size_(0), arena_or_elements_(nullptr) {
  if (other.current_size_ != 0) {
    Reserve(other.size());
    AddNAlreadyReserved(other.size());
    CopyArray(Mutable(0), &other.Get(0), other.size());
  }
}

template <typename Element>
template <typename Iter, typename>
RepeatedField<Element>::RepeatedField(Iter begin, Iter end)
    : current_size_(0), total_size_(0), arena_or_elements_(nullptr) {
  Add(begin, end);
}

template <typename Element>
RepeatedField<Element>::~RepeatedField() {
#ifndef NDEBUG
  // Try to trigger segfault / asan failure in non-opt builds. If arena_
  // lifetime has ended before the destructor.
  auto arena = GetArena();
  if (arena) (void)arena->SpaceAllocated();
#endif
  if (total_size_ > 0) {
    InternalDeallocate(rep(), total_size_);
  }
}

template <typename Element>
inline RepeatedField<Element>& RepeatedField<Element>::operator=(
    const RepeatedField& other) {
  if (this != &other) CopyFrom(other);
  return *this;
}

template <typename Element>
inline RepeatedField<Element>::RepeatedField(RepeatedField&& other) noexcept
    : RepeatedField() {
#ifdef PROTOBUF_FORCE_COPY_IN_MOVE
  CopyFrom(other);
#else   // PROTOBUF_FORCE_COPY_IN_MOVE
  // We don't just call Swap(&other) here because it would perform 3 copies if
  // other is on an arena. This field can't be on an arena because arena
  // construction always uses the Arena* accepting constructor.
  if (other.GetArena()) {
    CopyFrom(other);
  } else {
    InternalSwap(&other);
  }
#endif  // !PROTOBUF_FORCE_COPY_IN_MOVE
}

template <typename Element>
inline RepeatedField<Element>& RepeatedField<Element>::operator=(
    RepeatedField&& other) noexcept {
  // We don't just call Swap(&other) here because it would perform 3 copies if
  // the two fields are on different arenas.
  if (this != &other) {
    if (GetArena() != other.GetArena()
#ifdef PROTOBUF_FORCE_COPY_IN_MOVE
        || GetArena() == nullptr
#endif  // !PROTOBUF_FORCE_COPY_IN_MOVE
    ) {
      CopyFrom(other);
    } else {
      InternalSwap(&other);
    }
  }
  return *this;
}

template <typename Element>
inline bool RepeatedField<Element>::empty() const {
  return current_size_ == 0;
}

template <typename Element>
inline int RepeatedField<Element>::size() const {
  return current_size_;
}

template <typename Element>
inline int RepeatedField<Element>::Capacity() const {
  return total_size_;
}

template <typename Element>
inline void RepeatedField<Element>::AddAlreadyReserved(const Element& value) {
  GOOGLE_DCHECK_LT(current_size_, total_size_);
  elements()[current_size_++] = value;
}

template <typename Element>
inline Element* RepeatedField<Element>::AddAlreadyReserved() {
  GOOGLE_DCHECK_LT(current_size_, total_size_);
  return &elements()[current_size_++];
}

template <typename Element>
inline Element* RepeatedField<Element>::AddNAlreadyReserved(int n) {
  GOOGLE_DCHECK_GE(total_size_ - current_size_, n)
      << total_size_ << ", " << current_size_;
  // Warning: sometimes people call this when n == 0 and total_size_ == 0. In
  // this case the return pointer points to a zero size array (n == 0). Hence
  // we can just use unsafe_elements(), because the user cannot dereference the
  // pointer anyway.
  Element* ret = unsafe_elements() + current_size_;
  current_size_ += n;
  return ret;
}

template <typename Element>
inline void RepeatedField<Element>::Resize(int new_size, const Element& value) {
  GOOGLE_DCHECK_GE(new_size, 0);
  if (new_size > current_size_) {
    Reserve(new_size);
    std::fill(&elements()[current_size_], &elements()[new_size], value);
  }
  current_size_ = new_size;
}

template <typename Element>
inline const Element& RepeatedField<Element>::Get(int index) const {
  GOOGLE_DCHECK_GE(index, 0);
  GOOGLE_DCHECK_LT(index, current_size_);
  return elements()[index];
}

template <typename Element>
inline const Element& RepeatedField<Element>::at(int index) const {
  GOOGLE_CHECK_GE(index, 0);
  GOOGLE_CHECK_LT(index, current_size_);
  return elements()[index];
}

template <typename Element>
inline Element& RepeatedField<Element>::at(int index) {
  GOOGLE_CHECK_GE(index, 0);
  GOOGLE_CHECK_LT(index, current_size_);
  return elements()[index];
}

template <typename Element>
inline Element* RepeatedField<Element>::Mutable(int index) {
  GOOGLE_DCHECK_GE(index, 0);
  GOOGLE_DCHECK_LT(index, current_size_);
  return &elements()[index];
}

template <typename Element>
inline void RepeatedField<Element>::Set(int index, const Element& value) {
  GOOGLE_DCHECK_GE(index, 0);
  GOOGLE_DCHECK_LT(index, current_size_);
  elements()[index] = value;
}

template <typename Element>
inline void RepeatedField<Element>::Add(const Element& value) {
  arc_ui32 size = current_size_;
  if (static_cast<int>(size) == total_size_) {
    // value could reference an element of the array. Reserving new space will
    // invalidate the reference. So we must make a copy first.
    auto tmp = value;
    Reserve(total_size_ + 1);
    elements()[size] = std::move(tmp);
  } else {
    elements()[size] = value;
  }
  current_size_ = size + 1;
}

template <typename Element>
inline Element* RepeatedField<Element>::Add() {
  arc_ui32 size = current_size_;
  if (static_cast<int>(size) == total_size_) Reserve(total_size_ + 1);
  auto ptr = &elements()[size];
  current_size_ = size + 1;
  return ptr;
}

template <typename Element>
template <typename Iter>
inline void RepeatedField<Element>::Add(Iter begin, Iter end) {
  int reserve = internal::CalculateReserve(begin, end);
  if (reserve != -1) {
    if (reserve == 0) {
      return;
    }

    Reserve(reserve + size());
    // TODO(ckennelly):  The compiler loses track of the buffer freshly
    // allocated by Reserve() by the time we call elements, so it cannot
    // guarantee that elements does not alias [begin(), end()).
    //
    // If restrict is available, annotating the pointer obtained from elements()
    // causes this to lower to memcpy instead of memmove.
    std::copy(begin, end, elements() + size());
    current_size_ = reserve + size();
  } else {
    FastAdder fast_adder(this);
    for (; begin != end; ++begin) fast_adder.Add(*begin);
  }
}

template <typename Element>
inline void RepeatedField<Element>::RemoveLast() {
  GOOGLE_DCHECK_GT(current_size_, 0);
  current_size_--;
}

template <typename Element>
void RepeatedField<Element>::ExtractSubrange(int start, int num,
                                             Element* elements) {
  GOOGLE_DCHECK_GE(start, 0);
  GOOGLE_DCHECK_GE(num, 0);
  GOOGLE_DCHECK_LE(start + num, this->current_size_);

  // Save the values of the removed elements if requested.
  if (elements != nullptr) {
    for (int i = 0; i < num; ++i) elements[i] = this->Get(i + start);
  }

  // Slide remaining elements down to fill the gap.
  if (num > 0) {
    for (int i = start + num; i < this->current_size_; ++i)
      this->Set(i - num, this->Get(i));
    this->Truncate(this->current_size_ - num);
  }
}

template <typename Element>
inline void RepeatedField<Element>::Clear() {
  current_size_ = 0;
}

template <typename Element>
inline void RepeatedField<Element>::MergeFrom(const RepeatedField& other) {
  GOOGLE_DCHECK_NE(&other, this);
  if (other.current_size_ != 0) {
    int existing_size = size();
    Reserve(existing_size + other.size());
    AddNAlreadyReserved(other.size());
    CopyArray(Mutable(existing_size), &other.Get(0), other.size());
  }
}

template <typename Element>
inline void RepeatedField<Element>::CopyFrom(const RepeatedField& other) {
  if (&other == this) return;
  Clear();
  MergeFrom(other);
}

template <typename Element>
template <typename Iter>
inline void RepeatedField<Element>::Assign(Iter begin, Iter end) {
  Clear();
  Add(begin, end);
}

template <typename Element>
inline typename RepeatedField<Element>::iterator RepeatedField<Element>::erase(
    const_iterator position) {
  return erase(position, position + 1);
}

template <typename Element>
inline typename RepeatedField<Element>::iterator RepeatedField<Element>::erase(
    const_iterator first, const_iterator last) {
  size_type first_offset = first - cbegin();
  if (first != last) {
    Truncate(std::copy(last, cend(), begin() + first_offset) - cbegin());
  }
  return begin() + first_offset;
}

template <typename Element>
inline Element* RepeatedField<Element>::mutable_data() {
  return unsafe_elements();
}

template <typename Element>
inline const Element* RepeatedField<Element>::data() const {
  return unsafe_elements();
}

template <typename Element>
inline void RepeatedField<Element>::InternalSwap(RepeatedField* other) {
  GOOGLE_DCHECK(this != other);

  // Swap all fields at once.
  static_assert(std::is_standard_layout<RepeatedField<Element>>::value,
                "offsetof() requires standard layout before c++17");
  internal::memswap<offsetof(RepeatedField, arena_or_elements_) +
                    sizeof(this->arena_or_elements_) -
                    offsetof(RepeatedField, current_size_)>(
      reinterpret_cast<char*>(this) + offsetof(RepeatedField, current_size_),
      reinterpret_cast<char*>(other) + offsetof(RepeatedField, current_size_));
}

template <typename Element>
void RepeatedField<Element>::Swap(RepeatedField* other) {
  if (this == other) return;
#ifdef PROTOBUF_FORCE_COPY_IN_SWAP
  if (GetArena() != nullptr && GetArena() == other->GetArena()) {
#else   // PROTOBUF_FORCE_COPY_IN_SWAP
  if (GetArena() == other->GetArena()) {
#endif  // !PROTOBUF_FORCE_COPY_IN_SWAP
    InternalSwap(other);
  } else {
    RepeatedField<Element> temp(other->GetArena());
    temp.MergeFrom(*this);
    CopyFrom(*other);
    other->UnsafeArenaSwap(&temp);
  }
}

template <typename Element>
void RepeatedField<Element>::UnsafeArenaSwap(RepeatedField* other) {
  if (this == other) return;
  InternalSwap(other);
}

template <typename Element>
void RepeatedField<Element>::SwapElements(int index1, int index2) {
  using std::swap;  // enable ADL with fallback
  swap(elements()[index1], elements()[index2]);
}

template <typename Element>
inline typename RepeatedField<Element>::iterator
RepeatedField<Element>::begin() {
  return unsafe_elements();
}
template <typename Element>
inline typename RepeatedField<Element>::const_iterator
RepeatedField<Element>::begin() const {
  return unsafe_elements();
}
template <typename Element>
inline typename RepeatedField<Element>::const_iterator
RepeatedField<Element>::cbegin() const {
  return unsafe_elements();
}
template <typename Element>
inline typename RepeatedField<Element>::iterator RepeatedField<Element>::end() {
  return unsafe_elements() + current_size_;
}
template <typename Element>
inline typename RepeatedField<Element>::const_iterator
RepeatedField<Element>::end() const {
  return unsafe_elements() + current_size_;
}
template <typename Element>
inline typename RepeatedField<Element>::const_iterator
RepeatedField<Element>::cend() const {
  return unsafe_elements() + current_size_;
}

template <typename Element>
inline size_t RepeatedField<Element>::SpaceUsedExcludingSelfLong() const {
  return total_size_ > 0 ? (total_size_ * sizeof(Element) + kRepHeaderSize) : 0;
}

namespace internal {
// Returns the new size for a reserved field based on its 'total_size' and the
// requested 'new_size'. The result is clamped to the closed interval:
//   [internal::kMinRepeatedFieldAllocationSize,
//    std::numeric_limits<int>::max()]
// Requires:
//     new_size > total_size &&
//     (total_size == 0 ||
//      total_size >= kRepeatedFieldLowerClampLimit)
inline int CalculateReserveSize(int total_size, int new_size) {
  if (new_size < kRepeatedFieldLowerClampLimit) {
    // Clamp to smallest allowed size.
    return kRepeatedFieldLowerClampLimit;
  }
  if (total_size < kRepeatedFieldUpperClampLimit) {
    return std::max(total_size * 2, new_size);
  } else {
    // Clamp to largest allowed size.
    GOOGLE_DCHECK_GT(new_size, kRepeatedFieldUpperClampLimit);
    return std::numeric_limits<int>::max();
  }
}
}  // namespace internal

// Avoid inlining of Reserve(): new, copy, and delete[] lead to a significant
// amount of code bloat.
template <typename Element>
void RepeatedField<Element>::Reserve(int new_size) {
  if (total_size_ >= new_size) return;
  Rep* old_rep = total_size_ > 0 ? rep() : nullptr;
  Rep* new_rep;
  Arena* arena = GetArena();
  new_size = internal::CalculateReserveSize(total_size_, new_size);
  GOOGLE_DCHECK_LE(
      static_cast<size_t>(new_size),
      (std::numeric_limits<size_t>::max() - kRepHeaderSize) / sizeof(Element))
      << "Requested size is too large to fit into size_t.";
  size_t bytes =
      kRepHeaderSize + sizeof(Element) * static_cast<size_t>(new_size);
  if (arena == nullptr) {
    new_rep = static_cast<Rep*>(::operator new(bytes));
  } else {
    new_rep = reinterpret_cast<Rep*>(Arena::CreateArray<char>(arena, bytes));
  }
  new_rep->arena = arena;
  int old_total_size = total_size_;
  // Already known: new_size >= internal::kMinRepeatedFieldAllocationSize
  // Maintain invariant:
  //     total_size_ == 0 ||
  //     total_size_ >= internal::kMinRepeatedFieldAllocationSize
  total_size_ = new_size;
  arena_or_elements_ = new_rep->elements;
  // Invoke placement-new on newly allocated elements. We shouldn't have to do
  // this, since Element is supposed to be POD, but a previous version of this
  // code allocated storage with "new Element[size]" and some code uses
  // RepeatedField with non-POD types, relying on constructor invocation. If
  // Element has a trivial constructor (e.g., arc_i32), gcc (tested with -O2)
  // completely removes this loop because the loop body is empty, so this has no
  // effect unless its side-effects are required for correctness.
  // Note that we do this before MoveArray() below because Element's copy
  // assignment implementation will want an initialized instance first.
  Element* e = &elements()[0];
  Element* limit = e + total_size_;
  for (; e < limit; e++) {
    new (e) Element;
  }
  if (current_size_ > 0) {
    MoveArray(&elements()[0], old_rep->elements, current_size_);
  }

  // Likewise, we need to invoke destructors on the old array.
  InternalDeallocate(old_rep, old_total_size);

}

template <typename Element>
inline void RepeatedField<Element>::Truncate(int new_size) {
  GOOGLE_DCHECK_LE(new_size, current_size_);
  if (current_size_ > 0) {
    current_size_ = new_size;
  }
}

template <typename Element>
inline void RepeatedField<Element>::MoveArray(Element* to, Element* from,
                                              int array_size) {
  CopyArray(to, from, array_size);
}

template <typename Element>
inline void RepeatedField<Element>::CopyArray(Element* to, const Element* from,
                                              int array_size) {
  internal::ElementCopier<Element>()(to, from, array_size);
}

namespace internal {

template <typename Element, bool HasTrivialCopy>
void ElementCopier<Element, HasTrivialCopy>::operator()(Element* to,
                                                        const Element* from,
                                                        int array_size) {
  std::copy(from, from + array_size, to);
}

template <typename Element>
struct ElementCopier<Element, true> {
  void operator()(Element* to, const Element* from, int array_size) {
    memcpy(to, from, static_cast<size_t>(array_size) * sizeof(Element));
  }
};

}  // namespace internal


// -------------------------------------------------------------------

// Iterators and helper functions that follow the spirit of the STL
// std::back_insert_iterator and std::back_inserter but are tailor-made
// for RepeatedField and RepeatedPtrField. Typical usage would be:
//
//   std::copy(some_sequence.begin(), some_sequence.end(),
//             RepeatedFieldBackInserter(proto.mutable_sequence()));
//
// Ported by johannes from util/gtl/proto-array-iterators.h

namespace internal {
// A back inserter for RepeatedField objects.
template <typename T>
class RepeatedFieldBackInsertIterator {
 public:
  using iterator_category = std::output_iterator_tag;
  using value_type = T;
  using pointer = void;
  using reference = void;
  using difference_type = std::ptrdiff_t;

  explicit RepeatedFieldBackInsertIterator(
      RepeatedField<T>* const mutable_field)
      : field_(mutable_field) {}
  RepeatedFieldBackInsertIterator<T>& operator=(const T& value) {
    field_->Add(value);
    return *this;
  }
  RepeatedFieldBackInsertIterator<T>& operator*() { return *this; }
  RepeatedFieldBackInsertIterator<T>& operator++() { return *this; }
  RepeatedFieldBackInsertIterator<T>& operator++(int /* unused */) {
    return *this;
  }

 private:
  RepeatedField<T>* field_;
};

}  // namespace internal

// Provides a back insert iterator for RepeatedField instances,
// similar to std::back_inserter().
template <typename T>
internal::RepeatedFieldBackInsertIterator<T> RepeatedFieldBackInserter(
    RepeatedField<T>* const mutable_field) {
  return internal::RepeatedFieldBackInsertIterator<T>(mutable_field);
}

// Extern declarations of common instantiations to reduce library bloat.
extern template class PROTOBUF_EXPORT_TEMPLATE_DECLARE RepeatedField<bool>;
extern template class PROTOBUF_EXPORT_TEMPLATE_DECLARE RepeatedField<arc_i32>;
extern template class PROTOBUF_EXPORT_TEMPLATE_DECLARE RepeatedField<arc_ui32>;
extern template class PROTOBUF_EXPORT_TEMPLATE_DECLARE RepeatedField<arc_i64>;
extern template class PROTOBUF_EXPORT_TEMPLATE_DECLARE RepeatedField<arc_ui64>;
extern template class PROTOBUF_EXPORT_TEMPLATE_DECLARE RepeatedField<float>;
extern template class PROTOBUF_EXPORT_TEMPLATE_DECLARE RepeatedField<double>;

}  // namespace protobuf
}  // namespace google

#include <google/protobuf/port_undef.inc>

#endif  // GOOGLE_PROTOBUF_REPEATED_FIELD_H__