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//
// Event_WIN32.cpp
//
// Library: Foundation
// Package: Threading
// Module: Event
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#include "Poco/Event_WIN32.h"
namespace Poco {
EventImpl::EventImpl(bool autoReset)
{
_event = CreateEventW(NULL, autoReset ? FALSE : TRUE, FALSE, NULL);
if (!_event)
throw SystemException("cannot create event");
}
EventImpl::~EventImpl()
{
CloseHandle(_event);
}
void EventImpl::waitImpl()
{
switch (WaitForSingleObject(_event, INFINITE))
{
case WAIT_OBJECT_0:
return;
default:
throw SystemException("wait for event failed");
}
}
bool EventImpl::waitImpl(long milliseconds)
{
switch (WaitForSingleObject(_event, milliseconds + 1))
{
case WAIT_TIMEOUT:
return false;
case WAIT_OBJECT_0:
return true;
default:
throw SystemException("wait for event failed");
}
}
} // namespace Poco
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