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//
// Environment.cpp
//
// Library: Foundation
// Package: Core
// Module: Environment
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#include "Poco/Environment.h"
#include "Poco/Version.h"
#include <cstdlib>
#include <cstdio> // sprintf()
#if defined(POCO_VXWORKS)
#include "Environment_VX.cpp"
#elif defined(POCO_OS_FAMILY_UNIX)
#include "Environment_UNIX.cpp"
#elif defined(POCO_OS_FAMILY_WINDOWS)
#if defined(_WIN32_WCE)
#include "Environment_WINCE.cpp"
#else
#include "Environment_WIN32.cpp"
#endif
#endif
namespace Poco {
std::string Environment::get(const std::string& name)
{
return EnvironmentImpl::getImpl(name);
}
std::string Environment::get(const std::string& name, const std::string& defaultValue)
{
if (has(name))
return get(name);
else
return defaultValue;
}
bool Environment::has(const std::string& name)
{
return EnvironmentImpl::hasImpl(name);
}
void Environment::set(const std::string& name, const std::string& value)
{
EnvironmentImpl::setImpl(name, value);
}
std::string Environment::osName()
{
return EnvironmentImpl::osNameImpl();
}
std::string Environment::osDisplayName()
{
return EnvironmentImpl::osDisplayNameImpl();
}
std::string Environment::osVersion()
{
return EnvironmentImpl::osVersionImpl();
}
std::string Environment::osArchitecture()
{
return EnvironmentImpl::osArchitectureImpl();
}
std::string Environment::nodeName()
{
return EnvironmentImpl::nodeNameImpl();
}
std::string Environment::nodeId()
{
NodeId id;
nodeId(id);
char result[18];
std::sprintf(result, "%02x:%02x:%02x:%02x:%02x:%02x",
id[0],
id[1],
id[2],
id[3],
id[4],
id[5]);
return std::string(result);
}
void Environment::nodeId(NodeId& id)
{
return EnvironmentImpl::nodeIdImpl(id);
}
unsigned Environment::processorCount()
{
return EnvironmentImpl::processorCountImpl();
}
Poco::UInt32 Environment::libraryVersion()
{
return POCO_VERSION;
}
Poco::Int32 Environment::os()
{
return POCO_OS;
}
Poco::Int32 Environment::arch()
{
return POCO_ARCH;
}
bool Environment::isUnix()
{
#if defined(POCO_OS_FAMILY_UNIX)
return true;
#else
return false;
#endif
}
bool Environment::isWindows()
{
#if defined(POCO_OS_FAMILY_WINDOWS)
return true;
#else
return false;
#endif
}
} // namespace Poco
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