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// 
// SingletonHolder.h 
// 
// Library: Foundation 
// Package: Core 
// Module:  SingletonHolder 
// 
// Definition of the SingletonHolder template. 
// 
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. 
// and Contributors. 
// 
// SPDX-License-Identifier:	BSL-1.0 
// 
 
 
#ifndef Foundation_SingletonHolder_INCLUDED 
#define Foundation_SingletonHolder_INCLUDED 
 
 
#include "Poco/Foundation.h" 
#include "Poco/Mutex.h" 
 
 
namespace Poco { 
 
 
template <class S> 
class SingletonHolder 
	/// This is a helper template class for managing 
	/// singleton objects allocated on the heap. 
	/// The class ensures proper deletion (including 
	/// calling of the destructor) of singleton objects 
	/// when the application that created them terminates. 
{ 
public: 
	SingletonHolder(): 
		_pS(0) 
		/// Creates the SingletonHolder. 
	{ 
	} 
	 
	~SingletonHolder() 
		/// Destroys the SingletonHolder and the singleton 
		/// object that it holds. 
	{ 
		delete _pS; 
	} 
	 
	S* get() 
		/// Returns a pointer to the singleton object 
		/// hold by the SingletonHolder. The first call 
		/// to get will create the singleton. 
	{ 
		FastMutex::ScopedLock lock(_m); 
		if (!_pS) _pS = new S; 
		return _pS; 
	} 
	 
	void reset() 
		/// Deletes the singleton object. 
	{ 
		FastMutex::ScopedLock lock(_m); 
		delete _pS; 
		_pS = 0; 
	} 
	 
private: 
	S* _pS; 
	FastMutex _m; 
}; 
 
 
} // namespace Poco 
 
 
#endif // Foundation_SingletonHolder_INCLUDED