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/* 
 * MD5 hash in C 
 * 
 * Copyright (c) 2016 Project Nayuki. (MIT License) 
 * https://www.nayuki.io/page/fast-md5-hash-implementation-in-x86-assembly 
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy of 
 * this software and associated documentation files (the "Software"), to deal in 
 * the Software without restriction, including without limitation the rights to 
 * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of 
 * the Software, and to permit persons to whom the Software is furnished to do so, 
 * subject to the following conditions: 
 * - The above copyright notice and this permission notice shall be included in 
 *   all copies or substantial portions of the Software. 
 * - The Software is provided "as is", without warranty of any kind, express or 
 *   implied, including but not limited to the warranties of merchantability, 
 *   fitness for a particular purpose and noninfringement. In no event shall the 
 *   authors or copyright holders be liable for any claim, damages or other 
 *   liability, whether in an action of contract, tort or otherwise, arising from, 
 *   out of or in connection with the Software or the use or other dealings in the 
 *   Software. 
 */ 
 
#include "md5.h" 
 
void md5_compress(uint32_t state[4], const uint8_t block[64]) { 
	#define LOADSCHEDULE(i)  \ 
		schedule[i] = (uint32_t)block[i * 4 + 0] <<  0  \ 
		            | (uint32_t)block[i * 4 + 1] <<  8  \ 
		            | (uint32_t)block[i * 4 + 2] << 16  \ 
		            | (uint32_t)block[i * 4 + 3] << 24; 
 
	uint32_t schedule[16]; 
	LOADSCHEDULE( 0) 
	LOADSCHEDULE( 1) 
	LOADSCHEDULE( 2) 
	LOADSCHEDULE( 3) 
	LOADSCHEDULE( 4) 
	LOADSCHEDULE( 5) 
	LOADSCHEDULE( 6) 
	LOADSCHEDULE( 7) 
	LOADSCHEDULE( 8) 
	LOADSCHEDULE( 9) 
	LOADSCHEDULE(10) 
	LOADSCHEDULE(11) 
	LOADSCHEDULE(12) 
	LOADSCHEDULE(13) 
	LOADSCHEDULE(14) 
	LOADSCHEDULE(15) 
 
	#define ROTL32(x, n)  (((0U + (x)) << (n)) | ((x) >> (32 - (n))))  // Assumes that x is uint32_t and 0 < n < 32 
	#define ROUND0(a, b, c, d, k, s, t)  ROUND_TAIL(a, b, d ^ (b & (c ^ d)), k, s, t) 
	#define ROUND1(a, b, c, d, k, s, t)  ROUND_TAIL(a, b, c ^ (d & (b ^ c)), k, s, t) 
	#define ROUND2(a, b, c, d, k, s, t)  ROUND_TAIL(a, b, b ^ c ^ d        , k, s, t) 
	#define ROUND3(a, b, c, d, k, s, t)  ROUND_TAIL(a, b, c ^ (b | ~d)     , k, s, t) 
	#define ROUND_TAIL(a, b, expr, k, s, t)    \ 
		a = 0U + a + (expr) + UINT32_C(t) + schedule[k];  \ 
		a = 0U + b + ROTL32(a, s); 
 
	uint32_t a = state[0]; 
	uint32_t b = state[1]; 
	uint32_t c = state[2]; 
	uint32_t d = state[3]; 
 
	ROUND0(a, b, c, d,  0,  7, 0xD76AA478) 
	ROUND0(d, a, b, c,  1, 12, 0xE8C7B756) 
	ROUND0(c, d, a, b,  2, 17, 0x242070DB) 
	ROUND0(b, c, d, a,  3, 22, 0xC1BDCEEE) 
	ROUND0(a, b, c, d,  4,  7, 0xF57C0FAF) 
	ROUND0(d, a, b, c,  5, 12, 0x4787C62A) 
	ROUND0(c, d, a, b,  6, 17, 0xA8304613) 
	ROUND0(b, c, d, a,  7, 22, 0xFD469501) 
	ROUND0(a, b, c, d,  8,  7, 0x698098D8) 
	ROUND0(d, a, b, c,  9, 12, 0x8B44F7AF) 
	ROUND0(c, d, a, b, 10, 17, 0xFFFF5BB1) 
	ROUND0(b, c, d, a, 11, 22, 0x895CD7BE) 
	ROUND0(a, b, c, d, 12,  7, 0x6B901122) 
	ROUND0(d, a, b, c, 13, 12, 0xFD987193) 
	ROUND0(c, d, a, b, 14, 17, 0xA679438E) 
	ROUND0(b, c, d, a, 15, 22, 0x49B40821) 
	ROUND1(a, b, c, d,  1,  5, 0xF61E2562) 
	ROUND1(d, a, b, c,  6,  9, 0xC040B340) 
	ROUND1(c, d, a, b, 11, 14, 0x265E5A51) 
	ROUND1(b, c, d, a,  0, 20, 0xE9B6C7AA) 
	ROUND1(a, b, c, d,  5,  5, 0xD62F105D) 
	ROUND1(d, a, b, c, 10,  9, 0x02441453) 
	ROUND1(c, d, a, b, 15, 14, 0xD8A1E681) 
	ROUND1(b, c, d, a,  4, 20, 0xE7D3FBC8) 
	ROUND1(a, b, c, d,  9,  5, 0x21E1CDE6) 
	ROUND1(d, a, b, c, 14,  9, 0xC33707D6) 
	ROUND1(c, d, a, b,  3, 14, 0xF4D50D87) 
	ROUND1(b, c, d, a,  8, 20, 0x455A14ED) 
	ROUND1(a, b, c, d, 13,  5, 0xA9E3E905) 
	ROUND1(d, a, b, c,  2,  9, 0xFCEFA3F8) 
	ROUND1(c, d, a, b,  7, 14, 0x676F02D9) 
	ROUND1(b, c, d, a, 12, 20, 0x8D2A4C8A) 
	ROUND2(a, b, c, d,  5,  4, 0xFFFA3942) 
	ROUND2(d, a, b, c,  8, 11, 0x8771F681) 
	ROUND2(c, d, a, b, 11, 16, 0x6D9D6122) 
	ROUND2(b, c, d, a, 14, 23, 0xFDE5380C) 
	ROUND2(a, b, c, d,  1,  4, 0xA4BEEA44) 
	ROUND2(d, a, b, c,  4, 11, 0x4BDECFA9) 
	ROUND2(c, d, a, b,  7, 16, 0xF6BB4B60) 
	ROUND2(b, c, d, a, 10, 23, 0xBEBFBC70) 
	ROUND2(a, b, c, d, 13,  4, 0x289B7EC6) 
	ROUND2(d, a, b, c,  0, 11, 0xEAA127FA) 
	ROUND2(c, d, a, b,  3, 16, 0xD4EF3085) 
	ROUND2(b, c, d, a,  6, 23, 0x04881D05) 
	ROUND2(a, b, c, d,  9,  4, 0xD9D4D039) 
	ROUND2(d, a, b, c, 12, 11, 0xE6DB99E5) 
	ROUND2(c, d, a, b, 15, 16, 0x1FA27CF8) 
	ROUND2(b, c, d, a,  2, 23, 0xC4AC5665) 
	ROUND3(a, b, c, d,  0,  6, 0xF4292244) 
	ROUND3(d, a, b, c,  7, 10, 0x432AFF97) 
	ROUND3(c, d, a, b, 14, 15, 0xAB9423A7) 
	ROUND3(b, c, d, a,  5, 21, 0xFC93A039) 
	ROUND3(a, b, c, d, 12,  6, 0x655B59C3) 
	ROUND3(d, a, b, c,  3, 10, 0x8F0CCC92) 
	ROUND3(c, d, a, b, 10, 15, 0xFFEFF47D) 
	ROUND3(b, c, d, a,  1, 21, 0x85845DD1) 
	ROUND3(a, b, c, d,  8,  6, 0x6FA87E4F) 
	ROUND3(d, a, b, c, 15, 10, 0xFE2CE6E0) 
	ROUND3(c, d, a, b,  6, 15, 0xA3014314) 
	ROUND3(b, c, d, a, 13, 21, 0x4E0811A1) 
	ROUND3(a, b, c, d,  4,  6, 0xF7537E82) 
	ROUND3(d, a, b, c, 11, 10, 0xBD3AF235) 
	ROUND3(c, d, a, b,  2, 15, 0x2AD7D2BB) 
	ROUND3(b, c, d, a,  9, 21, 0xEB86D391) 
 
	state[0] = 0U + state[0] + a; 
	state[1] = 0U + state[1] + b; 
	state[2] = 0U + state[2] + c; 
	state[3] = 0U + state[3] + d; 
}