1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
|
/* ----------------------------------------------------------------------------
Copyright (c) 2019-2020 Microsoft Research, Daan Leijen
This is free software; you can redistribute it and/or modify it under the
terms of the MIT license. A copy of the license can be found in the file
"LICENSE" at the root of this distribution.
-----------------------------------------------------------------------------*/
/* ----------------------------------------------------------------------------
Concurrent bitmap that can set/reset sequences of bits atomically,
represeted as an array of fields where each field is a machine word (`uintptr_t`)
There are two api's; the standard one cannot have sequences that cross
between the bitmap fields (and a sequence must be <= MI_BITMAP_FIELD_BITS).
(this is used in region allocation)
The `_across` postfixed functions do allow sequences that can cross over
between the fields. (This is used in arena allocation)
---------------------------------------------------------------------------- */
#pragma once
#ifndef MI_BITMAP_H
#define MI_BITMAP_H
/* -----------------------------------------------------------
Bitmap definition
----------------------------------------------------------- */
#define MI_BITMAP_FIELD_BITS (8*MI_INTPTR_SIZE)
#define MI_BITMAP_FIELD_FULL (~((uintptr_t)0)) // all bits set
// An atomic bitmap of `uintptr_t` fields
typedef _Atomic(uintptr_t) mi_bitmap_field_t;
typedef mi_bitmap_field_t* mi_bitmap_t;
// A bitmap index is the index of the bit in a bitmap.
typedef size_t mi_bitmap_index_t;
// Create a bit index.
static inline mi_bitmap_index_t mi_bitmap_index_create(size_t idx, size_t bitidx) {
mi_assert_internal(bitidx < MI_BITMAP_FIELD_BITS);
return (idx*MI_BITMAP_FIELD_BITS) + bitidx;
}
// Get the field index from a bit index.
static inline size_t mi_bitmap_index_field(mi_bitmap_index_t bitmap_idx) {
return (bitmap_idx / MI_BITMAP_FIELD_BITS);
}
// Get the bit index in a bitmap field
static inline size_t mi_bitmap_index_bit_in_field(mi_bitmap_index_t bitmap_idx) {
return (bitmap_idx % MI_BITMAP_FIELD_BITS);
}
// Get the full bit index
static inline size_t mi_bitmap_index_bit(mi_bitmap_index_t bitmap_idx) {
return bitmap_idx;
}
/* -----------------------------------------------------------
Claim a bit sequence atomically
----------------------------------------------------------- */
// Try to atomically claim a sequence of `count` bits in a single
// field at `idx` in `bitmap`. Returns `true` on success.
bool _mi_bitmap_try_find_claim_field(mi_bitmap_t bitmap, size_t idx, const size_t count, mi_bitmap_index_t* bitmap_idx);
// Starts at idx, and wraps around to search in all `bitmap_fields` fields.
// For now, `count` can be at most MI_BITMAP_FIELD_BITS and will never cross fields.
bool _mi_bitmap_try_find_from_claim(mi_bitmap_t bitmap, const size_t bitmap_fields, const size_t start_field_idx, const size_t count, mi_bitmap_index_t* bitmap_idx);
// Set `count` bits at `bitmap_idx` to 0 atomically
// Returns `true` if all `count` bits were 1 previously.
bool mi_bitmap_unclaim(mi_bitmap_t bitmap, size_t bitmap_fields, size_t count, mi_bitmap_index_t bitmap_idx);
// Set `count` bits at `bitmap_idx` to 1 atomically
// Returns `true` if all `count` bits were 0 previously. `any_zero` is `true` if there was at least one zero bit.
bool _mi_bitmap_claim(mi_bitmap_t bitmap, size_t bitmap_fields, size_t count, mi_bitmap_index_t bitmap_idx, bool* any_zero);
bool _mi_bitmap_is_claimed(mi_bitmap_t bitmap, size_t bitmap_fields, size_t count, mi_bitmap_index_t bitmap_idx);
bool _mi_bitmap_is_any_claimed(mi_bitmap_t bitmap, size_t bitmap_fields, size_t count, mi_bitmap_index_t bitmap_idx);
//--------------------------------------------------------------------------
// the `_across` functions work on bitmaps where sequences can cross over
// between the fields. This is used in arena allocation
//--------------------------------------------------------------------------
// Find `count` bits of zeros and set them to 1 atomically; returns `true` on success.
// Starts at idx, and wraps around to search in all `bitmap_fields` fields.
bool _mi_bitmap_try_find_from_claim_across(mi_bitmap_t bitmap, const size_t bitmap_fields, const size_t start_field_idx, const size_t count, mi_bitmap_index_t* bitmap_idx);
// Set `count` bits at `bitmap_idx` to 0 atomically
// Returns `true` if all `count` bits were 1 previously.
bool _mi_bitmap_unclaim_across(mi_bitmap_t bitmap, size_t bitmap_fields, size_t count, mi_bitmap_index_t bitmap_idx);
// Set `count` bits at `bitmap_idx` to 1 atomically
// Returns `true` if all `count` bits were 0 previously. `any_zero` is `true` if there was at least one zero bit.
bool _mi_bitmap_claim_across(mi_bitmap_t bitmap, size_t bitmap_fields, size_t count, mi_bitmap_index_t bitmap_idx, bool* pany_zero);
bool _mi_bitmap_is_claimed_across(mi_bitmap_t bitmap, size_t bitmap_fields, size_t count, mi_bitmap_index_t bitmap_idx);
bool _mi_bitmap_is_any_claimed_across(mi_bitmap_t bitmap, size_t bitmap_fields, size_t count, mi_bitmap_index_t bitmap_idx);
#endif
|