1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
|
// SPDX-License-Identifier: 0BSD
///////////////////////////////////////////////////////////////////////////////
//
/// \file outqueue.h
/// \brief Output queue handling in multithreaded coding
//
// Author: Lasse Collin
//
///////////////////////////////////////////////////////////////////////////////
#ifndef LZMA_OUTQUEUE_H
#define LZMA_OUTQUEUE_H
#include "common.h"
/// Output buffer for a single thread
typedef struct lzma_outbuf_s lzma_outbuf;
struct lzma_outbuf_s {
/// Pointer to the next buffer. This is used for the cached buffers.
/// The worker thread must not modify this.
lzma_outbuf *next;
/// This initialized by lzma_outq_get_buf() and
/// is used by lzma_outq_enable_partial_output().
/// The worker thread must not modify this.
void *worker;
/// Amount of memory allocated for buf[].
/// The worker thread must not modify this.
size_t allocated;
/// Writing position in the worker thread or, in other words, the
/// amount of finished data written to buf[] which can be copied out
///
/// \note This is read by another thread and thus access
/// to this variable needs a mutex.
size_t pos;
/// Decompression: Position in the input buffer in the worker thread
/// that matches the output "pos" above. This is used to detect if
/// more output might be possible from the worker thread: if it has
/// consumed all its input, then more output isn't possible.
///
/// \note This is read by another thread and thus access
/// to this variable needs a mutex.
size_t decoder_in_pos;
/// True when no more data will be written into this buffer.
///
/// \note This is read by another thread and thus access
/// to this variable needs a mutex.
bool finished;
/// Return value for lzma_outq_read() when the last byte from
/// a finished buffer has been read. Defaults to LZMA_STREAM_END.
/// This must *not* be LZMA_OK. The idea is to allow a decoder to
/// pass an error code to the main thread, setting the code here
/// together with finished = true.
lzma_ret finish_ret;
/// Additional size information. lzma_outq_read() may read these
/// when "finished" is true.
lzma_vli unpadded_size;
lzma_vli uncompressed_size;
/// Buffer of "allocated" bytes
uint8_t buf[];
};
typedef struct {
/// Linked list of buffers in use. The next output byte will be
/// read from the head and buffers for the next thread will be
/// appended to the tail. tail->next is always NULL.
lzma_outbuf *head;
lzma_outbuf *tail;
/// Number of bytes read from head->buf[] in lzma_outq_read()
size_t read_pos;
/// Linked list of allocated buffers that aren't currently used.
/// This way buffers of similar size can be reused and don't
/// need to be reallocated every time. For simplicity, all
/// cached buffers in the list have the same allocated size.
lzma_outbuf *cache;
/// Total amount of memory allocated for buffers
uint64_t mem_allocated;
/// Amount of memory used by the buffers that are in use in
/// the head...tail linked list.
uint64_t mem_in_use;
/// Number of buffers in use in the head...tail list. If and only if
/// this is zero, the pointers head and tail above are NULL.
uint32_t bufs_in_use;
/// Number of buffers allocated (in use + cached)
uint32_t bufs_allocated;
/// Maximum allowed number of allocated buffers
uint32_t bufs_limit;
} lzma_outq;
/**
* \brief Calculate the memory usage of an output queue
*
* \return Approximate memory usage in bytes or UINT64_MAX on error.
*/
extern uint64_t lzma_outq_memusage(uint64_t buf_size_max, uint32_t threads);
/// \brief Initialize an output queue
///
/// \param outq Pointer to an output queue. Before calling
/// this function the first time, *outq should
/// have been zeroed with memzero() so that this
/// function knows that there are no previous
/// allocations to free.
/// \param allocator Pointer to allocator or NULL
/// \param threads Number of buffers that may be in use
/// concurrently. Note that more than this number
/// of buffers may actually get allocated to
/// improve performance when buffers finish
/// out of order. The actual maximum number of
/// allocated buffers is derived from the number
/// of threads.
///
/// \return - LZMA_OK
/// - LZMA_MEM_ERROR
///
extern lzma_ret lzma_outq_init(lzma_outq *outq,
const lzma_allocator *allocator, uint32_t threads);
/// \brief Free the memory associated with the output queue
extern void lzma_outq_end(lzma_outq *outq, const lzma_allocator *allocator);
/// \brief Free all cached buffers that consume memory but aren't in use
extern void lzma_outq_clear_cache(
lzma_outq *outq, const lzma_allocator *allocator);
/// \brief Like lzma_outq_clear_cache() but might keep one buffer
///
/// One buffer is not freed if its size is equal to keep_size.
/// This is useful if the caller knows that it will soon need a buffer of
/// keep_size bytes. This way it won't be freed and immediately reallocated.
extern void lzma_outq_clear_cache2(
lzma_outq *outq, const lzma_allocator *allocator,
size_t keep_size);
/// \brief Preallocate a new buffer into cache
///
/// Splitting the buffer allocation into a separate function makes it
/// possible to ensure that way lzma_outq_get_buf() cannot fail.
/// If the preallocated buffer isn't actually used (for example, some
/// other error occurs), the caller has to do nothing as the buffer will
/// be used later or cleared from the cache when not needed.
///
/// \return LZMA_OK on success, LZMA_MEM_ERROR if allocation fails
///
extern lzma_ret lzma_outq_prealloc_buf(
lzma_outq *outq, const lzma_allocator *allocator, size_t size);
/// \brief Get a new buffer
///
/// lzma_outq_prealloc_buf() must be used to ensure that there is a buffer
/// available before calling lzma_outq_get_buf().
///
extern lzma_outbuf *lzma_outq_get_buf(lzma_outq *outq, void *worker);
/// \brief Test if there is data ready to be read
///
/// Call to this function must be protected with the same mutex that
/// is used to protect lzma_outbuf.finished.
///
extern bool lzma_outq_is_readable(const lzma_outq *outq);
/// \brief Read finished data
///
/// \param outq Pointer to an output queue
/// \param out Beginning of the output buffer
/// \param out_pos The next byte will be written to
/// out[*out_pos].
/// \param out_size Size of the out buffer; the first byte into
/// which no data is written to is out[out_size].
/// \param unpadded_size Unpadded Size from the Block encoder
/// \param uncompressed_size Uncompressed Size from the Block encoder
///
/// \return - LZMA: All OK. Either no data was available or the buffer
/// being read didn't become empty yet.
/// - LZMA_STREAM_END: The buffer being read was finished.
/// *unpadded_size and *uncompressed_size were set if they
/// were not NULL.
///
/// \note This reads lzma_outbuf.finished and .pos variables and thus
/// calls to this function need to be protected with a mutex.
///
extern lzma_ret lzma_outq_read(lzma_outq *restrict outq,
const lzma_allocator *restrict allocator,
uint8_t *restrict out, size_t *restrict out_pos,
size_t out_size, lzma_vli *restrict unpadded_size,
lzma_vli *restrict uncompressed_size);
/// \brief Enable partial output from a worker thread
///
/// If the buffer at the head of the output queue isn't finished,
/// this will call enable_partial_output on the worker associated with
/// that output buffer.
///
/// \note This reads a lzma_outbuf.finished variable and thus
/// calls to this function need to be protected with a mutex.
///
extern void lzma_outq_enable_partial_output(lzma_outq *outq,
void (*enable_partial_output)(void *worker));
/// \brief Test if there is at least one buffer free
///
/// This must be used before getting a new buffer with lzma_outq_get_buf().
///
static inline bool
lzma_outq_has_buf(const lzma_outq *outq)
{
return outq->bufs_in_use < outq->bufs_limit;
}
/// \brief Test if the queue is completely empty
static inline bool
lzma_outq_is_empty(const lzma_outq *outq)
{
return outq->bufs_in_use == 0;
}
/// \brief Get the amount of memory needed for a single lzma_outbuf
///
/// \note Caller must check that the argument is significantly less
/// than SIZE_MAX to avoid an integer overflow!
static inline uint64_t
lzma_outq_outbuf_memusage(size_t buf_size)
{
assert(buf_size <= SIZE_MAX - sizeof(lzma_outbuf));
return sizeof(lzma_outbuf) + buf_size;
}
#endif
|