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// SPDX-License-Identifier: 0BSD
///////////////////////////////////////////////////////////////////////////////
//
/// \file crc_common.h
/// \brief Some functions and macros for CRC32 and CRC64
//
// Authors: Lasse Collin
// Ilya Kurdyukov
// Hans Jansen
// Jia Tan
//
///////////////////////////////////////////////////////////////////////////////
#ifndef LZMA_CRC_COMMON_H
#define LZMA_CRC_COMMON_H
#include "common.h"
#ifdef WORDS_BIGENDIAN
# define A(x) ((x) >> 24)
# define B(x) (((x) >> 16) & 0xFF)
# define C(x) (((x) >> 8) & 0xFF)
# define D(x) ((x) & 0xFF)
# define S8(x) ((x) << 8)
# define S32(x) ((x) << 32)
#else
# define A(x) ((x) & 0xFF)
# define B(x) (((x) >> 8) & 0xFF)
# define C(x) (((x) >> 16) & 0xFF)
# define D(x) ((x) >> 24)
# define S8(x) ((x) >> 8)
# define S32(x) ((x) >> 32)
#endif
// CRC CLMUL code needs this because accessing input buffers that aren't
// aligned to the vector size will inherently trip the address sanitizer.
#if lzma_has_attribute(__no_sanitize_address__)
# define crc_attr_no_sanitize_address \
__attribute__((__no_sanitize_address__))
#else
# define crc_attr_no_sanitize_address
#endif
// Keep this in sync with changes to crc32_arm64.h
#if defined(_WIN32) || defined(HAVE_GETAUXVAL) \
|| defined(HAVE_ELF_AUX_INFO) \
|| (defined(__APPLE__) && defined(HAVE_SYSCTLBYNAME))
# define ARM64_RUNTIME_DETECTION 1
#endif
#undef CRC32_GENERIC
#undef CRC64_GENERIC
#undef CRC32_ARCH_OPTIMIZED
#undef CRC64_ARCH_OPTIMIZED
// The x86 CLMUL is used for both CRC32 and CRC64.
#undef CRC_X86_CLMUL
#undef CRC32_ARM64
#undef CRC64_ARM64_CLMUL
#undef CRC_USE_GENERIC_FOR_SMALL_INPUTS
// ARM64 CRC32 instruction is only useful for CRC32. Currently, only
// little endian is supported since we were unable to test on a big
// endian machine.
//
// NOTE: Keep this and the next check in sync with the macro
// NO_CRC32_TABLE in crc32_table.c
#if defined(HAVE_ARM64_CRC32) && !defined(WORDS_BIGENDIAN)
// Allow ARM64 CRC32 instruction without a runtime check if
// __ARM_FEATURE_CRC32 is defined. GCC and Clang only define
// this if the proper compiler options are used.
# if defined(__ARM_FEATURE_CRC32)
# define CRC32_ARCH_OPTIMIZED 1
# define CRC32_ARM64 1
# elif defined(ARM64_RUNTIME_DETECTION)
# define CRC32_ARCH_OPTIMIZED 1
# define CRC32_ARM64 1
# define CRC32_GENERIC 1
# endif
#endif
#if defined(HAVE_USABLE_CLMUL)
// If CLMUL is allowed unconditionally in the compiler options then the
// generic version can be omitted. Note that this doesn't work with MSVC
// as I don't know how to detect the features here.
//
// NOTE: Keep this in sync with the NO_CRC32_TABLE macro in crc32_table.c
// and NO_CRC64_TABLE in crc64_table.c.
# if (defined(__SSSE3__) && defined(__SSE4_1__) && defined(__PCLMUL__)) \
|| (defined(__e2k__) && __iset__ >= 6)
# define CRC32_ARCH_OPTIMIZED 1
# define CRC64_ARCH_OPTIMIZED 1
# define CRC_X86_CLMUL 1
# else
# define CRC32_GENERIC 1
# define CRC64_GENERIC 1
# define CRC32_ARCH_OPTIMIZED 1
# define CRC64_ARCH_OPTIMIZED 1
# define CRC_X86_CLMUL 1
/*
// The generic code is much faster with 1-8-byte inputs and
// has similar performance up to 16 bytes at least in
// microbenchmarks (it depends on input buffer alignment
// too). If both versions are built, this #define will use
// the generic version for inputs up to 16 bytes and CLMUL
// for bigger inputs. It saves a little in code size since
// the special cases for 0-16-byte inputs will be omitted
// from the CLMUL code.
# define CRC_USE_GENERIC_FOR_SMALL_INPUTS 1
*/
# endif
#endif
// For CRC32 use the generic slice-by-eight implementation if no optimized
// version is available.
#if !defined(CRC32_ARCH_OPTIMIZED) && !defined(CRC32_GENERIC)
# define CRC32_GENERIC 1
#endif
// For CRC64 use the generic slice-by-four implementation if no optimized
// version is available.
#if !defined(CRC64_ARCH_OPTIMIZED) && !defined(CRC64_GENERIC)
# define CRC64_GENERIC 1
#endif
#endif
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