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//===-- llvm/CodeGen/SDNodeDbgValue.h - SelectionDAG dbg_value --*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file declares the SDDbgValue class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_CODEGEN_SELECTIONDAG_SDNODEDBGVALUE_H
#define LLVM_LIB_CODEGEN_SELECTIONDAG_SDNODEDBGVALUE_H
#include "llvm/IR/DebugLoc.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/DataTypes.h"
#include <utility>
namespace llvm {
class DIVariable;
class DIExpression;
class SDNode;
class Value;
class raw_ostream;
/// Holds the information for a single machine location through SDISel; either
/// an SDNode, a constant, a stack location, or a virtual register.
class SDDbgOperand {
public:
enum Kind {
SDNODE = 0, ///< Value is the result of an expression.
CONST = 1, ///< Value is a constant.
FRAMEIX = 2, ///< Value is contents of a stack location.
VREG = 3 ///< Value is a virtual register.
};
Kind getKind() const { return kind; }
/// Returns the SDNode* for a register ref
SDNode *getSDNode() const {
assert(kind == SDNODE);
return u.s.Node;
}
/// Returns the ResNo for a register ref
unsigned getResNo() const {
assert(kind == SDNODE);
return u.s.ResNo;
}
/// Returns the Value* for a constant
const Value *getConst() const {
assert(kind == CONST);
return u.Const;
}
/// Returns the FrameIx for a stack object
unsigned getFrameIx() const {
assert(kind == FRAMEIX);
return u.FrameIx;
}
/// Returns the Virtual Register for a VReg
unsigned getVReg() const {
assert(kind == VREG);
return u.VReg;
}
static SDDbgOperand fromNode(SDNode *Node, unsigned ResNo) {
return SDDbgOperand(Node, ResNo);
}
static SDDbgOperand fromFrameIdx(unsigned FrameIdx) {
return SDDbgOperand(FrameIdx, FRAMEIX);
}
static SDDbgOperand fromVReg(unsigned VReg) {
return SDDbgOperand(VReg, VREG);
}
static SDDbgOperand fromConst(const Value *Const) {
return SDDbgOperand(Const);
}
bool operator!=(const SDDbgOperand &Other) const { return !(*this == Other); }
bool operator==(const SDDbgOperand &Other) const {
if (kind != Other.kind)
return false;
switch (kind) {
case SDNODE:
return getSDNode() == Other.getSDNode() && getResNo() == Other.getResNo();
case CONST:
return getConst() == Other.getConst();
case VREG:
return getVReg() == Other.getVReg();
case FRAMEIX:
return getFrameIx() == Other.getFrameIx();
}
return false;
}
private:
Kind kind;
union {
struct {
SDNode *Node; ///< Valid for expressions.
unsigned ResNo; ///< Valid for expressions.
} s;
const Value *Const; ///< Valid for constants.
unsigned FrameIx; ///< Valid for stack objects.
unsigned VReg; ///< Valid for registers.
} u;
/// Constructor for non-constants.
SDDbgOperand(SDNode *N, unsigned R) : kind(SDNODE) {
u.s.Node = N;
u.s.ResNo = R;
}
/// Constructor for constants.
SDDbgOperand(const Value *C) : kind(CONST) { u.Const = C; }
/// Constructor for virtual registers and frame indices.
SDDbgOperand(unsigned VRegOrFrameIdx, Kind Kind) : kind(Kind) {
assert((Kind == VREG || Kind == FRAMEIX) &&
"Invalid SDDbgValue constructor");
if (kind == VREG)
u.VReg = VRegOrFrameIdx;
else
u.FrameIx = VRegOrFrameIdx;
}
};
/// Holds the information from a dbg_value node through SDISel.
/// We do not use SDValue here to avoid including its header.
class SDDbgValue {
public:
private:
// SDDbgValues are allocated by a BumpPtrAllocator, which means the destructor
// may not be called; therefore all member arrays must also be allocated by
// that BumpPtrAllocator, to ensure that they are correctly freed.
size_t NumLocationOps;
SDDbgOperand *LocationOps;
// SDNode dependencies will be calculated as SDNodes that appear in
// LocationOps plus these AdditionalDependencies.
size_t NumAdditionalDependencies;
SDNode **AdditionalDependencies;
DIVariable *Var;
DIExpression *Expr;
DebugLoc DL;
unsigned Order;
bool IsIndirect;
bool IsVariadic;
bool Invalid = false;
bool Emitted = false;
public:
SDDbgValue(BumpPtrAllocator &Alloc, DIVariable *Var, DIExpression *Expr,
ArrayRef<SDDbgOperand> L, ArrayRef<SDNode *> Dependencies,
bool IsIndirect, DebugLoc DL, unsigned O, bool IsVariadic)
: NumLocationOps(L.size()),
LocationOps(Alloc.Allocate<SDDbgOperand>(L.size())),
NumAdditionalDependencies(Dependencies.size()),
AdditionalDependencies(Alloc.Allocate<SDNode *>(Dependencies.size())),
Var(Var), Expr(Expr), DL(DL), Order(O), IsIndirect(IsIndirect),
IsVariadic(IsVariadic) {
assert(IsVariadic || L.size() == 1);
assert(!(IsVariadic && IsIndirect));
std::copy(L.begin(), L.end(), LocationOps);
std::copy(Dependencies.begin(), Dependencies.end(), AdditionalDependencies);
}
// We allocate arrays with the BumpPtrAllocator and never free or copy them,
// for LocationOps and AdditionalDependencies, as we never expect to copy or
// destroy an SDDbgValue. If we ever start copying or destroying instances, we
// should manage the allocated memory appropriately.
SDDbgValue(const SDDbgValue &Other) = delete;
SDDbgValue &operator=(const SDDbgValue &Other) = delete;
~SDDbgValue() = delete;
/// Returns the DIVariable pointer for the variable.
DIVariable *getVariable() const { return Var; }
/// Returns the DIExpression pointer for the expression.
DIExpression *getExpression() const { return Expr; }
ArrayRef<SDDbgOperand> getLocationOps() const {
return ArrayRef<SDDbgOperand>(LocationOps, NumLocationOps);
}
SmallVector<SDDbgOperand> copyLocationOps() const {
return SmallVector<SDDbgOperand>(LocationOps, LocationOps + NumLocationOps);
}
// Returns the SDNodes which this SDDbgValue depends on.
SmallVector<SDNode *> getSDNodes() const {
SmallVector<SDNode *> Dependencies;
for (const SDDbgOperand &DbgOp : getLocationOps())
if (DbgOp.getKind() == SDDbgOperand::SDNODE)
Dependencies.push_back(DbgOp.getSDNode());
for (SDNode *Node : getAdditionalDependencies())
Dependencies.push_back(Node);
return Dependencies;
}
ArrayRef<SDNode *> getAdditionalDependencies() const {
return ArrayRef<SDNode *>(AdditionalDependencies,
NumAdditionalDependencies);
}
/// Returns whether this is an indirect value.
bool isIndirect() const { return IsIndirect; }
bool isVariadic() const { return IsVariadic; }
/// Returns the DebugLoc.
const DebugLoc &getDebugLoc() const { return DL; }
/// Returns the SDNodeOrder. This is the order of the preceding node in the
/// input.
unsigned getOrder() const { return Order; }
/// setIsInvalidated / isInvalidated - Setter / getter of the "Invalidated"
/// property. A SDDbgValue is invalid if the SDNode that produces the value is
/// deleted.
void setIsInvalidated() { Invalid = true; }
bool isInvalidated() const { return Invalid; }
/// setIsEmitted / isEmitted - Getter/Setter for flag indicating that this
/// SDDbgValue has been emitted to an MBB.
void setIsEmitted() { Emitted = true; }
bool isEmitted() const { return Emitted; }
/// clearIsEmitted - Reset Emitted flag, for certain special cases where
/// dbg.addr is emitted twice.
void clearIsEmitted() { Emitted = false; }
LLVM_DUMP_METHOD void dump() const;
LLVM_DUMP_METHOD void print(raw_ostream &OS) const;
};
/// Holds the information from a dbg_label node through SDISel.
/// We do not use SDValue here to avoid including its header.
class SDDbgLabel {
MDNode *Label;
DebugLoc DL;
unsigned Order;
public:
SDDbgLabel(MDNode *Label, DebugLoc dl, unsigned O)
: Label(Label), DL(std::move(dl)), Order(O) {}
/// Returns the MDNode pointer for the label.
MDNode *getLabel() const { return Label; }
/// Returns the DebugLoc.
const DebugLoc &getDebugLoc() const { return DL; }
/// Returns the SDNodeOrder. This is the order of the preceding node in the
/// input.
unsigned getOrder() const { return Order; }
};
} // end llvm namespace
#endif
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