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//===- DeadMachineInstructionElim.cpp - Remove dead machine instructions --===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This is an extremely simple MachineInstr-level dead-code-elimination pass.
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/LiveRegUnits.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/InitializePasses.h"
#include "llvm/Pass.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
#define DEBUG_TYPE "dead-mi-elimination"
STATISTIC(NumDeletes, "Number of dead instructions deleted");
namespace {
class DeadMachineInstructionElim : public MachineFunctionPass {
bool runOnMachineFunction(MachineFunction &MF) override;
const MachineRegisterInfo *MRI;
const TargetInstrInfo *TII;
LiveRegUnits LivePhysRegs;
public:
static char ID; // Pass identification, replacement for typeid
DeadMachineInstructionElim() : MachineFunctionPass(ID) {
initializeDeadMachineInstructionElimPass(*PassRegistry::getPassRegistry());
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
}
private:
bool isDead(const MachineInstr *MI) const;
bool eliminateDeadMI(MachineFunction &MF);
};
}
char DeadMachineInstructionElim::ID = 0;
char &llvm::DeadMachineInstructionElimID = DeadMachineInstructionElim::ID;
INITIALIZE_PASS(DeadMachineInstructionElim, DEBUG_TYPE,
"Remove dead machine instructions", false, false)
bool DeadMachineInstructionElim::isDead(const MachineInstr *MI) const {
// Technically speaking inline asm without side effects and no defs can still
// be deleted. But there is so much bad inline asm code out there, we should
// let them be.
if (MI->isInlineAsm())
return false;
// Don't delete frame allocation labels.
if (MI->getOpcode() == TargetOpcode::LOCAL_ESCAPE)
return false;
// Don't delete instructions with side effects.
bool SawStore = false;
if (!MI->isSafeToMove(nullptr, SawStore) && !MI->isPHI())
return false;
// Examine each operand.
for (const MachineOperand &MO : MI->operands()) {
if (MO.isReg() && MO.isDef()) {
Register Reg = MO.getReg();
if (Reg.isPhysical()) {
// Don't delete live physreg defs, or any reserved register defs.
if (!LivePhysRegs.available(Reg) || MRI->isReserved(Reg))
return false;
} else {
if (MO.isDead()) {
#ifndef NDEBUG
// Basic check on the register. All of them should be 'undef'.
for (auto &U : MRI->use_nodbg_operands(Reg))
assert(U.isUndef() && "'Undef' use on a 'dead' register is found!");
#endif
continue;
}
for (const MachineInstr &Use : MRI->use_nodbg_instructions(Reg)) {
if (&Use != MI)
// This def has a non-debug use. Don't delete the instruction!
return false;
}
}
}
}
// If there are no defs with uses, the instruction is dead.
return true;
}
bool DeadMachineInstructionElim::runOnMachineFunction(MachineFunction &MF) {
if (skipFunction(MF.getFunction()))
return false;
MRI = &MF.getRegInfo();
const TargetSubtargetInfo &ST = MF.getSubtarget();
TII = ST.getInstrInfo();
LivePhysRegs.init(*ST.getRegisterInfo());
bool AnyChanges = eliminateDeadMI(MF);
while (AnyChanges && eliminateDeadMI(MF))
;
return AnyChanges;
}
bool DeadMachineInstructionElim::eliminateDeadMI(MachineFunction &MF) {
bool AnyChanges = false;
// Loop over all instructions in all blocks, from bottom to top, so that it's
// more likely that chains of dependent but ultimately dead instructions will
// be cleaned up.
for (MachineBasicBlock *MBB : post_order(&MF)) {
LivePhysRegs.addLiveOuts(*MBB);
// Now scan the instructions and delete dead ones, tracking physreg
// liveness as we go.
for (MachineInstr &MI : make_early_inc_range(reverse(*MBB))) {
// If the instruction is dead, delete it!
if (isDead(&MI)) {
LLVM_DEBUG(dbgs() << "DeadMachineInstructionElim: DELETING: " << MI);
// It is possible that some DBG_VALUE instructions refer to this
// instruction. They will be deleted in the live debug variable
// analysis.
MI.eraseFromParent();
AnyChanges = true;
++NumDeletes;
continue;
}
LivePhysRegs.stepBackward(MI);
}
}
LivePhysRegs.clear();
return AnyChanges;
}
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