1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
|
#pragma once
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-parameter"
#endif
//===- CodeGen/MachineInstrBuilder.h - Simplify creation of MIs --*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file exposes a function named BuildMI, which is useful for dramatically
// simplifying how MachineInstr's are created. It allows use of code like this:
//
// M = BuildMI(MBB, MI, DL, TII.get(X86::ADD8rr), Dst)
// .addReg(argVal1)
// .addReg(argVal2);
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
#define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/CodeGen/GlobalISel/Utils.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineInstrBundle.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/TargetRegisterInfo.h"
#include "llvm/IR/InstrTypes.h"
#include "llvm/IR/Intrinsics.h"
#include "llvm/Support/ErrorHandling.h"
#include <cassert>
#include <cstdint>
namespace llvm {
class MCInstrDesc;
class MDNode;
namespace RegState {
enum {
/// Register definition.
Define = 0x2,
/// Not emitted register (e.g. carry, or temporary result).
Implicit = 0x4,
/// The last use of a register.
Kill = 0x8,
/// Unused definition.
Dead = 0x10,
/// Value of the register doesn't matter.
Undef = 0x20,
/// Register definition happens before uses.
EarlyClobber = 0x40,
/// Register 'use' is for debugging purpose.
Debug = 0x80,
/// Register reads a value that is defined inside the same instruction or
/// bundle.
InternalRead = 0x100,
/// Register that may be renamed.
Renamable = 0x200,
DefineNoRead = Define | Undef,
ImplicitDefine = Implicit | Define,
ImplicitKill = Implicit | Kill
};
} // end namespace RegState
class MachineInstrBuilder {
MachineFunction *MF = nullptr;
MachineInstr *MI = nullptr;
public:
MachineInstrBuilder() = default;
/// Create a MachineInstrBuilder for manipulating an existing instruction.
/// F must be the machine function that was used to allocate I.
MachineInstrBuilder(MachineFunction &F, MachineInstr *I) : MF(&F), MI(I) {}
MachineInstrBuilder(MachineFunction &F, MachineBasicBlock::iterator I)
: MF(&F), MI(&*I) {}
/// Allow automatic conversion to the machine instruction we are working on.
operator MachineInstr*() const { return MI; }
MachineInstr *operator->() const { return MI; }
operator MachineBasicBlock::iterator() const { return MI; }
/// If conversion operators fail, use this method to get the MachineInstr
/// explicitly.
MachineInstr *getInstr() const { return MI; }
/// Get the register for the operand index.
/// The operand at the index should be a register (asserted by
/// MachineOperand).
Register getReg(unsigned Idx) const { return MI->getOperand(Idx).getReg(); }
/// Add a new virtual register operand.
const MachineInstrBuilder &addReg(Register RegNo, unsigned flags = 0,
unsigned SubReg = 0) const {
assert((flags & 0x1) == 0 &&
"Passing in 'true' to addReg is forbidden! Use enums instead.");
MI->addOperand(*MF, MachineOperand::CreateReg(RegNo,
flags & RegState::Define,
flags & RegState::Implicit,
flags & RegState::Kill,
flags & RegState::Dead,
flags & RegState::Undef,
flags & RegState::EarlyClobber,
SubReg,
flags & RegState::Debug,
flags & RegState::InternalRead,
flags & RegState::Renamable));
return *this;
}
/// Add a virtual register definition operand.
const MachineInstrBuilder &addDef(Register RegNo, unsigned Flags = 0,
unsigned SubReg = 0) const {
return addReg(RegNo, Flags | RegState::Define, SubReg);
}
/// Add a virtual register use operand. It is an error for Flags to contain
/// `RegState::Define` when calling this function.
const MachineInstrBuilder &addUse(Register RegNo, unsigned Flags = 0,
unsigned SubReg = 0) const {
assert(!(Flags & RegState::Define) &&
"Misleading addUse defines register, use addReg instead.");
return addReg(RegNo, Flags, SubReg);
}
/// Add a new immediate operand.
const MachineInstrBuilder &addImm(int64_t Val) const {
MI->addOperand(*MF, MachineOperand::CreateImm(Val));
return *this;
}
const MachineInstrBuilder &addCImm(const ConstantInt *Val) const {
MI->addOperand(*MF, MachineOperand::CreateCImm(Val));
return *this;
}
const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const {
MI->addOperand(*MF, MachineOperand::CreateFPImm(Val));
return *this;
}
const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB,
unsigned TargetFlags = 0) const {
MI->addOperand(*MF, MachineOperand::CreateMBB(MBB, TargetFlags));
return *this;
}
const MachineInstrBuilder &addFrameIndex(int Idx) const {
MI->addOperand(*MF, MachineOperand::CreateFI(Idx));
return *this;
}
const MachineInstrBuilder &
addConstantPoolIndex(unsigned Idx, int Offset = 0,
unsigned TargetFlags = 0) const {
MI->addOperand(*MF, MachineOperand::CreateCPI(Idx, Offset, TargetFlags));
return *this;
}
const MachineInstrBuilder &addTargetIndex(unsigned Idx, int64_t Offset = 0,
unsigned TargetFlags = 0) const {
MI->addOperand(*MF, MachineOperand::CreateTargetIndex(Idx, Offset,
TargetFlags));
return *this;
}
const MachineInstrBuilder &addJumpTableIndex(unsigned Idx,
unsigned TargetFlags = 0) const {
MI->addOperand(*MF, MachineOperand::CreateJTI(Idx, TargetFlags));
return *this;
}
const MachineInstrBuilder &addGlobalAddress(const GlobalValue *GV,
int64_t Offset = 0,
unsigned TargetFlags = 0) const {
MI->addOperand(*MF, MachineOperand::CreateGA(GV, Offset, TargetFlags));
return *this;
}
const MachineInstrBuilder &addExternalSymbol(const char *FnName,
unsigned TargetFlags = 0) const {
MI->addOperand(*MF, MachineOperand::CreateES(FnName, TargetFlags));
return *this;
}
const MachineInstrBuilder &addBlockAddress(const BlockAddress *BA,
int64_t Offset = 0,
unsigned TargetFlags = 0) const {
MI->addOperand(*MF, MachineOperand::CreateBA(BA, Offset, TargetFlags));
return *this;
}
const MachineInstrBuilder &addRegMask(const uint32_t *Mask) const {
MI->addOperand(*MF, MachineOperand::CreateRegMask(Mask));
return *this;
}
const MachineInstrBuilder &addMemOperand(MachineMemOperand *MMO) const {
MI->addMemOperand(*MF, MMO);
return *this;
}
const MachineInstrBuilder &
setMemRefs(ArrayRef<MachineMemOperand *> MMOs) const {
MI->setMemRefs(*MF, MMOs);
return *this;
}
const MachineInstrBuilder &cloneMemRefs(const MachineInstr &OtherMI) const {
MI->cloneMemRefs(*MF, OtherMI);
return *this;
}
const MachineInstrBuilder &
cloneMergedMemRefs(ArrayRef<const MachineInstr *> OtherMIs) const {
MI->cloneMergedMemRefs(*MF, OtherMIs);
return *this;
}
const MachineInstrBuilder &add(const MachineOperand &MO) const {
MI->addOperand(*MF, MO);
return *this;
}
const MachineInstrBuilder &add(ArrayRef<MachineOperand> MOs) const {
for (const MachineOperand &MO : MOs) {
MI->addOperand(*MF, MO);
}
return *this;
}
const MachineInstrBuilder &addMetadata(const MDNode *MD) const {
MI->addOperand(*MF, MachineOperand::CreateMetadata(MD));
assert((MI->isDebugValueLike() ? static_cast<bool>(MI->getDebugVariable())
: true) &&
"first MDNode argument of a DBG_VALUE not a variable");
assert((MI->isDebugLabel() ? static_cast<bool>(MI->getDebugLabel())
: true) &&
"first MDNode argument of a DBG_LABEL not a label");
return *this;
}
const MachineInstrBuilder &addCFIIndex(unsigned CFIIndex) const {
MI->addOperand(*MF, MachineOperand::CreateCFIIndex(CFIIndex));
return *this;
}
const MachineInstrBuilder &addIntrinsicID(Intrinsic::ID ID) const {
MI->addOperand(*MF, MachineOperand::CreateIntrinsicID(ID));
return *this;
}
const MachineInstrBuilder &addPredicate(CmpInst::Predicate Pred) const {
MI->addOperand(*MF, MachineOperand::CreatePredicate(Pred));
return *this;
}
const MachineInstrBuilder &addShuffleMask(ArrayRef<int> Val) const {
MI->addOperand(*MF, MachineOperand::CreateShuffleMask(Val));
return *this;
}
const MachineInstrBuilder &addSym(MCSymbol *Sym,
unsigned char TargetFlags = 0) const {
MI->addOperand(*MF, MachineOperand::CreateMCSymbol(Sym, TargetFlags));
return *this;
}
const MachineInstrBuilder &setMIFlags(unsigned Flags) const {
MI->setFlags(Flags);
return *this;
}
const MachineInstrBuilder &setMIFlag(MachineInstr::MIFlag Flag) const {
MI->setFlag(Flag);
return *this;
}
// Add a displacement from an existing MachineOperand with an added offset.
const MachineInstrBuilder &addDisp(const MachineOperand &Disp, int64_t off,
unsigned char TargetFlags = 0) const {
// If caller specifies new TargetFlags then use it, otherwise the
// default behavior is to copy the target flags from the existing
// MachineOperand. This means if the caller wants to clear the
// target flags it needs to do so explicitly.
if (0 == TargetFlags)
TargetFlags = Disp.getTargetFlags();
switch (Disp.getType()) {
default:
llvm_unreachable("Unhandled operand type in addDisp()");
case MachineOperand::MO_Immediate:
return addImm(Disp.getImm() + off);
case MachineOperand::MO_ConstantPoolIndex:
return addConstantPoolIndex(Disp.getIndex(), Disp.getOffset() + off,
TargetFlags);
case MachineOperand::MO_GlobalAddress:
return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off,
TargetFlags);
case MachineOperand::MO_BlockAddress:
return addBlockAddress(Disp.getBlockAddress(), Disp.getOffset() + off,
TargetFlags);
case MachineOperand::MO_JumpTableIndex:
assert(off == 0 && "cannot create offset into jump tables");
return addJumpTableIndex(Disp.getIndex(), TargetFlags);
}
}
const MachineInstrBuilder &setPCSections(MDNode *MD) const {
if (MD)
MI->setPCSections(*MF, MD);
return *this;
}
/// Copy all the implicit operands from OtherMI onto this one.
const MachineInstrBuilder &
copyImplicitOps(const MachineInstr &OtherMI) const {
MI->copyImplicitOps(*MF, OtherMI);
return *this;
}
bool constrainAllUses(const TargetInstrInfo &TII,
const TargetRegisterInfo &TRI,
const RegisterBankInfo &RBI) const {
return constrainSelectedInstRegOperands(*MI, TII, TRI, RBI);
}
};
/// Set of metadata that should be preserved when using BuildMI(). This provides
/// a more convenient way of preserving DebugLoc and PCSections.
class MIMetadata {
public:
MIMetadata() = default;
MIMetadata(DebugLoc DL, MDNode *PCSections = nullptr)
: DL(std::move(DL)), PCSections(PCSections) {}
MIMetadata(const DILocation *DI, MDNode *PCSections = nullptr)
: DL(DI), PCSections(PCSections) {}
explicit MIMetadata(const Instruction &From)
: DL(From.getDebugLoc()),
PCSections(From.getMetadata(LLVMContext::MD_pcsections)) {}
explicit MIMetadata(const MachineInstr &From)
: DL(From.getDebugLoc()), PCSections(From.getPCSections()) {}
const DebugLoc &getDL() const { return DL; }
MDNode *getPCSections() const { return PCSections; }
private:
DebugLoc DL;
MDNode *PCSections = nullptr;
};
/// Builder interface. Specify how to create the initial instruction itself.
inline MachineInstrBuilder BuildMI(MachineFunction &MF, const MIMetadata &MIMD,
const MCInstrDesc &MCID) {
return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, MIMD.getDL()))
.setPCSections(MIMD.getPCSections());
}
/// This version of the builder sets up the first operand as a
/// destination virtual register.
inline MachineInstrBuilder BuildMI(MachineFunction &MF, const MIMetadata &MIMD,
const MCInstrDesc &MCID, Register DestReg) {
return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, MIMD.getDL()))
.setPCSections(MIMD.getPCSections())
.addReg(DestReg, RegState::Define);
}
/// This version of the builder inserts the newly-built instruction before
/// the given position in the given MachineBasicBlock, and sets up the first
/// operand as a destination virtual register.
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
MachineBasicBlock::iterator I,
const MIMetadata &MIMD,
const MCInstrDesc &MCID, Register DestReg) {
MachineFunction &MF = *BB.getParent();
MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL());
BB.insert(I, MI);
return MachineInstrBuilder(MF, MI)
.setPCSections(MIMD.getPCSections())
.addReg(DestReg, RegState::Define);
}
/// This version of the builder inserts the newly-built instruction before
/// the given position in the given MachineBasicBlock, and sets up the first
/// operand as a destination virtual register.
///
/// If \c I is inside a bundle, then the newly inserted \a MachineInstr is
/// added to the same bundle.
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
MachineBasicBlock::instr_iterator I,
const MIMetadata &MIMD,
const MCInstrDesc &MCID, Register DestReg) {
MachineFunction &MF = *BB.getParent();
MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL());
BB.insert(I, MI);
return MachineInstrBuilder(MF, MI)
.setPCSections(MIMD.getPCSections())
.addReg(DestReg, RegState::Define);
}
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr &I,
const MIMetadata &MIMD,
const MCInstrDesc &MCID, Register DestReg) {
// Calling the overload for instr_iterator is always correct. However, the
// definition is not available in headers, so inline the check.
if (I.isInsideBundle())
return BuildMI(BB, MachineBasicBlock::instr_iterator(I), MIMD, MCID,
DestReg);
return BuildMI(BB, MachineBasicBlock::iterator(I), MIMD, MCID, DestReg);
}
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr *I,
const MIMetadata &MIMD,
const MCInstrDesc &MCID, Register DestReg) {
return BuildMI(BB, *I, MIMD, MCID, DestReg);
}
/// This version of the builder inserts the newly-built instruction before the
/// given position in the given MachineBasicBlock, and does NOT take a
/// destination register.
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
MachineBasicBlock::iterator I,
const MIMetadata &MIMD,
const MCInstrDesc &MCID) {
MachineFunction &MF = *BB.getParent();
MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL());
BB.insert(I, MI);
return MachineInstrBuilder(MF, MI).setPCSections(MIMD.getPCSections());
}
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
MachineBasicBlock::instr_iterator I,
const MIMetadata &MIMD,
const MCInstrDesc &MCID) {
MachineFunction &MF = *BB.getParent();
MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL());
BB.insert(I, MI);
return MachineInstrBuilder(MF, MI).setPCSections(MIMD.getPCSections());
}
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr &I,
const MIMetadata &MIMD,
const MCInstrDesc &MCID) {
// Calling the overload for instr_iterator is always correct. However, the
// definition is not available in headers, so inline the check.
if (I.isInsideBundle())
return BuildMI(BB, MachineBasicBlock::instr_iterator(I), MIMD, MCID);
return BuildMI(BB, MachineBasicBlock::iterator(I), MIMD, MCID);
}
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr *I,
const MIMetadata &MIMD,
const MCInstrDesc &MCID) {
return BuildMI(BB, *I, MIMD, MCID);
}
/// This version of the builder inserts the newly-built instruction at the end
/// of the given MachineBasicBlock, and does NOT take a destination register.
inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
const MIMetadata &MIMD,
const MCInstrDesc &MCID) {
return BuildMI(*BB, BB->end(), MIMD, MCID);
}
/// This version of the builder inserts the newly-built instruction at the
/// end of the given MachineBasicBlock, and sets up the first operand as a
/// destination virtual register.
inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
const MIMetadata &MIMD,
const MCInstrDesc &MCID, Register DestReg) {
return BuildMI(*BB, BB->end(), MIMD, MCID, DestReg);
}
/// This version of the builder builds a DBG_VALUE intrinsic
/// for either a value in a register or a register-indirect
/// address. The convention is that a DBG_VALUE is indirect iff the
/// second operand is an immediate.
MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL,
const MCInstrDesc &MCID, bool IsIndirect,
Register Reg, const MDNode *Variable,
const MDNode *Expr);
/// This version of the builder builds a DBG_VALUE or DBG_VALUE_LIST intrinsic
/// for a MachineOperand.
MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL,
const MCInstrDesc &MCID, bool IsIndirect,
ArrayRef<MachineOperand> MOs,
const MDNode *Variable, const MDNode *Expr);
/// This version of the builder builds a DBG_VALUE intrinsic
/// for either a value in a register or a register-indirect
/// address and inserts it at position I.
MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
MachineBasicBlock::iterator I, const DebugLoc &DL,
const MCInstrDesc &MCID, bool IsIndirect,
Register Reg, const MDNode *Variable,
const MDNode *Expr);
/// This version of the builder builds a DBG_VALUE, DBG_INSTR_REF, or
/// DBG_VALUE_LIST intrinsic for a machine operand and inserts it at position I.
MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
MachineBasicBlock::iterator I, const DebugLoc &DL,
const MCInstrDesc &MCID, bool IsIndirect,
ArrayRef<MachineOperand> MOs,
const MDNode *Variable, const MDNode *Expr);
/// Clone a DBG_VALUE whose value has been spilled to FrameIndex.
MachineInstr *buildDbgValueForSpill(MachineBasicBlock &BB,
MachineBasicBlock::iterator I,
const MachineInstr &Orig, int FrameIndex,
Register SpillReg);
MachineInstr *
buildDbgValueForSpill(MachineBasicBlock &BB, MachineBasicBlock::iterator I,
const MachineInstr &Orig, int FrameIndex,
SmallVectorImpl<const MachineOperand *> &SpilledOperands);
/// Update a DBG_VALUE whose value has been spilled to FrameIndex. Useful when
/// modifying an instruction in place while iterating over a basic block.
void updateDbgValueForSpill(MachineInstr &Orig, int FrameIndex, Register Reg);
inline unsigned getDefRegState(bool B) {
return B ? RegState::Define : 0;
}
inline unsigned getImplRegState(bool B) {
return B ? RegState::Implicit : 0;
}
inline unsigned getKillRegState(bool B) {
return B ? RegState::Kill : 0;
}
inline unsigned getDeadRegState(bool B) {
return B ? RegState::Dead : 0;
}
inline unsigned getUndefRegState(bool B) {
return B ? RegState::Undef : 0;
}
inline unsigned getInternalReadRegState(bool B) {
return B ? RegState::InternalRead : 0;
}
inline unsigned getDebugRegState(bool B) {
return B ? RegState::Debug : 0;
}
inline unsigned getRenamableRegState(bool B) {
return B ? RegState::Renamable : 0;
}
/// Get all register state flags from machine operand \p RegOp.
inline unsigned getRegState(const MachineOperand &RegOp) {
assert(RegOp.isReg() && "Not a register operand");
return getDefRegState(RegOp.isDef()) | getImplRegState(RegOp.isImplicit()) |
getKillRegState(RegOp.isKill()) | getDeadRegState(RegOp.isDead()) |
getUndefRegState(RegOp.isUndef()) |
getInternalReadRegState(RegOp.isInternalRead()) |
getDebugRegState(RegOp.isDebug()) |
getRenamableRegState(RegOp.getReg().isPhysical() &&
RegOp.isRenamable());
}
/// Helper class for constructing bundles of MachineInstrs.
///
/// MIBundleBuilder can create a bundle from scratch by inserting new
/// MachineInstrs one at a time, or it can create a bundle from a sequence of
/// existing MachineInstrs in a basic block.
class MIBundleBuilder {
MachineBasicBlock &MBB;
MachineBasicBlock::instr_iterator Begin;
MachineBasicBlock::instr_iterator End;
public:
/// Create an MIBundleBuilder that inserts instructions into a new bundle in
/// BB above the bundle or instruction at Pos.
MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator Pos)
: MBB(BB), Begin(Pos.getInstrIterator()), End(Begin) {}
/// Create a bundle from the sequence of instructions between B and E.
MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator B,
MachineBasicBlock::iterator E)
: MBB(BB), Begin(B.getInstrIterator()), End(E.getInstrIterator()) {
assert(B != E && "No instructions to bundle");
++B;
while (B != E) {
MachineInstr &MI = *B;
++B;
MI.bundleWithPred();
}
}
/// Create an MIBundleBuilder representing an existing instruction or bundle
/// that has MI as its head.
explicit MIBundleBuilder(MachineInstr *MI)
: MBB(*MI->getParent()), Begin(MI),
End(getBundleEnd(MI->getIterator())) {}
/// Return a reference to the basic block containing this bundle.
MachineBasicBlock &getMBB() const { return MBB; }
/// Return true if no instructions have been inserted in this bundle yet.
/// Empty bundles aren't representable in a MachineBasicBlock.
bool empty() const { return Begin == End; }
/// Return an iterator to the first bundled instruction.
MachineBasicBlock::instr_iterator begin() const { return Begin; }
/// Return an iterator beyond the last bundled instruction.
MachineBasicBlock::instr_iterator end() const { return End; }
/// Insert MI into this bundle before I which must point to an instruction in
/// the bundle, or end().
MIBundleBuilder &insert(MachineBasicBlock::instr_iterator I,
MachineInstr *MI) {
MBB.insert(I, MI);
if (I == Begin) {
if (!empty())
MI->bundleWithSucc();
Begin = MI->getIterator();
return *this;
}
if (I == End) {
MI->bundleWithPred();
return *this;
}
// MI was inserted in the middle of the bundle, so its neighbors' flags are
// already fine. Update MI's bundle flags manually.
MI->setFlag(MachineInstr::BundledPred);
MI->setFlag(MachineInstr::BundledSucc);
return *this;
}
/// Insert MI into MBB by prepending it to the instructions in the bundle.
/// MI will become the first instruction in the bundle.
MIBundleBuilder &prepend(MachineInstr *MI) {
return insert(begin(), MI);
}
/// Insert MI into MBB by appending it to the instructions in the bundle.
/// MI will become the last instruction in the bundle.
MIBundleBuilder &append(MachineInstr *MI) {
return insert(end(), MI);
}
};
} // end namespace llvm
#endif // LLVM_CODEGEN_MACHINEINSTRBUILDER_H
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
|