aboutsummaryrefslogtreecommitdiffstats
path: root/contrib/libs/llvm16/include/llvm/CodeGen/LiveRegUnits.h
blob: 57bad1084dd5d4ca0be8e4f118202bc9e5560ce0 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
#pragma once

#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-parameter"
#endif

//===- llvm/CodeGen/LiveRegUnits.h - Register Unit Set ----------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
/// \file
/// A set of register units. It is intended for register liveness tracking.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_CODEGEN_LIVEREGUNITS_H
#define LLVM_CODEGEN_LIVEREGUNITS_H

#include "llvm/ADT/BitVector.h"
#include "llvm/CodeGen/MachineInstrBundle.h"
#include "llvm/CodeGen/TargetRegisterInfo.h"
#include "llvm/MC/LaneBitmask.h"
#include "llvm/MC/MCRegisterInfo.h"
#include <cstdint>

namespace llvm {

class MachineInstr;
class MachineBasicBlock;

/// A set of register units used to track register liveness.
class LiveRegUnits {
  const TargetRegisterInfo *TRI = nullptr;
  BitVector Units;

public:
  /// Constructs a new empty LiveRegUnits set.
  LiveRegUnits() = default;

  /// Constructs and initialize an empty LiveRegUnits set.
  LiveRegUnits(const TargetRegisterInfo &TRI) {
    init(TRI);
  }

  /// For a machine instruction \p MI, adds all register units used in
  /// \p UsedRegUnits and defined or clobbered in \p ModifiedRegUnits. This is
  /// useful when walking over a range of instructions to track registers
  /// used or defined seperately.
  static void accumulateUsedDefed(const MachineInstr &MI,
                                  LiveRegUnits &ModifiedRegUnits,
                                  LiveRegUnits &UsedRegUnits,
                                  const TargetRegisterInfo *TRI) {
    for (ConstMIBundleOperands O(MI); O.isValid(); ++O) {
      if (O->isRegMask())
        ModifiedRegUnits.addRegsInMask(O->getRegMask());
      if (!O->isReg())
        continue;
      Register Reg = O->getReg();
      if (!Reg.isPhysical())
        continue;
      if (O->isDef()) {
        // Some architectures (e.g. AArch64 XZR/WZR) have registers that are
        // constant and may be used as destinations to indicate the generated
        // value is discarded. No need to track such case as a def.
        if (!TRI->isConstantPhysReg(Reg))
          ModifiedRegUnits.addReg(Reg);
      } else {
        assert(O->isUse() && "Reg operand not a def and not a use");
        UsedRegUnits.addReg(Reg);
      }
    }
  }

  /// Initialize and clear the set.
  void init(const TargetRegisterInfo &TRI) {
    this->TRI = &TRI;
    Units.reset();
    Units.resize(TRI.getNumRegUnits());
  }

  /// Clears the set.
  void clear() { Units.reset(); }

  /// Returns true if the set is empty.
  bool empty() const { return Units.none(); }

  /// Adds register units covered by physical register \p Reg.
  void addReg(MCPhysReg Reg) {
    for (MCRegUnitIterator Unit(Reg, TRI); Unit.isValid(); ++Unit)
      Units.set(*Unit);
  }

  /// Adds register units covered by physical register \p Reg that are
  /// part of the lanemask \p Mask.
  void addRegMasked(MCPhysReg Reg, LaneBitmask Mask) {
    for (MCRegUnitMaskIterator Unit(Reg, TRI); Unit.isValid(); ++Unit) {
      LaneBitmask UnitMask = (*Unit).second;
      if (UnitMask.none() || (UnitMask & Mask).any())
        Units.set((*Unit).first);
    }
  }

  /// Removes all register units covered by physical register \p Reg.
  void removeReg(MCPhysReg Reg) {
    for (MCRegUnitIterator Unit(Reg, TRI); Unit.isValid(); ++Unit)
      Units.reset(*Unit);
  }

  /// Removes register units not preserved by the regmask \p RegMask.
  /// The regmask has the same format as the one in the RegMask machine operand.
  void removeRegsNotPreserved(const uint32_t *RegMask);

  /// Adds register units not preserved by the regmask \p RegMask.
  /// The regmask has the same format as the one in the RegMask machine operand.
  void addRegsInMask(const uint32_t *RegMask);

  /// Returns true if no part of physical register \p Reg is live.
  bool available(MCPhysReg Reg) const {
    for (MCRegUnitIterator Unit(Reg, TRI); Unit.isValid(); ++Unit) {
      if (Units.test(*Unit))
        return false;
    }
    return true;
  }

  /// Updates liveness when stepping backwards over the instruction \p MI.
  /// This removes all register units defined or clobbered in \p MI and then
  /// adds the units used (as in use operands) in \p MI.
  void stepBackward(const MachineInstr &MI);

  /// Adds all register units used, defined or clobbered in \p MI.
  /// This is useful when walking over a range of instruction to find registers
  /// unused over the whole range.
  void accumulate(const MachineInstr &MI);

  /// Adds registers living out of block \p MBB.
  /// Live out registers are the union of the live-in registers of the successor
  /// blocks and pristine registers. Live out registers of the end block are the
  /// callee saved registers.
  void addLiveOuts(const MachineBasicBlock &MBB);

  /// Adds registers living into block \p MBB.
  void addLiveIns(const MachineBasicBlock &MBB);

  /// Adds all register units marked in the bitvector \p RegUnits.
  void addUnits(const BitVector &RegUnits) {
    Units |= RegUnits;
  }
  /// Removes all register units marked in the bitvector \p RegUnits.
  void removeUnits(const BitVector &RegUnits) {
    Units.reset(RegUnits);
  }
  /// Return the internal bitvector representation of the set.
  const BitVector &getBitVector() const {
    return Units;
  }

private:
  /// Adds pristine registers. Pristine registers are callee saved registers
  /// that are unused in the function.
  void addPristines(const MachineFunction &MF);
};

/// Returns an iterator range over all physical register and mask operands for
/// \p MI and bundled instructions. This also skips any debug operands.
inline iterator_range<filter_iterator<
    ConstMIBundleOperands, std::function<bool(const MachineOperand &)>>>
phys_regs_and_masks(const MachineInstr &MI) {
  std::function<bool(const MachineOperand &)> Pred =
      [](const MachineOperand &MOP) {
        return MOP.isRegMask() ||
               (MOP.isReg() && !MOP.isDebug() && MOP.getReg().isPhysical());
      };
  return make_filter_range(const_mi_bundle_ops(MI), Pred);
}

} // end namespace llvm

#endif // LLVM_CODEGEN_LIVEREGUNITS_H

#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif