1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
|
#pragma once
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-parameter"
#endif
//===- llvm/CodeGen/DFAPacketizer.h - DFA Packetizer for VLIW ---*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
// This class implements a deterministic finite automaton (DFA) based
// packetizing mechanism for VLIW architectures. It provides APIs to
// determine whether there exists a legal mapping of instructions to
// functional unit assignments in a packet. The DFA is auto-generated from
// the target's Schedule.td file.
//
// A DFA consists of 3 major elements: states, inputs, and transitions. For
// the packetizing mechanism, the input is the set of instruction classes for
// a target. The state models all possible combinations of functional unit
// consumption for a given set of instructions in a packet. A transition
// models the addition of an instruction to a packet. In the DFA constructed
// by this class, if an instruction can be added to a packet, then a valid
// transition exists from the corresponding state. Invalid transitions
// indicate that the instruction cannot be added to the current packet.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_DFAPACKETIZER_H
#define LLVM_CODEGEN_DFAPACKETIZER_H
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/Support/Automaton.h"
#include <cstdint>
#include <map>
#include <memory>
#include <utility>
#include <vector>
namespace llvm {
class DefaultVLIWScheduler;
class ScheduleDAGMutation;
class InstrItineraryData;
class MachineFunction;
class MachineInstr;
class MachineLoopInfo;
class MCInstrDesc;
class SUnit;
class TargetInstrInfo;
class DFAPacketizer {
private:
const InstrItineraryData *InstrItins;
Automaton<uint64_t> A;
/// For every itinerary, an "action" to apply to the automaton. This removes
/// the redundancy in actions between itinerary classes.
ArrayRef<unsigned> ItinActions;
public:
DFAPacketizer(const InstrItineraryData *InstrItins, Automaton<uint64_t> a,
ArrayRef<unsigned> ItinActions)
: InstrItins(InstrItins), A(std::move(a)), ItinActions(ItinActions) {
// Start off with resource tracking disabled.
A.enableTranscription(false);
}
// Reset the current state to make all resources available.
void clearResources() {
A.reset();
}
// Set whether this packetizer should track not just whether instructions
// can be packetized, but also which functional units each instruction ends up
// using after packetization.
void setTrackResources(bool Track) {
A.enableTranscription(Track);
}
// Check if the resources occupied by a MCInstrDesc are available in
// the current state.
bool canReserveResources(const MCInstrDesc *MID);
// Reserve the resources occupied by a MCInstrDesc and change the current
// state to reflect that change.
void reserveResources(const MCInstrDesc *MID);
// Check if the resources occupied by a machine instruction are available
// in the current state.
bool canReserveResources(MachineInstr &MI);
// Reserve the resources occupied by a machine instruction and change the
// current state to reflect that change.
void reserveResources(MachineInstr &MI);
// Return the resources used by the InstIdx'th instruction added to this
// packet. The resources are returned as a bitvector of functional units.
//
// Note that a bundle may be packed in multiple valid ways. This function
// returns one arbitary valid packing.
//
// Requires setTrackResources(true) to have been called.
unsigned getUsedResources(unsigned InstIdx);
const InstrItineraryData *getInstrItins() const { return InstrItins; }
};
// VLIWPacketizerList implements a simple VLIW packetizer using DFA. The
// packetizer works on machine basic blocks. For each instruction I in BB,
// the packetizer consults the DFA to see if machine resources are available
// to execute I. If so, the packetizer checks if I depends on any instruction
// in the current packet. If no dependency is found, I is added to current
// packet and the machine resource is marked as taken. If any dependency is
// found, a target API call is made to prune the dependence.
class VLIWPacketizerList {
protected:
MachineFunction &MF;
const TargetInstrInfo *TII;
AAResults *AA;
// The VLIW Scheduler.
DefaultVLIWScheduler *VLIWScheduler;
// Vector of instructions assigned to the current packet.
std::vector<MachineInstr*> CurrentPacketMIs;
// DFA resource tracker.
DFAPacketizer *ResourceTracker;
// Map: MI -> SU.
std::map<MachineInstr*, SUnit*> MIToSUnit;
public:
// The AAResults parameter can be nullptr.
VLIWPacketizerList(MachineFunction &MF, MachineLoopInfo &MLI,
AAResults *AA);
virtual ~VLIWPacketizerList();
// Implement this API in the backend to bundle instructions.
void PacketizeMIs(MachineBasicBlock *MBB,
MachineBasicBlock::iterator BeginItr,
MachineBasicBlock::iterator EndItr);
// Return the ResourceTracker.
DFAPacketizer *getResourceTracker() {return ResourceTracker;}
// addToPacket - Add MI to the current packet.
virtual MachineBasicBlock::iterator addToPacket(MachineInstr &MI) {
CurrentPacketMIs.push_back(&MI);
ResourceTracker->reserveResources(MI);
return MI;
}
// End the current packet and reset the state of the packetizer.
// Overriding this function allows the target-specific packetizer
// to perform custom finalization.
virtual void endPacket(MachineBasicBlock *MBB,
MachineBasicBlock::iterator MI);
// Perform initialization before packetizing an instruction. This
// function is supposed to be overrided by the target dependent packetizer.
virtual void initPacketizerState() {}
// Check if the given instruction I should be ignored by the packetizer.
virtual bool ignorePseudoInstruction(const MachineInstr &I,
const MachineBasicBlock *MBB) {
return false;
}
// Return true if instruction MI can not be packetized with any other
// instruction, which means that MI itself is a packet.
virtual bool isSoloInstruction(const MachineInstr &MI) { return true; }
// Check if the packetizer should try to add the given instruction to
// the current packet. One reasons for which it may not be desirable
// to include an instruction in the current packet could be that it
// would cause a stall.
// If this function returns "false", the current packet will be ended,
// and the instruction will be added to the next packet.
virtual bool shouldAddToPacket(const MachineInstr &MI) { return true; }
// Check if it is legal to packetize SUI and SUJ together.
virtual bool isLegalToPacketizeTogether(SUnit *SUI, SUnit *SUJ) {
return false;
}
// Check if it is legal to prune dependece between SUI and SUJ.
virtual bool isLegalToPruneDependencies(SUnit *SUI, SUnit *SUJ) {
return false;
}
// Add a DAG mutation to be done before the packetization begins.
void addMutation(std::unique_ptr<ScheduleDAGMutation> Mutation);
bool alias(const MachineInstr &MI1, const MachineInstr &MI2,
bool UseTBAA = true) const;
private:
bool alias(const MachineMemOperand &Op1, const MachineMemOperand &Op2,
bool UseTBAA = true) const;
};
} // end namespace llvm
#endif // LLVM_CODEGEN_DFAPACKETIZER_H
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
|