aboutsummaryrefslogtreecommitdiffstats
path: root/contrib/libs/llvm16/include/llvm/ADT/ImmutableList.h
blob: 182670e4555e3f23dc048ee93329ec0bf9b83d9d (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
#pragma once

#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-parameter"
#endif

//==--- ImmutableList.h - Immutable (functional) list interface --*- C++ -*-==//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
///
/// \file
/// This file defines the ImmutableList class.
///
//===----------------------------------------------------------------------===//

#ifndef LLVM_ADT_IMMUTABLELIST_H
#define LLVM_ADT_IMMUTABLELIST_H

#include "llvm/ADT/FoldingSet.h"
#include "llvm/Support/Allocator.h"
#include <cassert>
#include <cstdint>
#include <new>

namespace llvm {

template <typename T> class ImmutableListFactory;

template <typename T>
class ImmutableListImpl : public FoldingSetNode {
  friend class ImmutableListFactory<T>;

  T Head;
  const ImmutableListImpl* Tail;

  template <typename ElemT>
  ImmutableListImpl(ElemT &&head, const ImmutableListImpl *tail = nullptr)
    : Head(std::forward<ElemT>(head)), Tail(tail) {}

public:
  ImmutableListImpl(const ImmutableListImpl &) = delete;
  ImmutableListImpl &operator=(const ImmutableListImpl &) = delete;

  const T& getHead() const { return Head; }
  const ImmutableListImpl* getTail() const { return Tail; }

  static inline void Profile(FoldingSetNodeID& ID, const T& H,
                             const ImmutableListImpl* L){
    ID.AddPointer(L);
    ID.Add(H);
  }

  void Profile(FoldingSetNodeID& ID) {
    Profile(ID, Head, Tail);
  }
};

/// ImmutableList - This class represents an immutable (functional) list.
///  It is implemented as a smart pointer (wraps ImmutableListImpl), so it
///  it is intended to always be copied by value as if it were a pointer.
///  This interface matches ImmutableSet and ImmutableMap.  ImmutableList
///  objects should almost never be created directly, and instead should
///  be created by ImmutableListFactory objects that manage the lifetime
///  of a group of lists.  When the factory object is reclaimed, all lists
///  created by that factory are released as well.
template <typename T>
class ImmutableList {
public:
  using value_type = T;
  using Factory = ImmutableListFactory<T>;

  static_assert(std::is_trivially_destructible<T>::value,
                "T must be trivially destructible!");

private:
  const ImmutableListImpl<T>* X;

public:
  // This constructor should normally only be called by ImmutableListFactory<T>.
  // There may be cases, however, when one needs to extract the internal pointer
  // and reconstruct a list object from that pointer.
  ImmutableList(const ImmutableListImpl<T>* x = nullptr) : X(x) {}

  const ImmutableListImpl<T>* getInternalPointer() const {
    return X;
  }

  class iterator {
    const ImmutableListImpl<T>* L = nullptr;

  public:
    iterator() = default;
    iterator(ImmutableList l) : L(l.getInternalPointer()) {}

    iterator& operator++() { L = L->getTail(); return *this; }
    bool operator==(const iterator& I) const { return L == I.L; }
    bool operator!=(const iterator& I) const { return L != I.L; }
    const value_type& operator*() const { return L->getHead(); }
    const std::remove_reference_t<value_type> *operator->() const {
      return &L->getHead();
    }

    ImmutableList getList() const { return L; }
  };

  /// begin - Returns an iterator referring to the head of the list, or
  ///  an iterator denoting the end of the list if the list is empty.
  iterator begin() const { return iterator(X); }

  /// end - Returns an iterator denoting the end of the list.  This iterator
  ///  does not refer to a valid list element.
  iterator end() const { return iterator(); }

  /// isEmpty - Returns true if the list is empty.
  bool isEmpty() const { return !X; }

  bool contains(const T& V) const {
    for (iterator I = begin(), E = end(); I != E; ++I) {
      if (*I == V)
        return true;
    }
    return false;
  }

  /// isEqual - Returns true if two lists are equal.  Because all lists created
  ///  from the same ImmutableListFactory are uniqued, this has O(1) complexity
  ///  because it the contents of the list do not need to be compared.  Note
  ///  that you should only compare two lists created from the same
  ///  ImmutableListFactory.
  bool isEqual(const ImmutableList& L) const { return X == L.X; }

  bool operator==(const ImmutableList& L) const { return isEqual(L); }

  /// getHead - Returns the head of the list.
  const T& getHead() const {
    assert(!isEmpty() && "Cannot get the head of an empty list.");
    return X->getHead();
  }

  /// getTail - Returns the tail of the list, which is another (possibly empty)
  ///  ImmutableList.
  ImmutableList getTail() const {
    return X ? X->getTail() : nullptr;
  }

  void Profile(FoldingSetNodeID& ID) const {
    ID.AddPointer(X);
  }
};

template <typename T>
class ImmutableListFactory {
  using ListTy = ImmutableListImpl<T>;
  using CacheTy = FoldingSet<ListTy>;

  CacheTy Cache;
  uintptr_t Allocator;

  bool ownsAllocator() const {
    return (Allocator & 0x1) == 0;
  }

  BumpPtrAllocator& getAllocator() const {
    return *reinterpret_cast<BumpPtrAllocator*>(Allocator & ~0x1);
  }

public:
  ImmutableListFactory()
    : Allocator(reinterpret_cast<uintptr_t>(new BumpPtrAllocator())) {}

  ImmutableListFactory(BumpPtrAllocator& Alloc)
  : Allocator(reinterpret_cast<uintptr_t>(&Alloc) | 0x1) {}

  ~ImmutableListFactory() {
    if (ownsAllocator()) delete &getAllocator();
  }

  template <typename ElemT>
  [[nodiscard]] ImmutableList<T> concat(ElemT &&Head, ImmutableList<T> Tail) {
    // Profile the new list to see if it already exists in our cache.
    FoldingSetNodeID ID;
    void* InsertPos;

    const ListTy* TailImpl = Tail.getInternalPointer();
    ListTy::Profile(ID, Head, TailImpl);
    ListTy* L = Cache.FindNodeOrInsertPos(ID, InsertPos);

    if (!L) {
      // The list does not exist in our cache.  Create it.
      BumpPtrAllocator& A = getAllocator();
      L = (ListTy*) A.Allocate<ListTy>();
      new (L) ListTy(std::forward<ElemT>(Head), TailImpl);

      // Insert the new list into the cache.
      Cache.InsertNode(L, InsertPos);
    }

    return L;
  }

  template <typename ElemT>
  [[nodiscard]] ImmutableList<T> add(ElemT &&Data, ImmutableList<T> L) {
    return concat(std::forward<ElemT>(Data), L);
  }

  template <typename... CtorArgs>
  [[nodiscard]] ImmutableList<T> emplace(ImmutableList<T> Tail,
                                         CtorArgs &&...Args) {
    return concat(T(std::forward<CtorArgs>(Args)...), Tail);
  }

  ImmutableList<T> getEmptyList() const {
    return ImmutableList<T>(nullptr);
  }

  template <typename ElemT>
  ImmutableList<T> create(ElemT &&Data) {
    return concat(std::forward<ElemT>(Data), getEmptyList());
  }
};

//===----------------------------------------------------------------------===//
// Partially-specialized Traits.
//===----------------------------------------------------------------------===//

template <typename T> struct DenseMapInfo<ImmutableList<T>, void> {
  static inline ImmutableList<T> getEmptyKey() {
    return reinterpret_cast<ImmutableListImpl<T>*>(-1);
  }

  static inline ImmutableList<T> getTombstoneKey() {
    return reinterpret_cast<ImmutableListImpl<T>*>(-2);
  }

  static unsigned getHashValue(ImmutableList<T> X) {
    uintptr_t PtrVal = reinterpret_cast<uintptr_t>(X.getInternalPointer());
    return (unsigned((uintptr_t)PtrVal) >> 4) ^
           (unsigned((uintptr_t)PtrVal) >> 9);
  }

  static bool isEqual(ImmutableList<T> X1, ImmutableList<T> X2) {
    return X1 == X2;
  }
};

} // end namespace llvm

#endif // LLVM_ADT_IMMUTABLELIST_H

#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif