1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
|
//===- DCE.cpp - Code to perform dead code elimination --------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements dead inst elimination and dead code elimination.
//
// Dead Inst Elimination performs a single pass over the function removing
// instructions that are obviously dead. Dead Code Elimination is similar, but
// it rechecks instructions that were used by removed instructions to see if
// they are newly dead.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar/DCE.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/IR/InstIterator.h"
#include "llvm/IR/Instruction.h"
#include "llvm/InitializePasses.h"
#include "llvm/Pass.h"
#include "llvm/Support/DebugCounter.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/AssumeBundleBuilder.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Local.h"
using namespace llvm;
#define DEBUG_TYPE "dce"
STATISTIC(DCEEliminated, "Number of insts removed");
DEBUG_COUNTER(DCECounter, "dce-transform",
"Controls which instructions are eliminated");
//===--------------------------------------------------------------------===//
// RedundantDbgInstElimination pass implementation
//
namespace {
struct RedundantDbgInstElimination : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
RedundantDbgInstElimination() : FunctionPass(ID) {
initializeRedundantDbgInstEliminationPass(*PassRegistry::getPassRegistry());
}
bool runOnFunction(Function &F) override {
if (skipFunction(F))
return false;
bool Changed = false;
for (auto &BB : F)
Changed |= RemoveRedundantDbgInstrs(&BB);
return Changed;
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
}
};
}
char RedundantDbgInstElimination::ID = 0;
INITIALIZE_PASS(RedundantDbgInstElimination, "redundant-dbg-inst-elim",
"Redundant Dbg Instruction Elimination", false, false)
Pass *llvm::createRedundantDbgInstEliminationPass() {
return new RedundantDbgInstElimination();
}
PreservedAnalyses
RedundantDbgInstEliminationPass::run(Function &F, FunctionAnalysisManager &AM) {
bool Changed = false;
for (auto &BB : F)
Changed |= RemoveRedundantDbgInstrs(&BB);
if (!Changed)
return PreservedAnalyses::all();
PreservedAnalyses PA;
PA.preserveSet<CFGAnalyses>();
return PA;
}
//===--------------------------------------------------------------------===//
// DeadCodeElimination pass implementation
//
static bool DCEInstruction(Instruction *I,
SmallSetVector<Instruction *, 16> &WorkList,
const TargetLibraryInfo *TLI) {
if (isInstructionTriviallyDead(I, TLI)) {
if (!DebugCounter::shouldExecute(DCECounter))
return false;
salvageDebugInfo(*I);
salvageKnowledge(I);
// Null out all of the instruction's operands to see if any operand becomes
// dead as we go.
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
Value *OpV = I->getOperand(i);
I->setOperand(i, nullptr);
if (!OpV->use_empty() || I == OpV)
continue;
// If the operand is an instruction that became dead as we nulled out the
// operand, and if it is 'trivially' dead, delete it in a future loop
// iteration.
if (Instruction *OpI = dyn_cast<Instruction>(OpV))
if (isInstructionTriviallyDead(OpI, TLI))
WorkList.insert(OpI);
}
I->eraseFromParent();
++DCEEliminated;
return true;
}
return false;
}
static bool eliminateDeadCode(Function &F, TargetLibraryInfo *TLI) {
bool MadeChange = false;
SmallSetVector<Instruction *, 16> WorkList;
// Iterate over the original function, only adding insts to the worklist
// if they actually need to be revisited. This avoids having to pre-init
// the worklist with the entire function's worth of instructions.
for (Instruction &I : llvm::make_early_inc_range(instructions(F))) {
// We're visiting this instruction now, so make sure it's not in the
// worklist from an earlier visit.
if (!WorkList.count(&I))
MadeChange |= DCEInstruction(&I, WorkList, TLI);
}
while (!WorkList.empty()) {
Instruction *I = WorkList.pop_back_val();
MadeChange |= DCEInstruction(I, WorkList, TLI);
}
return MadeChange;
}
PreservedAnalyses DCEPass::run(Function &F, FunctionAnalysisManager &AM) {
if (!eliminateDeadCode(F, &AM.getResult<TargetLibraryAnalysis>(F)))
return PreservedAnalyses::all();
PreservedAnalyses PA;
PA.preserveSet<CFGAnalyses>();
return PA;
}
namespace {
struct DCELegacyPass : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
DCELegacyPass() : FunctionPass(ID) {
initializeDCELegacyPassPass(*PassRegistry::getPassRegistry());
}
bool runOnFunction(Function &F) override {
if (skipFunction(F))
return false;
TargetLibraryInfo *TLI =
&getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(F);
return eliminateDeadCode(F, TLI);
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequired<TargetLibraryInfoWrapperPass>();
AU.setPreservesCFG();
}
};
}
char DCELegacyPass::ID = 0;
INITIALIZE_PASS(DCELegacyPass, "dce", "Dead Code Elimination", false, false)
FunctionPass *llvm::createDeadCodeEliminationPass() {
return new DCELegacyPass();
}
|