1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
|
//===-- WinEHPrepare - Prepare exception handling for code generation ---===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This pass lowers LLVM IR exception handling into something closer to what the
// backend wants for functions using a personality function from a runtime
// provided by MSVC. Functions with other personality functions are left alone
// and may be prepared by other passes. In particular, all supported MSVC
// personality functions require cleanup code to be outlined, and the C++
// personality requires catch handler code to be outlined.
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/MapVector.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/Triple.h"
#include "llvm/Analysis/CFG.h"
#include "llvm/Analysis/EHPersonalities.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/WinEHFuncInfo.h"
#include "llvm/IR/Verifier.h"
#include "llvm/InitializePasses.h"
#include "llvm/MC/MCSymbol.h"
#include "llvm/Pass.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Cloning.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Transforms/Utils/SSAUpdater.h"
using namespace llvm;
#define DEBUG_TYPE "winehprepare"
static cl::opt<bool> DisableDemotion(
"disable-demotion", cl::Hidden,
cl::desc(
"Clone multicolor basic blocks but do not demote cross scopes"),
cl::init(false));
static cl::opt<bool> DisableCleanups(
"disable-cleanups", cl::Hidden,
cl::desc("Do not remove implausible terminators or other similar cleanups"),
cl::init(false));
static cl::opt<bool> DemoteCatchSwitchPHIOnlyOpt(
"demote-catchswitch-only", cl::Hidden,
cl::desc("Demote catchswitch BBs only (for wasm EH)"), cl::init(false));
namespace {
class WinEHPrepare : public FunctionPass {
public:
static char ID; // Pass identification, replacement for typeid.
WinEHPrepare(bool DemoteCatchSwitchPHIOnly = false)
: FunctionPass(ID), DemoteCatchSwitchPHIOnly(DemoteCatchSwitchPHIOnly) {}
bool runOnFunction(Function &Fn) override;
bool doFinalization(Module &M) override;
void getAnalysisUsage(AnalysisUsage &AU) const override;
StringRef getPassName() const override {
return "Windows exception handling preparation";
}
private:
void insertPHIStores(PHINode *OriginalPHI, AllocaInst *SpillSlot);
void
insertPHIStore(BasicBlock *PredBlock, Value *PredVal, AllocaInst *SpillSlot,
SmallVectorImpl<std::pair<BasicBlock *, Value *>> &Worklist);
AllocaInst *insertPHILoads(PHINode *PN, Function &F);
void replaceUseWithLoad(Value *V, Use &U, AllocaInst *&SpillSlot,
DenseMap<BasicBlock *, Value *> &Loads, Function &F);
bool prepareExplicitEH(Function &F);
void colorFunclets(Function &F);
void demotePHIsOnFunclets(Function &F, bool DemoteCatchSwitchPHIOnly);
void cloneCommonBlocks(Function &F);
void removeImplausibleInstructions(Function &F);
void cleanupPreparedFunclets(Function &F);
void verifyPreparedFunclets(Function &F);
bool DemoteCatchSwitchPHIOnly;
// All fields are reset by runOnFunction.
EHPersonality Personality = EHPersonality::Unknown;
const DataLayout *DL = nullptr;
DenseMap<BasicBlock *, ColorVector> BlockColors;
MapVector<BasicBlock *, std::vector<BasicBlock *>> FuncletBlocks;
};
} // end anonymous namespace
char WinEHPrepare::ID = 0;
INITIALIZE_PASS(WinEHPrepare, DEBUG_TYPE, "Prepare Windows exceptions",
false, false)
FunctionPass *llvm::createWinEHPass(bool DemoteCatchSwitchPHIOnly) {
return new WinEHPrepare(DemoteCatchSwitchPHIOnly);
}
bool WinEHPrepare::runOnFunction(Function &Fn) {
if (!Fn.hasPersonalityFn())
return false;
// Classify the personality to see what kind of preparation we need.
Personality = classifyEHPersonality(Fn.getPersonalityFn());
// Do nothing if this is not a scope-based personality.
if (!isScopedEHPersonality(Personality))
return false;
DL = &Fn.getParent()->getDataLayout();
return prepareExplicitEH(Fn);
}
bool WinEHPrepare::doFinalization(Module &M) { return false; }
void WinEHPrepare::getAnalysisUsage(AnalysisUsage &AU) const {}
static int addUnwindMapEntry(WinEHFuncInfo &FuncInfo, int ToState,
const BasicBlock *BB) {
CxxUnwindMapEntry UME;
UME.ToState = ToState;
UME.Cleanup = BB;
FuncInfo.CxxUnwindMap.push_back(UME);
return FuncInfo.getLastStateNumber();
}
static void addTryBlockMapEntry(WinEHFuncInfo &FuncInfo, int TryLow,
int TryHigh, int CatchHigh,
ArrayRef<const CatchPadInst *> Handlers) {
WinEHTryBlockMapEntry TBME;
TBME.TryLow = TryLow;
TBME.TryHigh = TryHigh;
TBME.CatchHigh = CatchHigh;
assert(TBME.TryLow <= TBME.TryHigh);
for (const CatchPadInst *CPI : Handlers) {
WinEHHandlerType HT;
Constant *TypeInfo = cast<Constant>(CPI->getArgOperand(0));
if (TypeInfo->isNullValue())
HT.TypeDescriptor = nullptr;
else
HT.TypeDescriptor = cast<GlobalVariable>(TypeInfo->stripPointerCasts());
HT.Adjectives = cast<ConstantInt>(CPI->getArgOperand(1))->getZExtValue();
HT.Handler = CPI->getParent();
if (auto *AI =
dyn_cast<AllocaInst>(CPI->getArgOperand(2)->stripPointerCasts()))
HT.CatchObj.Alloca = AI;
else
HT.CatchObj.Alloca = nullptr;
TBME.HandlerArray.push_back(HT);
}
FuncInfo.TryBlockMap.push_back(TBME);
}
static BasicBlock *getCleanupRetUnwindDest(const CleanupPadInst *CleanupPad) {
for (const User *U : CleanupPad->users())
if (const auto *CRI = dyn_cast<CleanupReturnInst>(U))
return CRI->getUnwindDest();
return nullptr;
}
static void calculateStateNumbersForInvokes(const Function *Fn,
WinEHFuncInfo &FuncInfo) {
auto *F = const_cast<Function *>(Fn);
DenseMap<BasicBlock *, ColorVector> BlockColors = colorEHFunclets(*F);
for (BasicBlock &BB : *F) {
auto *II = dyn_cast<InvokeInst>(BB.getTerminator());
if (!II)
continue;
auto &BBColors = BlockColors[&BB];
assert(BBColors.size() == 1 && "multi-color BB not removed by preparation");
BasicBlock *FuncletEntryBB = BBColors.front();
BasicBlock *FuncletUnwindDest;
auto *FuncletPad =
dyn_cast<FuncletPadInst>(FuncletEntryBB->getFirstNonPHI());
assert(FuncletPad || FuncletEntryBB == &Fn->getEntryBlock());
if (!FuncletPad)
FuncletUnwindDest = nullptr;
else if (auto *CatchPad = dyn_cast<CatchPadInst>(FuncletPad))
FuncletUnwindDest = CatchPad->getCatchSwitch()->getUnwindDest();
else if (auto *CleanupPad = dyn_cast<CleanupPadInst>(FuncletPad))
FuncletUnwindDest = getCleanupRetUnwindDest(CleanupPad);
else
llvm_unreachable("unexpected funclet pad!");
BasicBlock *InvokeUnwindDest = II->getUnwindDest();
int BaseState = -1;
if (FuncletUnwindDest == InvokeUnwindDest) {
auto BaseStateI = FuncInfo.FuncletBaseStateMap.find(FuncletPad);
if (BaseStateI != FuncInfo.FuncletBaseStateMap.end())
BaseState = BaseStateI->second;
}
if (BaseState != -1) {
FuncInfo.InvokeStateMap[II] = BaseState;
} else {
Instruction *PadInst = InvokeUnwindDest->getFirstNonPHI();
assert(FuncInfo.EHPadStateMap.count(PadInst) && "EH Pad has no state!");
FuncInfo.InvokeStateMap[II] = FuncInfo.EHPadStateMap[PadInst];
}
}
}
// Given BB which ends in an unwind edge, return the EHPad that this BB belongs
// to. If the unwind edge came from an invoke, return null.
static const BasicBlock *getEHPadFromPredecessor(const BasicBlock *BB,
Value *ParentPad) {
const Instruction *TI = BB->getTerminator();
if (isa<InvokeInst>(TI))
return nullptr;
if (auto *CatchSwitch = dyn_cast<CatchSwitchInst>(TI)) {
if (CatchSwitch->getParentPad() != ParentPad)
return nullptr;
return BB;
}
assert(!TI->isEHPad() && "unexpected EHPad!");
auto *CleanupPad = cast<CleanupReturnInst>(TI)->getCleanupPad();
if (CleanupPad->getParentPad() != ParentPad)
return nullptr;
return CleanupPad->getParent();
}
// Starting from a EHPad, Backward walk through control-flow graph
// to produce two primary outputs:
// FuncInfo.EHPadStateMap[] and FuncInfo.CxxUnwindMap[]
static void calculateCXXStateNumbers(WinEHFuncInfo &FuncInfo,
const Instruction *FirstNonPHI,
int ParentState) {
const BasicBlock *BB = FirstNonPHI->getParent();
assert(BB->isEHPad() && "not a funclet!");
if (auto *CatchSwitch = dyn_cast<CatchSwitchInst>(FirstNonPHI)) {
assert(FuncInfo.EHPadStateMap.count(CatchSwitch) == 0 &&
"shouldn't revist catch funclets!");
SmallVector<const CatchPadInst *, 2> Handlers;
for (const BasicBlock *CatchPadBB : CatchSwitch->handlers()) {
auto *CatchPad = cast<CatchPadInst>(CatchPadBB->getFirstNonPHI());
Handlers.push_back(CatchPad);
}
int TryLow = addUnwindMapEntry(FuncInfo, ParentState, nullptr);
FuncInfo.EHPadStateMap[CatchSwitch] = TryLow;
for (const BasicBlock *PredBlock : predecessors(BB))
if ((PredBlock = getEHPadFromPredecessor(PredBlock,
CatchSwitch->getParentPad())))
calculateCXXStateNumbers(FuncInfo, PredBlock->getFirstNonPHI(),
TryLow);
int CatchLow = addUnwindMapEntry(FuncInfo, ParentState, nullptr);
// catchpads are separate funclets in C++ EH due to the way rethrow works.
int TryHigh = CatchLow - 1;
// MSVC FrameHandler3/4 on x64&Arm64 expect Catch Handlers in $tryMap$
// stored in pre-order (outer first, inner next), not post-order
// Add to map here. Fix the CatchHigh after children are processed
const Module *Mod = BB->getParent()->getParent();
bool IsPreOrder = Triple(Mod->getTargetTriple()).isArch64Bit();
if (IsPreOrder)
addTryBlockMapEntry(FuncInfo, TryLow, TryHigh, CatchLow, Handlers);
unsigned TBMEIdx = FuncInfo.TryBlockMap.size() - 1;
for (const auto *CatchPad : Handlers) {
FuncInfo.FuncletBaseStateMap[CatchPad] = CatchLow;
for (const User *U : CatchPad->users()) {
const auto *UserI = cast<Instruction>(U);
if (auto *InnerCatchSwitch = dyn_cast<CatchSwitchInst>(UserI)) {
BasicBlock *UnwindDest = InnerCatchSwitch->getUnwindDest();
if (!UnwindDest || UnwindDest == CatchSwitch->getUnwindDest())
calculateCXXStateNumbers(FuncInfo, UserI, CatchLow);
}
if (auto *InnerCleanupPad = dyn_cast<CleanupPadInst>(UserI)) {
BasicBlock *UnwindDest = getCleanupRetUnwindDest(InnerCleanupPad);
// If a nested cleanup pad reports a null unwind destination and the
// enclosing catch pad doesn't it must be post-dominated by an
// unreachable instruction.
if (!UnwindDest || UnwindDest == CatchSwitch->getUnwindDest())
calculateCXXStateNumbers(FuncInfo, UserI, CatchLow);
}
}
}
int CatchHigh = FuncInfo.getLastStateNumber();
// Now child Catches are processed, update CatchHigh
if (IsPreOrder)
FuncInfo.TryBlockMap[TBMEIdx].CatchHigh = CatchHigh;
else // PostOrder
addTryBlockMapEntry(FuncInfo, TryLow, TryHigh, CatchHigh, Handlers);
LLVM_DEBUG(dbgs() << "TryLow[" << BB->getName() << "]: " << TryLow << '\n');
LLVM_DEBUG(dbgs() << "TryHigh[" << BB->getName() << "]: " << TryHigh
<< '\n');
LLVM_DEBUG(dbgs() << "CatchHigh[" << BB->getName() << "]: " << CatchHigh
<< '\n');
} else {
auto *CleanupPad = cast<CleanupPadInst>(FirstNonPHI);
// It's possible for a cleanup to be visited twice: it might have multiple
// cleanupret instructions.
if (FuncInfo.EHPadStateMap.count(CleanupPad))
return;
int CleanupState = addUnwindMapEntry(FuncInfo, ParentState, BB);
FuncInfo.EHPadStateMap[CleanupPad] = CleanupState;
LLVM_DEBUG(dbgs() << "Assigning state #" << CleanupState << " to BB "
<< BB->getName() << '\n');
for (const BasicBlock *PredBlock : predecessors(BB)) {
if ((PredBlock = getEHPadFromPredecessor(PredBlock,
CleanupPad->getParentPad()))) {
calculateCXXStateNumbers(FuncInfo, PredBlock->getFirstNonPHI(),
CleanupState);
}
}
for (const User *U : CleanupPad->users()) {
const auto *UserI = cast<Instruction>(U);
if (UserI->isEHPad())
report_fatal_error("Cleanup funclets for the MSVC++ personality cannot "
"contain exceptional actions");
}
}
}
static int addSEHExcept(WinEHFuncInfo &FuncInfo, int ParentState,
const Function *Filter, const BasicBlock *Handler) {
SEHUnwindMapEntry Entry;
Entry.ToState = ParentState;
Entry.IsFinally = false;
Entry.Filter = Filter;
Entry.Handler = Handler;
FuncInfo.SEHUnwindMap.push_back(Entry);
return FuncInfo.SEHUnwindMap.size() - 1;
}
static int addSEHFinally(WinEHFuncInfo &FuncInfo, int ParentState,
const BasicBlock *Handler) {
SEHUnwindMapEntry Entry;
Entry.ToState = ParentState;
Entry.IsFinally = true;
Entry.Filter = nullptr;
Entry.Handler = Handler;
FuncInfo.SEHUnwindMap.push_back(Entry);
return FuncInfo.SEHUnwindMap.size() - 1;
}
// Starting from a EHPad, Backward walk through control-flow graph
// to produce two primary outputs:
// FuncInfo.EHPadStateMap[] and FuncInfo.SEHUnwindMap[]
static void calculateSEHStateNumbers(WinEHFuncInfo &FuncInfo,
const Instruction *FirstNonPHI,
int ParentState) {
const BasicBlock *BB = FirstNonPHI->getParent();
assert(BB->isEHPad() && "no a funclet!");
if (auto *CatchSwitch = dyn_cast<CatchSwitchInst>(FirstNonPHI)) {
assert(FuncInfo.EHPadStateMap.count(CatchSwitch) == 0 &&
"shouldn't revist catch funclets!");
// Extract the filter function and the __except basic block and create a
// state for them.
assert(CatchSwitch->getNumHandlers() == 1 &&
"SEH doesn't have multiple handlers per __try");
const auto *CatchPad =
cast<CatchPadInst>((*CatchSwitch->handler_begin())->getFirstNonPHI());
const BasicBlock *CatchPadBB = CatchPad->getParent();
const Constant *FilterOrNull =
cast<Constant>(CatchPad->getArgOperand(0)->stripPointerCasts());
const Function *Filter = dyn_cast<Function>(FilterOrNull);
assert((Filter || FilterOrNull->isNullValue()) &&
"unexpected filter value");
int TryState = addSEHExcept(FuncInfo, ParentState, Filter, CatchPadBB);
// Everything in the __try block uses TryState as its parent state.
FuncInfo.EHPadStateMap[CatchSwitch] = TryState;
LLVM_DEBUG(dbgs() << "Assigning state #" << TryState << " to BB "
<< CatchPadBB->getName() << '\n');
for (const BasicBlock *PredBlock : predecessors(BB))
if ((PredBlock = getEHPadFromPredecessor(PredBlock,
CatchSwitch->getParentPad())))
calculateSEHStateNumbers(FuncInfo, PredBlock->getFirstNonPHI(),
TryState);
// Everything in the __except block unwinds to ParentState, just like code
// outside the __try.
for (const User *U : CatchPad->users()) {
const auto *UserI = cast<Instruction>(U);
if (auto *InnerCatchSwitch = dyn_cast<CatchSwitchInst>(UserI)) {
BasicBlock *UnwindDest = InnerCatchSwitch->getUnwindDest();
if (!UnwindDest || UnwindDest == CatchSwitch->getUnwindDest())
calculateSEHStateNumbers(FuncInfo, UserI, ParentState);
}
if (auto *InnerCleanupPad = dyn_cast<CleanupPadInst>(UserI)) {
BasicBlock *UnwindDest = getCleanupRetUnwindDest(InnerCleanupPad);
// If a nested cleanup pad reports a null unwind destination and the
// enclosing catch pad doesn't it must be post-dominated by an
// unreachable instruction.
if (!UnwindDest || UnwindDest == CatchSwitch->getUnwindDest())
calculateSEHStateNumbers(FuncInfo, UserI, ParentState);
}
}
} else {
auto *CleanupPad = cast<CleanupPadInst>(FirstNonPHI);
// It's possible for a cleanup to be visited twice: it might have multiple
// cleanupret instructions.
if (FuncInfo.EHPadStateMap.count(CleanupPad))
return;
int CleanupState = addSEHFinally(FuncInfo, ParentState, BB);
FuncInfo.EHPadStateMap[CleanupPad] = CleanupState;
LLVM_DEBUG(dbgs() << "Assigning state #" << CleanupState << " to BB "
<< BB->getName() << '\n');
for (const BasicBlock *PredBlock : predecessors(BB))
if ((PredBlock =
getEHPadFromPredecessor(PredBlock, CleanupPad->getParentPad())))
calculateSEHStateNumbers(FuncInfo, PredBlock->getFirstNonPHI(),
CleanupState);
for (const User *U : CleanupPad->users()) {
const auto *UserI = cast<Instruction>(U);
if (UserI->isEHPad())
report_fatal_error("Cleanup funclets for the SEH personality cannot "
"contain exceptional actions");
}
}
}
static bool isTopLevelPadForMSVC(const Instruction *EHPad) {
if (auto *CatchSwitch = dyn_cast<CatchSwitchInst>(EHPad))
return isa<ConstantTokenNone>(CatchSwitch->getParentPad()) &&
CatchSwitch->unwindsToCaller();
if (auto *CleanupPad = dyn_cast<CleanupPadInst>(EHPad))
return isa<ConstantTokenNone>(CleanupPad->getParentPad()) &&
getCleanupRetUnwindDest(CleanupPad) == nullptr;
if (isa<CatchPadInst>(EHPad))
return false;
llvm_unreachable("unexpected EHPad!");
}
void llvm::calculateSEHStateNumbers(const Function *Fn,
WinEHFuncInfo &FuncInfo) {
// Don't compute state numbers twice.
if (!FuncInfo.SEHUnwindMap.empty())
return;
for (const BasicBlock &BB : *Fn) {
if (!BB.isEHPad())
continue;
const Instruction *FirstNonPHI = BB.getFirstNonPHI();
if (!isTopLevelPadForMSVC(FirstNonPHI))
continue;
::calculateSEHStateNumbers(FuncInfo, FirstNonPHI, -1);
}
calculateStateNumbersForInvokes(Fn, FuncInfo);
}
void llvm::calculateWinCXXEHStateNumbers(const Function *Fn,
WinEHFuncInfo &FuncInfo) {
// Return if it's already been done.
if (!FuncInfo.EHPadStateMap.empty())
return;
for (const BasicBlock &BB : *Fn) {
if (!BB.isEHPad())
continue;
const Instruction *FirstNonPHI = BB.getFirstNonPHI();
if (!isTopLevelPadForMSVC(FirstNonPHI))
continue;
calculateCXXStateNumbers(FuncInfo, FirstNonPHI, -1);
}
calculateStateNumbersForInvokes(Fn, FuncInfo);
}
static int addClrEHHandler(WinEHFuncInfo &FuncInfo, int HandlerParentState,
int TryParentState, ClrHandlerType HandlerType,
uint32_t TypeToken, const BasicBlock *Handler) {
ClrEHUnwindMapEntry Entry;
Entry.HandlerParentState = HandlerParentState;
Entry.TryParentState = TryParentState;
Entry.Handler = Handler;
Entry.HandlerType = HandlerType;
Entry.TypeToken = TypeToken;
FuncInfo.ClrEHUnwindMap.push_back(Entry);
return FuncInfo.ClrEHUnwindMap.size() - 1;
}
void llvm::calculateClrEHStateNumbers(const Function *Fn,
WinEHFuncInfo &FuncInfo) {
// Return if it's already been done.
if (!FuncInfo.EHPadStateMap.empty())
return;
// This numbering assigns one state number to each catchpad and cleanuppad.
// It also computes two tree-like relations over states:
// 1) Each state has a "HandlerParentState", which is the state of the next
// outer handler enclosing this state's handler (same as nearest ancestor
// per the ParentPad linkage on EH pads, but skipping over catchswitches).
// 2) Each state has a "TryParentState", which:
// a) for a catchpad that's not the last handler on its catchswitch, is
// the state of the next catchpad on that catchswitch
// b) for all other pads, is the state of the pad whose try region is the
// next outer try region enclosing this state's try region. The "try
// regions are not present as such in the IR, but will be inferred
// based on the placement of invokes and pads which reach each other
// by exceptional exits
// Catchswitches do not get their own states, but each gets mapped to the
// state of its first catchpad.
// Step one: walk down from outermost to innermost funclets, assigning each
// catchpad and cleanuppad a state number. Add an entry to the
// ClrEHUnwindMap for each state, recording its HandlerParentState and
// handler attributes. Record the TryParentState as well for each catchpad
// that's not the last on its catchswitch, but initialize all other entries'
// TryParentStates to a sentinel -1 value that the next pass will update.
// Seed a worklist with pads that have no parent.
SmallVector<std::pair<const Instruction *, int>, 8> Worklist;
for (const BasicBlock &BB : *Fn) {
const Instruction *FirstNonPHI = BB.getFirstNonPHI();
const Value *ParentPad;
if (const auto *CPI = dyn_cast<CleanupPadInst>(FirstNonPHI))
ParentPad = CPI->getParentPad();
else if (const auto *CSI = dyn_cast<CatchSwitchInst>(FirstNonPHI))
ParentPad = CSI->getParentPad();
else
continue;
if (isa<ConstantTokenNone>(ParentPad))
Worklist.emplace_back(FirstNonPHI, -1);
}
// Use the worklist to visit all pads, from outer to inner. Record
// HandlerParentState for all pads. Record TryParentState only for catchpads
// that aren't the last on their catchswitch (setting all other entries'
// TryParentStates to an initial value of -1). This loop is also responsible
// for setting the EHPadStateMap entry for all catchpads, cleanuppads, and
// catchswitches.
while (!Worklist.empty()) {
const Instruction *Pad;
int HandlerParentState;
std::tie(Pad, HandlerParentState) = Worklist.pop_back_val();
if (const auto *Cleanup = dyn_cast<CleanupPadInst>(Pad)) {
// Create the entry for this cleanup with the appropriate handler
// properties. Finally and fault handlers are distinguished by arity.
ClrHandlerType HandlerType =
(Cleanup->getNumArgOperands() ? ClrHandlerType::Fault
: ClrHandlerType::Finally);
int CleanupState = addClrEHHandler(FuncInfo, HandlerParentState, -1,
HandlerType, 0, Pad->getParent());
// Queue any child EH pads on the worklist.
for (const User *U : Cleanup->users())
if (const auto *I = dyn_cast<Instruction>(U))
if (I->isEHPad())
Worklist.emplace_back(I, CleanupState);
// Remember this pad's state.
FuncInfo.EHPadStateMap[Cleanup] = CleanupState;
} else {
// Walk the handlers of this catchswitch in reverse order since all but
// the last need to set the following one as its TryParentState.
const auto *CatchSwitch = cast<CatchSwitchInst>(Pad);
int CatchState = -1, FollowerState = -1;
SmallVector<const BasicBlock *, 4> CatchBlocks(CatchSwitch->handlers());
for (const BasicBlock *CatchBlock : llvm::reverse(CatchBlocks)) {
// Create the entry for this catch with the appropriate handler
// properties.
const auto *Catch = cast<CatchPadInst>(CatchBlock->getFirstNonPHI());
uint32_t TypeToken = static_cast<uint32_t>(
cast<ConstantInt>(Catch->getArgOperand(0))->getZExtValue());
CatchState =
addClrEHHandler(FuncInfo, HandlerParentState, FollowerState,
ClrHandlerType::Catch, TypeToken, CatchBlock);
// Queue any child EH pads on the worklist.
for (const User *U : Catch->users())
if (const auto *I = dyn_cast<Instruction>(U))
if (I->isEHPad())
Worklist.emplace_back(I, CatchState);
// Remember this catch's state.
FuncInfo.EHPadStateMap[Catch] = CatchState;
FollowerState = CatchState;
}
// Associate the catchswitch with the state of its first catch.
assert(CatchSwitch->getNumHandlers());
FuncInfo.EHPadStateMap[CatchSwitch] = CatchState;
}
}
// Step two: record the TryParentState of each state. For cleanuppads that
// don't have cleanuprets, we may need to infer this from their child pads,
// so visit pads in descendant-most to ancestor-most order.
for (ClrEHUnwindMapEntry &Entry : llvm::reverse(FuncInfo.ClrEHUnwindMap)) {
const Instruction *Pad =
Entry.Handler.get<const BasicBlock *>()->getFirstNonPHI();
// For most pads, the TryParentState is the state associated with the
// unwind dest of exceptional exits from it.
const BasicBlock *UnwindDest;
if (const auto *Catch = dyn_cast<CatchPadInst>(Pad)) {
// If a catch is not the last in its catchswitch, its TryParentState is
// the state associated with the next catch in the switch, even though
// that's not the unwind dest of exceptions escaping the catch. Those
// cases were already assigned a TryParentState in the first pass, so
// skip them.
if (Entry.TryParentState != -1)
continue;
// Otherwise, get the unwind dest from the catchswitch.
UnwindDest = Catch->getCatchSwitch()->getUnwindDest();
} else {
const auto *Cleanup = cast<CleanupPadInst>(Pad);
UnwindDest = nullptr;
for (const User *U : Cleanup->users()) {
if (auto *CleanupRet = dyn_cast<CleanupReturnInst>(U)) {
// Common and unambiguous case -- cleanupret indicates cleanup's
// unwind dest.
UnwindDest = CleanupRet->getUnwindDest();
break;
}
// Get an unwind dest for the user
const BasicBlock *UserUnwindDest = nullptr;
if (auto *Invoke = dyn_cast<InvokeInst>(U)) {
UserUnwindDest = Invoke->getUnwindDest();
} else if (auto *CatchSwitch = dyn_cast<CatchSwitchInst>(U)) {
UserUnwindDest = CatchSwitch->getUnwindDest();
} else if (auto *ChildCleanup = dyn_cast<CleanupPadInst>(U)) {
int UserState = FuncInfo.EHPadStateMap[ChildCleanup];
int UserUnwindState =
FuncInfo.ClrEHUnwindMap[UserState].TryParentState;
if (UserUnwindState != -1)
UserUnwindDest = FuncInfo.ClrEHUnwindMap[UserUnwindState]
.Handler.get<const BasicBlock *>();
}
// Not having an unwind dest for this user might indicate that it
// doesn't unwind, so can't be taken as proof that the cleanup itself
// may unwind to caller (see e.g. SimplifyUnreachable and
// RemoveUnwindEdge).
if (!UserUnwindDest)
continue;
// Now we have an unwind dest for the user, but we need to see if it
// unwinds all the way out of the cleanup or if it stays within it.
const Instruction *UserUnwindPad = UserUnwindDest->getFirstNonPHI();
const Value *UserUnwindParent;
if (auto *CSI = dyn_cast<CatchSwitchInst>(UserUnwindPad))
UserUnwindParent = CSI->getParentPad();
else
UserUnwindParent =
cast<CleanupPadInst>(UserUnwindPad)->getParentPad();
// The unwind stays within the cleanup iff it targets a child of the
// cleanup.
if (UserUnwindParent == Cleanup)
continue;
// This unwind exits the cleanup, so its dest is the cleanup's dest.
UnwindDest = UserUnwindDest;
break;
}
}
// Record the state of the unwind dest as the TryParentState.
int UnwindDestState;
// If UnwindDest is null at this point, either the pad in question can
// be exited by unwind to caller, or it cannot be exited by unwind. In
// either case, reporting such cases as unwinding to caller is correct.
// This can lead to EH tables that "look strange" -- if this pad's is in
// a parent funclet which has other children that do unwind to an enclosing
// pad, the try region for this pad will be missing the "duplicate" EH
// clause entries that you'd expect to see covering the whole parent. That
// should be benign, since the unwind never actually happens. If it were
// an issue, we could add a subsequent pass that pushes unwind dests down
// from parents that have them to children that appear to unwind to caller.
if (!UnwindDest) {
UnwindDestState = -1;
} else {
UnwindDestState = FuncInfo.EHPadStateMap[UnwindDest->getFirstNonPHI()];
}
Entry.TryParentState = UnwindDestState;
}
// Step three: transfer information from pads to invokes.
calculateStateNumbersForInvokes(Fn, FuncInfo);
}
void WinEHPrepare::colorFunclets(Function &F) {
BlockColors = colorEHFunclets(F);
// Invert the map from BB to colors to color to BBs.
for (BasicBlock &BB : F) {
ColorVector &Colors = BlockColors[&BB];
for (BasicBlock *Color : Colors)
FuncletBlocks[Color].push_back(&BB);
}
}
void WinEHPrepare::demotePHIsOnFunclets(Function &F,
bool DemoteCatchSwitchPHIOnly) {
// Strip PHI nodes off of EH pads.
SmallVector<PHINode *, 16> PHINodes;
for (BasicBlock &BB : make_early_inc_range(F)) {
if (!BB.isEHPad())
continue;
if (DemoteCatchSwitchPHIOnly && !isa<CatchSwitchInst>(BB.getFirstNonPHI()))
continue;
for (Instruction &I : make_early_inc_range(BB)) {
auto *PN = dyn_cast<PHINode>(&I);
// Stop at the first non-PHI.
if (!PN)
break;
AllocaInst *SpillSlot = insertPHILoads(PN, F);
if (SpillSlot)
insertPHIStores(PN, SpillSlot);
PHINodes.push_back(PN);
}
}
for (auto *PN : PHINodes) {
// There may be lingering uses on other EH PHIs being removed
PN->replaceAllUsesWith(UndefValue::get(PN->getType()));
PN->eraseFromParent();
}
}
void WinEHPrepare::cloneCommonBlocks(Function &F) {
// We need to clone all blocks which belong to multiple funclets. Values are
// remapped throughout the funclet to propagate both the new instructions
// *and* the new basic blocks themselves.
for (auto &Funclets : FuncletBlocks) {
BasicBlock *FuncletPadBB = Funclets.first;
std::vector<BasicBlock *> &BlocksInFunclet = Funclets.second;
Value *FuncletToken;
if (FuncletPadBB == &F.getEntryBlock())
FuncletToken = ConstantTokenNone::get(F.getContext());
else
FuncletToken = FuncletPadBB->getFirstNonPHI();
std::vector<std::pair<BasicBlock *, BasicBlock *>> Orig2Clone;
ValueToValueMapTy VMap;
for (BasicBlock *BB : BlocksInFunclet) {
ColorVector &ColorsForBB = BlockColors[BB];
// We don't need to do anything if the block is monochromatic.
size_t NumColorsForBB = ColorsForBB.size();
if (NumColorsForBB == 1)
continue;
DEBUG_WITH_TYPE("winehprepare-coloring",
dbgs() << " Cloning block \'" << BB->getName()
<< "\' for funclet \'" << FuncletPadBB->getName()
<< "\'.\n");
// Create a new basic block and copy instructions into it!
BasicBlock *CBB =
CloneBasicBlock(BB, VMap, Twine(".for.", FuncletPadBB->getName()));
// Insert the clone immediately after the original to ensure determinism
// and to keep the same relative ordering of any funclet's blocks.
CBB->insertInto(&F, BB->getNextNode());
// Add basic block mapping.
VMap[BB] = CBB;
// Record delta operations that we need to perform to our color mappings.
Orig2Clone.emplace_back(BB, CBB);
}
// If nothing was cloned, we're done cloning in this funclet.
if (Orig2Clone.empty())
continue;
// Update our color mappings to reflect that one block has lost a color and
// another has gained a color.
for (auto &BBMapping : Orig2Clone) {
BasicBlock *OldBlock = BBMapping.first;
BasicBlock *NewBlock = BBMapping.second;
BlocksInFunclet.push_back(NewBlock);
ColorVector &NewColors = BlockColors[NewBlock];
assert(NewColors.empty() && "A new block should only have one color!");
NewColors.push_back(FuncletPadBB);
DEBUG_WITH_TYPE("winehprepare-coloring",
dbgs() << " Assigned color \'" << FuncletPadBB->getName()
<< "\' to block \'" << NewBlock->getName()
<< "\'.\n");
llvm::erase_value(BlocksInFunclet, OldBlock);
ColorVector &OldColors = BlockColors[OldBlock];
llvm::erase_value(OldColors, FuncletPadBB);
DEBUG_WITH_TYPE("winehprepare-coloring",
dbgs() << " Removed color \'" << FuncletPadBB->getName()
<< "\' from block \'" << OldBlock->getName()
<< "\'.\n");
}
// Loop over all of the instructions in this funclet, fixing up operand
// references as we go. This uses VMap to do all the hard work.
for (BasicBlock *BB : BlocksInFunclet)
// Loop over all instructions, fixing each one as we find it...
for (Instruction &I : *BB)
RemapInstruction(&I, VMap,
RF_IgnoreMissingLocals | RF_NoModuleLevelChanges);
// Catchrets targeting cloned blocks need to be updated separately from
// the loop above because they are not in the current funclet.
SmallVector<CatchReturnInst *, 2> FixupCatchrets;
for (auto &BBMapping : Orig2Clone) {
BasicBlock *OldBlock = BBMapping.first;
BasicBlock *NewBlock = BBMapping.second;
FixupCatchrets.clear();
for (BasicBlock *Pred : predecessors(OldBlock))
if (auto *CatchRet = dyn_cast<CatchReturnInst>(Pred->getTerminator()))
if (CatchRet->getCatchSwitchParentPad() == FuncletToken)
FixupCatchrets.push_back(CatchRet);
for (CatchReturnInst *CatchRet : FixupCatchrets)
CatchRet->setSuccessor(NewBlock);
}
auto UpdatePHIOnClonedBlock = [&](PHINode *PN, bool IsForOldBlock) {
unsigned NumPreds = PN->getNumIncomingValues();
for (unsigned PredIdx = 0, PredEnd = NumPreds; PredIdx != PredEnd;
++PredIdx) {
BasicBlock *IncomingBlock = PN->getIncomingBlock(PredIdx);
bool EdgeTargetsFunclet;
if (auto *CRI =
dyn_cast<CatchReturnInst>(IncomingBlock->getTerminator())) {
EdgeTargetsFunclet = (CRI->getCatchSwitchParentPad() == FuncletToken);
} else {
ColorVector &IncomingColors = BlockColors[IncomingBlock];
assert(!IncomingColors.empty() && "Block not colored!");
assert((IncomingColors.size() == 1 ||
llvm::all_of(IncomingColors,
[&](BasicBlock *Color) {
return Color != FuncletPadBB;
})) &&
"Cloning should leave this funclet's blocks monochromatic");
EdgeTargetsFunclet = (IncomingColors.front() == FuncletPadBB);
}
if (IsForOldBlock != EdgeTargetsFunclet)
continue;
PN->removeIncomingValue(IncomingBlock, /*DeletePHIIfEmpty=*/false);
// Revisit the next entry.
--PredIdx;
--PredEnd;
}
};
for (auto &BBMapping : Orig2Clone) {
BasicBlock *OldBlock = BBMapping.first;
BasicBlock *NewBlock = BBMapping.second;
for (PHINode &OldPN : OldBlock->phis()) {
UpdatePHIOnClonedBlock(&OldPN, /*IsForOldBlock=*/true);
}
for (PHINode &NewPN : NewBlock->phis()) {
UpdatePHIOnClonedBlock(&NewPN, /*IsForOldBlock=*/false);
}
}
// Check to see if SuccBB has PHI nodes. If so, we need to add entries to
// the PHI nodes for NewBB now.
for (auto &BBMapping : Orig2Clone) {
BasicBlock *OldBlock = BBMapping.first;
BasicBlock *NewBlock = BBMapping.second;
for (BasicBlock *SuccBB : successors(NewBlock)) {
for (PHINode &SuccPN : SuccBB->phis()) {
// Ok, we have a PHI node. Figure out what the incoming value was for
// the OldBlock.
int OldBlockIdx = SuccPN.getBasicBlockIndex(OldBlock);
if (OldBlockIdx == -1)
break;
Value *IV = SuccPN.getIncomingValue(OldBlockIdx);
// Remap the value if necessary.
if (auto *Inst = dyn_cast<Instruction>(IV)) {
ValueToValueMapTy::iterator I = VMap.find(Inst);
if (I != VMap.end())
IV = I->second;
}
SuccPN.addIncoming(IV, NewBlock);
}
}
}
for (ValueToValueMapTy::value_type VT : VMap) {
// If there were values defined in BB that are used outside the funclet,
// then we now have to update all uses of the value to use either the
// original value, the cloned value, or some PHI derived value. This can
// require arbitrary PHI insertion, of which we are prepared to do, clean
// these up now.
SmallVector<Use *, 16> UsesToRename;
auto *OldI = dyn_cast<Instruction>(const_cast<Value *>(VT.first));
if (!OldI)
continue;
auto *NewI = cast<Instruction>(VT.second);
// Scan all uses of this instruction to see if it is used outside of its
// funclet, and if so, record them in UsesToRename.
for (Use &U : OldI->uses()) {
Instruction *UserI = cast<Instruction>(U.getUser());
BasicBlock *UserBB = UserI->getParent();
ColorVector &ColorsForUserBB = BlockColors[UserBB];
assert(!ColorsForUserBB.empty());
if (ColorsForUserBB.size() > 1 ||
*ColorsForUserBB.begin() != FuncletPadBB)
UsesToRename.push_back(&U);
}
// If there are no uses outside the block, we're done with this
// instruction.
if (UsesToRename.empty())
continue;
// We found a use of OldI outside of the funclet. Rename all uses of OldI
// that are outside its funclet to be uses of the appropriate PHI node
// etc.
SSAUpdater SSAUpdate;
SSAUpdate.Initialize(OldI->getType(), OldI->getName());
SSAUpdate.AddAvailableValue(OldI->getParent(), OldI);
SSAUpdate.AddAvailableValue(NewI->getParent(), NewI);
while (!UsesToRename.empty())
SSAUpdate.RewriteUseAfterInsertions(*UsesToRename.pop_back_val());
}
}
}
void WinEHPrepare::removeImplausibleInstructions(Function &F) {
// Remove implausible terminators and replace them with UnreachableInst.
for (auto &Funclet : FuncletBlocks) {
BasicBlock *FuncletPadBB = Funclet.first;
std::vector<BasicBlock *> &BlocksInFunclet = Funclet.second;
Instruction *FirstNonPHI = FuncletPadBB->getFirstNonPHI();
auto *FuncletPad = dyn_cast<FuncletPadInst>(FirstNonPHI);
auto *CatchPad = dyn_cast_or_null<CatchPadInst>(FuncletPad);
auto *CleanupPad = dyn_cast_or_null<CleanupPadInst>(FuncletPad);
for (BasicBlock *BB : BlocksInFunclet) {
for (Instruction &I : *BB) {
auto *CB = dyn_cast<CallBase>(&I);
if (!CB)
continue;
Value *FuncletBundleOperand = nullptr;
if (auto BU = CB->getOperandBundle(LLVMContext::OB_funclet))
FuncletBundleOperand = BU->Inputs.front();
if (FuncletBundleOperand == FuncletPad)
continue;
// Skip call sites which are nounwind intrinsics or inline asm.
auto *CalledFn =
dyn_cast<Function>(CB->getCalledOperand()->stripPointerCasts());
if (CalledFn && ((CalledFn->isIntrinsic() && CB->doesNotThrow()) ||
CB->isInlineAsm()))
continue;
// This call site was not part of this funclet, remove it.
if (isa<InvokeInst>(CB)) {
// Remove the unwind edge if it was an invoke.
removeUnwindEdge(BB);
// Get a pointer to the new call.
BasicBlock::iterator CallI =
std::prev(BB->getTerminator()->getIterator());
auto *CI = cast<CallInst>(&*CallI);
changeToUnreachable(CI);
} else {
changeToUnreachable(&I);
}
// There are no more instructions in the block (except for unreachable),
// we are done.
break;
}
Instruction *TI = BB->getTerminator();
// CatchPadInst and CleanupPadInst can't transfer control to a ReturnInst.
bool IsUnreachableRet = isa<ReturnInst>(TI) && FuncletPad;
// The token consumed by a CatchReturnInst must match the funclet token.
bool IsUnreachableCatchret = false;
if (auto *CRI = dyn_cast<CatchReturnInst>(TI))
IsUnreachableCatchret = CRI->getCatchPad() != CatchPad;
// The token consumed by a CleanupReturnInst must match the funclet token.
bool IsUnreachableCleanupret = false;
if (auto *CRI = dyn_cast<CleanupReturnInst>(TI))
IsUnreachableCleanupret = CRI->getCleanupPad() != CleanupPad;
if (IsUnreachableRet || IsUnreachableCatchret ||
IsUnreachableCleanupret) {
changeToUnreachable(TI);
} else if (isa<InvokeInst>(TI)) {
if (Personality == EHPersonality::MSVC_CXX && CleanupPad) {
// Invokes within a cleanuppad for the MSVC++ personality never
// transfer control to their unwind edge: the personality will
// terminate the program.
removeUnwindEdge(BB);
}
}
}
}
}
void WinEHPrepare::cleanupPreparedFunclets(Function &F) {
// Clean-up some of the mess we made by removing useles PHI nodes, trivial
// branches, etc.
for (BasicBlock &BB : llvm::make_early_inc_range(F)) {
SimplifyInstructionsInBlock(&BB);
ConstantFoldTerminator(&BB, /*DeleteDeadConditions=*/true);
MergeBlockIntoPredecessor(&BB);
}
// We might have some unreachable blocks after cleaning up some impossible
// control flow.
removeUnreachableBlocks(F);
}
#ifndef NDEBUG
void WinEHPrepare::verifyPreparedFunclets(Function &F) {
for (BasicBlock &BB : F) {
size_t NumColors = BlockColors[&BB].size();
assert(NumColors == 1 && "Expected monochromatic BB!");
if (NumColors == 0)
report_fatal_error("Uncolored BB!");
if (NumColors > 1)
report_fatal_error("Multicolor BB!");
assert((DisableDemotion || !(BB.isEHPad() && isa<PHINode>(BB.begin()))) &&
"EH Pad still has a PHI!");
}
}
#endif
bool WinEHPrepare::prepareExplicitEH(Function &F) {
// Remove unreachable blocks. It is not valuable to assign them a color and
// their existence can trick us into thinking values are alive when they are
// not.
removeUnreachableBlocks(F);
// Determine which blocks are reachable from which funclet entries.
colorFunclets(F);
cloneCommonBlocks(F);
if (!DisableDemotion)
demotePHIsOnFunclets(F, DemoteCatchSwitchPHIOnly ||
DemoteCatchSwitchPHIOnlyOpt);
if (!DisableCleanups) {
assert(!verifyFunction(F, &dbgs()));
removeImplausibleInstructions(F);
assert(!verifyFunction(F, &dbgs()));
cleanupPreparedFunclets(F);
}
LLVM_DEBUG(verifyPreparedFunclets(F));
// Recolor the CFG to verify that all is well.
LLVM_DEBUG(colorFunclets(F));
LLVM_DEBUG(verifyPreparedFunclets(F));
BlockColors.clear();
FuncletBlocks.clear();
return true;
}
// TODO: Share loads when one use dominates another, or when a catchpad exit
// dominates uses (needs dominators).
AllocaInst *WinEHPrepare::insertPHILoads(PHINode *PN, Function &F) {
BasicBlock *PHIBlock = PN->getParent();
AllocaInst *SpillSlot = nullptr;
Instruction *EHPad = PHIBlock->getFirstNonPHI();
if (!EHPad->isTerminator()) {
// If the EHPad isn't a terminator, then we can insert a load in this block
// that will dominate all uses.
SpillSlot = new AllocaInst(PN->getType(), DL->getAllocaAddrSpace(), nullptr,
Twine(PN->getName(), ".wineh.spillslot"),
&F.getEntryBlock().front());
Value *V = new LoadInst(PN->getType(), SpillSlot,
Twine(PN->getName(), ".wineh.reload"),
&*PHIBlock->getFirstInsertionPt());
PN->replaceAllUsesWith(V);
return SpillSlot;
}
// Otherwise, we have a PHI on a terminator EHPad, and we give up and insert
// loads of the slot before every use.
DenseMap<BasicBlock *, Value *> Loads;
for (Use &U : llvm::make_early_inc_range(PN->uses())) {
auto *UsingInst = cast<Instruction>(U.getUser());
if (isa<PHINode>(UsingInst) && UsingInst->getParent()->isEHPad()) {
// Use is on an EH pad phi. Leave it alone; we'll insert loads and
// stores for it separately.
continue;
}
replaceUseWithLoad(PN, U, SpillSlot, Loads, F);
}
return SpillSlot;
}
// TODO: improve store placement. Inserting at def is probably good, but need
// to be careful not to introduce interfering stores (needs liveness analysis).
// TODO: identify related phi nodes that can share spill slots, and share them
// (also needs liveness).
void WinEHPrepare::insertPHIStores(PHINode *OriginalPHI,
AllocaInst *SpillSlot) {
// Use a worklist of (Block, Value) pairs -- the given Value needs to be
// stored to the spill slot by the end of the given Block.
SmallVector<std::pair<BasicBlock *, Value *>, 4> Worklist;
Worklist.push_back({OriginalPHI->getParent(), OriginalPHI});
while (!Worklist.empty()) {
BasicBlock *EHBlock;
Value *InVal;
std::tie(EHBlock, InVal) = Worklist.pop_back_val();
PHINode *PN = dyn_cast<PHINode>(InVal);
if (PN && PN->getParent() == EHBlock) {
// The value is defined by another PHI we need to remove, with no room to
// insert a store after the PHI, so each predecessor needs to store its
// incoming value.
for (unsigned i = 0, e = PN->getNumIncomingValues(); i < e; ++i) {
Value *PredVal = PN->getIncomingValue(i);
// Undef can safely be skipped.
if (isa<UndefValue>(PredVal))
continue;
insertPHIStore(PN->getIncomingBlock(i), PredVal, SpillSlot, Worklist);
}
} else {
// We need to store InVal, which dominates EHBlock, but can't put a store
// in EHBlock, so need to put stores in each predecessor.
for (BasicBlock *PredBlock : predecessors(EHBlock)) {
insertPHIStore(PredBlock, InVal, SpillSlot, Worklist);
}
}
}
}
void WinEHPrepare::insertPHIStore(
BasicBlock *PredBlock, Value *PredVal, AllocaInst *SpillSlot,
SmallVectorImpl<std::pair<BasicBlock *, Value *>> &Worklist) {
if (PredBlock->isEHPad() && PredBlock->getFirstNonPHI()->isTerminator()) {
// Pred is unsplittable, so we need to queue it on the worklist.
Worklist.push_back({PredBlock, PredVal});
return;
}
// Otherwise, insert the store at the end of the basic block.
new StoreInst(PredVal, SpillSlot, PredBlock->getTerminator());
}
void WinEHPrepare::replaceUseWithLoad(Value *V, Use &U, AllocaInst *&SpillSlot,
DenseMap<BasicBlock *, Value *> &Loads,
Function &F) {
// Lazilly create the spill slot.
if (!SpillSlot)
SpillSlot = new AllocaInst(V->getType(), DL->getAllocaAddrSpace(), nullptr,
Twine(V->getName(), ".wineh.spillslot"),
&F.getEntryBlock().front());
auto *UsingInst = cast<Instruction>(U.getUser());
if (auto *UsingPHI = dyn_cast<PHINode>(UsingInst)) {
// If this is a PHI node, we can't insert a load of the value before
// the use. Instead insert the load in the predecessor block
// corresponding to the incoming value.
//
// Note that if there are multiple edges from a basic block to this
// PHI node that we cannot have multiple loads. The problem is that
// the resulting PHI node will have multiple values (from each load)
// coming in from the same block, which is illegal SSA form.
// For this reason, we keep track of and reuse loads we insert.
BasicBlock *IncomingBlock = UsingPHI->getIncomingBlock(U);
if (auto *CatchRet =
dyn_cast<CatchReturnInst>(IncomingBlock->getTerminator())) {
// Putting a load above a catchret and use on the phi would still leave
// a cross-funclet def/use. We need to split the edge, change the
// catchret to target the new block, and put the load there.
BasicBlock *PHIBlock = UsingInst->getParent();
BasicBlock *NewBlock = SplitEdge(IncomingBlock, PHIBlock);
// SplitEdge gives us:
// IncomingBlock:
// ...
// br label %NewBlock
// NewBlock:
// catchret label %PHIBlock
// But we need:
// IncomingBlock:
// ...
// catchret label %NewBlock
// NewBlock:
// br label %PHIBlock
// So move the terminators to each others' blocks and swap their
// successors.
BranchInst *Goto = cast<BranchInst>(IncomingBlock->getTerminator());
Goto->removeFromParent();
CatchRet->removeFromParent();
IncomingBlock->getInstList().push_back(CatchRet);
NewBlock->getInstList().push_back(Goto);
Goto->setSuccessor(0, PHIBlock);
CatchRet->setSuccessor(NewBlock);
// Update the color mapping for the newly split edge.
// Grab a reference to the ColorVector to be inserted before getting the
// reference to the vector we are copying because inserting the new
// element in BlockColors might cause the map to be reallocated.
ColorVector &ColorsForNewBlock = BlockColors[NewBlock];
ColorVector &ColorsForPHIBlock = BlockColors[PHIBlock];
ColorsForNewBlock = ColorsForPHIBlock;
for (BasicBlock *FuncletPad : ColorsForPHIBlock)
FuncletBlocks[FuncletPad].push_back(NewBlock);
// Treat the new block as incoming for load insertion.
IncomingBlock = NewBlock;
}
Value *&Load = Loads[IncomingBlock];
// Insert the load into the predecessor block
if (!Load)
Load = new LoadInst(V->getType(), SpillSlot,
Twine(V->getName(), ".wineh.reload"),
/*isVolatile=*/false, IncomingBlock->getTerminator());
U.set(Load);
} else {
// Reload right before the old use.
auto *Load = new LoadInst(V->getType(), SpillSlot,
Twine(V->getName(), ".wineh.reload"),
/*isVolatile=*/false, UsingInst);
U.set(Load);
}
}
void WinEHFuncInfo::addIPToStateRange(const InvokeInst *II,
MCSymbol *InvokeBegin,
MCSymbol *InvokeEnd) {
assert(InvokeStateMap.count(II) &&
"should get invoke with precomputed state");
LabelToStateMap[InvokeBegin] = std::make_pair(InvokeStateMap[II], InvokeEnd);
}
WinEHFuncInfo::WinEHFuncInfo() {}
|