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//===-- CallContext.h - Call Context Handler ---------------------*- C++-*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TOOLS_LLVM_PROFGEN_CALLCONTEXT_H
#define LLVM_TOOLS_LLVM_PROFGEN_CALLCONTEXT_H
#include "llvm/ProfileData/SampleProf.h"
#include <sstream>
#include <string>
#include <vector>
namespace llvm {
namespace sampleprof {
// Function name, LineLocation
typedef std::pair<std::string, LineLocation> FrameLocation;
typedef SmallVector<FrameLocation, 4> FrameLocationStack;
inline std::string getCallSite(const FrameLocation &Callsite) {
std::string CallsiteStr = Callsite.first;
CallsiteStr += ":";
CallsiteStr += Twine(Callsite.second.LineOffset).str();
if (Callsite.second.Discriminator > 0) {
CallsiteStr += ".";
CallsiteStr += Twine(Callsite.second.Discriminator).str();
}
return CallsiteStr;
}
// TODO: This operation is expansive. If it ever gets called multiple times we
// may think of making a class wrapper with internal states for it.
inline std::string getLocWithContext(const FrameLocationStack &Context) {
std::ostringstream OContextStr;
for (const auto &Callsite : Context) {
if (OContextStr.str().size())
OContextStr << " @ ";
OContextStr << getCallSite(Callsite);
}
return OContextStr.str();
}
// Reverse call context, i.e., in the order of callee frames to caller frames,
// is useful during instruction printing or pseudo probe printing.
inline std::string
getReversedLocWithContext(const FrameLocationStack &Context) {
std::ostringstream OContextStr;
for (const auto &Callsite : reverse(Context)) {
if (OContextStr.str().size())
OContextStr << " @ ";
OContextStr << getCallSite(Callsite);
}
return OContextStr.str();
}
} // end namespace sampleprof
} // end namespace llvm
#endif
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