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//===- VarLocBasedImpl.cpp - Tracking Debug Value MIs with VarLoc class----===// 
// 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 
// See https://llvm.org/LICENSE.txt for license information. 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 
// 
//===----------------------------------------------------------------------===// 
/// 
/// \file VarLocBasedImpl.cpp 
/// 
/// LiveDebugValues is an optimistic "available expressions" dataflow 
/// algorithm. The set of expressions is the set of machine locations 
/// (registers, spill slots, constants) that a variable fragment might be 
/// located, qualified by a DIExpression and indirect-ness flag, while each 
/// variable is identified by a DebugVariable object. The availability of an 
/// expression begins when a DBG_VALUE instruction specifies the location of a 
/// DebugVariable, and continues until that location is clobbered or 
/// re-specified by a different DBG_VALUE for the same DebugVariable. 
/// 
/// The output of LiveDebugValues is additional DBG_VALUE instructions, 
/// placed to extend variable locations as far they're available. This file 
/// and the VarLocBasedLDV class is an implementation that explicitly tracks 
/// locations, using the VarLoc class. 
/// 
/// The canonical "available expressions" problem doesn't have expression 
/// clobbering, instead when a variable is re-assigned, any expressions using 
/// that variable get invalidated. LiveDebugValues can map onto "available 
/// expressions" by having every register represented by a variable, which is 
/// used in an expression that becomes available at a DBG_VALUE instruction. 
/// When the register is clobbered, its variable is effectively reassigned, and 
/// expressions computed from it become unavailable. A similar construct is 
/// needed when a DebugVariable has its location re-specified, to invalidate 
/// all other locations for that DebugVariable. 
/// 
/// Using the dataflow analysis to compute the available expressions, we create 
/// a DBG_VALUE at the beginning of each block where the expression is 
/// live-in. This propagates variable locations into every basic block where 
/// the location can be determined, rather than only having DBG_VALUEs in blocks 
/// where locations are specified due to an assignment or some optimization. 
/// Movements of values between registers and spill slots are annotated with 
/// DBG_VALUEs too to track variable values bewteen locations. All this allows 
/// DbgEntityHistoryCalculator to focus on only the locations within individual 
/// blocks, facilitating testing and improving modularity. 
/// 
/// We follow an optimisic dataflow approach, with this lattice: 
/// 
/// \verbatim 
///                    ┬ "Unknown" 
///                          | 
///                          v 
///                         True 
///                          | 
///                          v 
///                      ⊥ False 
/// \endverbatim With "True" signifying that the expression is available (and 
/// thus a DebugVariable's location is the corresponding register), while 
/// "False" signifies that the expression is unavailable. "Unknown"s never 
/// survive to the end of the analysis (see below). 
/// 
/// Formally, all DebugVariable locations that are live-out of a block are 
/// initialized to \top.  A blocks live-in values take the meet of the lattice 
/// value for every predecessors live-outs, except for the entry block, where 
/// all live-ins are \bot. The usual dataflow propagation occurs: the transfer 
/// function for a block assigns an expression for a DebugVariable to be "True" 
/// if a DBG_VALUE in the block specifies it; "False" if the location is 
/// clobbered; or the live-in value if it is unaffected by the block. We 
/// visit each block in reverse post order until a fixedpoint is reached. The 
/// solution produced is maximal. 
/// 
/// Intuitively, we start by assuming that every expression / variable location 
/// is at least "True", and then propagate "False" from the entry block and any 
/// clobbers until there are no more changes to make. This gives us an accurate 
/// solution because all incorrect locations will have a "False" propagated into 
/// them. It also gives us a solution that copes well with loops by assuming 
/// that variable locations are live-through every loop, and then removing those 
/// that are not through dataflow. 
/// 
/// Within LiveDebugValues: each variable location is represented by a 
/// VarLoc object that identifies the source variable, its current 
/// machine-location, and the DBG_VALUE inst that specifies the location. Each 
/// VarLoc is indexed in the (function-scope) \p VarLocMap, giving each VarLoc a 
/// unique index. Rather than operate directly on machine locations, the 
/// dataflow analysis in this pass identifies locations by their index in the 
/// VarLocMap, meaning all the variable locations in a block can be described 
/// by a sparse vector of VarLocMap indicies. 
/// 
/// All the storage for the dataflow analysis is local to the ExtendRanges 
/// method and passed down to helper methods. "OutLocs" and "InLocs" record the 
/// in and out lattice values for each block. "OpenRanges" maintains a list of 
/// variable locations and, with the "process" method, evaluates the transfer 
/// function of each block. "flushPendingLocs" installs DBG_VALUEs for each 
/// live-in location at the start of blocks, while "Transfers" records 
/// transfers of values between machine-locations. 
/// 
/// We avoid explicitly representing the "Unknown" (\top) lattice value in the 
/// implementation. Instead, unvisited blocks implicitly have all lattice 
/// values set as "Unknown". After being visited, there will be path back to 
/// the entry block where the lattice value is "False", and as the transfer 
/// function cannot make new "Unknown" locations, there are no scenarios where 
/// a block can have an "Unknown" location after being visited. Similarly, we 
/// don't enumerate all possible variable locations before exploring the 
/// function: when a new location is discovered, all blocks previously explored 
/// were implicitly "False" but unrecorded, and become explicitly "False" when 
/// a new VarLoc is created with its bit not set in predecessor InLocs or 
/// OutLocs. 
/// 
//===----------------------------------------------------------------------===// 
 
#include "LiveDebugValues.h" 
 
#include "llvm/ADT/CoalescingBitVector.h" 
#include "llvm/ADT/DenseMap.h" 
#include "llvm/ADT/PostOrderIterator.h" 
#include "llvm/ADT/SmallPtrSet.h" 
#include "llvm/ADT/SmallSet.h" 
#include "llvm/ADT/SmallVector.h" 
#include "llvm/ADT/Statistic.h" 
#include "llvm/ADT/UniqueVector.h" 
#include "llvm/CodeGen/LexicalScopes.h" 
#include "llvm/CodeGen/MachineBasicBlock.h" 
#include "llvm/CodeGen/MachineFrameInfo.h" 
#include "llvm/CodeGen/MachineFunction.h" 
#include "llvm/CodeGen/MachineFunctionPass.h" 
#include "llvm/CodeGen/MachineInstr.h" 
#include "llvm/CodeGen/MachineInstrBuilder.h" 
#include "llvm/CodeGen/MachineMemOperand.h" 
#include "llvm/CodeGen/MachineOperand.h" 
#include "llvm/CodeGen/PseudoSourceValue.h" 
#include "llvm/CodeGen/RegisterScavenging.h" 
#include "llvm/CodeGen/TargetFrameLowering.h" 
#include "llvm/CodeGen/TargetInstrInfo.h" 
#include "llvm/CodeGen/TargetLowering.h" 
#include "llvm/CodeGen/TargetPassConfig.h" 
#include "llvm/CodeGen/TargetRegisterInfo.h" 
#include "llvm/CodeGen/TargetSubtargetInfo.h" 
#include "llvm/Config/llvm-config.h" 
#include "llvm/IR/DIBuilder.h" 
#include "llvm/IR/DebugInfoMetadata.h" 
#include "llvm/IR/DebugLoc.h" 
#include "llvm/IR/Function.h" 
#include "llvm/IR/Module.h" 
#include "llvm/InitializePasses.h" 
#include "llvm/MC/MCRegisterInfo.h" 
#include "llvm/Pass.h" 
#include "llvm/Support/Casting.h" 
#include "llvm/Support/Compiler.h" 
#include "llvm/Support/Debug.h" 
#include "llvm/Support/TypeSize.h" 
#include "llvm/Support/raw_ostream.h" 
#include "llvm/Target/TargetMachine.h" 
#include <algorithm> 
#include <cassert> 
#include <cstdint> 
#include <functional> 
#include <queue> 
#include <tuple> 
#include <utility> 
#include <vector> 
 
using namespace llvm; 
 
#define DEBUG_TYPE "livedebugvalues" 
 
STATISTIC(NumInserted, "Number of DBG_VALUE instructions inserted"); 
 
// Options to prevent pathological compile-time behavior. If InputBBLimit and 
// InputDbgValueLimit are both exceeded, range extension is disabled. 
static cl::opt<unsigned> InputBBLimit( 
    "livedebugvalues-input-bb-limit", 
    cl::desc("Maximum input basic blocks before DBG_VALUE limit applies"), 
    cl::init(10000), cl::Hidden); 
static cl::opt<unsigned> InputDbgValueLimit( 
    "livedebugvalues-input-dbg-value-limit", 
    cl::desc( 
        "Maximum input DBG_VALUE insts supported by debug range extension"), 
    cl::init(50000), cl::Hidden); 
 
// If @MI is a DBG_VALUE with debug value described by a defined 
// register, returns the number of this register. In the other case, returns 0. 
static Register isDbgValueDescribedByReg(const MachineInstr &MI) { 
  assert(MI.isDebugValue() && "expected a DBG_VALUE"); 
  assert(MI.getNumOperands() == 4 && "malformed DBG_VALUE"); 
  // If location of variable is described using a register (directly 
  // or indirectly), this register is always a first operand. 
  return MI.getDebugOperand(0).isReg() ? MI.getDebugOperand(0).getReg() 
                                       : Register(); 
} 
 
/// If \p Op is a stack or frame register return true, otherwise return false. 
/// This is used to avoid basing the debug entry values on the registers, since 
/// we do not support it at the moment. 
static bool isRegOtherThanSPAndFP(const MachineOperand &Op, 
                                  const MachineInstr &MI, 
                                  const TargetRegisterInfo *TRI) { 
  if (!Op.isReg()) 
    return false; 
 
  const MachineFunction *MF = MI.getParent()->getParent(); 
  const TargetLowering *TLI = MF->getSubtarget().getTargetLowering(); 
  Register SP = TLI->getStackPointerRegisterToSaveRestore(); 
  Register FP = TRI->getFrameRegister(*MF); 
  Register Reg = Op.getReg(); 
 
  return Reg && Reg != SP && Reg != FP; 
} 
 
namespace { 
 
// Max out the number of statically allocated elements in DefinedRegsSet, as 
// this prevents fallback to std::set::count() operations. 
using DefinedRegsSet = SmallSet<Register, 32>; 
 
using VarLocSet = CoalescingBitVector<uint64_t>; 
 
/// A type-checked pair of {Register Location (or 0), Index}, used to index 
/// into a \ref VarLocMap. This can be efficiently converted to a 64-bit int 
/// for insertion into a \ref VarLocSet, and efficiently converted back. The 
/// type-checker helps ensure that the conversions aren't lossy. 
/// 
/// Why encode a location /into/ the VarLocMap index? This makes it possible 
/// to find the open VarLocs killed by a register def very quickly. This is a 
/// performance-critical operation for LiveDebugValues. 
struct LocIndex { 
  using u32_location_t = uint32_t; 
  using u32_index_t = uint32_t; 
 
  u32_location_t Location; // Physical registers live in the range [1;2^30) (see 
                           // \ref MCRegister), so we have plenty of range left 
                           // here to encode non-register locations. 
  u32_index_t Index; 
 
  /// The first location greater than 0 that is not reserved for VarLocs of 
  /// kind RegisterKind. 
  static constexpr u32_location_t kFirstInvalidRegLocation = 1 << 30; 
 
  /// A special location reserved for VarLocs of kind SpillLocKind. 
  static constexpr u32_location_t kSpillLocation = kFirstInvalidRegLocation; 
 
  /// A special location reserved for VarLocs of kind EntryValueBackupKind and 
  /// EntryValueCopyBackupKind. 
  static constexpr u32_location_t kEntryValueBackupLocation = 
      kFirstInvalidRegLocation + 1; 
 
  LocIndex(u32_location_t Location, u32_index_t Index) 
      : Location(Location), Index(Index) {} 
 
  uint64_t getAsRawInteger() const { 
    return (static_cast<uint64_t>(Location) << 32) | Index; 
  } 
 
  template<typename IntT> static LocIndex fromRawInteger(IntT ID) { 
    static_assert(std::is_unsigned<IntT>::value && 
                      sizeof(ID) == sizeof(uint64_t), 
                  "Cannot convert raw integer to LocIndex"); 
    return {static_cast<u32_location_t>(ID >> 32), 
            static_cast<u32_index_t>(ID)}; 
  } 
 
  /// Get the start of the interval reserved for VarLocs of kind RegisterKind 
  /// which reside in \p Reg. The end is at rawIndexForReg(Reg+1)-1. 
  static uint64_t rawIndexForReg(uint32_t Reg) { 
    return LocIndex(Reg, 0).getAsRawInteger(); 
  } 
 
  /// Return a range covering all set indices in the interval reserved for 
  /// \p Location in \p Set. 
  static auto indexRangeForLocation(const VarLocSet &Set, 
                                    u32_location_t Location) { 
    uint64_t Start = LocIndex(Location, 0).getAsRawInteger(); 
    uint64_t End = LocIndex(Location + 1, 0).getAsRawInteger(); 
    return Set.half_open_range(Start, End); 
  } 
}; 
 
class VarLocBasedLDV : public LDVImpl { 
private: 
  const TargetRegisterInfo *TRI; 
  const TargetInstrInfo *TII; 
  const TargetFrameLowering *TFI; 
  TargetPassConfig *TPC; 
  BitVector CalleeSavedRegs; 
  LexicalScopes LS; 
  VarLocSet::Allocator Alloc; 
 
  enum struct TransferKind { TransferCopy, TransferSpill, TransferRestore }; 
 
  using FragmentInfo = DIExpression::FragmentInfo; 
  using OptFragmentInfo = Optional<DIExpression::FragmentInfo>; 
 
  /// A pair of debug variable and value location. 
  struct VarLoc { 
    // The location at which a spilled variable resides. It consists of a 
    // register and an offset. 
    struct SpillLoc { 
      unsigned SpillBase; 
      StackOffset SpillOffset; 
      bool operator==(const SpillLoc &Other) const { 
        return SpillBase == Other.SpillBase && SpillOffset == Other.SpillOffset; 
      } 
      bool operator!=(const SpillLoc &Other) const { 
        return !(*this == Other); 
      } 
    }; 
 
    /// Identity of the variable at this location. 
    const DebugVariable Var; 
 
    /// The expression applied to this location. 
    const DIExpression *Expr; 
 
    /// DBG_VALUE to clone var/expr information from if this location 
    /// is moved. 
    const MachineInstr &MI; 
 
    enum VarLocKind { 
      InvalidKind = 0, 
      RegisterKind, 
      SpillLocKind, 
      ImmediateKind, 
      EntryValueKind, 
      EntryValueBackupKind, 
      EntryValueCopyBackupKind 
    } Kind = InvalidKind; 
 
    /// The value location. Stored separately to avoid repeatedly 
    /// extracting it from MI. 
    union LocUnion { 
      uint64_t RegNo; 
      SpillLoc SpillLocation; 
      uint64_t Hash; 
      int64_t Immediate; 
      const ConstantFP *FPImm; 
      const ConstantInt *CImm; 
      LocUnion() : Hash(0) {} 
    } Loc; 
 
    VarLoc(const MachineInstr &MI, LexicalScopes &LS) 
        : Var(MI.getDebugVariable(), MI.getDebugExpression(), 
              MI.getDebugLoc()->getInlinedAt()), 
          Expr(MI.getDebugExpression()), MI(MI) { 
      assert(MI.isDebugValue() && "not a DBG_VALUE"); 
      assert(MI.getNumOperands() == 4 && "malformed DBG_VALUE"); 
      if (int RegNo = isDbgValueDescribedByReg(MI)) { 
        Kind = RegisterKind; 
        Loc.RegNo = RegNo; 
      } else if (MI.getDebugOperand(0).isImm()) { 
        Kind = ImmediateKind; 
        Loc.Immediate = MI.getDebugOperand(0).getImm(); 
      } else if (MI.getDebugOperand(0).isFPImm()) { 
        Kind = ImmediateKind; 
        Loc.FPImm = MI.getDebugOperand(0).getFPImm(); 
      } else if (MI.getDebugOperand(0).isCImm()) { 
        Kind = ImmediateKind; 
        Loc.CImm = MI.getDebugOperand(0).getCImm(); 
      } 
 
      // We create the debug entry values from the factory functions rather than 
      // from this ctor. 
      assert(Kind != EntryValueKind && !isEntryBackupLoc()); 
    } 
 
    /// Take the variable and machine-location in DBG_VALUE MI, and build an 
    /// entry location using the given expression. 
    static VarLoc CreateEntryLoc(const MachineInstr &MI, LexicalScopes &LS, 
                                 const DIExpression *EntryExpr, Register Reg) { 
      VarLoc VL(MI, LS); 
      assert(VL.Kind == RegisterKind); 
      VL.Kind = EntryValueKind; 
      VL.Expr = EntryExpr; 
      VL.Loc.RegNo = Reg; 
      return VL; 
    } 
 
    /// Take the variable and machine-location from the DBG_VALUE (from the 
    /// function entry), and build an entry value backup location. The backup 
    /// location will turn into the normal location if the backup is valid at 
    /// the time of the primary location clobbering. 
    static VarLoc CreateEntryBackupLoc(const MachineInstr &MI, 
                                       LexicalScopes &LS, 
                                       const DIExpression *EntryExpr) { 
      VarLoc VL(MI, LS); 
      assert(VL.Kind == RegisterKind); 
      VL.Kind = EntryValueBackupKind; 
      VL.Expr = EntryExpr; 
      return VL; 
    } 
 
    /// Take the variable and machine-location from the DBG_VALUE (from the 
    /// function entry), and build a copy of an entry value backup location by 
    /// setting the register location to NewReg. 
    static VarLoc CreateEntryCopyBackupLoc(const MachineInstr &MI, 
                                           LexicalScopes &LS, 
                                           const DIExpression *EntryExpr, 
                                           Register NewReg) { 
      VarLoc VL(MI, LS); 
      assert(VL.Kind == RegisterKind); 
      VL.Kind = EntryValueCopyBackupKind; 
      VL.Expr = EntryExpr; 
      VL.Loc.RegNo = NewReg; 
      return VL; 
    } 
 
    /// Copy the register location in DBG_VALUE MI, updating the register to 
    /// be NewReg. 
    static VarLoc CreateCopyLoc(const MachineInstr &MI, LexicalScopes &LS, 
                                Register NewReg) { 
      VarLoc VL(MI, LS); 
      assert(VL.Kind == RegisterKind); 
      VL.Loc.RegNo = NewReg; 
      return VL; 
    } 
 
    /// Take the variable described by DBG_VALUE MI, and create a VarLoc 
    /// locating it in the specified spill location. 
    static VarLoc CreateSpillLoc(const MachineInstr &MI, unsigned SpillBase, 
                                 StackOffset SpillOffset, LexicalScopes &LS) { 
      VarLoc VL(MI, LS); 
      assert(VL.Kind == RegisterKind); 
      VL.Kind = SpillLocKind; 
      VL.Loc.SpillLocation = {SpillBase, SpillOffset}; 
      return VL; 
    } 
 
    /// Create a DBG_VALUE representing this VarLoc in the given function. 
    /// Copies variable-specific information such as DILocalVariable and 
    /// inlining information from the original DBG_VALUE instruction, which may 
    /// have been several transfers ago. 
    MachineInstr *BuildDbgValue(MachineFunction &MF) const { 
      const DebugLoc &DbgLoc = MI.getDebugLoc(); 
      bool Indirect = MI.isIndirectDebugValue(); 
      const auto &IID = MI.getDesc(); 
      const DILocalVariable *Var = MI.getDebugVariable(); 
      const DIExpression *DIExpr = MI.getDebugExpression(); 
      NumInserted++; 
 
      switch (Kind) { 
      case EntryValueKind: 
        // An entry value is a register location -- but with an updated 
        // expression. The register location of such DBG_VALUE is always the one 
        // from the entry DBG_VALUE, it does not matter if the entry value was 
        // copied in to another register due to some optimizations. 
        return BuildMI(MF, DbgLoc, IID, Indirect, 
                       MI.getDebugOperand(0).getReg(), Var, Expr); 
      case RegisterKind: 
        // Register locations are like the source DBG_VALUE, but with the 
        // register number from this VarLoc. 
        return BuildMI(MF, DbgLoc, IID, Indirect, Loc.RegNo, Var, DIExpr); 
      case SpillLocKind: { 
        // Spills are indirect DBG_VALUEs, with a base register and offset. 
        // Use the original DBG_VALUEs expression to build the spilt location 
        // on top of. FIXME: spill locations created before this pass runs 
        // are not recognized, and not handled here. 
        auto *TRI = MF.getSubtarget().getRegisterInfo(); 
        auto *SpillExpr = TRI->prependOffsetExpression( 
            DIExpr, DIExpression::ApplyOffset, Loc.SpillLocation.SpillOffset); 
        unsigned Base = Loc.SpillLocation.SpillBase; 
        return BuildMI(MF, DbgLoc, IID, true, Base, Var, SpillExpr); 
      } 
      case ImmediateKind: { 
        MachineOperand MO = MI.getDebugOperand(0); 
        return BuildMI(MF, DbgLoc, IID, Indirect, MO, Var, DIExpr); 
      } 
      case EntryValueBackupKind: 
      case EntryValueCopyBackupKind: 
      case InvalidKind: 
        llvm_unreachable( 
            "Tried to produce DBG_VALUE for invalid or backup VarLoc"); 
      } 
      llvm_unreachable("Unrecognized VarLocBasedLDV.VarLoc.Kind enum"); 
    } 
 
    /// Is the Loc field a constant or constant object? 
    bool isConstant() const { return Kind == ImmediateKind; } 
 
    /// Check if the Loc field is an entry backup location. 
    bool isEntryBackupLoc() const { 
      return Kind == EntryValueBackupKind || Kind == EntryValueCopyBackupKind; 
    } 
 
    /// If this variable is described by a register holding the entry value, 
    /// return it, otherwise return 0. 
    unsigned getEntryValueBackupReg() const { 
      if (Kind == EntryValueBackupKind) 
        return Loc.RegNo; 
      return 0; 
    } 
 
    /// If this variable is described by a register holding the copy of the 
    /// entry value, return it, otherwise return 0. 
    unsigned getEntryValueCopyBackupReg() const { 
      if (Kind == EntryValueCopyBackupKind) 
        return Loc.RegNo; 
      return 0; 
    } 
 
    /// If this variable is described by a register, return it, 
    /// otherwise return 0. 
    unsigned isDescribedByReg() const { 
      if (Kind == RegisterKind) 
        return Loc.RegNo; 
      return 0; 
    } 
 
    /// Determine whether the lexical scope of this value's debug location 
    /// dominates MBB. 
    bool dominates(LexicalScopes &LS, MachineBasicBlock &MBB) const { 
      return LS.dominates(MI.getDebugLoc().get(), &MBB); 
    } 
 
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 
    // TRI can be null. 
    void dump(const TargetRegisterInfo *TRI, raw_ostream &Out = dbgs()) const { 
      Out << "VarLoc("; 
      switch (Kind) { 
      case RegisterKind: 
      case EntryValueKind: 
      case EntryValueBackupKind: 
      case EntryValueCopyBackupKind: 
        Out << printReg(Loc.RegNo, TRI); 
        break; 
      case SpillLocKind: 
        Out << printReg(Loc.SpillLocation.SpillBase, TRI); 
        Out << "[" << Loc.SpillLocation.SpillOffset.getFixed() << " + " 
            << Loc.SpillLocation.SpillOffset.getScalable() << "x vscale" 
            << "]"; 
        break; 
      case ImmediateKind: 
        Out << Loc.Immediate; 
        break; 
      case InvalidKind: 
        llvm_unreachable("Invalid VarLoc in dump method"); 
      } 
 
      Out << ", \"" << Var.getVariable()->getName() << "\", " << *Expr << ", "; 
      if (Var.getInlinedAt()) 
        Out << "!" << Var.getInlinedAt()->getMetadataID() << ")\n"; 
      else 
        Out << "(null))"; 
 
      if (isEntryBackupLoc()) 
        Out << " (backup loc)\n"; 
      else 
        Out << "\n"; 
    } 
#endif 
 
    bool operator==(const VarLoc &Other) const { 
      if (Kind != Other.Kind || !(Var == Other.Var) || Expr != Other.Expr) 
        return false; 
 
      switch (Kind) { 
      case SpillLocKind: 
        return Loc.SpillLocation == Other.Loc.SpillLocation; 
      case RegisterKind: 
      case ImmediateKind: 
      case EntryValueKind: 
      case EntryValueBackupKind: 
      case EntryValueCopyBackupKind: 
        return Loc.Hash == Other.Loc.Hash; 
      default: 
        llvm_unreachable("Invalid kind"); 
      } 
    } 
 
    /// This operator guarantees that VarLocs are sorted by Variable first. 
    bool operator<(const VarLoc &Other) const { 
      switch (Kind) { 
      case SpillLocKind: 
        return std::make_tuple(Var, Kind, Loc.SpillLocation.SpillBase, 
                               Loc.SpillLocation.SpillOffset.getFixed(), 
                               Loc.SpillLocation.SpillOffset.getScalable(), 
                               Expr) < 
               std::make_tuple( 
                   Other.Var, Other.Kind, Other.Loc.SpillLocation.SpillBase, 
                   Other.Loc.SpillLocation.SpillOffset.getFixed(), 
                   Other.Loc.SpillLocation.SpillOffset.getScalable(), 
                   Other.Expr); 
      case RegisterKind: 
      case ImmediateKind: 
      case EntryValueKind: 
      case EntryValueBackupKind: 
      case EntryValueCopyBackupKind: 
        return std::tie(Var, Kind, Loc.Hash, Expr) < 
               std::tie(Other.Var, Other.Kind, Other.Loc.Hash, Other.Expr); 
      default: 
        llvm_unreachable("Invalid kind"); 
      } 
    } 
  }; 
 
  /// VarLocMap is used for two things: 
  /// 1) Assigning a unique LocIndex to a VarLoc. This LocIndex can be used to 
  ///    virtually insert a VarLoc into a VarLocSet. 
  /// 2) Given a LocIndex, look up the unique associated VarLoc. 
  class VarLocMap { 
    /// Map a VarLoc to an index within the vector reserved for its location 
    /// within Loc2Vars. 
    std::map<VarLoc, LocIndex::u32_index_t> Var2Index; 
 
    /// Map a location to a vector which holds VarLocs which live in that 
    /// location. 
    SmallDenseMap<LocIndex::u32_location_t, std::vector<VarLoc>> Loc2Vars; 
 
    /// Determine the 32-bit location reserved for \p VL, based on its kind. 
    static LocIndex::u32_location_t getLocationForVar(const VarLoc &VL) { 
      switch (VL.Kind) { 
      case VarLoc::RegisterKind: 
        assert((VL.Loc.RegNo < LocIndex::kFirstInvalidRegLocation) && 
               "Physreg out of range?"); 
        return VL.Loc.RegNo; 
      case VarLoc::SpillLocKind: 
        return LocIndex::kSpillLocation; 
      case VarLoc::EntryValueBackupKind: 
      case VarLoc::EntryValueCopyBackupKind: 
        return LocIndex::kEntryValueBackupLocation; 
      default: 
        return 0; 
      } 
    } 
 
  public: 
    /// Retrieve a unique LocIndex for \p VL. 
    LocIndex insert(const VarLoc &VL) { 
      LocIndex::u32_location_t Location = getLocationForVar(VL); 
      LocIndex::u32_index_t &Index = Var2Index[VL]; 
      if (!Index) { 
        auto &Vars = Loc2Vars[Location]; 
        Vars.push_back(VL); 
        Index = Vars.size(); 
      } 
      return {Location, Index - 1}; 
    } 
 
    /// Retrieve the unique VarLoc associated with \p ID. 
    const VarLoc &operator[](LocIndex ID) const { 
      auto LocIt = Loc2Vars.find(ID.Location); 
      assert(LocIt != Loc2Vars.end() && "Location not tracked"); 
      return LocIt->second[ID.Index]; 
    } 
  }; 
 
  using VarLocInMBB = 
      SmallDenseMap<const MachineBasicBlock *, std::unique_ptr<VarLocSet>>; 
  struct TransferDebugPair { 
    MachineInstr *TransferInst; ///< Instruction where this transfer occurs. 
    LocIndex LocationID;        ///< Location number for the transfer dest. 
  }; 
  using TransferMap = SmallVector<TransferDebugPair, 4>; 
 
  // Types for recording sets of variable fragments that overlap. For a given 
  // local variable, we record all other fragments of that variable that could 
  // overlap it, to reduce search time. 
  using FragmentOfVar = 
      std::pair<const DILocalVariable *, DIExpression::FragmentInfo>; 
  using OverlapMap = 
      DenseMap<FragmentOfVar, SmallVector<DIExpression::FragmentInfo, 1>>; 
 
  // Helper while building OverlapMap, a map of all fragments seen for a given 
  // DILocalVariable. 
  using VarToFragments = 
      DenseMap<const DILocalVariable *, SmallSet<FragmentInfo, 4>>; 
 
  /// This holds the working set of currently open ranges. For fast 
  /// access, this is done both as a set of VarLocIDs, and a map of 
  /// DebugVariable to recent VarLocID. Note that a DBG_VALUE ends all 
  /// previous open ranges for the same variable. In addition, we keep 
  /// two different maps (Vars/EntryValuesBackupVars), so erase/insert 
  /// methods act differently depending on whether a VarLoc is primary 
  /// location or backup one. In the case the VarLoc is backup location 
  /// we will erase/insert from the EntryValuesBackupVars map, otherwise 
  /// we perform the operation on the Vars. 
  class OpenRangesSet { 
    VarLocSet VarLocs; 
    // Map the DebugVariable to recent primary location ID. 
    SmallDenseMap<DebugVariable, LocIndex, 8> Vars; 
    // Map the DebugVariable to recent backup location ID. 
    SmallDenseMap<DebugVariable, LocIndex, 8> EntryValuesBackupVars; 
    OverlapMap &OverlappingFragments; 
 
  public: 
    OpenRangesSet(VarLocSet::Allocator &Alloc, OverlapMap &_OLapMap) 
        : VarLocs(Alloc), OverlappingFragments(_OLapMap) {} 
 
    const VarLocSet &getVarLocs() const { return VarLocs; } 
 
    /// Terminate all open ranges for VL.Var by removing it from the set. 
    void erase(const VarLoc &VL); 
 
    /// Terminate all open ranges listed in \c KillSet by removing 
    /// them from the set. 
    void erase(const VarLocSet &KillSet, const VarLocMap &VarLocIDs); 
 
    /// Insert a new range into the set. 
    void insert(LocIndex VarLocID, const VarLoc &VL); 
 
    /// Insert a set of ranges. 
    void insertFromLocSet(const VarLocSet &ToLoad, const VarLocMap &Map) { 
      for (uint64_t ID : ToLoad) { 
        LocIndex Idx = LocIndex::fromRawInteger(ID); 
        const VarLoc &VarL = Map[Idx]; 
        insert(Idx, VarL); 
      } 
    } 
 
    llvm::Optional<LocIndex> getEntryValueBackup(DebugVariable Var); 
 
    /// Empty the set. 
    void clear() { 
      VarLocs.clear(); 
      Vars.clear(); 
      EntryValuesBackupVars.clear(); 
    } 
 
    /// Return whether the set is empty or not. 
    bool empty() const { 
      assert(Vars.empty() == EntryValuesBackupVars.empty() && 
             Vars.empty() == VarLocs.empty() && 
             "open ranges are inconsistent"); 
      return VarLocs.empty(); 
    } 
 
    /// Get an empty range of VarLoc IDs. 
    auto getEmptyVarLocRange() const { 
      return iterator_range<VarLocSet::const_iterator>(getVarLocs().end(), 
                                                       getVarLocs().end()); 
    } 
 
    /// Get all set IDs for VarLocs of kind RegisterKind in \p Reg. 
    auto getRegisterVarLocs(Register Reg) const { 
      return LocIndex::indexRangeForLocation(getVarLocs(), Reg); 
    } 
 
    /// Get all set IDs for VarLocs of kind SpillLocKind. 
    auto getSpillVarLocs() const { 
      return LocIndex::indexRangeForLocation(getVarLocs(), 
                                             LocIndex::kSpillLocation); 
    } 
 
    /// Get all set IDs for VarLocs of kind EntryValueBackupKind or 
    /// EntryValueCopyBackupKind. 
    auto getEntryValueBackupVarLocs() const { 
      return LocIndex::indexRangeForLocation( 
          getVarLocs(), LocIndex::kEntryValueBackupLocation); 
    } 
  }; 
 
  /// Collect all VarLoc IDs from \p CollectFrom for VarLocs of kind 
  /// RegisterKind which are located in any reg in \p Regs. Insert collected IDs 
  /// into \p Collected. 
  void collectIDsForRegs(VarLocSet &Collected, const DefinedRegsSet &Regs, 
                         const VarLocSet &CollectFrom) const; 
 
  /// Get the registers which are used by VarLocs of kind RegisterKind tracked 
  /// by \p CollectFrom. 
  void getUsedRegs(const VarLocSet &CollectFrom, 
                   SmallVectorImpl<uint32_t> &UsedRegs) const; 
 
  VarLocSet &getVarLocsInMBB(const MachineBasicBlock *MBB, VarLocInMBB &Locs) { 
    std::unique_ptr<VarLocSet> &VLS = Locs[MBB]; 
    if (!VLS) 
      VLS = std::make_unique<VarLocSet>(Alloc); 
    return *VLS.get(); 
  } 
 
  const VarLocSet &getVarLocsInMBB(const MachineBasicBlock *MBB, 
                                   const VarLocInMBB &Locs) const { 
    auto It = Locs.find(MBB); 
    assert(It != Locs.end() && "MBB not in map"); 
    return *It->second.get(); 
  } 
 
  /// Tests whether this instruction is a spill to a stack location. 
  bool isSpillInstruction(const MachineInstr &MI, MachineFunction *MF); 
 
  /// Decide if @MI is a spill instruction and return true if it is. We use 2 
  /// criteria to make this decision: 
  /// - Is this instruction a store to a spill slot? 
  /// - Is there a register operand that is both used and killed? 
  /// TODO: Store optimization can fold spills into other stores (including 
  /// other spills). We do not handle this yet (more than one memory operand). 
  bool isLocationSpill(const MachineInstr &MI, MachineFunction *MF, 
                       Register &Reg); 
 
  /// Returns true if the given machine instruction is a debug value which we 
  /// can emit entry values for. 
  /// 
  /// Currently, we generate debug entry values only for parameters that are 
  /// unmodified throughout the function and located in a register. 
  bool isEntryValueCandidate(const MachineInstr &MI, 
                             const DefinedRegsSet &Regs) const; 
 
  /// If a given instruction is identified as a spill, return the spill location 
  /// and set \p Reg to the spilled register. 
  Optional<VarLoc::SpillLoc> isRestoreInstruction(const MachineInstr &MI, 
                                                  MachineFunction *MF, 
                                                  Register &Reg); 
  /// Given a spill instruction, extract the register and offset used to 
  /// address the spill location in a target independent way. 
  VarLoc::SpillLoc extractSpillBaseRegAndOffset(const MachineInstr &MI); 
  void insertTransferDebugPair(MachineInstr &MI, OpenRangesSet &OpenRanges, 
                               TransferMap &Transfers, VarLocMap &VarLocIDs, 
                               LocIndex OldVarID, TransferKind Kind, 
                               Register NewReg = Register()); 
 
  void transferDebugValue(const MachineInstr &MI, OpenRangesSet &OpenRanges, 
                          VarLocMap &VarLocIDs); 
  void transferSpillOrRestoreInst(MachineInstr &MI, OpenRangesSet &OpenRanges, 
                                  VarLocMap &VarLocIDs, TransferMap &Transfers); 
  bool removeEntryValue(const MachineInstr &MI, OpenRangesSet &OpenRanges, 
                        VarLocMap &VarLocIDs, const VarLoc &EntryVL); 
  void emitEntryValues(MachineInstr &MI, OpenRangesSet &OpenRanges, 
                       VarLocMap &VarLocIDs, TransferMap &Transfers, 
                       VarLocSet &KillSet); 
  void recordEntryValue(const MachineInstr &MI, 
                        const DefinedRegsSet &DefinedRegs, 
                        OpenRangesSet &OpenRanges, VarLocMap &VarLocIDs); 
  void transferRegisterCopy(MachineInstr &MI, OpenRangesSet &OpenRanges, 
                            VarLocMap &VarLocIDs, TransferMap &Transfers); 
  void transferRegisterDef(MachineInstr &MI, OpenRangesSet &OpenRanges, 
                           VarLocMap &VarLocIDs, TransferMap &Transfers); 
  bool transferTerminator(MachineBasicBlock *MBB, OpenRangesSet &OpenRanges, 
                          VarLocInMBB &OutLocs, const VarLocMap &VarLocIDs); 
 
  void process(MachineInstr &MI, OpenRangesSet &OpenRanges, 
               VarLocMap &VarLocIDs, TransferMap &Transfers); 
 
  void accumulateFragmentMap(MachineInstr &MI, VarToFragments &SeenFragments, 
                             OverlapMap &OLapMap); 
 
  bool join(MachineBasicBlock &MBB, VarLocInMBB &OutLocs, VarLocInMBB &InLocs, 
            const VarLocMap &VarLocIDs, 
            SmallPtrSet<const MachineBasicBlock *, 16> &Visited, 
            SmallPtrSetImpl<const MachineBasicBlock *> &ArtificialBlocks); 
 
  /// Create DBG_VALUE insts for inlocs that have been propagated but 
  /// had their instruction creation deferred. 
  void flushPendingLocs(VarLocInMBB &PendingInLocs, VarLocMap &VarLocIDs); 
 
  bool ExtendRanges(MachineFunction &MF, TargetPassConfig *TPC) override; 
 
public: 
  /// Default construct and initialize the pass. 
  VarLocBasedLDV(); 
 
  ~VarLocBasedLDV(); 
 
  /// Print to ostream with a message. 
  void printVarLocInMBB(const MachineFunction &MF, const VarLocInMBB &V, 
                        const VarLocMap &VarLocIDs, const char *msg, 
                        raw_ostream &Out) const; 
}; 
 
} // end anonymous namespace 
 
//===----------------------------------------------------------------------===// 
//            Implementation 
//===----------------------------------------------------------------------===// 
 
VarLocBasedLDV::VarLocBasedLDV() { } 
 
VarLocBasedLDV::~VarLocBasedLDV() { } 
 
/// Erase a variable from the set of open ranges, and additionally erase any 
/// fragments that may overlap it. If the VarLoc is a backup location, erase 
/// the variable from the EntryValuesBackupVars set, indicating we should stop 
/// tracking its backup entry location. Otherwise, if the VarLoc is primary 
/// location, erase the variable from the Vars set. 
void VarLocBasedLDV::OpenRangesSet::erase(const VarLoc &VL) { 
  // Erasure helper. 
  auto DoErase = [VL, this](DebugVariable VarToErase) { 
    auto *EraseFrom = VL.isEntryBackupLoc() ? &EntryValuesBackupVars : &Vars; 
    auto It = EraseFrom->find(VarToErase); 
    if (It != EraseFrom->end()) { 
      LocIndex ID = It->second; 
      VarLocs.reset(ID.getAsRawInteger()); 
      EraseFrom->erase(It); 
    } 
  }; 
 
  DebugVariable Var = VL.Var; 
 
  // Erase the variable/fragment that ends here. 
  DoErase(Var); 
 
  // Extract the fragment. Interpret an empty fragment as one that covers all 
  // possible bits. 
  FragmentInfo ThisFragment = Var.getFragmentOrDefault(); 
 
  // There may be fragments that overlap the designated fragment. Look them up 
  // in the pre-computed overlap map, and erase them too. 
  auto MapIt = OverlappingFragments.find({Var.getVariable(), ThisFragment}); 
  if (MapIt != OverlappingFragments.end()) { 
    for (auto Fragment : MapIt->second) { 
      VarLocBasedLDV::OptFragmentInfo FragmentHolder; 
      if (!DebugVariable::isDefaultFragment(Fragment)) 
        FragmentHolder = VarLocBasedLDV::OptFragmentInfo(Fragment); 
      DoErase({Var.getVariable(), FragmentHolder, Var.getInlinedAt()}); 
    } 
  } 
} 
 
void VarLocBasedLDV::OpenRangesSet::erase(const VarLocSet &KillSet, 
                                           const VarLocMap &VarLocIDs) { 
  VarLocs.intersectWithComplement(KillSet); 
  for (uint64_t ID : KillSet) { 
    const VarLoc *VL = &VarLocIDs[LocIndex::fromRawInteger(ID)]; 
    auto *EraseFrom = VL->isEntryBackupLoc() ? &EntryValuesBackupVars : &Vars; 
    EraseFrom->erase(VL->Var); 
  } 
} 
 
void VarLocBasedLDV::OpenRangesSet::insert(LocIndex VarLocID, 
                                            const VarLoc &VL) { 
  auto *InsertInto = VL.isEntryBackupLoc() ? &EntryValuesBackupVars : &Vars; 
  VarLocs.set(VarLocID.getAsRawInteger()); 
  InsertInto->insert({VL.Var, VarLocID}); 
} 
 
/// Return the Loc ID of an entry value backup location, if it exists for the 
/// variable. 
llvm::Optional<LocIndex> 
VarLocBasedLDV::OpenRangesSet::getEntryValueBackup(DebugVariable Var) { 
  auto It = EntryValuesBackupVars.find(Var); 
  if (It != EntryValuesBackupVars.end()) 
    return It->second; 
 
  return llvm::None; 
} 
 
void VarLocBasedLDV::collectIDsForRegs(VarLocSet &Collected, 
                                        const DefinedRegsSet &Regs, 
                                        const VarLocSet &CollectFrom) const { 
  assert(!Regs.empty() && "Nothing to collect"); 
  SmallVector<uint32_t, 32> SortedRegs; 
  for (Register Reg : Regs) 
    SortedRegs.push_back(Reg); 
  array_pod_sort(SortedRegs.begin(), SortedRegs.end()); 
  auto It = CollectFrom.find(LocIndex::rawIndexForReg(SortedRegs.front())); 
  auto End = CollectFrom.end(); 
  for (uint32_t Reg : SortedRegs) { 
    // The half-open interval [FirstIndexForReg, FirstInvalidIndex) contains all 
    // possible VarLoc IDs for VarLocs of kind RegisterKind which live in Reg. 
    uint64_t FirstIndexForReg = LocIndex::rawIndexForReg(Reg); 
    uint64_t FirstInvalidIndex = LocIndex::rawIndexForReg(Reg + 1); 
    It.advanceToLowerBound(FirstIndexForReg); 
 
    // Iterate through that half-open interval and collect all the set IDs. 
    for (; It != End && *It < FirstInvalidIndex; ++It) 
      Collected.set(*It); 
 
    if (It == End) 
      return; 
  } 
} 
 
void VarLocBasedLDV::getUsedRegs(const VarLocSet &CollectFrom, 
                                  SmallVectorImpl<uint32_t> &UsedRegs) const { 
  // All register-based VarLocs are assigned indices greater than or equal to 
  // FirstRegIndex. 
  uint64_t FirstRegIndex = LocIndex::rawIndexForReg(1); 
  uint64_t FirstInvalidIndex = 
      LocIndex::rawIndexForReg(LocIndex::kFirstInvalidRegLocation); 
  for (auto It = CollectFrom.find(FirstRegIndex), 
            End = CollectFrom.find(FirstInvalidIndex); 
       It != End;) { 
    // We found a VarLoc ID for a VarLoc that lives in a register. Figure out 
    // which register and add it to UsedRegs. 
    uint32_t FoundReg = LocIndex::fromRawInteger(*It).Location; 
    assert((UsedRegs.empty() || FoundReg != UsedRegs.back()) && 
           "Duplicate used reg"); 
    UsedRegs.push_back(FoundReg); 
 
    // Skip to the next /set/ register. Note that this finds a lower bound, so 
    // even if there aren't any VarLocs living in `FoundReg+1`, we're still 
    // guaranteed to move on to the next register (or to end()). 
    uint64_t NextRegIndex = LocIndex::rawIndexForReg(FoundReg + 1); 
    It.advanceToLowerBound(NextRegIndex); 
  } 
} 
 
//===----------------------------------------------------------------------===// 
//            Debug Range Extension Implementation 
//===----------------------------------------------------------------------===// 
 
#ifndef NDEBUG 
void VarLocBasedLDV::printVarLocInMBB(const MachineFunction &MF, 
                                       const VarLocInMBB &V, 
                                       const VarLocMap &VarLocIDs, 
                                       const char *msg, 
                                       raw_ostream &Out) const { 
  Out << '\n' << msg << '\n'; 
  for (const MachineBasicBlock &BB : MF) { 
    if (!V.count(&BB)) 
      continue; 
    const VarLocSet &L = getVarLocsInMBB(&BB, V); 
    if (L.empty()) 
      continue; 
    Out << "MBB: " << BB.getNumber() << ":\n"; 
    for (uint64_t VLL : L) { 
      const VarLoc &VL = VarLocIDs[LocIndex::fromRawInteger(VLL)]; 
      Out << " Var: " << VL.Var.getVariable()->getName(); 
      Out << " MI: "; 
      VL.dump(TRI, Out); 
    } 
  } 
  Out << "\n"; 
} 
#endif 
 
VarLocBasedLDV::VarLoc::SpillLoc 
VarLocBasedLDV::extractSpillBaseRegAndOffset(const MachineInstr &MI) { 
  assert(MI.hasOneMemOperand() && 
         "Spill instruction does not have exactly one memory operand?"); 
  auto MMOI = MI.memoperands_begin(); 
  const PseudoSourceValue *PVal = (*MMOI)->getPseudoValue(); 
  assert(PVal->kind() == PseudoSourceValue::FixedStack && 
         "Inconsistent memory operand in spill instruction"); 
  int FI = cast<FixedStackPseudoSourceValue>(PVal)->getFrameIndex(); 
  const MachineBasicBlock *MBB = MI.getParent(); 
  Register Reg; 
  StackOffset Offset = TFI->getFrameIndexReference(*MBB->getParent(), FI, Reg); 
  return {Reg, Offset}; 
} 
 
/// Try to salvage the debug entry value if we encounter a new debug value 
/// describing the same parameter, otherwise stop tracking the value. Return 
/// true if we should stop tracking the entry value, otherwise return false. 
bool VarLocBasedLDV::removeEntryValue(const MachineInstr &MI, 
                                       OpenRangesSet &OpenRanges, 
                                       VarLocMap &VarLocIDs, 
                                       const VarLoc &EntryVL) { 
  // Skip the DBG_VALUE which is the debug entry value itself. 
  if (MI.isIdenticalTo(EntryVL.MI)) 
    return false; 
 
  // If the parameter's location is not register location, we can not track 
  // the entry value any more. In addition, if the debug expression from the 
  // DBG_VALUE is not empty, we can assume the parameter's value has changed 
  // indicating that we should stop tracking its entry value as well. 
  if (!MI.getDebugOperand(0).isReg() || 
      MI.getDebugExpression()->getNumElements() != 0) 
    return true; 
 
  // If the DBG_VALUE comes from a copy instruction that copies the entry value, 
  // it means the parameter's value has not changed and we should be able to use 
  // its entry value. 
  bool TrySalvageEntryValue = false; 
  Register Reg = MI.getDebugOperand(0).getReg(); 
  auto I = std::next(MI.getReverseIterator()); 
  const MachineOperand *SrcRegOp, *DestRegOp; 
  if (I != MI.getParent()->rend()) { 
    // TODO: Try to keep tracking of an entry value if we encounter a propagated 
    // DBG_VALUE describing the copy of the entry value. (Propagated entry value 
    // does not indicate the parameter modification.) 
    auto DestSrc = TII->isCopyInstr(*I); 
    if (!DestSrc) 
      return true; 
 
    SrcRegOp = DestSrc->Source; 
    DestRegOp = DestSrc->Destination; 
    if (Reg != DestRegOp->getReg()) 
      return true; 
    TrySalvageEntryValue = true; 
  } 
 
  if (TrySalvageEntryValue) { 
    for (uint64_t ID : OpenRanges.getEntryValueBackupVarLocs()) { 
      const VarLoc &VL = VarLocIDs[LocIndex::fromRawInteger(ID)]; 
      if (VL.getEntryValueCopyBackupReg() == Reg && 
          VL.MI.getDebugOperand(0).getReg() == SrcRegOp->getReg()) 
        return false; 
    } 
  } 
 
  return true; 
} 
 
/// End all previous ranges related to @MI and start a new range from @MI 
/// if it is a DBG_VALUE instr. 
void VarLocBasedLDV::transferDebugValue(const MachineInstr &MI, 
                                         OpenRangesSet &OpenRanges, 
                                         VarLocMap &VarLocIDs) { 
  if (!MI.isDebugValue()) 
    return; 
  const DILocalVariable *Var = MI.getDebugVariable(); 
  const DIExpression *Expr = MI.getDebugExpression(); 
  const DILocation *DebugLoc = MI.getDebugLoc(); 
  const DILocation *InlinedAt = DebugLoc->getInlinedAt(); 
  assert(Var->isValidLocationForIntrinsic(DebugLoc) && 
         "Expected inlined-at fields to agree"); 
 
  DebugVariable V(Var, Expr, InlinedAt); 
 
  // Check if this DBG_VALUE indicates a parameter's value changing. 
  // If that is the case, we should stop tracking its entry value. 
  auto EntryValBackupID = OpenRanges.getEntryValueBackup(V); 
  if (Var->isParameter() && EntryValBackupID) { 
    const VarLoc &EntryVL = VarLocIDs[*EntryValBackupID]; 
    if (removeEntryValue(MI, OpenRanges, VarLocIDs, EntryVL)) { 
      LLVM_DEBUG(dbgs() << "Deleting a DBG entry value because of: "; 
                 MI.print(dbgs(), /*IsStandalone*/ false, 
                          /*SkipOpers*/ false, /*SkipDebugLoc*/ false, 
                          /*AddNewLine*/ true, TII)); 
      OpenRanges.erase(EntryVL); 
    } 
  } 
 
  if (isDbgValueDescribedByReg(MI) || MI.getDebugOperand(0).isImm() || 
      MI.getDebugOperand(0).isFPImm() || MI.getDebugOperand(0).isCImm()) { 
    // Use normal VarLoc constructor for registers and immediates. 
    VarLoc VL(MI, LS); 
    // End all previous ranges of VL.Var. 
    OpenRanges.erase(VL); 
 
    LocIndex ID = VarLocIDs.insert(VL); 
    // Add the VarLoc to OpenRanges from this DBG_VALUE. 
    OpenRanges.insert(ID, VL); 
  } else if (MI.hasOneMemOperand()) { 
    llvm_unreachable("DBG_VALUE with mem operand encountered after regalloc?"); 
  } else { 
    // This must be an undefined location. If it has an open range, erase it. 
    assert(MI.getDebugOperand(0).isReg() && 
           MI.getDebugOperand(0).getReg() == 0 && 
           "Unexpected non-undef DBG_VALUE encountered"); 
    VarLoc VL(MI, LS); 
    OpenRanges.erase(VL); 
  } 
} 
 
/// Turn the entry value backup locations into primary locations. 
void VarLocBasedLDV::emitEntryValues(MachineInstr &MI, 
                                      OpenRangesSet &OpenRanges, 
                                      VarLocMap &VarLocIDs, 
                                      TransferMap &Transfers, 
                                      VarLocSet &KillSet) { 
  // Do not insert entry value locations after a terminator. 
  if (MI.isTerminator()) 
    return; 
 
  for (uint64_t ID : KillSet) { 
    LocIndex Idx = LocIndex::fromRawInteger(ID); 
    const VarLoc &VL = VarLocIDs[Idx]; 
    if (!VL.Var.getVariable()->isParameter()) 
      continue; 
 
    auto DebugVar = VL.Var; 
    Optional<LocIndex> EntryValBackupID = 
        OpenRanges.getEntryValueBackup(DebugVar); 
 
    // If the parameter has the entry value backup, it means we should 
    // be able to use its entry value. 
    if (!EntryValBackupID) 
      continue; 
 
    const VarLoc &EntryVL = VarLocIDs[*EntryValBackupID]; 
    VarLoc EntryLoc = 
        VarLoc::CreateEntryLoc(EntryVL.MI, LS, EntryVL.Expr, EntryVL.Loc.RegNo); 
    LocIndex EntryValueID = VarLocIDs.insert(EntryLoc); 
    Transfers.push_back({&MI, EntryValueID}); 
    OpenRanges.insert(EntryValueID, EntryLoc); 
  } 
} 
 
/// Create new TransferDebugPair and insert it in \p Transfers. The VarLoc 
/// with \p OldVarID should be deleted form \p OpenRanges and replaced with 
/// new VarLoc. If \p NewReg is different than default zero value then the 
/// new location will be register location created by the copy like instruction, 
/// otherwise it is variable's location on the stack. 
void VarLocBasedLDV::insertTransferDebugPair( 
    MachineInstr &MI, OpenRangesSet &OpenRanges, TransferMap &Transfers, 
    VarLocMap &VarLocIDs, LocIndex OldVarID, TransferKind Kind, 
    Register NewReg) { 
  const MachineInstr *DebugInstr = &VarLocIDs[OldVarID].MI; 
 
  auto ProcessVarLoc = [&MI, &OpenRanges, &Transfers, &VarLocIDs](VarLoc &VL) { 
    LocIndex LocId = VarLocIDs.insert(VL); 
 
    // Close this variable's previous location range. 
    OpenRanges.erase(VL); 
 
    // Record the new location as an open range, and a postponed transfer 
    // inserting a DBG_VALUE for this location. 
    OpenRanges.insert(LocId, VL); 
    assert(!MI.isTerminator() && "Cannot insert DBG_VALUE after terminator"); 
    TransferDebugPair MIP = {&MI, LocId}; 
    Transfers.push_back(MIP); 
  }; 
 
  // End all previous ranges of VL.Var. 
  OpenRanges.erase(VarLocIDs[OldVarID]); 
  switch (Kind) { 
  case TransferKind::TransferCopy: { 
    assert(NewReg && 
           "No register supplied when handling a copy of a debug value"); 
    // Create a DBG_VALUE instruction to describe the Var in its new 
    // register location. 
    VarLoc VL = VarLoc::CreateCopyLoc(*DebugInstr, LS, NewReg); 
    ProcessVarLoc(VL); 
    LLVM_DEBUG({ 
      dbgs() << "Creating VarLoc for register copy:"; 
      VL.dump(TRI); 
    }); 
    return; 
  } 
  case TransferKind::TransferSpill: { 
    // Create a DBG_VALUE instruction to describe the Var in its spilled 
    // location. 
    VarLoc::SpillLoc SpillLocation = extractSpillBaseRegAndOffset(MI); 
    VarLoc VL = VarLoc::CreateSpillLoc(*DebugInstr, SpillLocation.SpillBase, 
                                       SpillLocation.SpillOffset, LS); 
    ProcessVarLoc(VL); 
    LLVM_DEBUG({ 
      dbgs() << "Creating VarLoc for spill:"; 
      VL.dump(TRI); 
    }); 
    return; 
  } 
  case TransferKind::TransferRestore: { 
    assert(NewReg && 
           "No register supplied when handling a restore of a debug value"); 
    // DebugInstr refers to the pre-spill location, therefore we can reuse 
    // its expression. 
    VarLoc VL = VarLoc::CreateCopyLoc(*DebugInstr, LS, NewReg); 
    ProcessVarLoc(VL); 
    LLVM_DEBUG({ 
      dbgs() << "Creating VarLoc for restore:"; 
      VL.dump(TRI); 
    }); 
    return; 
  } 
  } 
  llvm_unreachable("Invalid transfer kind"); 
} 
 
/// A definition of a register may mark the end of a range. 
void VarLocBasedLDV::transferRegisterDef( 
    MachineInstr &MI, OpenRangesSet &OpenRanges, VarLocMap &VarLocIDs, 
    TransferMap &Transfers) { 
 
  // Meta Instructions do not affect the debug liveness of any register they 
  // define. 
  if (MI.isMetaInstruction()) 
    return; 
 
  MachineFunction *MF = MI.getMF(); 
  const TargetLowering *TLI = MF->getSubtarget().getTargetLowering(); 
  Register SP = TLI->getStackPointerRegisterToSaveRestore(); 
 
  // Find the regs killed by MI, and find regmasks of preserved regs. 
  DefinedRegsSet DeadRegs; 
  SmallVector<const uint32_t *, 4> RegMasks; 
  for (const MachineOperand &MO : MI.operands()) { 
    // Determine whether the operand is a register def. 
    if (MO.isReg() && MO.isDef() && MO.getReg() && 
        Register::isPhysicalRegister(MO.getReg()) && 
        !(MI.isCall() && MO.getReg() == SP)) { 
      // Remove ranges of all aliased registers. 
      for (MCRegAliasIterator RAI(MO.getReg(), TRI, true); RAI.isValid(); ++RAI) 
        // FIXME: Can we break out of this loop early if no insertion occurs? 
        DeadRegs.insert(*RAI); 
    } else if (MO.isRegMask()) { 
      RegMasks.push_back(MO.getRegMask()); 
    } 
  } 
 
  // Erase VarLocs which reside in one of the dead registers. For performance 
  // reasons, it's critical to not iterate over the full set of open VarLocs. 
  // Iterate over the set of dying/used regs instead. 
  if (!RegMasks.empty()) { 
    SmallVector<uint32_t, 32> UsedRegs; 
    getUsedRegs(OpenRanges.getVarLocs(), UsedRegs); 
    for (uint32_t Reg : UsedRegs) { 
      // Remove ranges of all clobbered registers. Register masks don't usually 
      // list SP as preserved. Assume that call instructions never clobber SP, 
      // because some backends (e.g., AArch64) never list SP in the regmask. 
      // While the debug info may be off for an instruction or two around 
      // callee-cleanup calls, transferring the DEBUG_VALUE across the call is 
      // still a better user experience. 
      if (Reg == SP) 
        continue; 
      bool AnyRegMaskKillsReg = 
          any_of(RegMasks, [Reg](const uint32_t *RegMask) { 
            return MachineOperand::clobbersPhysReg(RegMask, Reg); 
          }); 
      if (AnyRegMaskKillsReg) 
        DeadRegs.insert(Reg); 
    } 
  } 
 
  if (DeadRegs.empty()) 
    return; 
 
  VarLocSet KillSet(Alloc); 
  collectIDsForRegs(KillSet, DeadRegs, OpenRanges.getVarLocs()); 
  OpenRanges.erase(KillSet, VarLocIDs); 
 
  if (TPC) { 
    auto &TM = TPC->getTM<TargetMachine>(); 
    if (TM.Options.ShouldEmitDebugEntryValues()) 
      emitEntryValues(MI, OpenRanges, VarLocIDs, Transfers, KillSet); 
  } 
} 
 
bool VarLocBasedLDV::isSpillInstruction(const MachineInstr &MI, 
                                         MachineFunction *MF) { 
  // TODO: Handle multiple stores folded into one. 
  if (!MI.hasOneMemOperand()) 
    return false; 
 
  if (!MI.getSpillSize(TII) && !MI.getFoldedSpillSize(TII)) 
    return false; // This is not a spill instruction, since no valid size was 
                  // returned from either function. 
 
  return true; 
} 
 
bool VarLocBasedLDV::isLocationSpill(const MachineInstr &MI, 
                                      MachineFunction *MF, Register &Reg) { 
  if (!isSpillInstruction(MI, MF)) 
    return false; 
 
  auto isKilledReg = [&](const MachineOperand MO, Register &Reg) { 
    if (!MO.isReg() || !MO.isUse()) { 
      Reg = 0; 
      return false; 
    } 
    Reg = MO.getReg(); 
    return MO.isKill(); 
  }; 
 
  for (const MachineOperand &MO : MI.operands()) { 
    // In a spill instruction generated by the InlineSpiller the spilled 
    // register has its kill flag set. 
    if (isKilledReg(MO, Reg)) 
      return true; 
    if (Reg != 0) { 
      // Check whether next instruction kills the spilled register. 
      // FIXME: Current solution does not cover search for killed register in 
      // bundles and instructions further down the chain. 
      auto NextI = std::next(MI.getIterator()); 
      // Skip next instruction that points to basic block end iterator. 
      if (MI.getParent()->end() == NextI) 
        continue; 
      Register RegNext; 
      for (const MachineOperand &MONext : NextI->operands()) { 
        // Return true if we came across the register from the 
        // previous spill instruction that is killed in NextI. 
        if (isKilledReg(MONext, RegNext) && RegNext == Reg) 
          return true; 
      } 
    } 
  } 
  // Return false if we didn't find spilled register. 
  return false; 
} 
 
Optional<VarLocBasedLDV::VarLoc::SpillLoc> 
VarLocBasedLDV::isRestoreInstruction(const MachineInstr &MI, 
                                      MachineFunction *MF, Register &Reg) { 
  if (!MI.hasOneMemOperand()) 
    return None; 
 
  // FIXME: Handle folded restore instructions with more than one memory 
  // operand. 
  if (MI.getRestoreSize(TII)) { 
    Reg = MI.getOperand(0).getReg(); 
    return extractSpillBaseRegAndOffset(MI); 
  } 
  return None; 
} 
 
/// A spilled register may indicate that we have to end the current range of 
/// a variable and create a new one for the spill location. 
/// A restored register may indicate the reverse situation. 
/// We don't want to insert any instructions in process(), so we just create 
/// the DBG_VALUE without inserting it and keep track of it in \p Transfers. 
/// It will be inserted into the BB when we're done iterating over the 
/// instructions. 
void VarLocBasedLDV::transferSpillOrRestoreInst(MachineInstr &MI, 
                                                 OpenRangesSet &OpenRanges, 
                                                 VarLocMap &VarLocIDs, 
                                                 TransferMap &Transfers) { 
  MachineFunction *MF = MI.getMF(); 
  TransferKind TKind; 
  Register Reg; 
  Optional<VarLoc::SpillLoc> Loc; 
 
  LLVM_DEBUG(dbgs() << "Examining instruction: "; MI.dump();); 
 
  // First, if there are any DBG_VALUEs pointing at a spill slot that is 
  // written to, then close the variable location. The value in memory 
  // will have changed. 
  VarLocSet KillSet(Alloc); 
  if (isSpillInstruction(MI, MF)) { 
    Loc = extractSpillBaseRegAndOffset(MI); 
    for (uint64_t ID : OpenRanges.getSpillVarLocs()) { 
      LocIndex Idx = LocIndex::fromRawInteger(ID); 
      const VarLoc &VL = VarLocIDs[Idx]; 
      assert(VL.Kind == VarLoc::SpillLocKind && "Broken VarLocSet?"); 
      if (VL.Loc.SpillLocation == *Loc) { 
        // This location is overwritten by the current instruction -- terminate 
        // the open range, and insert an explicit DBG_VALUE $noreg. 
        // 
        // Doing this at a later stage would require re-interpreting all 
        // DBG_VALUes and DIExpressions to identify whether they point at 
        // memory, and then analysing all memory writes to see if they 
        // overwrite that memory, which is expensive. 
        // 
        // At this stage, we already know which DBG_VALUEs are for spills and 
        // where they are located; it's best to fix handle overwrites now. 
        KillSet.set(ID); 
        VarLoc UndefVL = VarLoc::CreateCopyLoc(VL.MI, LS, 0); 
        LocIndex UndefLocID = VarLocIDs.insert(UndefVL); 
        Transfers.push_back({&MI, UndefLocID}); 
      } 
    } 
    OpenRanges.erase(KillSet, VarLocIDs); 
  } 
 
  // Try to recognise spill and restore instructions that may create a new 
  // variable location. 
  if (isLocationSpill(MI, MF, Reg)) { 
    TKind = TransferKind::TransferSpill; 
    LLVM_DEBUG(dbgs() << "Recognized as spill: "; MI.dump();); 
    LLVM_DEBUG(dbgs() << "Register: " << Reg << " " << printReg(Reg, TRI) 
                      << "\n"); 
  } else { 
    if (!(Loc = isRestoreInstruction(MI, MF, Reg))) 
      return; 
    TKind = TransferKind::TransferRestore; 
    LLVM_DEBUG(dbgs() << "Recognized as restore: "; MI.dump();); 
    LLVM_DEBUG(dbgs() << "Register: " << Reg << " " << printReg(Reg, TRI) 
                      << "\n"); 
  } 
  // Check if the register or spill location is the location of a debug value. 
  auto TransferCandidates = OpenRanges.getEmptyVarLocRange(); 
  if (TKind == TransferKind::TransferSpill) 
    TransferCandidates = OpenRanges.getRegisterVarLocs(Reg); 
  else if (TKind == TransferKind::TransferRestore) 
    TransferCandidates = OpenRanges.getSpillVarLocs(); 
  for (uint64_t ID : TransferCandidates) { 
    LocIndex Idx = LocIndex::fromRawInteger(ID); 
    const VarLoc &VL = VarLocIDs[Idx]; 
    if (TKind == TransferKind::TransferSpill) { 
      assert(VL.isDescribedByReg() == Reg && "Broken VarLocSet?"); 
      LLVM_DEBUG(dbgs() << "Spilling Register " << printReg(Reg, TRI) << '(' 
                        << VL.Var.getVariable()->getName() << ")\n"); 
    } else { 
      assert(TKind == TransferKind::TransferRestore && 
             VL.Kind == VarLoc::SpillLocKind && "Broken VarLocSet?"); 
      if (VL.Loc.SpillLocation != *Loc) 
        // The spill location is not the location of a debug value. 
        continue; 
      LLVM_DEBUG(dbgs() << "Restoring Register " << printReg(Reg, TRI) << '(' 
                        << VL.Var.getVariable()->getName() << ")\n"); 
    } 
    insertTransferDebugPair(MI, OpenRanges, Transfers, VarLocIDs, Idx, TKind, 
                            Reg); 
    // FIXME: A comment should explain why it's correct to return early here, 
    // if that is in fact correct. 
    return; 
  } 
} 
 
/// If \p MI is a register copy instruction, that copies a previously tracked 
/// value from one register to another register that is callee saved, we 
/// create new DBG_VALUE instruction  described with copy destination register. 
void VarLocBasedLDV::transferRegisterCopy(MachineInstr &MI, 
                                           OpenRangesSet &OpenRanges, 
                                           VarLocMap &VarLocIDs, 
                                           TransferMap &Transfers) { 
  auto DestSrc = TII->isCopyInstr(MI); 
  if (!DestSrc) 
    return; 
 
  const MachineOperand *DestRegOp = DestSrc->Destination; 
  const MachineOperand *SrcRegOp = DestSrc->Source; 
 
  if (!DestRegOp->isDef()) 
    return; 
 
  auto isCalleeSavedReg = [&](Register Reg) { 
    for (MCRegAliasIterator RAI(Reg, TRI, true); RAI.isValid(); ++RAI) 
      if (CalleeSavedRegs.test(*RAI)) 
        return true; 
    return false; 
  }; 
 
  Register SrcReg = SrcRegOp->getReg(); 
  Register DestReg = DestRegOp->getReg(); 
 
  // We want to recognize instructions where destination register is callee 
  // saved register. If register that could be clobbered by the call is 
  // included, there would be a great chance that it is going to be clobbered 
  // soon. It is more likely that previous register location, which is callee 
  // saved, is going to stay unclobbered longer, even if it is killed. 
  if (!isCalleeSavedReg(DestReg)) 
    return; 
 
  // Remember an entry value movement. If we encounter a new debug value of 
  // a parameter describing only a moving of the value around, rather then 
  // modifying it, we are still able to use the entry value if needed. 
  if (isRegOtherThanSPAndFP(*DestRegOp, MI, TRI)) { 
    for (uint64_t ID : OpenRanges.getEntryValueBackupVarLocs()) { 
      LocIndex Idx = LocIndex::fromRawInteger(ID); 
      const VarLoc &VL = VarLocIDs[Idx]; 
      if (VL.getEntryValueBackupReg() == SrcReg) { 
        LLVM_DEBUG(dbgs() << "Copy of the entry value: "; MI.dump();); 
        VarLoc EntryValLocCopyBackup = 
            VarLoc::CreateEntryCopyBackupLoc(VL.MI, LS, VL.Expr, DestReg); 
 
        // Stop tracking the original entry value. 
        OpenRanges.erase(VL); 
 
        // Start tracking the entry value copy. 
        LocIndex EntryValCopyLocID = VarLocIDs.insert(EntryValLocCopyBackup); 
        OpenRanges.insert(EntryValCopyLocID, EntryValLocCopyBackup); 
        break; 
      } 
    } 
  } 
 
  if (!SrcRegOp->isKill()) 
    return; 
 
  for (uint64_t ID : OpenRanges.getRegisterVarLocs(SrcReg)) { 
    LocIndex Idx = LocIndex::fromRawInteger(ID); 
    assert(VarLocIDs[Idx].isDescribedByReg() == SrcReg && "Broken VarLocSet?"); 
    insertTransferDebugPair(MI, OpenRanges, Transfers, VarLocIDs, Idx, 
                            TransferKind::TransferCopy, DestReg); 
    // FIXME: A comment should explain why it's correct to return early here, 
    // if that is in fact correct. 
    return; 
  } 
} 
 
/// Terminate all open ranges at the end of the current basic block. 
bool VarLocBasedLDV::transferTerminator(MachineBasicBlock *CurMBB, 
                                         OpenRangesSet &OpenRanges, 
                                         VarLocInMBB &OutLocs, 
                                         const VarLocMap &VarLocIDs) { 
  bool Changed = false; 
 
  LLVM_DEBUG(for (uint64_t ID 
                  : OpenRanges.getVarLocs()) { 
    // Copy OpenRanges to OutLocs, if not already present. 
    dbgs() << "Add to OutLocs in MBB #" << CurMBB->getNumber() << ":  "; 
    VarLocIDs[LocIndex::fromRawInteger(ID)].dump(TRI); 
  }); 
  VarLocSet &VLS = getVarLocsInMBB(CurMBB, OutLocs); 
  Changed = VLS != OpenRanges.getVarLocs(); 
  // New OutLocs set may be different due to spill, restore or register 
  // copy instruction processing. 
  if (Changed) 
    VLS = OpenRanges.getVarLocs(); 
  OpenRanges.clear(); 
  return Changed; 
} 
 
/// Accumulate a mapping between each DILocalVariable fragment and other 
/// fragments of that DILocalVariable which overlap. This reduces work during 
/// the data-flow stage from "Find any overlapping fragments" to "Check if the 
/// known-to-overlap fragments are present". 
/// \param MI A previously unprocessed DEBUG_VALUE instruction to analyze for 
///           fragment usage. 
/// \param SeenFragments Map from DILocalVariable to all fragments of that 
///           Variable which are known to exist. 
/// \param OverlappingFragments The overlap map being constructed, from one 
///           Var/Fragment pair to a vector of fragments known to overlap. 
void VarLocBasedLDV::accumulateFragmentMap(MachineInstr &MI, 
                                            VarToFragments &SeenFragments, 
                                            OverlapMap &OverlappingFragments) { 
  DebugVariable MIVar(MI.getDebugVariable(), MI.getDebugExpression(), 
                      MI.getDebugLoc()->getInlinedAt()); 
  FragmentInfo ThisFragment = MIVar.getFragmentOrDefault(); 
 
  // If this is the first sighting of this variable, then we are guaranteed 
  // there are currently no overlapping fragments either. Initialize the set 
  // of seen fragments, record no overlaps for the current one, and return. 
  auto SeenIt = SeenFragments.find(MIVar.getVariable()); 
  if (SeenIt == SeenFragments.end()) { 
    SmallSet<FragmentInfo, 4> OneFragment; 
    OneFragment.insert(ThisFragment); 
    SeenFragments.insert({MIVar.getVariable(), OneFragment}); 
 
    OverlappingFragments.insert({{MIVar.getVariable(), ThisFragment}, {}}); 
    return; 
  } 
 
  // If this particular Variable/Fragment pair already exists in the overlap 
  // map, it has already been accounted for. 
  auto IsInOLapMap = 
      OverlappingFragments.insert({{MIVar.getVariable(), ThisFragment}, {}}); 
  if (!IsInOLapMap.second) 
    return; 
 
  auto &ThisFragmentsOverlaps = IsInOLapMap.first->second; 
  auto &AllSeenFragments = SeenIt->second; 
 
  // Otherwise, examine all other seen fragments for this variable, with "this" 
  // fragment being a previously unseen fragment. Record any pair of 
  // overlapping fragments. 
  for (auto &ASeenFragment : AllSeenFragments) { 
    // Does this previously seen fragment overlap? 
    if (DIExpression::fragmentsOverlap(ThisFragment, ASeenFragment)) { 
      // Yes: Mark the current fragment as being overlapped. 
      ThisFragmentsOverlaps.push_back(ASeenFragment); 
      // Mark the previously seen fragment as being overlapped by the current 
      // one. 
      auto ASeenFragmentsOverlaps = 
          OverlappingFragments.find({MIVar.getVariable(), ASeenFragment}); 
      assert(ASeenFragmentsOverlaps != OverlappingFragments.end() && 
             "Previously seen var fragment has no vector of overlaps"); 
      ASeenFragmentsOverlaps->second.push_back(ThisFragment); 
    } 
  } 
 
  AllSeenFragments.insert(ThisFragment); 
} 
 
/// This routine creates OpenRanges. 
void VarLocBasedLDV::process(MachineInstr &MI, OpenRangesSet &OpenRanges, 
                              VarLocMap &VarLocIDs, TransferMap &Transfers) { 
  transferDebugValue(MI, OpenRanges, VarLocIDs); 
  transferRegisterDef(MI, OpenRanges, VarLocIDs, Transfers); 
  transferRegisterCopy(MI, OpenRanges, VarLocIDs, Transfers); 
  transferSpillOrRestoreInst(MI, OpenRanges, VarLocIDs, Transfers); 
} 
 
/// This routine joins the analysis results of all incoming edges in @MBB by 
/// inserting a new DBG_VALUE instruction at the start of the @MBB - if the same 
/// source variable in all the predecessors of @MBB reside in the same location. 
bool VarLocBasedLDV::join( 
    MachineBasicBlock &MBB, VarLocInMBB &OutLocs, VarLocInMBB &InLocs, 
    const VarLocMap &VarLocIDs, 
    SmallPtrSet<const MachineBasicBlock *, 16> &Visited, 
    SmallPtrSetImpl<const MachineBasicBlock *> &ArtificialBlocks) { 
  LLVM_DEBUG(dbgs() << "join MBB: " << MBB.getNumber() << "\n"); 
 
  VarLocSet InLocsT(Alloc); // Temporary incoming locations. 
 
  // For all predecessors of this MBB, find the set of VarLocs that 
  // can be joined. 
  int NumVisited = 0; 
  for (auto p : MBB.predecessors()) { 
    // Ignore backedges if we have not visited the predecessor yet. As the 
    // predecessor hasn't yet had locations propagated into it, most locations 
    // will not yet be valid, so treat them as all being uninitialized and 
    // potentially valid. If a location guessed to be correct here is 
    // invalidated later, we will remove it when we revisit this block. 
    if (!Visited.count(p)) { 
      LLVM_DEBUG(dbgs() << "  ignoring unvisited pred MBB: " << p->getNumber() 
                        << "\n"); 
      continue; 
    } 
    auto OL = OutLocs.find(p); 
    // Join is null in case of empty OutLocs from any of the pred. 
    if (OL == OutLocs.end()) 
      return false; 
 
    // Just copy over the Out locs to incoming locs for the first visited 
    // predecessor, and for all other predecessors join the Out locs. 
    VarLocSet &OutLocVLS = *OL->second.get(); 
    if (!NumVisited) 
      InLocsT = OutLocVLS; 
    else 
      InLocsT &= OutLocVLS; 
 
    LLVM_DEBUG({ 
      if (!InLocsT.empty()) { 
        for (uint64_t ID : InLocsT) 
          dbgs() << "  gathered candidate incoming var: " 
                 << VarLocIDs[LocIndex::fromRawInteger(ID)] 
                        .Var.getVariable() 
                        ->getName() 
                 << "\n"; 
      } 
    }); 
 
    NumVisited++; 
  } 
 
  // Filter out DBG_VALUES that are out of scope. 
  VarLocSet KillSet(Alloc); 
  bool IsArtificial = ArtificialBlocks.count(&MBB); 
  if (!IsArtificial) { 
    for (uint64_t ID : InLocsT) { 
      LocIndex Idx = LocIndex::fromRawInteger(ID); 
      if (!VarLocIDs[Idx].dominates(LS, MBB)) { 
        KillSet.set(ID); 
        LLVM_DEBUG({ 
          auto Name = VarLocIDs[Idx].Var.getVariable()->getName(); 
          dbgs() << "  killing " << Name << ", it doesn't dominate MBB\n"; 
        }); 
      } 
    } 
  } 
  InLocsT.intersectWithComplement(KillSet); 
 
  // As we are processing blocks in reverse post-order we 
  // should have processed at least one predecessor, unless it 
  // is the entry block which has no predecessor. 
  assert((NumVisited || MBB.pred_empty()) && 
         "Should have processed at least one predecessor"); 
 
  VarLocSet &ILS = getVarLocsInMBB(&MBB, InLocs); 
  bool Changed = false; 
  if (ILS != InLocsT) { 
    ILS = InLocsT; 
    Changed = true; 
  } 
 
  return Changed; 
} 
 
void VarLocBasedLDV::flushPendingLocs(VarLocInMBB &PendingInLocs, 
                                       VarLocMap &VarLocIDs) { 
  // PendingInLocs records all locations propagated into blocks, which have 
  // not had DBG_VALUE insts created. Go through and create those insts now. 
  for (auto &Iter : PendingInLocs) { 
    // Map is keyed on a constant pointer, unwrap it so we can insert insts. 
    auto &MBB = const_cast<MachineBasicBlock &>(*Iter.first); 
    VarLocSet &Pending = *Iter.second.get(); 
 
    for (uint64_t ID : Pending) { 
      // The ID location is live-in to MBB -- work out what kind of machine 
      // location it is and create a DBG_VALUE. 
      const VarLoc &DiffIt = VarLocIDs[LocIndex::fromRawInteger(ID)]; 
      if (DiffIt.isEntryBackupLoc()) 
        continue; 
      MachineInstr *MI = DiffIt.BuildDbgValue(*MBB.getParent()); 
      MBB.insert(MBB.instr_begin(), MI); 
 
      (void)MI; 
      LLVM_DEBUG(dbgs() << "Inserted: "; MI->dump();); 
    } 
  } 
} 
 
bool VarLocBasedLDV::isEntryValueCandidate( 
    const MachineInstr &MI, const DefinedRegsSet &DefinedRegs) const { 
  assert(MI.isDebugValue() && "This must be DBG_VALUE."); 
 
  // TODO: Add support for local variables that are expressed in terms of 
  // parameters entry values. 
  // TODO: Add support for modified arguments that can be expressed 
  // by using its entry value. 
  auto *DIVar = MI.getDebugVariable(); 
  if (!DIVar->isParameter()) 
    return false; 
 
  // Do not consider parameters that belong to an inlined function. 
  if (MI.getDebugLoc()->getInlinedAt()) 
    return false; 
 
  // Only consider parameters that are described using registers. Parameters 
  // that are passed on the stack are not yet supported, so ignore debug 
  // values that are described by the frame or stack pointer. 
  if (!isRegOtherThanSPAndFP(MI.getDebugOperand(0), MI, TRI)) 
    return false; 
 
  // If a parameter's value has been propagated from the caller, then the 
  // parameter's DBG_VALUE may be described using a register defined by some 
  // instruction in the entry block, in which case we shouldn't create an 
  // entry value. 
  if (DefinedRegs.count(MI.getDebugOperand(0).getReg())) 
    return false; 
 
  // TODO: Add support for parameters that have a pre-existing debug expressions 
  // (e.g. fragments). 
  if (MI.getDebugExpression()->getNumElements() > 0) 
    return false; 
 
  return true; 
} 
 
/// Collect all register defines (including aliases) for the given instruction. 
static void collectRegDefs(const MachineInstr &MI, DefinedRegsSet &Regs, 
                           const TargetRegisterInfo *TRI) { 
  for (const MachineOperand &MO : MI.operands()) 
    if (MO.isReg() && MO.isDef() && MO.getReg()) 
      for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI) 
        Regs.insert(*AI); 
} 
 
/// This routine records the entry values of function parameters. The values 
/// could be used as backup values. If we loose the track of some unmodified 
/// parameters, the backup values will be used as a primary locations. 
void VarLocBasedLDV::recordEntryValue(const MachineInstr &MI, 
                                       const DefinedRegsSet &DefinedRegs, 
                                       OpenRangesSet &OpenRanges, 
                                       VarLocMap &VarLocIDs) { 
  if (TPC) { 
    auto &TM = TPC->getTM<TargetMachine>(); 
    if (!TM.Options.ShouldEmitDebugEntryValues()) 
      return; 
  } 
 
  DebugVariable V(MI.getDebugVariable(), MI.getDebugExpression(), 
                  MI.getDebugLoc()->getInlinedAt()); 
 
  if (!isEntryValueCandidate(MI, DefinedRegs) || 
      OpenRanges.getEntryValueBackup(V)) 
    return; 
 
  LLVM_DEBUG(dbgs() << "Creating the backup entry location: "; MI.dump();); 
 
  // Create the entry value and use it as a backup location until it is 
  // valid. It is valid until a parameter is not changed. 
  DIExpression *NewExpr = 
      DIExpression::prepend(MI.getDebugExpression(), DIExpression::EntryValue); 
  VarLoc EntryValLocAsBackup = VarLoc::CreateEntryBackupLoc(MI, LS, NewExpr); 
  LocIndex EntryValLocID = VarLocIDs.insert(EntryValLocAsBackup); 
  OpenRanges.insert(EntryValLocID, EntryValLocAsBackup); 
} 
 
/// Calculate the liveness information for the given machine function and 
/// extend ranges across basic blocks. 
bool VarLocBasedLDV::ExtendRanges(MachineFunction &MF, TargetPassConfig *TPC) { 
  LLVM_DEBUG(dbgs() << "\nDebug Range Extension\n"); 
 
  if (!MF.getFunction().getSubprogram()) 
    // VarLocBaseLDV will already have removed all DBG_VALUEs. 
    return false; 
 
  // Skip functions from NoDebug compilation units. 
  if (MF.getFunction().getSubprogram()->getUnit()->getEmissionKind() == 
      DICompileUnit::NoDebug) 
    return false; 
 
  TRI = MF.getSubtarget().getRegisterInfo(); 
  TII = MF.getSubtarget().getInstrInfo(); 
  TFI = MF.getSubtarget().getFrameLowering(); 
  TFI->getCalleeSaves(MF, CalleeSavedRegs); 
  this->TPC = TPC; 
  LS.initialize(MF); 
 
  bool Changed = false; 
  bool OLChanged = false; 
  bool MBBJoined = false; 
 
  VarLocMap VarLocIDs;         // Map VarLoc<>unique ID for use in bitvectors. 
  OverlapMap OverlapFragments; // Map of overlapping variable fragments. 
  OpenRangesSet OpenRanges(Alloc, OverlapFragments); 
                              // Ranges that are open until end of bb. 
  VarLocInMBB OutLocs;        // Ranges that exist beyond bb. 
  VarLocInMBB InLocs;         // Ranges that are incoming after joining. 
  TransferMap Transfers;      // DBG_VALUEs associated with transfers (such as 
                              // spills, copies and restores). 
 
  VarToFragments SeenFragments; 
 
  // Blocks which are artificial, i.e. blocks which exclusively contain 
  // instructions without locations, or with line 0 locations. 
  SmallPtrSet<const MachineBasicBlock *, 16> ArtificialBlocks; 
 
  DenseMap<unsigned int, MachineBasicBlock *> OrderToBB; 
  DenseMap<MachineBasicBlock *, unsigned int> BBToOrder; 
  std::priority_queue<unsigned int, std::vector<unsigned int>, 
                      std::greater<unsigned int>> 
      Worklist; 
  std::priority_queue<unsigned int, std::vector<unsigned int>, 
                      std::greater<unsigned int>> 
      Pending; 
 
  // Set of register defines that are seen when traversing the entry block 
  // looking for debug entry value candidates. 
  DefinedRegsSet DefinedRegs; 
 
  // Only in the case of entry MBB collect DBG_VALUEs representing 
  // function parameters in order to generate debug entry values for them. 
  MachineBasicBlock &First_MBB = *(MF.begin()); 
  for (auto &MI : First_MBB) { 
    collectRegDefs(MI, DefinedRegs, TRI); 
    if (MI.isDebugValue()) 
      recordEntryValue(MI, DefinedRegs, OpenRanges, VarLocIDs); 
  } 
 
  // Initialize per-block structures and scan for fragment overlaps. 
  for (auto &MBB : MF) 
    for (auto &MI : MBB) 
      if (MI.isDebugValue()) 
        accumulateFragmentMap(MI, SeenFragments, OverlapFragments); 
 
  auto hasNonArtificialLocation = [](const MachineInstr &MI) -> bool { 
    if (const DebugLoc &DL = MI.getDebugLoc()) 
      return DL.getLine() != 0; 
    return false; 
  }; 
  for (auto &MBB : MF) 
    if (none_of(MBB.instrs(), hasNonArtificialLocation)) 
      ArtificialBlocks.insert(&MBB); 
 
  LLVM_DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs, 
                              "OutLocs after initialization", dbgs())); 
 
  ReversePostOrderTraversal<MachineFunction *> RPOT(&MF); 
  unsigned int RPONumber = 0; 
  for (auto RI = RPOT.begin(), RE = RPOT.end(); RI != RE; ++RI) { 
    OrderToBB[RPONumber] = *RI; 
    BBToOrder[*RI] = RPONumber; 
    Worklist.push(RPONumber); 
    ++RPONumber; 
  } 
 
  if (RPONumber > InputBBLimit) { 
    unsigned NumInputDbgValues = 0; 
    for (auto &MBB : MF) 
      for (auto &MI : MBB) 
        if (MI.isDebugValue()) 
          ++NumInputDbgValues; 
    if (NumInputDbgValues > InputDbgValueLimit) { 
      LLVM_DEBUG(dbgs() << "Disabling VarLocBasedLDV: " << MF.getName() 
                        << " has " << RPONumber << " basic blocks and " 
                        << NumInputDbgValues 
                        << " input DBG_VALUEs, exceeding limits.\n"); 
      return false; 
    } 
  } 
 
  // This is a standard "union of predecessor outs" dataflow problem. 
  // To solve it, we perform join() and process() using the two worklist method 
  // until the ranges converge. 
  // Ranges have converged when both worklists are empty. 
  SmallPtrSet<const MachineBasicBlock *, 16> Visited; 
  while (!Worklist.empty() || !Pending.empty()) { 
    // We track what is on the pending worklist to avoid inserting the same 
    // thing twice.  We could avoid this with a custom priority queue, but this 
    // is probably not worth it. 
    SmallPtrSet<MachineBasicBlock *, 16> OnPending; 
    LLVM_DEBUG(dbgs() << "Processing Worklist\n"); 
    while (!Worklist.empty()) { 
      MachineBasicBlock *MBB = OrderToBB[Worklist.top()]; 
      Worklist.pop(); 
      MBBJoined = join(*MBB, OutLocs, InLocs, VarLocIDs, Visited, 
                       ArtificialBlocks); 
      MBBJoined |= Visited.insert(MBB).second; 
      if (MBBJoined) { 
        MBBJoined = false; 
        Changed = true; 
        // Now that we have started to extend ranges across BBs we need to 
        // examine spill, copy and restore instructions to see whether they 
        // operate with registers that correspond to user variables. 
        // First load any pending inlocs. 
        OpenRanges.insertFromLocSet(getVarLocsInMBB(MBB, InLocs), VarLocIDs); 
        for (auto &MI : *MBB) 
          process(MI, OpenRanges, VarLocIDs, Transfers); 
        OLChanged |= transferTerminator(MBB, OpenRanges, OutLocs, VarLocIDs); 
 
        LLVM_DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs, 
                                    "OutLocs after propagating", dbgs())); 
        LLVM_DEBUG(printVarLocInMBB(MF, InLocs, VarLocIDs, 
                                    "InLocs after propagating", dbgs())); 
 
        if (OLChanged) { 
          OLChanged = false; 
          for (auto s : MBB->successors()) 
            if (OnPending.insert(s).second) { 
              Pending.push(BBToOrder[s]); 
            } 
        } 
      } 
    } 
    Worklist.swap(Pending); 
    // At this point, pending must be empty, since it was just the empty 
    // worklist 
    assert(Pending.empty() && "Pending should be empty"); 
  } 
 
  // Add any DBG_VALUE instructions created by location transfers. 
  for (auto &TR : Transfers) { 
    assert(!TR.TransferInst->isTerminator() && 
           "Cannot insert DBG_VALUE after terminator"); 
    MachineBasicBlock *MBB = TR.TransferInst->getParent(); 
    const VarLoc &VL = VarLocIDs[TR.LocationID]; 
    MachineInstr *MI = VL.BuildDbgValue(MF); 
    MBB->insertAfterBundle(TR.TransferInst->getIterator(), MI); 
  } 
  Transfers.clear(); 
 
  // Deferred inlocs will not have had any DBG_VALUE insts created; do 
  // that now. 
  flushPendingLocs(InLocs, VarLocIDs); 
 
  LLVM_DEBUG(printVarLocInMBB(MF, OutLocs, VarLocIDs, "Final OutLocs", dbgs())); 
  LLVM_DEBUG(printVarLocInMBB(MF, InLocs, VarLocIDs, "Final InLocs", dbgs())); 
  return Changed; 
} 
 
LDVImpl * 
llvm::makeVarLocBasedLiveDebugValues() 
{ 
  return new VarLocBasedLDV(); 
}