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//===- InstrRefBasedImpl.cpp - Tracking Debug Value MIs -------------------===// 
// 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 
// See https://llvm.org/LICENSE.txt for license information. 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 
// 
//===----------------------------------------------------------------------===// 
/// \file InstrRefBasedImpl.cpp 
/// 
/// This is a separate implementation of LiveDebugValues, see 
/// LiveDebugValues.cpp and VarLocBasedImpl.cpp for more information. 
/// 
/// This pass propagates variable locations between basic blocks, resolving 
/// control flow conflicts between them. The problem is much like SSA 
/// construction, where each DBG_VALUE instruction assigns the *value* that 
/// a variable has, and every instruction where the variable is in scope uses 
/// that variable. The resulting map of instruction-to-value is then translated 
/// into a register (or spill) location for each variable over each instruction. 
/// 
/// This pass determines which DBG_VALUE dominates which instructions, or if 
/// none do, where values must be merged (like PHI nodes). The added 
/// complication is that because codegen has already finished, a PHI node may 
/// be needed for a variable location to be correct, but no register or spill 
/// slot merges the necessary values. In these circumstances, the variable 
/// location is dropped. 
/// 
/// What makes this analysis non-trivial is loops: we cannot tell in advance 
/// whether a variable location is live throughout a loop, or whether its 
/// location is clobbered (or redefined by another DBG_VALUE), without 
/// exploring all the way through. 
/// 
/// To make this simpler we perform two kinds of analysis. First, we identify 
/// every value defined by every instruction (ignoring those that only move 
/// another value), then compute a map of which values are available for each 
/// instruction. This is stronger than a reaching-def analysis, as we create 
/// PHI values where other values merge. 
/// 
/// Secondly, for each variable, we effectively re-construct SSA using each 
/// DBG_VALUE as a def. The DBG_VALUEs read a value-number computed by the 
/// first analysis from the location they refer to. We can then compute the 
/// dominance frontiers of where a variable has a value, and create PHI nodes 
/// where they merge. 
/// This isn't precisely SSA-construction though, because the function shape 
/// is pre-defined. If a variable location requires a PHI node, but no 
/// PHI for the relevant values is present in the function (as computed by the 
/// first analysis), the location must be dropped. 
/// 
/// Once both are complete, we can pass back over all instructions knowing: 
///  * What _value_ each variable should contain, either defined by an 
///    instruction or where control flow merges 
///  * What the location of that value is (if any). 
/// Allowing us to create appropriate live-in DBG_VALUEs, and DBG_VALUEs when 
/// a value moves location. After this pass runs, all variable locations within 
/// a block should be specified by DBG_VALUEs within that block, allowing 
/// DbgEntityHistoryCalculator to focus on individual blocks. 
/// 
/// This pass is able to go fast because the size of the first 
/// reaching-definition analysis is proportional to the working-set size of 
/// the function, which the compiler tries to keep small. (It's also 
/// proportional to the number of blocks). Additionally, we repeatedly perform 
/// the second reaching-definition analysis with only the variables and blocks 
/// in a single lexical scope, exploiting their locality. 
/// 
/// Determining where PHIs happen is trickier with this approach, and it comes 
/// to a head in the major problem for LiveDebugValues: is a value live-through 
/// a loop, or not? Your garden-variety dataflow analysis aims to build a set of 
/// facts about a function, however this analysis needs to generate new value 
/// numbers at joins. 
/// 
/// To do this, consider a lattice of all definition values, from instructions 
/// and from PHIs. Each PHI is characterised by the RPO number of the block it 
/// occurs in. Each value pair A, B can be ordered by RPO(A) < RPO(B): 
/// with non-PHI values at the top, and any PHI value in the last block (by RPO 
/// order) at the bottom. 
/// 
/// (Awkwardly: lower-down-the _lattice_ means a greater RPO _number_. Below, 
/// "rank" always refers to the former). 
/// 
/// At any join, for each register, we consider: 
///  * All incoming values, and 
///  * The PREVIOUS live-in value at this join. 
/// If all incoming values agree: that's the live-in value. If they do not, the 
/// incoming values are ranked according to the partial order, and the NEXT 
/// LOWEST rank after the PREVIOUS live-in value is picked (multiple values of 
/// the same rank are ignored as conflicting). If there are no candidate values, 
/// or if the rank of the live-in would be lower than the rank of the current 
/// blocks PHIs, create a new PHI value. 
/// 
/// Intuitively: if it's not immediately obvious what value a join should result 
/// in, we iteratively descend from instruction-definitions down through PHI 
/// values, getting closer to the current block each time. If the current block 
/// is a loop head, this ordering is effectively searching outer levels of 
/// loops, to find a value that's live-through the current loop. 
/// 
/// If there is no value that's live-through this loop, a PHI is created for 
/// this location instead. We can't use a lower-ranked PHI because by definition 
/// it doesn't dominate the current block. We can't create a PHI value any 
/// earlier, because we risk creating a PHI value at a location where values do 
/// not in fact merge, thus misrepresenting the truth, and not making the true 
/// live-through value for variable locations. 
/// 
/// This algorithm applies to both calculating the availability of values in 
/// the first analysis, and the location of variables in the second. However 
/// for the second we add an extra dimension of pain: creating a variable 
/// location PHI is only valid if, for each incoming edge, 
///  * There is a value for the variable on the incoming edge, and 
///  * All the edges have that value in the same register. 
/// Or put another way: we can only create a variable-location PHI if there is 
/// a matching machine-location PHI, each input to which is the variables value 
/// in the predecessor block. 
/// 
/// To accommodate this difference, each point on the lattice is split in 
/// two: a "proposed" PHI and "definite" PHI. Any PHI that can immediately 
/// have a location determined are "definite" PHIs, and no further work is 
/// needed. Otherwise, a location that all non-backedge predecessors agree 
/// on is picked and propagated as a "proposed" PHI value. If that PHI value 
/// is truly live-through, it'll appear on the loop backedges on the next 
/// dataflow iteration, after which the block live-in moves to be a "definite" 
/// PHI. If it's not truly live-through, the variable value will be downgraded 
/// further as we explore the lattice, or remains "proposed" and is considered 
/// invalid once dataflow completes. 
/// 
/// ### Terminology 
/// 
/// A machine location is a register or spill slot, a value is something that's 
/// defined by an instruction or PHI node, while a variable value is the value 
/// assigned to a variable. A variable location is a machine location, that must 
/// contain the appropriate variable value. A value that is a PHI node is 
/// occasionally called an mphi. 
/// 
/// The first dataflow problem is the "machine value location" problem, 
/// because we're determining which machine locations contain which values. 
/// The "locations" are constant: what's unknown is what value they contain. 
/// 
/// The second dataflow problem (the one for variables) is the "variable value 
/// problem", because it's determining what values a variable has, rather than 
/// what location those values are placed in. Unfortunately, it's not that 
/// simple, because producing a PHI value always involves picking a location. 
/// This is an imperfection that we just have to accept, at least for now. 
/// 
/// TODO: 
///   Overlapping fragments 
///   Entry values 
///   Add back DEBUG statements for debugging this 
///   Collect statistics 
/// 
//===----------------------------------------------------------------------===// 
 
#include "llvm/ADT/DenseMap.h" 
#include "llvm/ADT/PostOrderIterator.h" 
#include "llvm/ADT/SmallPtrSet.h" 
#include "llvm/ADT/SmallSet.h" 
#include "llvm/ADT/SmallVector.h" 
#include "llvm/ADT/Statistic.h" 
#include "llvm/ADT/UniqueVector.h" 
#include "llvm/CodeGen/LexicalScopes.h" 
#include "llvm/CodeGen/MachineBasicBlock.h" 
#include "llvm/CodeGen/MachineFrameInfo.h" 
#include "llvm/CodeGen/MachineFunction.h" 
#include "llvm/CodeGen/MachineFunctionPass.h" 
#include "llvm/CodeGen/MachineInstr.h" 
#include "llvm/CodeGen/MachineInstrBuilder.h" 
#include "llvm/CodeGen/MachineMemOperand.h" 
#include "llvm/CodeGen/MachineOperand.h" 
#include "llvm/CodeGen/PseudoSourceValue.h" 
#include "llvm/CodeGen/RegisterScavenging.h" 
#include "llvm/CodeGen/TargetFrameLowering.h" 
#include "llvm/CodeGen/TargetInstrInfo.h" 
#include "llvm/CodeGen/TargetLowering.h" 
#include "llvm/CodeGen/TargetPassConfig.h" 
#include "llvm/CodeGen/TargetRegisterInfo.h" 
#include "llvm/CodeGen/TargetSubtargetInfo.h" 
#include "llvm/Config/llvm-config.h" 
#include "llvm/IR/DIBuilder.h" 
#include "llvm/IR/DebugInfoMetadata.h" 
#include "llvm/IR/DebugLoc.h" 
#include "llvm/IR/Function.h" 
#include "llvm/IR/Module.h" 
#include "llvm/InitializePasses.h" 
#include "llvm/MC/MCRegisterInfo.h" 
#include "llvm/Pass.h" 
#include "llvm/Support/Casting.h" 
#include "llvm/Support/Compiler.h" 
#include "llvm/Support/Debug.h" 
#include "llvm/Support/TypeSize.h" 
#include "llvm/Support/raw_ostream.h" 
#include <algorithm> 
#include <cassert> 
#include <cstdint> 
#include <functional> 
#include <queue> 
#include <tuple> 
#include <utility> 
#include <vector> 
#include <limits.h> 
#include <limits> 
 
#include "LiveDebugValues.h" 
 
using namespace llvm; 
 
#define DEBUG_TYPE "livedebugvalues" 
 
STATISTIC(NumInserted, "Number of DBG_VALUE instructions inserted"); 
STATISTIC(NumRemoved, "Number of DBG_VALUE instructions removed"); 
 
// Act more like the VarLoc implementation, by propagating some locations too 
// far and ignoring some transfers. 
static cl::opt<bool> EmulateOldLDV("emulate-old-livedebugvalues", cl::Hidden, 
                                   cl::desc("Act like old LiveDebugValues did"), 
                                   cl::init(false)); 
 
// Rely on isStoreToStackSlotPostFE and similar to observe all stack spills. 
static cl::opt<bool> 
    ObserveAllStackops("observe-all-stack-ops", cl::Hidden, 
                       cl::desc("Allow non-kill spill and restores"), 
                       cl::init(false)); 
 
namespace { 
 
// The location at which a spilled value resides. It consists of a register and 
// an offset. 
struct SpillLoc { 
  unsigned SpillBase; 
  StackOffset SpillOffset; 
  bool operator==(const SpillLoc &Other) const { 
    return std::make_pair(SpillBase, SpillOffset) == 
           std::make_pair(Other.SpillBase, Other.SpillOffset); 
  } 
  bool operator<(const SpillLoc &Other) const { 
    return std::make_tuple(SpillBase, SpillOffset.getFixed(), 
                    SpillOffset.getScalable()) < 
           std::make_tuple(Other.SpillBase, Other.SpillOffset.getFixed(), 
                    Other.SpillOffset.getScalable()); 
  } 
}; 
 
class LocIdx { 
  unsigned Location; 
 
  // Default constructor is private, initializing to an illegal location number. 
  // Use only for "not an entry" elements in IndexedMaps. 
  LocIdx() : Location(UINT_MAX) { } 
 
public: 
  #define NUM_LOC_BITS 24 
  LocIdx(unsigned L) : Location(L) { 
    assert(L < (1 << NUM_LOC_BITS) && "Machine locations must fit in 24 bits"); 
  } 
 
  static LocIdx MakeIllegalLoc() { 
    return LocIdx(); 
  } 
 
  bool isIllegal() const { 
    return Location == UINT_MAX; 
  } 
 
  uint64_t asU64() const { 
    return Location; 
  } 
 
  bool operator==(unsigned L) const { 
    return Location == L; 
  } 
 
  bool operator==(const LocIdx &L) const { 
    return Location == L.Location; 
  } 
 
  bool operator!=(unsigned L) const { 
    return !(*this == L); 
  } 
 
  bool operator!=(const LocIdx &L) const { 
    return !(*this == L); 
  } 
 
  bool operator<(const LocIdx &Other) const { 
    return Location < Other.Location; 
  } 
}; 
 
class LocIdxToIndexFunctor { 
public: 
  using argument_type = LocIdx; 
  unsigned operator()(const LocIdx &L) const { 
    return L.asU64(); 
  } 
}; 
 
/// Unique identifier for a value defined by an instruction, as a value type. 
/// Casts back and forth to a uint64_t. Probably replacable with something less 
/// bit-constrained. Each value identifies the instruction and machine location 
/// where the value is defined, although there may be no corresponding machine 
/// operand for it (ex: regmasks clobbering values). The instructions are 
/// one-based, and definitions that are PHIs have instruction number zero. 
/// 
/// The obvious limits of a 1M block function or 1M instruction blocks are 
/// problematic; but by that point we should probably have bailed out of 
/// trying to analyse the function. 
class ValueIDNum { 
  uint64_t BlockNo : 20;         /// The block where the def happens. 
  uint64_t InstNo : 20;          /// The Instruction where the def happens. 
                                 /// One based, is distance from start of block. 
  uint64_t LocNo : NUM_LOC_BITS; /// The machine location where the def happens. 
 
public: 
  // XXX -- temporarily enabled while the live-in / live-out tables are moved 
  // to something more type-y 
  ValueIDNum() : BlockNo(0xFFFFF), 
                 InstNo(0xFFFFF), 
                 LocNo(0xFFFFFF) { } 
 
  ValueIDNum(uint64_t Block, uint64_t Inst, uint64_t Loc) 
    : BlockNo(Block), InstNo(Inst), LocNo(Loc) { } 
 
  ValueIDNum(uint64_t Block, uint64_t Inst, LocIdx Loc) 
    : BlockNo(Block), InstNo(Inst), LocNo(Loc.asU64()) { } 
 
  uint64_t getBlock() const { return BlockNo; } 
  uint64_t getInst() const { return InstNo; } 
  uint64_t getLoc() const { return LocNo; } 
  bool isPHI() const { return InstNo == 0; } 
 
  uint64_t asU64() const { 
    uint64_t TmpBlock = BlockNo; 
    uint64_t TmpInst = InstNo; 
    return TmpBlock << 44ull | TmpInst << NUM_LOC_BITS | LocNo; 
  } 
 
  static ValueIDNum fromU64(uint64_t v) { 
    uint64_t L = (v & 0x3FFF); 
    return {v >> 44ull, ((v >> NUM_LOC_BITS) & 0xFFFFF), L}; 
  } 
 
  bool operator<(const ValueIDNum &Other) const { 
    return asU64() < Other.asU64(); 
  } 
 
  bool operator==(const ValueIDNum &Other) const { 
    return std::tie(BlockNo, InstNo, LocNo) == 
           std::tie(Other.BlockNo, Other.InstNo, Other.LocNo); 
  } 
 
  bool operator!=(const ValueIDNum &Other) const { return !(*this == Other); } 
 
  std::string asString(const std::string &mlocname) const { 
    return Twine("Value{bb: ") 
        .concat(Twine(BlockNo).concat( 
            Twine(", inst: ") 
                .concat((InstNo ? Twine(InstNo) : Twine("live-in")) 
                            .concat(Twine(", loc: ").concat(Twine(mlocname))) 
                            .concat(Twine("}"))))) 
        .str(); 
  } 
 
  static ValueIDNum EmptyValue; 
}; 
 
} // end anonymous namespace 
 
namespace { 
 
/// Meta qualifiers for a value. Pair of whatever expression is used to qualify 
/// the the value, and Boolean of whether or not it's indirect. 
class DbgValueProperties { 
public: 
  DbgValueProperties(const DIExpression *DIExpr, bool Indirect) 
      : DIExpr(DIExpr), Indirect(Indirect) {} 
 
  /// Extract properties from an existing DBG_VALUE instruction. 
  DbgValueProperties(const MachineInstr &MI) { 
    assert(MI.isDebugValue()); 
    DIExpr = MI.getDebugExpression(); 
    Indirect = MI.getOperand(1).isImm(); 
  } 
 
  bool operator==(const DbgValueProperties &Other) const { 
    return std::tie(DIExpr, Indirect) == std::tie(Other.DIExpr, Other.Indirect); 
  } 
 
  bool operator!=(const DbgValueProperties &Other) const { 
    return !(*this == Other); 
  } 
 
  const DIExpression *DIExpr; 
  bool Indirect; 
}; 
 
/// Tracker for what values are in machine locations. Listens to the Things 
/// being Done by various instructions, and maintains a table of what machine 
/// locations have what values (as defined by a ValueIDNum). 
/// 
/// There are potentially a much larger number of machine locations on the 
/// target machine than the actual working-set size of the function. On x86 for 
/// example, we're extremely unlikely to want to track values through control 
/// or debug registers. To avoid doing so, MLocTracker has several layers of 
/// indirection going on, with two kinds of ``location'': 
///  * A LocID uniquely identifies a register or spill location, with a 
///    predictable value. 
///  * A LocIdx is a key (in the database sense) for a LocID and a ValueIDNum. 
/// Whenever a location is def'd or used by a MachineInstr, we automagically 
/// create a new LocIdx for a location, but not otherwise. This ensures we only 
/// account for locations that are actually used or defined. The cost is another 
/// vector lookup (of LocID -> LocIdx) over any other implementation. This is 
/// fairly cheap, and the compiler tries to reduce the working-set at any one 
/// time in the function anyway. 
/// 
/// Register mask operands completely blow this out of the water; I've just 
/// piled hacks on top of hacks to get around that. 
class MLocTracker { 
public: 
  MachineFunction &MF; 
  const TargetInstrInfo &TII; 
  const TargetRegisterInfo &TRI; 
  const TargetLowering &TLI; 
 
  /// IndexedMap type, mapping from LocIdx to ValueIDNum. 
  using LocToValueType = IndexedMap<ValueIDNum, LocIdxToIndexFunctor>; 
 
  /// Map of LocIdxes to the ValueIDNums that they store. This is tightly 
  /// packed, entries only exist for locations that are being tracked. 
  LocToValueType LocIdxToIDNum; 
 
  /// "Map" of machine location IDs (i.e., raw register or spill number) to the 
  /// LocIdx key / number for that location. There are always at least as many 
  /// as the number of registers on the target -- if the value in the register 
  /// is not being tracked, then the LocIdx value will be zero. New entries are 
  /// appended if a new spill slot begins being tracked. 
  /// This, and the corresponding reverse map persist for the analysis of the 
  /// whole function, and is necessarying for decoding various vectors of 
  /// values. 
  std::vector<LocIdx> LocIDToLocIdx; 
 
  /// Inverse map of LocIDToLocIdx. 
  IndexedMap<unsigned, LocIdxToIndexFunctor> LocIdxToLocID; 
 
  /// Unique-ification of spill slots. Used to number them -- their LocID 
  /// number is the index in SpillLocs minus one plus NumRegs. 
  UniqueVector<SpillLoc> SpillLocs; 
 
  // If we discover a new machine location, assign it an mphi with this 
  // block number. 
  unsigned CurBB; 
 
  /// Cached local copy of the number of registers the target has. 
  unsigned NumRegs; 
 
  /// Collection of register mask operands that have been observed. Second part 
  /// of pair indicates the instruction that they happened in. Used to 
  /// reconstruct where defs happened if we start tracking a location later 
  /// on. 
  SmallVector<std::pair<const MachineOperand *, unsigned>, 32> Masks; 
 
  /// Iterator for locations and the values they contain. Dereferencing 
  /// produces a struct/pair containing the LocIdx key for this location, 
  /// and a reference to the value currently stored. Simplifies the process 
  /// of seeking a particular location. 
  class MLocIterator { 
    LocToValueType &ValueMap; 
    LocIdx Idx; 
 
  public: 
    class value_type { 
      public: 
      value_type(LocIdx Idx, ValueIDNum &Value) : Idx(Idx), Value(Value) { } 
      const LocIdx Idx;  /// Read-only index of this location. 
      ValueIDNum &Value; /// Reference to the stored value at this location. 
    }; 
 
    MLocIterator(LocToValueType &ValueMap, LocIdx Idx) 
      : ValueMap(ValueMap), Idx(Idx) { } 
 
    bool operator==(const MLocIterator &Other) const { 
      assert(&ValueMap == &Other.ValueMap); 
      return Idx == Other.Idx; 
    } 
 
    bool operator!=(const MLocIterator &Other) const { 
      return !(*this == Other); 
    } 
 
    void operator++() { 
      Idx = LocIdx(Idx.asU64() + 1); 
    } 
 
    value_type operator*() { 
      return value_type(Idx, ValueMap[LocIdx(Idx)]); 
    } 
  }; 
 
  MLocTracker(MachineFunction &MF, const TargetInstrInfo &TII, 
              const TargetRegisterInfo &TRI, const TargetLowering &TLI) 
      : MF(MF), TII(TII), TRI(TRI), TLI(TLI), 
        LocIdxToIDNum(ValueIDNum::EmptyValue), 
        LocIdxToLocID(0) { 
    NumRegs = TRI.getNumRegs(); 
    reset(); 
    LocIDToLocIdx.resize(NumRegs, LocIdx::MakeIllegalLoc()); 
    assert(NumRegs < (1u << NUM_LOC_BITS)); // Detect bit packing failure 
 
    // Always track SP. This avoids the implicit clobbering caused by regmasks 
    // from affectings its values. (LiveDebugValues disbelieves calls and 
    // regmasks that claim to clobber SP). 
    Register SP = TLI.getStackPointerRegisterToSaveRestore(); 
    if (SP) { 
      unsigned ID = getLocID(SP, false); 
      (void)lookupOrTrackRegister(ID); 
    } 
  } 
 
  /// Produce location ID number for indexing LocIDToLocIdx. Takes the register 
  /// or spill number, and flag for whether it's a spill or not. 
  unsigned getLocID(Register RegOrSpill, bool isSpill) { 
    return (isSpill) ? RegOrSpill.id() + NumRegs - 1 : RegOrSpill.id(); 
  } 
 
  /// Accessor for reading the value at Idx. 
  ValueIDNum getNumAtPos(LocIdx Idx) const { 
    assert(Idx.asU64() < LocIdxToIDNum.size()); 
    return LocIdxToIDNum[Idx]; 
  } 
 
  unsigned getNumLocs(void) const { return LocIdxToIDNum.size(); } 
 
  /// Reset all locations to contain a PHI value at the designated block. Used 
  /// sometimes for actual PHI values, othertimes to indicate the block entry 
  /// value (before any more information is known). 
  void setMPhis(unsigned NewCurBB) { 
    CurBB = NewCurBB; 
    for (auto Location : locations()) 
      Location.Value = {CurBB, 0, Location.Idx}; 
  } 
 
  /// Load values for each location from array of ValueIDNums. Take current 
  /// bbnum just in case we read a value from a hitherto untouched register. 
  void loadFromArray(ValueIDNum *Locs, unsigned NewCurBB) { 
    CurBB = NewCurBB; 
    // Iterate over all tracked locations, and load each locations live-in 
    // value into our local index. 
    for (auto Location : locations()) 
      Location.Value = Locs[Location.Idx.asU64()]; 
  } 
 
  /// Wipe any un-necessary location records after traversing a block. 
  void reset(void) { 
    // We could reset all the location values too; however either loadFromArray 
    // or setMPhis should be called before this object is re-used. Just 
    // clear Masks, they're definitely not needed. 
    Masks.clear(); 
  } 
 
  /// Clear all data. Destroys the LocID <=> LocIdx map, which makes most of 
  /// the information in this pass uninterpretable. 
  void clear(void) { 
    reset(); 
    LocIDToLocIdx.clear(); 
    LocIdxToLocID.clear(); 
    LocIdxToIDNum.clear(); 
    //SpillLocs.reset(); XXX UniqueVector::reset assumes a SpillLoc casts from 0 
    SpillLocs = decltype(SpillLocs)(); 
 
    LocIDToLocIdx.resize(NumRegs, LocIdx::MakeIllegalLoc()); 
  } 
 
  /// Set a locaiton to a certain value. 
  void setMLoc(LocIdx L, ValueIDNum Num) { 
    assert(L.asU64() < LocIdxToIDNum.size()); 
    LocIdxToIDNum[L] = Num; 
  } 
 
  /// Create a LocIdx for an untracked register ID. Initialize it to either an 
  /// mphi value representing a live-in, or a recent register mask clobber. 
  LocIdx trackRegister(unsigned ID) { 
    assert(ID != 0); 
    LocIdx NewIdx = LocIdx(LocIdxToIDNum.size()); 
    LocIdxToIDNum.grow(NewIdx); 
    LocIdxToLocID.grow(NewIdx); 
 
    // Default: it's an mphi. 
    ValueIDNum ValNum = {CurBB, 0, NewIdx}; 
    // Was this reg ever touched by a regmask? 
    for (const auto &MaskPair : reverse(Masks)) { 
      if (MaskPair.first->clobbersPhysReg(ID)) { 
        // There was an earlier def we skipped. 
        ValNum = {CurBB, MaskPair.second, NewIdx}; 
        break; 
      } 
    } 
 
    LocIdxToIDNum[NewIdx] = ValNum; 
    LocIdxToLocID[NewIdx] = ID; 
    return NewIdx; 
  } 
 
  LocIdx lookupOrTrackRegister(unsigned ID) { 
    LocIdx &Index = LocIDToLocIdx[ID]; 
    if (Index.isIllegal()) 
      Index = trackRegister(ID); 
    return Index; 
  } 
 
  /// Record a definition of the specified register at the given block / inst. 
  /// This doesn't take a ValueIDNum, because the definition and its location 
  /// are synonymous. 
  void defReg(Register R, unsigned BB, unsigned Inst) { 
    unsigned ID = getLocID(R, false); 
    LocIdx Idx = lookupOrTrackRegister(ID); 
    ValueIDNum ValueID = {BB, Inst, Idx}; 
    LocIdxToIDNum[Idx] = ValueID; 
  } 
 
  /// Set a register to a value number. To be used if the value number is 
  /// known in advance. 
  void setReg(Register R, ValueIDNum ValueID) { 
    unsigned ID = getLocID(R, false); 
    LocIdx Idx = lookupOrTrackRegister(ID); 
    LocIdxToIDNum[Idx] = ValueID; 
  } 
 
  ValueIDNum readReg(Register R) { 
    unsigned ID = getLocID(R, false); 
    LocIdx Idx = lookupOrTrackRegister(ID); 
    return LocIdxToIDNum[Idx]; 
  } 
 
  /// Reset a register value to zero / empty. Needed to replicate the 
  /// VarLoc implementation where a copy to/from a register effectively 
  /// clears the contents of the source register. (Values can only have one 
  ///  machine location in VarLocBasedImpl). 
  void wipeRegister(Register R) { 
    unsigned ID = getLocID(R, false); 
    LocIdx Idx = LocIDToLocIdx[ID]; 
    LocIdxToIDNum[Idx] = ValueIDNum::EmptyValue; 
  } 
 
  /// Determine the LocIdx of an existing register. 
  LocIdx getRegMLoc(Register R) { 
    unsigned ID = getLocID(R, false); 
    return LocIDToLocIdx[ID]; 
  } 
 
  /// Record a RegMask operand being executed. Defs any register we currently 
  /// track, stores a pointer to the mask in case we have to account for it 
  /// later. 
  void writeRegMask(const MachineOperand *MO, unsigned CurBB, unsigned InstID) { 
    // Ensure SP exists, so that we don't override it later. 
    Register SP = TLI.getStackPointerRegisterToSaveRestore(); 
 
    // Def any register we track have that isn't preserved. The regmask 
    // terminates the liveness of a register, meaning its value can't be 
    // relied upon -- we represent this by giving it a new value. 
    for (auto Location : locations()) { 
      unsigned ID = LocIdxToLocID[Location.Idx]; 
      // Don't clobber SP, even if the mask says it's clobbered. 
      if (ID < NumRegs && ID != SP && MO->clobbersPhysReg(ID)) 
        defReg(ID, CurBB, InstID); 
    } 
    Masks.push_back(std::make_pair(MO, InstID)); 
  } 
 
  /// Find LocIdx for SpillLoc \p L, creating a new one if it's not tracked. 
  LocIdx getOrTrackSpillLoc(SpillLoc L) { 
    unsigned SpillID = SpillLocs.idFor(L); 
    if (SpillID == 0) { 
      SpillID = SpillLocs.insert(L); 
      unsigned L = getLocID(SpillID, true); 
      LocIdx Idx = LocIdx(LocIdxToIDNum.size()); // New idx 
      LocIdxToIDNum.grow(Idx); 
      LocIdxToLocID.grow(Idx); 
      LocIDToLocIdx.push_back(Idx); 
      LocIdxToLocID[Idx] = L; 
      return Idx; 
    } else { 
      unsigned L = getLocID(SpillID, true); 
      LocIdx Idx = LocIDToLocIdx[L]; 
      return Idx; 
    } 
  } 
 
  /// Set the value stored in a spill slot. 
  void setSpill(SpillLoc L, ValueIDNum ValueID) { 
    LocIdx Idx = getOrTrackSpillLoc(L); 
    LocIdxToIDNum[Idx] = ValueID; 
  } 
 
  /// Read whatever value is in a spill slot, or None if it isn't tracked. 
  Optional<ValueIDNum> readSpill(SpillLoc L) { 
    unsigned SpillID = SpillLocs.idFor(L); 
    if (SpillID == 0) 
      return None; 
 
    unsigned LocID = getLocID(SpillID, true); 
    LocIdx Idx = LocIDToLocIdx[LocID]; 
    return LocIdxToIDNum[Idx]; 
  } 
 
  /// Determine the LocIdx of a spill slot. Return None if it previously 
  /// hasn't had a value assigned. 
  Optional<LocIdx> getSpillMLoc(SpillLoc L) { 
    unsigned SpillID = SpillLocs.idFor(L); 
    if (SpillID == 0) 
      return None; 
    unsigned LocNo = getLocID(SpillID, true); 
    return LocIDToLocIdx[LocNo]; 
  } 
 
  /// Return true if Idx is a spill machine location. 
  bool isSpill(LocIdx Idx) const { 
    return LocIdxToLocID[Idx] >= NumRegs; 
  } 
 
  MLocIterator begin() { 
    return MLocIterator(LocIdxToIDNum, 0); 
  } 
 
  MLocIterator end() { 
    return MLocIterator(LocIdxToIDNum, LocIdxToIDNum.size()); 
  } 
 
  /// Return a range over all locations currently tracked. 
  iterator_range<MLocIterator> locations() { 
    return llvm::make_range(begin(), end()); 
  } 
 
  std::string LocIdxToName(LocIdx Idx) const { 
    unsigned ID = LocIdxToLocID[Idx]; 
    if (ID >= NumRegs) 
      return Twine("slot ").concat(Twine(ID - NumRegs)).str(); 
    else 
      return TRI.getRegAsmName(ID).str(); 
  } 
 
  std::string IDAsString(const ValueIDNum &Num) const { 
    std::string DefName = LocIdxToName(Num.getLoc()); 
    return Num.asString(DefName); 
  } 
 
  LLVM_DUMP_METHOD 
  void dump() { 
    for (auto Location : locations()) { 
      std::string MLocName = LocIdxToName(Location.Value.getLoc()); 
      std::string DefName = Location.Value.asString(MLocName); 
      dbgs() << LocIdxToName(Location.Idx) << " --> " << DefName << "\n"; 
    } 
  } 
 
  LLVM_DUMP_METHOD 
  void dump_mloc_map() { 
    for (auto Location : locations()) { 
      std::string foo = LocIdxToName(Location.Idx); 
      dbgs() << "Idx " << Location.Idx.asU64() << " " << foo << "\n"; 
    } 
  } 
 
  /// Create a DBG_VALUE based on  machine location \p MLoc. Qualify it with the 
  /// information in \pProperties, for variable Var. Don't insert it anywhere, 
  /// just return the builder for it. 
  MachineInstrBuilder emitLoc(Optional<LocIdx> MLoc, const DebugVariable &Var, 
                              const DbgValueProperties &Properties) { 
    DebugLoc DL = DILocation::get(Var.getVariable()->getContext(), 0, 0, 
                                  Var.getVariable()->getScope(), 
                                  const_cast<DILocation *>(Var.getInlinedAt())); 
    auto MIB = BuildMI(MF, DL, TII.get(TargetOpcode::DBG_VALUE)); 
 
    const DIExpression *Expr = Properties.DIExpr; 
    if (!MLoc) { 
      // No location -> DBG_VALUE $noreg 
      MIB.addReg(0, RegState::Debug); 
      MIB.addReg(0, RegState::Debug); 
    } else if (LocIdxToLocID[*MLoc] >= NumRegs) { 
      unsigned LocID = LocIdxToLocID[*MLoc]; 
      const SpillLoc &Spill = SpillLocs[LocID - NumRegs + 1]; 
 
      auto *TRI = MF.getSubtarget().getRegisterInfo(); 
      Expr = TRI->prependOffsetExpression(Expr, DIExpression::ApplyOffset, 
                                          Spill.SpillOffset); 
      unsigned Base = Spill.SpillBase; 
      MIB.addReg(Base, RegState::Debug); 
      MIB.addImm(0); 
    } else { 
      unsigned LocID = LocIdxToLocID[*MLoc]; 
      MIB.addReg(LocID, RegState::Debug); 
      if (Properties.Indirect) 
        MIB.addImm(0); 
      else 
        MIB.addReg(0, RegState::Debug); 
    } 
 
    MIB.addMetadata(Var.getVariable()); 
    MIB.addMetadata(Expr); 
    return MIB; 
  } 
}; 
 
/// Class recording the (high level) _value_ of a variable. Identifies either 
/// the value of the variable as a ValueIDNum, or a constant MachineOperand. 
/// This class also stores meta-information about how the value is qualified. 
/// Used to reason about variable values when performing the second 
/// (DebugVariable specific) dataflow analysis. 
class DbgValue { 
public: 
  union { 
    /// If Kind is Def, the value number that this value is based on. 
    ValueIDNum ID; 
    /// If Kind is Const, the MachineOperand defining this value. 
    MachineOperand MO; 
    /// For a NoVal DbgValue, which block it was generated in. 
    unsigned BlockNo; 
  }; 
  /// Qualifiers for the ValueIDNum above. 
  DbgValueProperties Properties; 
 
  typedef enum { 
    Undef,     // Represents a DBG_VALUE $noreg in the transfer function only. 
    Def,       // This value is defined by an inst, or is a PHI value. 
    Const,     // A constant value contained in the MachineOperand field. 
    Proposed,  // This is a tentative PHI value, which may be confirmed or 
               // invalidated later. 
    NoVal      // Empty DbgValue, generated during dataflow. BlockNo stores 
               // which block this was generated in. 
   } KindT; 
  /// Discriminator for whether this is a constant or an in-program value. 
  KindT Kind; 
 
  DbgValue(const ValueIDNum &Val, const DbgValueProperties &Prop, KindT Kind) 
    : ID(Val), Properties(Prop), Kind(Kind) { 
    assert(Kind == Def || Kind == Proposed); 
  } 
 
  DbgValue(unsigned BlockNo, const DbgValueProperties &Prop, KindT Kind) 
    : BlockNo(BlockNo), Properties(Prop), Kind(Kind) { 
    assert(Kind == NoVal); 
  } 
 
  DbgValue(const MachineOperand &MO, const DbgValueProperties &Prop, KindT Kind) 
    : MO(MO), Properties(Prop), Kind(Kind) { 
    assert(Kind == Const); 
  } 
 
  DbgValue(const DbgValueProperties &Prop, KindT Kind) 
    : Properties(Prop), Kind(Kind) { 
    assert(Kind == Undef && 
           "Empty DbgValue constructor must pass in Undef kind"); 
  } 
 
  void dump(const MLocTracker *MTrack) const { 
    if (Kind == Const) { 
      MO.dump(); 
    } else if (Kind == NoVal) { 
      dbgs() << "NoVal(" << BlockNo << ")"; 
    } else if (Kind == Proposed) { 
      dbgs() << "VPHI(" << MTrack->IDAsString(ID) << ")"; 
    } else { 
      assert(Kind == Def); 
      dbgs() << MTrack->IDAsString(ID); 
    } 
    if (Properties.Indirect) 
      dbgs() << " indir"; 
    if (Properties.DIExpr) 
      dbgs() << " " << *Properties.DIExpr; 
  } 
 
  bool operator==(const DbgValue &Other) const { 
    if (std::tie(Kind, Properties) != std::tie(Other.Kind, Other.Properties)) 
      return false; 
    else if (Kind == Proposed && ID != Other.ID) 
      return false; 
    else if (Kind == Def && ID != Other.ID) 
      return false; 
    else if (Kind == NoVal && BlockNo != Other.BlockNo) 
      return false; 
    else if (Kind == Const) 
      return MO.isIdenticalTo(Other.MO); 
 
    return true; 
  } 
 
  bool operator!=(const DbgValue &Other) const { return !(*this == Other); } 
}; 
 
/// Types for recording sets of variable fragments that overlap. For a given 
/// local variable, we record all other fragments of that variable that could 
/// overlap it, to reduce search time. 
using FragmentOfVar = 
    std::pair<const DILocalVariable *, DIExpression::FragmentInfo>; 
using OverlapMap = 
    DenseMap<FragmentOfVar, SmallVector<DIExpression::FragmentInfo, 1>>; 
 
/// Collection of DBG_VALUEs observed when traversing a block. Records each 
/// variable and the value the DBG_VALUE refers to. Requires the machine value 
/// location dataflow algorithm to have run already, so that values can be 
/// identified. 
class VLocTracker { 
public: 
  /// Map DebugVariable to the latest Value it's defined to have. 
  /// Needs to be a MapVector because we determine order-in-the-input-MIR from 
  /// the order in this container. 
  /// We only retain the last DbgValue in each block for each variable, to 
  /// determine the blocks live-out variable value. The Vars container forms the 
  /// transfer function for this block, as part of the dataflow analysis. The 
  /// movement of values between locations inside of a block is handled at a 
  /// much later stage, in the TransferTracker class. 
  MapVector<DebugVariable, DbgValue> Vars; 
  DenseMap<DebugVariable, const DILocation *> Scopes; 
  MachineBasicBlock *MBB; 
 
public: 
  VLocTracker() {} 
 
  void defVar(const MachineInstr &MI, const DbgValueProperties &Properties, 
              Optional<ValueIDNum> ID) { 
    assert(MI.isDebugValue() || MI.isDebugRef()); 
    DebugVariable Var(MI.getDebugVariable(), MI.getDebugExpression(), 
                      MI.getDebugLoc()->getInlinedAt()); 
    DbgValue Rec = (ID) ? DbgValue(*ID, Properties, DbgValue::Def) 
                        : DbgValue(Properties, DbgValue::Undef); 
 
    // Attempt insertion; overwrite if it's already mapped. 
    auto Result = Vars.insert(std::make_pair(Var, Rec)); 
    if (!Result.second) 
      Result.first->second = Rec; 
    Scopes[Var] = MI.getDebugLoc().get(); 
  } 
 
  void defVar(const MachineInstr &MI, const MachineOperand &MO) { 
    // Only DBG_VALUEs can define constant-valued variables. 
    assert(MI.isDebugValue()); 
    DebugVariable Var(MI.getDebugVariable(), MI.getDebugExpression(), 
                      MI.getDebugLoc()->getInlinedAt()); 
    DbgValueProperties Properties(MI); 
    DbgValue Rec = DbgValue(MO, Properties, DbgValue::Const); 
 
    // Attempt insertion; overwrite if it's already mapped. 
    auto Result = Vars.insert(std::make_pair(Var, Rec)); 
    if (!Result.second) 
      Result.first->second = Rec; 
    Scopes[Var] = MI.getDebugLoc().get(); 
  } 
}; 
 
/// Tracker for converting machine value locations and variable values into 
/// variable locations (the output of LiveDebugValues), recorded as DBG_VALUEs 
/// specifying block live-in locations and transfers within blocks. 
/// 
/// Operating on a per-block basis, this class takes a (pre-loaded) MLocTracker 
/// and must be initialized with the set of variable values that are live-in to 
/// the block. The caller then repeatedly calls process(). TransferTracker picks 
/// out variable locations for the live-in variable values (if there _is_ a 
/// location) and creates the corresponding DBG_VALUEs. Then, as the block is 
/// stepped through, transfers of values between machine locations are 
/// identified and if profitable, a DBG_VALUE created. 
/// 
/// This is where debug use-before-defs would be resolved: a variable with an 
/// unavailable value could materialize in the middle of a block, when the 
/// value becomes available. Or, we could detect clobbers and re-specify the 
/// variable in a backup location. (XXX these are unimplemented). 
class TransferTracker { 
public: 
  const TargetInstrInfo *TII; 
  /// This machine location tracker is assumed to always contain the up-to-date 
  /// value mapping for all machine locations. TransferTracker only reads 
  /// information from it. (XXX make it const?) 
  MLocTracker *MTracker; 
  MachineFunction &MF; 
 
  /// Record of all changes in variable locations at a block position. Awkwardly 
  /// we allow inserting either before or after the point: MBB != nullptr 
  /// indicates it's before, otherwise after. 
  struct Transfer { 
    MachineBasicBlock::iterator Pos; /// Position to insert DBG_VALUes 
    MachineBasicBlock *MBB;          /// non-null if we should insert after. 
    SmallVector<MachineInstr *, 4> Insts; /// Vector of DBG_VALUEs to insert. 
  }; 
 
  typedef struct { 
    LocIdx Loc; 
    DbgValueProperties Properties; 
  } LocAndProperties; 
 
  /// Collection of transfers (DBG_VALUEs) to be inserted. 
  SmallVector<Transfer, 32> Transfers; 
 
  /// Local cache of what-value-is-in-what-LocIdx. Used to identify differences 
  /// between TransferTrackers view of variable locations and MLocTrackers. For 
  /// example, MLocTracker observes all clobbers, but TransferTracker lazily 
  /// does not. 
  std::vector<ValueIDNum> VarLocs; 
 
  /// Map from LocIdxes to which DebugVariables are based that location. 
  /// Mantained while stepping through the block. Not accurate if 
  /// VarLocs[Idx] != MTracker->LocIdxToIDNum[Idx]. 
  std::map<LocIdx, SmallSet<DebugVariable, 4>> ActiveMLocs; 
 
  /// Map from DebugVariable to it's current location and qualifying meta 
  /// information. To be used in conjunction with ActiveMLocs to construct 
  /// enough information for the DBG_VALUEs for a particular LocIdx. 
  DenseMap<DebugVariable, LocAndProperties> ActiveVLocs; 
 
  /// Temporary cache of DBG_VALUEs to be entered into the Transfers collection. 
  SmallVector<MachineInstr *, 4> PendingDbgValues; 
 
  /// Record of a use-before-def: created when a value that's live-in to the 
  /// current block isn't available in any machine location, but it will be 
  /// defined in this block. 
  struct UseBeforeDef { 
    /// Value of this variable, def'd in block. 
    ValueIDNum ID; 
    /// Identity of this variable. 
    DebugVariable Var; 
    /// Additional variable properties. 
    DbgValueProperties Properties; 
  }; 
 
  /// Map from instruction index (within the block) to the set of UseBeforeDefs 
  /// that become defined at that instruction. 
  DenseMap<unsigned, SmallVector<UseBeforeDef, 1>> UseBeforeDefs; 
 
  /// The set of variables that are in UseBeforeDefs and can become a location 
  /// once the relevant value is defined. An element being erased from this 
  /// collection prevents the use-before-def materializing. 
  DenseSet<DebugVariable> UseBeforeDefVariables; 
 
  const TargetRegisterInfo &TRI; 
  const BitVector &CalleeSavedRegs; 
 
  TransferTracker(const TargetInstrInfo *TII, MLocTracker *MTracker, 
                  MachineFunction &MF, const TargetRegisterInfo &TRI, 
                  const BitVector &CalleeSavedRegs) 
      : TII(TII), MTracker(MTracker), MF(MF), TRI(TRI), 
        CalleeSavedRegs(CalleeSavedRegs) {} 
 
  /// Load object with live-in variable values. \p mlocs contains the live-in 
  /// values in each machine location, while \p vlocs the live-in variable 
  /// values. This method picks variable locations for the live-in variables, 
  /// creates DBG_VALUEs and puts them in #Transfers, then prepares the other 
  /// object fields to track variable locations as we step through the block. 
  /// FIXME: could just examine mloctracker instead of passing in \p mlocs? 
  void loadInlocs(MachineBasicBlock &MBB, ValueIDNum *MLocs, 
                  SmallVectorImpl<std::pair<DebugVariable, DbgValue>> &VLocs, 
                  unsigned NumLocs) { 
    ActiveMLocs.clear(); 
    ActiveVLocs.clear(); 
    VarLocs.clear(); 
    VarLocs.reserve(NumLocs); 
    UseBeforeDefs.clear(); 
    UseBeforeDefVariables.clear(); 
 
    auto isCalleeSaved = [&](LocIdx L) { 
      unsigned Reg = MTracker->LocIdxToLocID[L]; 
      if (Reg >= MTracker->NumRegs) 
        return false; 
      for (MCRegAliasIterator RAI(Reg, &TRI, true); RAI.isValid(); ++RAI) 
        if (CalleeSavedRegs.test(*RAI)) 
          return true; 
      return false; 
    }; 
 
    // Map of the preferred location for each value. 
    std::map<ValueIDNum, LocIdx> ValueToLoc; 
 
    // Produce a map of value numbers to the current machine locs they live 
    // in. When emulating VarLocBasedImpl, there should only be one 
    // location; when not, we get to pick. 
    for (auto Location : MTracker->locations()) { 
      LocIdx Idx = Location.Idx; 
      ValueIDNum &VNum = MLocs[Idx.asU64()]; 
      VarLocs.push_back(VNum); 
      auto it = ValueToLoc.find(VNum); 
      // In order of preference, pick: 
      //  * Callee saved registers, 
      //  * Other registers, 
      //  * Spill slots. 
      if (it == ValueToLoc.end() || MTracker->isSpill(it->second) || 
          (!isCalleeSaved(it->second) && isCalleeSaved(Idx.asU64()))) { 
        // Insert, or overwrite if insertion failed. 
        auto PrefLocRes = ValueToLoc.insert(std::make_pair(VNum, Idx)); 
        if (!PrefLocRes.second) 
          PrefLocRes.first->second = Idx; 
      } 
    } 
 
    // Now map variables to their picked LocIdxes. 
    for (auto Var : VLocs) { 
      if (Var.second.Kind == DbgValue::Const) { 
        PendingDbgValues.push_back( 
            emitMOLoc(Var.second.MO, Var.first, Var.second.Properties)); 
        continue; 
      } 
 
      // If the value has no location, we can't make a variable location. 
      const ValueIDNum &Num = Var.second.ID; 
      auto ValuesPreferredLoc = ValueToLoc.find(Num); 
      if (ValuesPreferredLoc == ValueToLoc.end()) { 
        // If it's a def that occurs in this block, register it as a 
        // use-before-def to be resolved as we step through the block. 
        if (Num.getBlock() == (unsigned)MBB.getNumber() && !Num.isPHI()) 
          addUseBeforeDef(Var.first, Var.second.Properties, Num); 
        continue; 
      } 
 
      LocIdx M = ValuesPreferredLoc->second; 
      auto NewValue = LocAndProperties{M, Var.second.Properties}; 
      auto Result = ActiveVLocs.insert(std::make_pair(Var.first, NewValue)); 
      if (!Result.second) 
        Result.first->second = NewValue; 
      ActiveMLocs[M].insert(Var.first); 
      PendingDbgValues.push_back( 
          MTracker->emitLoc(M, Var.first, Var.second.Properties)); 
    } 
    flushDbgValues(MBB.begin(), &MBB); 
  } 
 
  /// Record that \p Var has value \p ID, a value that becomes available 
  /// later in the function. 
  void addUseBeforeDef(const DebugVariable &Var, 
                       const DbgValueProperties &Properties, ValueIDNum ID) { 
    UseBeforeDef UBD = {ID, Var, Properties}; 
    UseBeforeDefs[ID.getInst()].push_back(UBD); 
    UseBeforeDefVariables.insert(Var); 
  } 
 
  /// After the instruction at index \p Inst and position \p pos has been 
  /// processed, check whether it defines a variable value in a use-before-def. 
  /// If so, and the variable value hasn't changed since the start of the 
  /// block, create a DBG_VALUE. 
  void checkInstForNewValues(unsigned Inst, MachineBasicBlock::iterator pos) { 
    auto MIt = UseBeforeDefs.find(Inst); 
    if (MIt == UseBeforeDefs.end()) 
      return; 
 
    for (auto &Use : MIt->second) { 
      LocIdx L = Use.ID.getLoc(); 
 
      // If something goes very wrong, we might end up labelling a COPY 
      // instruction or similar with an instruction number, where it doesn't 
      // actually define a new value, instead it moves a value. In case this 
      // happens, discard. 
      if (MTracker->LocIdxToIDNum[L] != Use.ID) 
        continue; 
 
      // If a different debug instruction defined the variable value / location 
      // since the start of the block, don't materialize this use-before-def. 
      if (!UseBeforeDefVariables.count(Use.Var)) 
        continue; 
 
      PendingDbgValues.push_back(MTracker->emitLoc(L, Use.Var, Use.Properties)); 
    } 
    flushDbgValues(pos, nullptr); 
  } 
 
  /// Helper to move created DBG_VALUEs into Transfers collection. 
  void flushDbgValues(MachineBasicBlock::iterator Pos, MachineBasicBlock *MBB) { 
    if (PendingDbgValues.size() > 0) { 
      Transfers.push_back({Pos, MBB, PendingDbgValues}); 
      PendingDbgValues.clear(); 
    } 
  } 
 
  /// Change a variable value after encountering a DBG_VALUE inside a block. 
  void redefVar(const MachineInstr &MI) { 
    DebugVariable Var(MI.getDebugVariable(), MI.getDebugExpression(), 
                      MI.getDebugLoc()->getInlinedAt()); 
    DbgValueProperties Properties(MI); 
 
    const MachineOperand &MO = MI.getOperand(0); 
 
    // Ignore non-register locations, we don't transfer those. 
    if (!MO.isReg() || MO.getReg() == 0) { 
      auto It = ActiveVLocs.find(Var); 
      if (It != ActiveVLocs.end()) { 
        ActiveMLocs[It->second.Loc].erase(Var); 
        ActiveVLocs.erase(It); 
     } 
      // Any use-before-defs no longer apply. 
      UseBeforeDefVariables.erase(Var); 
      return; 
    } 
 
    Register Reg = MO.getReg(); 
    LocIdx NewLoc = MTracker->getRegMLoc(Reg); 
    redefVar(MI, Properties, NewLoc); 
  } 
 
  /// Handle a change in variable location within a block. Terminate the 
  /// variables current location, and record the value it now refers to, so 
  /// that we can detect location transfers later on. 
  void redefVar(const MachineInstr &MI, const DbgValueProperties &Properties, 
                Optional<LocIdx> OptNewLoc) { 
    DebugVariable Var(MI.getDebugVariable(), MI.getDebugExpression(), 
                      MI.getDebugLoc()->getInlinedAt()); 
    // Any use-before-defs no longer apply. 
    UseBeforeDefVariables.erase(Var); 
 
    // Erase any previous location, 
    auto It = ActiveVLocs.find(Var); 
    if (It != ActiveVLocs.end()) 
      ActiveMLocs[It->second.Loc].erase(Var); 
 
    // If there _is_ no new location, all we had to do was erase. 
    if (!OptNewLoc) 
      return; 
    LocIdx NewLoc = *OptNewLoc; 
 
    // Check whether our local copy of values-by-location in #VarLocs is out of 
    // date. Wipe old tracking data for the location if it's been clobbered in 
    // the meantime. 
    if (MTracker->getNumAtPos(NewLoc) != VarLocs[NewLoc.asU64()]) { 
      for (auto &P : ActiveMLocs[NewLoc]) { 
        ActiveVLocs.erase(P); 
      } 
      ActiveMLocs[NewLoc.asU64()].clear(); 
      VarLocs[NewLoc.asU64()] = MTracker->getNumAtPos(NewLoc); 
    } 
 
    ActiveMLocs[NewLoc].insert(Var); 
    if (It == ActiveVLocs.end()) { 
      ActiveVLocs.insert( 
          std::make_pair(Var, LocAndProperties{NewLoc, Properties})); 
    } else { 
      It->second.Loc = NewLoc; 
      It->second.Properties = Properties; 
    } 
  } 
 
  /// Explicitly terminate variable locations based on \p mloc. Creates undef 
  /// DBG_VALUEs for any variables that were located there, and clears 
  /// #ActiveMLoc / #ActiveVLoc tracking information for that location. 
  void clobberMloc(LocIdx MLoc, MachineBasicBlock::iterator Pos) { 
    assert(MTracker->isSpill(MLoc)); 
    auto ActiveMLocIt = ActiveMLocs.find(MLoc); 
    if (ActiveMLocIt == ActiveMLocs.end()) 
      return; 
 
    VarLocs[MLoc.asU64()] = ValueIDNum::EmptyValue; 
 
    for (auto &Var : ActiveMLocIt->second) { 
      auto ActiveVLocIt = ActiveVLocs.find(Var); 
      // Create an undef. We can't feed in a nullptr DIExpression alas, 
      // so use the variables last expression. Pass None as the location. 
      const DIExpression *Expr = ActiveVLocIt->second.Properties.DIExpr; 
      DbgValueProperties Properties(Expr, false); 
      PendingDbgValues.push_back(MTracker->emitLoc(None, Var, Properties)); 
      ActiveVLocs.erase(ActiveVLocIt); 
    } 
    flushDbgValues(Pos, nullptr); 
 
    ActiveMLocIt->second.clear(); 
  } 
 
  /// Transfer variables based on \p Src to be based on \p Dst. This handles 
  /// both register copies as well as spills and restores. Creates DBG_VALUEs 
  /// describing the movement. 
  void transferMlocs(LocIdx Src, LocIdx Dst, MachineBasicBlock::iterator Pos) { 
    // Does Src still contain the value num we expect? If not, it's been 
    // clobbered in the meantime, and our variable locations are stale. 
    if (VarLocs[Src.asU64()] != MTracker->getNumAtPos(Src)) 
      return; 
 
    // assert(ActiveMLocs[Dst].size() == 0); 
    //^^^ Legitimate scenario on account of un-clobbered slot being assigned to? 
    ActiveMLocs[Dst] = ActiveMLocs[Src]; 
    VarLocs[Dst.asU64()] = VarLocs[Src.asU64()]; 
 
    // For each variable based on Src; create a location at Dst. 
    for (auto &Var : ActiveMLocs[Src]) { 
      auto ActiveVLocIt = ActiveVLocs.find(Var); 
      assert(ActiveVLocIt != ActiveVLocs.end()); 
      ActiveVLocIt->second.Loc = Dst; 
 
      assert(Dst != 0); 
      MachineInstr *MI = 
          MTracker->emitLoc(Dst, Var, ActiveVLocIt->second.Properties); 
      PendingDbgValues.push_back(MI); 
    } 
    ActiveMLocs[Src].clear(); 
    flushDbgValues(Pos, nullptr); 
 
    // XXX XXX XXX "pretend to be old LDV" means dropping all tracking data 
    // about the old location. 
    if (EmulateOldLDV) 
      VarLocs[Src.asU64()] = ValueIDNum::EmptyValue; 
  } 
 
  MachineInstrBuilder emitMOLoc(const MachineOperand &MO, 
                                const DebugVariable &Var, 
                                const DbgValueProperties &Properties) { 
    DebugLoc DL = DILocation::get(Var.getVariable()->getContext(), 0, 0, 
                                  Var.getVariable()->getScope(), 
                                  const_cast<DILocation *>(Var.getInlinedAt())); 
    auto MIB = BuildMI(MF, DL, TII->get(TargetOpcode::DBG_VALUE)); 
    MIB.add(MO); 
    if (Properties.Indirect) 
      MIB.addImm(0); 
    else 
      MIB.addReg(0); 
    MIB.addMetadata(Var.getVariable()); 
    MIB.addMetadata(Properties.DIExpr); 
    return MIB; 
  } 
}; 
 
class InstrRefBasedLDV : public LDVImpl { 
private: 
  using FragmentInfo = DIExpression::FragmentInfo; 
  using OptFragmentInfo = Optional<DIExpression::FragmentInfo>; 
 
  // Helper while building OverlapMap, a map of all fragments seen for a given 
  // DILocalVariable. 
  using VarToFragments = 
      DenseMap<const DILocalVariable *, SmallSet<FragmentInfo, 4>>; 
 
  /// Machine location/value transfer function, a mapping of which locations 
  /// are assigned which new values. 
  using MLocTransferMap = std::map<LocIdx, ValueIDNum>; 
 
  /// Live in/out structure for the variable values: a per-block map of 
  /// variables to their values. XXX, better name? 
  using LiveIdxT = 
      DenseMap<const MachineBasicBlock *, DenseMap<DebugVariable, DbgValue> *>; 
 
  using VarAndLoc = std::pair<DebugVariable, DbgValue>; 
 
  /// Type for a live-in value: the predecessor block, and its value. 
  using InValueT = std::pair<MachineBasicBlock *, DbgValue *>; 
 
  /// Vector (per block) of a collection (inner smallvector) of live-ins. 
  /// Used as the result type for the variable value dataflow problem. 
  using LiveInsT = SmallVector<SmallVector<VarAndLoc, 8>, 8>; 
 
  const TargetRegisterInfo *TRI; 
  const TargetInstrInfo *TII; 
  const TargetFrameLowering *TFI; 
  BitVector CalleeSavedRegs; 
  LexicalScopes LS; 
  TargetPassConfig *TPC; 
 
  /// Object to track machine locations as we step through a block. Could 
  /// probably be a field rather than a pointer, as it's always used. 
  MLocTracker *MTracker; 
 
  /// Number of the current block LiveDebugValues is stepping through. 
  unsigned CurBB; 
 
  /// Number of the current instruction LiveDebugValues is evaluating. 
  unsigned CurInst; 
 
  /// Variable tracker -- listens to DBG_VALUEs occurring as InstrRefBasedImpl 
  /// steps through a block. Reads the values at each location from the 
  /// MLocTracker object. 
  VLocTracker *VTracker; 
 
  /// Tracker for transfers, listens to DBG_VALUEs and transfers of values 
  /// between locations during stepping, creates new DBG_VALUEs when values move 
  /// location. 
  TransferTracker *TTracker; 
 
  /// Blocks which are artificial, i.e. blocks which exclusively contain 
  /// instructions without DebugLocs, or with line 0 locations. 
  SmallPtrSet<const MachineBasicBlock *, 16> ArtificialBlocks; 
 
  // Mapping of blocks to and from their RPOT order. 
  DenseMap<unsigned int, MachineBasicBlock *> OrderToBB; 
  DenseMap<MachineBasicBlock *, unsigned int> BBToOrder; 
  DenseMap<unsigned, unsigned> BBNumToRPO; 
 
  /// Pair of MachineInstr, and its 1-based offset into the containing block. 
  using InstAndNum = std::pair<const MachineInstr *, unsigned>; 
  /// Map from debug instruction number to the MachineInstr labelled with that 
  /// number, and its location within the function. Used to transform 
  /// instruction numbers in DBG_INSTR_REFs into machine value numbers. 
  std::map<uint64_t, InstAndNum> DebugInstrNumToInstr; 
 
  // Map of overlapping variable fragments. 
  OverlapMap OverlapFragments; 
  VarToFragments SeenFragments; 
 
  /// Tests whether this instruction is a spill to a stack slot. 
  bool isSpillInstruction(const MachineInstr &MI, MachineFunction *MF); 
 
  /// Decide if @MI is a spill instruction and return true if it is. We use 2 
  /// criteria to make this decision: 
  /// - Is this instruction a store to a spill slot? 
  /// - Is there a register operand that is both used and killed? 
  /// TODO: Store optimization can fold spills into other stores (including 
  /// other spills). We do not handle this yet (more than one memory operand). 
  bool isLocationSpill(const MachineInstr &MI, MachineFunction *MF, 
                       unsigned &Reg); 
 
  /// If a given instruction is identified as a spill, return the spill slot 
  /// and set \p Reg to the spilled register. 
  Optional<SpillLoc> isRestoreInstruction(const MachineInstr &MI, 
                                          MachineFunction *MF, unsigned &Reg); 
 
  /// Given a spill instruction, extract the register and offset used to 
  /// address the spill slot in a target independent way. 
  SpillLoc extractSpillBaseRegAndOffset(const MachineInstr &MI); 
 
  /// Observe a single instruction while stepping through a block. 
  void process(MachineInstr &MI); 
 
  /// Examines whether \p MI is a DBG_VALUE and notifies trackers. 
  /// \returns true if MI was recognized and processed. 
  bool transferDebugValue(const MachineInstr &MI); 
 
  /// Examines whether \p MI is a DBG_INSTR_REF and notifies trackers. 
  /// \returns true if MI was recognized and processed. 
  bool transferDebugInstrRef(MachineInstr &MI); 
 
  /// Examines whether \p MI is copy instruction, and notifies trackers. 
  /// \returns true if MI was recognized and processed. 
  bool transferRegisterCopy(MachineInstr &MI); 
 
  /// Examines whether \p MI is stack spill or restore  instruction, and 
  /// notifies trackers. \returns true if MI was recognized and processed. 
  bool transferSpillOrRestoreInst(MachineInstr &MI); 
 
  /// Examines \p MI for any registers that it defines, and notifies trackers. 
  void transferRegisterDef(MachineInstr &MI); 
 
  /// Copy one location to the other, accounting for movement of subregisters 
  /// too. 
  void performCopy(Register Src, Register Dst); 
 
  void accumulateFragmentMap(MachineInstr &MI); 
 
  /// Step through the function, recording register definitions and movements 
  /// in an MLocTracker. Convert the observations into a per-block transfer 
  /// function in \p MLocTransfer, suitable for using with the machine value 
  /// location dataflow problem. 
  void 
  produceMLocTransferFunction(MachineFunction &MF, 
                              SmallVectorImpl<MLocTransferMap> &MLocTransfer, 
                              unsigned MaxNumBlocks); 
 
  /// Solve the machine value location dataflow problem. Takes as input the 
  /// transfer functions in \p MLocTransfer. Writes the output live-in and 
  /// live-out arrays to the (initialized to zero) multidimensional arrays in 
  /// \p MInLocs and \p MOutLocs. The outer dimension is indexed by block 
  /// number, the inner by LocIdx. 
  void mlocDataflow(ValueIDNum **MInLocs, ValueIDNum **MOutLocs, 
                    SmallVectorImpl<MLocTransferMap> &MLocTransfer); 
 
  /// Perform a control flow join (lattice value meet) of the values in machine 
  /// locations at \p MBB. Follows the algorithm described in the file-comment, 
  /// reading live-outs of predecessors from \p OutLocs, the current live ins 
  /// from \p InLocs, and assigning the newly computed live ins back into 
  /// \p InLocs. \returns two bools -- the first indicates whether a change 
  /// was made, the second whether a lattice downgrade occurred. If the latter 
  /// is true, revisiting this block is necessary. 
  std::tuple<bool, bool> 
  mlocJoin(MachineBasicBlock &MBB, 
           SmallPtrSet<const MachineBasicBlock *, 16> &Visited, 
           ValueIDNum **OutLocs, ValueIDNum *InLocs); 
 
  /// Solve the variable value dataflow problem, for a single lexical scope. 
  /// Uses the algorithm from the file comment to resolve control flow joins, 
  /// although there are extra hacks, see vlocJoin. Reads the 
  /// locations of values from the \p MInLocs and \p MOutLocs arrays (see 
  /// mlocDataflow) and reads the variable values transfer function from 
  /// \p AllTheVlocs. Live-in and Live-out variable values are stored locally, 
  /// with the live-ins permanently stored to \p Output once the fixedpoint is 
  /// reached. 
  /// \p VarsWeCareAbout contains a collection of the variables in \p Scope 
  /// that we should be tracking. 
  /// \p AssignBlocks contains the set of blocks that aren't in \p Scope, but 
  /// which do contain DBG_VALUEs, which VarLocBasedImpl tracks locations 
  /// through. 
  void vlocDataflow(const LexicalScope *Scope, const DILocation *DILoc, 
                    const SmallSet<DebugVariable, 4> &VarsWeCareAbout, 
                    SmallPtrSetImpl<MachineBasicBlock *> &AssignBlocks, 
                    LiveInsT &Output, ValueIDNum **MOutLocs, 
                    ValueIDNum **MInLocs, 
                    SmallVectorImpl<VLocTracker> &AllTheVLocs); 
 
  /// Compute the live-ins to a block, considering control flow merges according 
  /// to the method in the file comment. Live out and live in variable values 
  /// are stored in \p VLOCOutLocs and \p VLOCInLocs. The live-ins for \p MBB 
  /// are computed and stored into \p VLOCInLocs. \returns true if the live-ins 
  /// are modified. 
  /// \p InLocsT Output argument, storage for calculated live-ins. 
  /// \returns two bools -- the first indicates whether a change 
  /// was made, the second whether a lattice downgrade occurred. If the latter 
  /// is true, revisiting this block is necessary. 
  std::tuple<bool, bool> 
  vlocJoin(MachineBasicBlock &MBB, LiveIdxT &VLOCOutLocs, LiveIdxT &VLOCInLocs, 
           SmallPtrSet<const MachineBasicBlock *, 16> *VLOCVisited, 
           unsigned BBNum, const SmallSet<DebugVariable, 4> &AllVars, 
           ValueIDNum **MOutLocs, ValueIDNum **MInLocs, 
           SmallPtrSet<const MachineBasicBlock *, 8> &InScopeBlocks, 
           SmallPtrSet<const MachineBasicBlock *, 8> &BlocksToExplore, 
           DenseMap<DebugVariable, DbgValue> &InLocsT); 
 
  /// Continue exploration of the variable-value lattice, as explained in the 
  /// file-level comment. \p OldLiveInLocation contains the current 
  /// exploration position, from which we need to descend further. \p Values 
  /// contains the set of live-in values, \p CurBlockRPONum the RPO number of 
  /// the current block, and \p CandidateLocations a set of locations that 
  /// should be considered as PHI locations, if we reach the bottom of the 
  /// lattice. \returns true if we should downgrade; the value is the agreeing 
  /// value number in a non-backedge predecessor. 
  bool vlocDowngradeLattice(const MachineBasicBlock &MBB, 
                            const DbgValue &OldLiveInLocation, 
                            const SmallVectorImpl<InValueT> &Values, 
                            unsigned CurBlockRPONum); 
 
  /// For the given block and live-outs feeding into it, try to find a 
  /// machine location where they all join. If a solution for all predecessors 
  /// can't be found, a location where all non-backedge-predecessors join 
  /// will be returned instead. While this method finds a join location, this 
  /// says nothing as to whether it should be used. 
  /// \returns Pair of value ID if found, and true when the correct value 
  /// is available on all predecessor edges, or false if it's only available 
  /// for non-backedge predecessors. 
  std::tuple<Optional<ValueIDNum>, bool> 
  pickVPHILoc(MachineBasicBlock &MBB, const DebugVariable &Var, 
              const LiveIdxT &LiveOuts, ValueIDNum **MOutLocs, 
              ValueIDNum **MInLocs, 
              const SmallVectorImpl<MachineBasicBlock *> &BlockOrders); 
 
  /// Given the solutions to the two dataflow problems, machine value locations 
  /// in \p MInLocs and live-in variable values in \p SavedLiveIns, runs the 
  /// TransferTracker class over the function to produce live-in and transfer 
  /// DBG_VALUEs, then inserts them. Groups of DBG_VALUEs are inserted in the 
  /// order given by AllVarsNumbering -- this could be any stable order, but 
  /// right now "order of appearence in function, when explored in RPO", so 
  /// that we can compare explictly against VarLocBasedImpl. 
  void emitLocations(MachineFunction &MF, LiveInsT SavedLiveIns, 
                     ValueIDNum **MInLocs, 
                     DenseMap<DebugVariable, unsigned> &AllVarsNumbering); 
 
  /// Boilerplate computation of some initial sets, artifical blocks and 
  /// RPOT block ordering. 
  void initialSetup(MachineFunction &MF); 
 
  bool ExtendRanges(MachineFunction &MF, TargetPassConfig *TPC) override; 
 
public: 
  /// Default construct and initialize the pass. 
  InstrRefBasedLDV(); 
 
  LLVM_DUMP_METHOD 
  void dump_mloc_transfer(const MLocTransferMap &mloc_transfer) const; 
 
  bool isCalleeSaved(LocIdx L) { 
    unsigned Reg = MTracker->LocIdxToLocID[L]; 
    for (MCRegAliasIterator RAI(Reg, TRI, true); RAI.isValid(); ++RAI) 
      if (CalleeSavedRegs.test(*RAI)) 
        return true; 
    return false; 
  } 
}; 
 
} // end anonymous namespace 
 
//===----------------------------------------------------------------------===// 
//            Implementation 
//===----------------------------------------------------------------------===// 
 
ValueIDNum ValueIDNum::EmptyValue = {UINT_MAX, UINT_MAX, UINT_MAX}; 
 
/// Default construct and initialize the pass. 
InstrRefBasedLDV::InstrRefBasedLDV() {} 
 
//===----------------------------------------------------------------------===// 
//            Debug Range Extension Implementation 
//===----------------------------------------------------------------------===// 
 
#ifndef NDEBUG 
// Something to restore in the future. 
// void InstrRefBasedLDV::printVarLocInMBB(..) 
#endif 
 
SpillLoc 
InstrRefBasedLDV::extractSpillBaseRegAndOffset(const MachineInstr &MI) { 
  assert(MI.hasOneMemOperand() && 
         "Spill instruction does not have exactly one memory operand?"); 
  auto MMOI = MI.memoperands_begin(); 
  const PseudoSourceValue *PVal = (*MMOI)->getPseudoValue(); 
  assert(PVal->kind() == PseudoSourceValue::FixedStack && 
         "Inconsistent memory operand in spill instruction"); 
  int FI = cast<FixedStackPseudoSourceValue>(PVal)->getFrameIndex(); 
  const MachineBasicBlock *MBB = MI.getParent(); 
  Register Reg; 
  StackOffset Offset = TFI->getFrameIndexReference(*MBB->getParent(), FI, Reg); 
  return {Reg, Offset}; 
} 
 
/// End all previous ranges related to @MI and start a new range from @MI 
/// if it is a DBG_VALUE instr. 
bool InstrRefBasedLDV::transferDebugValue(const MachineInstr &MI) { 
  if (!MI.isDebugValue()) 
    return false; 
 
  const DILocalVariable *Var = MI.getDebugVariable(); 
  const DIExpression *Expr = MI.getDebugExpression(); 
  const DILocation *DebugLoc = MI.getDebugLoc(); 
  const DILocation *InlinedAt = DebugLoc->getInlinedAt(); 
  assert(Var->isValidLocationForIntrinsic(DebugLoc) && 
         "Expected inlined-at fields to agree"); 
 
  DebugVariable V(Var, Expr, InlinedAt); 
  DbgValueProperties Properties(MI); 
 
  // If there are no instructions in this lexical scope, do no location tracking 
  // at all, this variable shouldn't get a legitimate location range. 
  auto *Scope = LS.findLexicalScope(MI.getDebugLoc().get()); 
  if (Scope == nullptr) 
    return true; // handled it; by doing nothing 
 
  const MachineOperand &MO = MI.getOperand(0); 
 
  // MLocTracker needs to know that this register is read, even if it's only 
  // read by a debug inst. 
  if (MO.isReg() && MO.getReg() != 0) 
    (void)MTracker->readReg(MO.getReg()); 
 
  // If we're preparing for the second analysis (variables), the machine value 
  // locations are already solved, and we report this DBG_VALUE and the value 
  // it refers to to VLocTracker. 
  if (VTracker) { 
    if (MO.isReg()) { 
      // Feed defVar the new variable location, or if this is a 
      // DBG_VALUE $noreg, feed defVar None. 
      if (MO.getReg()) 
        VTracker->defVar(MI, Properties, MTracker->readReg(MO.getReg())); 
      else 
        VTracker->defVar(MI, Properties, None); 
    } else if (MI.getOperand(0).isImm() || MI.getOperand(0).isFPImm() || 
               MI.getOperand(0).isCImm()) { 
      VTracker->defVar(MI, MI.getOperand(0)); 
    } 
  } 
 
  // If performing final tracking of transfers, report this variable definition 
  // to the TransferTracker too. 
  if (TTracker) 
    TTracker->redefVar(MI); 
  return true; 
} 
 
bool InstrRefBasedLDV::transferDebugInstrRef(MachineInstr &MI) { 
  if (!MI.isDebugRef()) 
    return false; 
 
  // Only handle this instruction when we are building the variable value 
  // transfer function. 
  if (!VTracker) 
    return false; 
 
  unsigned InstNo = MI.getOperand(0).getImm(); 
  unsigned OpNo = MI.getOperand(1).getImm(); 
 
  const DILocalVariable *Var = MI.getDebugVariable(); 
  const DIExpression *Expr = MI.getDebugExpression(); 
  const DILocation *DebugLoc = MI.getDebugLoc(); 
  const DILocation *InlinedAt = DebugLoc->getInlinedAt(); 
  assert(Var->isValidLocationForIntrinsic(DebugLoc) && 
         "Expected inlined-at fields to agree"); 
 
  DebugVariable V(Var, Expr, InlinedAt); 
 
  auto *Scope = LS.findLexicalScope(MI.getDebugLoc().get()); 
  if (Scope == nullptr) 
    return true; // Handled by doing nothing. This variable is never in scope. 
 
  const MachineFunction &MF = *MI.getParent()->getParent(); 
 
  // Various optimizations may have happened to the value during codegen, 
  // recorded in the value substitution table. Apply any substitutions to 
  // the instruction / operand number in this DBG_INSTR_REF. 
  auto Sub = MF.DebugValueSubstitutions.find(std::make_pair(InstNo, OpNo)); 
  while (Sub != MF.DebugValueSubstitutions.end()) { 
    InstNo = Sub->second.first; 
    OpNo = Sub->second.second; 
    Sub = MF.DebugValueSubstitutions.find(std::make_pair(InstNo, OpNo)); 
  } 
 
  // Default machine value number is <None> -- if no instruction defines 
  // the corresponding value, it must have been optimized out. 
  Optional<ValueIDNum> NewID = None; 
 
  // Try to lookup the instruction number, and find the machine value number 
  // that it defines. 
  auto InstrIt = DebugInstrNumToInstr.find(InstNo); 
  if (InstrIt != DebugInstrNumToInstr.end()) { 
    const MachineInstr &TargetInstr = *InstrIt->second.first; 
    uint64_t BlockNo = TargetInstr.getParent()->getNumber(); 
 
    // Pick out the designated operand. 
    assert(OpNo < TargetInstr.getNumOperands()); 
    const MachineOperand &MO = TargetInstr.getOperand(OpNo); 
 
    // Today, this can only be a register. 
    assert(MO.isReg() && MO.isDef()); 
 
    unsigned LocID = MTracker->getLocID(MO.getReg(), false); 
    LocIdx L = MTracker->LocIDToLocIdx[LocID]; 
    NewID = ValueIDNum(BlockNo, InstrIt->second.second, L); 
  } 
 
  // We, we have a value number or None. Tell the variable value tracker about 
  // it. The rest of this LiveDebugValues implementation acts exactly the same 
  // for DBG_INSTR_REFs as DBG_VALUEs (just, the former can refer to values that 
  // aren't immediately available). 
  DbgValueProperties Properties(Expr, false); 
  VTracker->defVar(MI, Properties, NewID); 
 
  // If we're on the final pass through the function, decompose this INSTR_REF 
  // into a plain DBG_VALUE. 
  if (!TTracker) 
    return true; 
 
  // Pick a location for the machine value number, if such a location exists. 
  // (This information could be stored in TransferTracker to make it faster). 
  Optional<LocIdx> FoundLoc = None; 
  for (auto Location : MTracker->locations()) { 
    LocIdx CurL = Location.Idx; 
    ValueIDNum ID = MTracker->LocIdxToIDNum[CurL]; 
    if (NewID && ID == NewID) { 
      // If this is the first location with that value, pick it. Otherwise, 
      // consider whether it's a "longer term" location. 
      if (!FoundLoc) { 
        FoundLoc = CurL; 
        continue; 
      } 
 
      if (MTracker->isSpill(CurL)) 
        FoundLoc = CurL; // Spills are a longer term location. 
      else if (!MTracker->isSpill(*FoundLoc) && 
               !MTracker->isSpill(CurL) && 
               !isCalleeSaved(*FoundLoc) && 
               isCalleeSaved(CurL)) 
        FoundLoc = CurL; // Callee saved regs are longer term than normal. 
    } 
  } 
 
  // Tell transfer tracker that the variable value has changed. 
  TTracker->redefVar(MI, Properties, FoundLoc); 
 
  // If there was a value with no location; but the value is defined in a 
  // later instruction in this block, this is a block-local use-before-def. 
  if (!FoundLoc && NewID && NewID->getBlock() == CurBB && 
      NewID->getInst() > CurInst) 
    TTracker->addUseBeforeDef(V, {MI.getDebugExpression(), false}, *NewID); 
 
  // Produce a DBG_VALUE representing what this DBG_INSTR_REF meant. 
  // This DBG_VALUE is potentially a $noreg / undefined location, if 
  // FoundLoc is None. 
  // (XXX -- could morph the DBG_INSTR_REF in the future). 
  MachineInstr *DbgMI = MTracker->emitLoc(FoundLoc, V, Properties); 
  TTracker->PendingDbgValues.push_back(DbgMI); 
  TTracker->flushDbgValues(MI.getIterator(), nullptr); 
 
  return true; 
} 
 
void InstrRefBasedLDV::transferRegisterDef(MachineInstr &MI) { 
  // Meta Instructions do not affect the debug liveness of any register they 
  // define. 
  if (MI.isImplicitDef()) { 
    // Except when there's an implicit def, and the location it's defining has 
    // no value number. The whole point of an implicit def is to announce that 
    // the register is live, without be specific about it's value. So define 
    // a value if there isn't one already. 
    ValueIDNum Num = MTracker->readReg(MI.getOperand(0).getReg()); 
    // Has a legitimate value -> ignore the implicit def. 
    if (Num.getLoc() != 0) 
      return; 
    // Otherwise, def it here. 
  } else if (MI.isMetaInstruction()) 
    return; 
 
  MachineFunction *MF = MI.getMF(); 
  const TargetLowering *TLI = MF->getSubtarget().getTargetLowering(); 
  Register SP = TLI->getStackPointerRegisterToSaveRestore(); 
 
  // Find the regs killed by MI, and find regmasks of preserved regs. 
  // Max out the number of statically allocated elements in `DeadRegs`, as this 
  // prevents fallback to std::set::count() operations. 
  SmallSet<uint32_t, 32> DeadRegs; 
  SmallVector<const uint32_t *, 4> RegMasks; 
  SmallVector<const MachineOperand *, 4> RegMaskPtrs; 
  for (const MachineOperand &MO : MI.operands()) { 
    // Determine whether the operand is a register def. 
    if (MO.isReg() && MO.isDef() && MO.getReg() && 
        Register::isPhysicalRegister(MO.getReg()) && 
        !(MI.isCall() && MO.getReg() == SP)) { 
      // Remove ranges of all aliased registers. 
      for (MCRegAliasIterator RAI(MO.getReg(), TRI, true); RAI.isValid(); ++RAI) 
        // FIXME: Can we break out of this loop early if no insertion occurs? 
        DeadRegs.insert(*RAI); 
    } else if (MO.isRegMask()) { 
      RegMasks.push_back(MO.getRegMask()); 
      RegMaskPtrs.push_back(&MO); 
    } 
  } 
 
  // Tell MLocTracker about all definitions, of regmasks and otherwise. 
  for (uint32_t DeadReg : DeadRegs) 
    MTracker->defReg(DeadReg, CurBB, CurInst); 
 
  for (auto *MO : RegMaskPtrs) 
    MTracker->writeRegMask(MO, CurBB, CurInst); 
} 
 
void InstrRefBasedLDV::performCopy(Register SrcRegNum, Register DstRegNum) { 
  ValueIDNum SrcValue = MTracker->readReg(SrcRegNum); 
 
  MTracker->setReg(DstRegNum, SrcValue); 
 
  // In all circumstances, re-def the super registers. It's definitely a new 
  // value now. This doesn't uniquely identify the composition of subregs, for 
  // example, two identical values in subregisters composed in different 
  // places would not get equal value numbers. 
  for (MCSuperRegIterator SRI(DstRegNum, TRI); SRI.isValid(); ++SRI) 
    MTracker->defReg(*SRI, CurBB, CurInst); 
 
  // If we're emulating VarLocBasedImpl, just define all the subregisters. 
  // DBG_VALUEs of them will expect to be tracked from the DBG_VALUE, not 
  // through prior copies. 
  if (EmulateOldLDV) { 
    for (MCSubRegIndexIterator DRI(DstRegNum, TRI); DRI.isValid(); ++DRI) 
      MTracker->defReg(DRI.getSubReg(), CurBB, CurInst); 
    return; 
  } 
 
  // Otherwise, actually copy subregisters from one location to another. 
  // XXX: in addition, any subregisters of DstRegNum that don't line up with 
  // the source register should be def'd. 
  for (MCSubRegIndexIterator SRI(SrcRegNum, TRI); SRI.isValid(); ++SRI) { 
    unsigned SrcSubReg = SRI.getSubReg(); 
    unsigned SubRegIdx = SRI.getSubRegIndex(); 
    unsigned DstSubReg = TRI->getSubReg(DstRegNum, SubRegIdx); 
    if (!DstSubReg) 
      continue; 
 
    // Do copy. There are two matching subregisters, the source value should 
    // have been def'd when the super-reg was, the latter might not be tracked 
    // yet. 
    // This will force SrcSubReg to be tracked, if it isn't yet. 
    (void)MTracker->readReg(SrcSubReg); 
    LocIdx SrcL = MTracker->getRegMLoc(SrcSubReg); 
    assert(SrcL.asU64()); 
    (void)MTracker->readReg(DstSubReg); 
    LocIdx DstL = MTracker->getRegMLoc(DstSubReg); 
    assert(DstL.asU64()); 
    (void)DstL; 
    ValueIDNum CpyValue = {SrcValue.getBlock(), SrcValue.getInst(), SrcL}; 
 
    MTracker->setReg(DstSubReg, CpyValue); 
  } 
} 
 
bool InstrRefBasedLDV::isSpillInstruction(const MachineInstr &MI, 
                                          MachineFunction *MF) { 
  // TODO: Handle multiple stores folded into one. 
  if (!MI.hasOneMemOperand()) 
    return false; 
 
  if (!MI.getSpillSize(TII) && !MI.getFoldedSpillSize(TII)) 
    return false; // This is not a spill instruction, since no valid size was 
                  // returned from either function. 
 
  return true; 
} 
 
bool InstrRefBasedLDV::isLocationSpill(const MachineInstr &MI, 
                                       MachineFunction *MF, unsigned &Reg) { 
  if (!isSpillInstruction(MI, MF)) 
    return false; 
 
  // XXX FIXME: On x86, isStoreToStackSlotPostFE returns '1' instead of an 
  // actual register number. 
  if (ObserveAllStackops) { 
    int FI; 
    Reg = TII->isStoreToStackSlotPostFE(MI, FI); 
    return Reg != 0; 
  } 
 
  auto isKilledReg = [&](const MachineOperand MO, unsigned &Reg) { 
    if (!MO.isReg() || !MO.isUse()) { 
      Reg = 0; 
      return false; 
    } 
    Reg = MO.getReg(); 
    return MO.isKill(); 
  }; 
 
  for (const MachineOperand &MO : MI.operands()) { 
    // In a spill instruction generated by the InlineSpiller the spilled 
    // register has its kill flag set. 
    if (isKilledReg(MO, Reg)) 
      return true; 
    if (Reg != 0) { 
      // Check whether next instruction kills the spilled register. 
      // FIXME: Current solution does not cover search for killed register in 
      // bundles and instructions further down the chain. 
      auto NextI = std::next(MI.getIterator()); 
      // Skip next instruction that points to basic block end iterator. 
      if (MI.getParent()->end() == NextI) 
        continue; 
      unsigned RegNext; 
      for (const MachineOperand &MONext : NextI->operands()) { 
        // Return true if we came across the register from the 
        // previous spill instruction that is killed in NextI. 
        if (isKilledReg(MONext, RegNext) && RegNext == Reg) 
          return true; 
      } 
    } 
  } 
  // Return false if we didn't find spilled register. 
  return false; 
} 
 
Optional<SpillLoc> 
InstrRefBasedLDV::isRestoreInstruction(const MachineInstr &MI, 
                                       MachineFunction *MF, unsigned &Reg) { 
  if (!MI.hasOneMemOperand()) 
    return None; 
 
  // FIXME: Handle folded restore instructions with more than one memory 
  // operand. 
  if (MI.getRestoreSize(TII)) { 
    Reg = MI.getOperand(0).getReg(); 
    return extractSpillBaseRegAndOffset(MI); 
  } 
  return None; 
} 
 
bool InstrRefBasedLDV::transferSpillOrRestoreInst(MachineInstr &MI) { 
  // XXX -- it's too difficult to implement VarLocBasedImpl's  stack location 
  // limitations under the new model. Therefore, when comparing them, compare 
  // versions that don't attempt spills or restores at all. 
  if (EmulateOldLDV) 
    return false; 
 
  MachineFunction *MF = MI.getMF(); 
  unsigned Reg; 
  Optional<SpillLoc> Loc; 
 
  LLVM_DEBUG(dbgs() << "Examining instruction: "; MI.dump();); 
 
  // First, if there are any DBG_VALUEs pointing at a spill slot that is 
  // written to, terminate that variable location. The value in memory 
  // will have changed. DbgEntityHistoryCalculator doesn't try to detect this. 
  if (isSpillInstruction(MI, MF)) { 
    Loc = extractSpillBaseRegAndOffset(MI); 
 
    if (TTracker) { 
      Optional<LocIdx> MLoc = MTracker->getSpillMLoc(*Loc); 
      if (MLoc) 
        TTracker->clobberMloc(*MLoc, MI.getIterator()); 
    } 
  } 
 
  // Try to recognise spill and restore instructions that may transfer a value. 
  if (isLocationSpill(MI, MF, Reg)) { 
    Loc = extractSpillBaseRegAndOffset(MI); 
    auto ValueID = MTracker->readReg(Reg); 
 
    // If the location is empty, produce a phi, signify it's the live-in value. 
    if (ValueID.getLoc() == 0) 
      ValueID = {CurBB, 0, MTracker->getRegMLoc(Reg)}; 
 
    MTracker->setSpill(*Loc, ValueID); 
    auto OptSpillLocIdx = MTracker->getSpillMLoc(*Loc); 
    assert(OptSpillLocIdx && "Spill slot set but has no LocIdx?"); 
    LocIdx SpillLocIdx = *OptSpillLocIdx; 
 
    // Tell TransferTracker about this spill, produce DBG_VALUEs for it. 
    if (TTracker) 
      TTracker->transferMlocs(MTracker->getRegMLoc(Reg), SpillLocIdx, 
                              MI.getIterator()); 
  } else { 
    if (!(Loc = isRestoreInstruction(MI, MF, Reg))) 
      return false; 
 
    // Is there a value to be restored? 
    auto OptValueID = MTracker->readSpill(*Loc); 
    if (OptValueID) { 
      ValueIDNum ValueID = *OptValueID; 
      LocIdx SpillLocIdx = *MTracker->getSpillMLoc(*Loc); 
      // XXX -- can we recover sub-registers of this value? Until we can, first 
      // overwrite all defs of the register being restored to. 
      for (MCRegAliasIterator RAI(Reg, TRI, true); RAI.isValid(); ++RAI) 
        MTracker->defReg(*RAI, CurBB, CurInst); 
 
      // Now override the reg we're restoring to. 
      MTracker->setReg(Reg, ValueID); 
 
      // Report this restore to the transfer tracker too. 
      if (TTracker) 
        TTracker->transferMlocs(SpillLocIdx, MTracker->getRegMLoc(Reg), 
                                MI.getIterator()); 
    } else { 
      // There isn't anything in the location; not clear if this is a code path 
      // that still runs. Def this register anyway just in case. 
      for (MCRegAliasIterator RAI(Reg, TRI, true); RAI.isValid(); ++RAI) 
        MTracker->defReg(*RAI, CurBB, CurInst); 
 
      // Force the spill slot to be tracked. 
      LocIdx L = MTracker->getOrTrackSpillLoc(*Loc); 
 
      // Set the restored value to be a machine phi number, signifying that it's 
      // whatever the spills live-in value is in this block. Definitely has 
      // a LocIdx due to the setSpill above. 
      ValueIDNum ValueID = {CurBB, 0, L}; 
      MTracker->setReg(Reg, ValueID); 
      MTracker->setSpill(*Loc, ValueID); 
    } 
  } 
  return true; 
} 
 
bool InstrRefBasedLDV::transferRegisterCopy(MachineInstr &MI) { 
  auto DestSrc = TII->isCopyInstr(MI); 
  if (!DestSrc) 
    return false; 
 
  const MachineOperand *DestRegOp = DestSrc->Destination; 
  const MachineOperand *SrcRegOp = DestSrc->Source; 
 
  auto isCalleeSavedReg = [&](unsigned Reg) { 
    for (MCRegAliasIterator RAI(Reg, TRI, true); RAI.isValid(); ++RAI) 
      if (CalleeSavedRegs.test(*RAI)) 
        return true; 
    return false; 
  }; 
 
  Register SrcReg = SrcRegOp->getReg(); 
  Register DestReg = DestRegOp->getReg(); 
 
  // Ignore identity copies. Yep, these make it as far as LiveDebugValues. 
  if (SrcReg == DestReg) 
    return true; 
 
  // For emulating VarLocBasedImpl: 
  // We want to recognize instructions where destination register is callee 
  // saved register. If register that could be clobbered by the call is 
  // included, there would be a great chance that it is going to be clobbered 
  // soon. It is more likely that previous register, which is callee saved, is 
  // going to stay unclobbered longer, even if it is killed. 
  // 
  // For InstrRefBasedImpl, we can track multiple locations per value, so 
  // ignore this condition. 
  if (EmulateOldLDV && !isCalleeSavedReg(DestReg)) 
    return false; 
 
  // InstrRefBasedImpl only followed killing copies. 
  if (EmulateOldLDV && !SrcRegOp->isKill()) 
    return false; 
 
  // Copy MTracker info, including subregs if available. 
  InstrRefBasedLDV::performCopy(SrcReg, DestReg); 
 
  // Only produce a transfer of DBG_VALUE within a block where old LDV 
  // would have. We might make use of the additional value tracking in some 
  // other way, later. 
  if (TTracker && isCalleeSavedReg(DestReg) && SrcRegOp->isKill()) 
    TTracker->transferMlocs(MTracker->getRegMLoc(SrcReg), 
                            MTracker->getRegMLoc(DestReg), MI.getIterator()); 
 
  // VarLocBasedImpl would quit tracking the old location after copying. 
  if (EmulateOldLDV && SrcReg != DestReg) 
    MTracker->defReg(SrcReg, CurBB, CurInst); 
 
  return true; 
} 
 
/// Accumulate a mapping between each DILocalVariable fragment and other 
/// fragments of that DILocalVariable which overlap. This reduces work during 
/// the data-flow stage from "Find any overlapping fragments" to "Check if the 
/// known-to-overlap fragments are present". 
/// \param MI A previously unprocessed DEBUG_VALUE instruction to analyze for 
///           fragment usage. 
void InstrRefBasedLDV::accumulateFragmentMap(MachineInstr &MI) { 
  DebugVariable MIVar(MI.getDebugVariable(), MI.getDebugExpression(), 
                      MI.getDebugLoc()->getInlinedAt()); 
  FragmentInfo ThisFragment = MIVar.getFragmentOrDefault(); 
 
  // If this is the first sighting of this variable, then we are guaranteed 
  // there are currently no overlapping fragments either. Initialize the set 
  // of seen fragments, record no overlaps for the current one, and return. 
  auto SeenIt = SeenFragments.find(MIVar.getVariable()); 
  if (SeenIt == SeenFragments.end()) { 
    SmallSet<FragmentInfo, 4> OneFragment; 
    OneFragment.insert(ThisFragment); 
    SeenFragments.insert({MIVar.getVariable(), OneFragment}); 
 
    OverlapFragments.insert({{MIVar.getVariable(), ThisFragment}, {}}); 
    return; 
  } 
 
  // If this particular Variable/Fragment pair already exists in the overlap 
  // map, it has already been accounted for. 
  auto IsInOLapMap = 
      OverlapFragments.insert({{MIVar.getVariable(), ThisFragment}, {}}); 
  if (!IsInOLapMap.second) 
    return; 
 
  auto &ThisFragmentsOverlaps = IsInOLapMap.first->second; 
  auto &AllSeenFragments = SeenIt->second; 
 
  // Otherwise, examine all other seen fragments for this variable, with "this" 
  // fragment being a previously unseen fragment. Record any pair of 
  // overlapping fragments. 
  for (auto &ASeenFragment : AllSeenFragments) { 
    // Does this previously seen fragment overlap? 
    if (DIExpression::fragmentsOverlap(ThisFragment, ASeenFragment)) { 
      // Yes: Mark the current fragment as being overlapped. 
      ThisFragmentsOverlaps.push_back(ASeenFragment); 
      // Mark the previously seen fragment as being overlapped by the current 
      // one. 
      auto ASeenFragmentsOverlaps = 
          OverlapFragments.find({MIVar.getVariable(), ASeenFragment}); 
      assert(ASeenFragmentsOverlaps != OverlapFragments.end() && 
             "Previously seen var fragment has no vector of overlaps"); 
      ASeenFragmentsOverlaps->second.push_back(ThisFragment); 
    } 
  } 
 
  AllSeenFragments.insert(ThisFragment); 
} 
 
void InstrRefBasedLDV::process(MachineInstr &MI) { 
  // Try to interpret an MI as a debug or transfer instruction. Only if it's 
  // none of these should we interpret it's register defs as new value 
  // definitions. 
  if (transferDebugValue(MI)) 
    return; 
  if (transferDebugInstrRef(MI)) 
    return; 
  if (transferRegisterCopy(MI)) 
    return; 
  if (transferSpillOrRestoreInst(MI)) 
    return; 
  transferRegisterDef(MI); 
} 
 
void InstrRefBasedLDV::produceMLocTransferFunction( 
    MachineFunction &MF, SmallVectorImpl<MLocTransferMap> &MLocTransfer, 
    unsigned MaxNumBlocks) { 
  // Because we try to optimize around register mask operands by ignoring regs 
  // that aren't currently tracked, we set up something ugly for later: RegMask 
  // operands that are seen earlier than the first use of a register, still need 
  // to clobber that register in the transfer function. But this information 
  // isn't actively recorded. Instead, we track each RegMask used in each block, 
  // and accumulated the clobbered but untracked registers in each block into 
  // the following bitvector. Later, if new values are tracked, we can add 
  // appropriate clobbers. 
  SmallVector<BitVector, 32> BlockMasks; 
  BlockMasks.resize(MaxNumBlocks); 
 
  // Reserve one bit per register for the masks described above. 
  unsigned BVWords = MachineOperand::getRegMaskSize(TRI->getNumRegs()); 
  for (auto &BV : BlockMasks) 
    BV.resize(TRI->getNumRegs(), true); 
 
  // Step through all instructions and inhale the transfer function. 
  for (auto &MBB : MF) { 
    // Object fields that are read by trackers to know where we are in the 
    // function. 
    CurBB = MBB.getNumber(); 
    CurInst = 1; 
 
    // Set all machine locations to a PHI value. For transfer function 
    // production only, this signifies the live-in value to the block. 
    MTracker->reset(); 
    MTracker->setMPhis(CurBB); 
 
    // Step through each instruction in this block. 
    for (auto &MI : MBB) { 
      process(MI); 
      // Also accumulate fragment map. 
      if (MI.isDebugValue()) 
        accumulateFragmentMap(MI); 
 
      // Create a map from the instruction number (if present) to the 
      // MachineInstr and its position. 
      if (uint64_t InstrNo = MI.peekDebugInstrNum()) { 
        auto InstrAndPos = std::make_pair(&MI, CurInst); 
        auto InsertResult = 
            DebugInstrNumToInstr.insert(std::make_pair(InstrNo, InstrAndPos)); 
 
        // There should never be duplicate instruction numbers. 
        assert(InsertResult.second); 
        (void)InsertResult; 
      } 
 
      ++CurInst; 
    } 
 
    // Produce the transfer function, a map of machine location to new value. If 
    // any machine location has the live-in phi value from the start of the 
    // block, it's live-through and doesn't need recording in the transfer 
    // function. 
    for (auto Location : MTracker->locations()) { 
      LocIdx Idx = Location.Idx; 
      ValueIDNum &P = Location.Value; 
      if (P.isPHI() && P.getLoc() == Idx.asU64()) 
        continue; 
 
      // Insert-or-update. 
      auto &TransferMap = MLocTransfer[CurBB]; 
      auto Result = TransferMap.insert(std::make_pair(Idx.asU64(), P)); 
      if (!Result.second) 
        Result.first->second = P; 
    } 
 
    // Accumulate any bitmask operands into the clobberred reg mask for this 
    // block. 
    for (auto &P : MTracker->Masks) { 
      BlockMasks[CurBB].clearBitsNotInMask(P.first->getRegMask(), BVWords); 
    } 
  } 
 
  // Compute a bitvector of all the registers that are tracked in this block. 
  const TargetLowering *TLI = MF.getSubtarget().getTargetLowering(); 
  Register SP = TLI->getStackPointerRegisterToSaveRestore(); 
  BitVector UsedRegs(TRI->getNumRegs()); 
  for (auto Location : MTracker->locations()) { 
    unsigned ID = MTracker->LocIdxToLocID[Location.Idx]; 
    if (ID >= TRI->getNumRegs() || ID == SP) 
      continue; 
    UsedRegs.set(ID); 
  } 
 
  // Check that any regmask-clobber of a register that gets tracked, is not 
  // live-through in the transfer function. It needs to be clobbered at the 
  // very least. 
  for (unsigned int I = 0; I < MaxNumBlocks; ++I) { 
    BitVector &BV = BlockMasks[I]; 
    BV.flip(); 
    BV &= UsedRegs; 
    // This produces all the bits that we clobber, but also use. Check that 
    // they're all clobbered or at least set in the designated transfer 
    // elem. 
    for (unsigned Bit : BV.set_bits()) { 
      unsigned ID = MTracker->getLocID(Bit, false); 
      LocIdx Idx = MTracker->LocIDToLocIdx[ID]; 
      auto &TransferMap = MLocTransfer[I]; 
 
      // Install a value representing the fact that this location is effectively 
      // written to in this block. As there's no reserved value, instead use 
      // a value number that is never generated. Pick the value number for the 
      // first instruction in the block, def'ing this location, which we know 
      // this block never used anyway. 
      ValueIDNum NotGeneratedNum = ValueIDNum(I, 1, Idx); 
      auto Result = 
        TransferMap.insert(std::make_pair(Idx.asU64(), NotGeneratedNum)); 
      if (!Result.second) { 
        ValueIDNum &ValueID = Result.first->second; 
        if (ValueID.getBlock() == I && ValueID.isPHI()) 
          // It was left as live-through. Set it to clobbered. 
          ValueID = NotGeneratedNum; 
      } 
    } 
  } 
} 
 
std::tuple<bool, bool> 
InstrRefBasedLDV::mlocJoin(MachineBasicBlock &MBB, 
                           SmallPtrSet<const MachineBasicBlock *, 16> &Visited, 
                           ValueIDNum **OutLocs, ValueIDNum *InLocs) { 
  LLVM_DEBUG(dbgs() << "join MBB: " << MBB.getNumber() << "\n"); 
  bool Changed = false; 
  bool DowngradeOccurred = false; 
 
  // Collect predecessors that have been visited. Anything that hasn't been 
  // visited yet is a backedge on the first iteration, and the meet of it's 
  // lattice value for all locations will be unaffected. 
  SmallVector<const MachineBasicBlock *, 8> BlockOrders; 
  for (auto Pred : MBB.predecessors()) { 
    if (Visited.count(Pred)) { 
      BlockOrders.push_back(Pred); 
    } 
  } 
 
  // Visit predecessors in RPOT order. 
  auto Cmp = [&](const MachineBasicBlock *A, const MachineBasicBlock *B) { 
    return BBToOrder.find(A)->second < BBToOrder.find(B)->second; 
  }; 
  llvm::sort(BlockOrders, Cmp); 
 
  // Skip entry block. 
  if (BlockOrders.size() == 0) 
    return std::tuple<bool, bool>(false, false); 
 
  // Step through all machine locations, then look at each predecessor and 
  // detect disagreements. 
  unsigned ThisBlockRPO = BBToOrder.find(&MBB)->second; 
  for (auto Location : MTracker->locations()) { 
    LocIdx Idx = Location.Idx; 
    // Pick out the first predecessors live-out value for this location. It's 
    // guaranteed to be not a backedge, as we order by RPO. 
    ValueIDNum BaseVal = OutLocs[BlockOrders[0]->getNumber()][Idx.asU64()]; 
 
    // Some flags for whether there's a disagreement, and whether it's a 
    // disagreement with a backedge or not. 
    bool Disagree = false; 
    bool NonBackEdgeDisagree = false; 
 
    // Loop around everything that wasn't 'base'. 
    for (unsigned int I = 1; I < BlockOrders.size(); ++I) { 
      auto *MBB = BlockOrders[I]; 
      if (BaseVal != OutLocs[MBB->getNumber()][Idx.asU64()]) { 
        // Live-out of a predecessor disagrees with the first predecessor. 
        Disagree = true; 
 
        // Test whether it's a disagreemnt in the backedges or not. 
        if (BBToOrder.find(MBB)->second < ThisBlockRPO) // might be self b/e 
          NonBackEdgeDisagree = true; 
      } 
    } 
 
    bool OverRide = false; 
    if (Disagree && !NonBackEdgeDisagree) { 
      // Only the backedges disagree. Consider demoting the livein 
      // lattice value, as per the file level comment. The value we consider 
      // demoting to is the value that the non-backedge predecessors agree on. 
      // The order of values is that non-PHIs are \top, a PHI at this block 
      // \bot, and phis between the two are ordered by their RPO number. 
      // If there's no agreement, or we've already demoted to this PHI value 
      // before, replace with a PHI value at this block. 
 
      // Calculate order numbers: zero means normal def, nonzero means RPO 
      // number. 
      unsigned BaseBlockRPONum = BBNumToRPO[BaseVal.getBlock()] + 1; 
      if (!BaseVal.isPHI()) 
        BaseBlockRPONum = 0; 
 
      ValueIDNum &InLocID = InLocs[Idx.asU64()]; 
      unsigned InLocRPONum = BBNumToRPO[InLocID.getBlock()] + 1; 
      if (!InLocID.isPHI()) 
        InLocRPONum = 0; 
 
      // Should we ignore the disagreeing backedges, and override with the 
      // value the other predecessors agree on (in "base")? 
      unsigned ThisBlockRPONum = BBNumToRPO[MBB.getNumber()] + 1; 
      if (BaseBlockRPONum > InLocRPONum && BaseBlockRPONum < ThisBlockRPONum) { 
        // Override. 
        OverRide = true; 
        DowngradeOccurred = true; 
      } 
    } 
    // else: if we disagree in the non-backedges, then this is definitely 
    // a control flow merge where different values merge. Make it a PHI. 
 
    // Generate a phi... 
    ValueIDNum PHI = {(uint64_t)MBB.getNumber(), 0, Idx}; 
    ValueIDNum NewVal = (Disagree && !OverRide) ? PHI : BaseVal; 
    if (InLocs[Idx.asU64()] != NewVal) { 
      Changed |= true; 
      InLocs[Idx.asU64()] = NewVal; 
    } 
  } 
 
  // TODO: Reimplement NumInserted and NumRemoved. 
  return std::tuple<bool, bool>(Changed, DowngradeOccurred); 
} 
 
void InstrRefBasedLDV::mlocDataflow( 
    ValueIDNum **MInLocs, ValueIDNum **MOutLocs, 
    SmallVectorImpl<MLocTransferMap> &MLocTransfer) { 
  std::priority_queue<unsigned int, std::vector<unsigned int>, 
                      std::greater<unsigned int>> 
      Worklist, Pending; 
 
  // We track what is on the current and pending worklist to avoid inserting 
  // the same thing twice. We could avoid this with a custom priority queue, 
  // but this is probably not worth it. 
  SmallPtrSet<MachineBasicBlock *, 16> OnPending, OnWorklist; 
 
  // Initialize worklist with every block to be visited. 
  for (unsigned int I = 0; I < BBToOrder.size(); ++I) { 
    Worklist.push(I); 
    OnWorklist.insert(OrderToBB[I]); 
  } 
 
  MTracker->reset(); 
 
  // Set inlocs for entry block -- each as a PHI at the entry block. Represents 
  // the incoming value to the function. 
  MTracker->setMPhis(0); 
  for (auto Location : MTracker->locations()) 
    MInLocs[0][Location.Idx.asU64()] = Location.Value; 
 
  SmallPtrSet<const MachineBasicBlock *, 16> Visited; 
  while (!Worklist.empty() || !Pending.empty()) { 
    // Vector for storing the evaluated block transfer function. 
    SmallVector<std::pair<LocIdx, ValueIDNum>, 32> ToRemap; 
 
    while (!Worklist.empty()) { 
      MachineBasicBlock *MBB = OrderToBB[Worklist.top()]; 
      CurBB = MBB->getNumber(); 
      Worklist.pop(); 
 
      // Join the values in all predecessor blocks. 
      bool InLocsChanged, DowngradeOccurred; 
      std::tie(InLocsChanged, DowngradeOccurred) = 
          mlocJoin(*MBB, Visited, MOutLocs, MInLocs[CurBB]); 
      InLocsChanged |= Visited.insert(MBB).second; 
 
      // If a downgrade occurred, book us in for re-examination on the next 
      // iteration. 
      if (DowngradeOccurred && OnPending.insert(MBB).second) 
        Pending.push(BBToOrder[MBB]); 
 
      // Don't examine transfer function if we've visited this loc at least 
      // once, and inlocs haven't changed. 
      if (!InLocsChanged) 
        continue; 
 
      // Load the current set of live-ins into MLocTracker. 
      MTracker->loadFromArray(MInLocs[CurBB], CurBB); 
 
      // Each element of the transfer function can be a new def, or a read of 
      // a live-in value. Evaluate each element, and store to "ToRemap". 
      ToRemap.clear(); 
      for (auto &P : MLocTransfer[CurBB]) { 
        if (P.second.getBlock() == CurBB && P.second.isPHI()) { 
          // This is a movement of whatever was live in. Read it. 
          ValueIDNum NewID = MTracker->getNumAtPos(P.second.getLoc()); 
          ToRemap.push_back(std::make_pair(P.first, NewID)); 
        } else { 
          // It's a def. Just set it. 
          assert(P.second.getBlock() == CurBB); 
          ToRemap.push_back(std::make_pair(P.first, P.second)); 
        } 
      } 
 
      // Commit the transfer function changes into mloc tracker, which 
      // transforms the contents of the MLocTracker into the live-outs. 
      for (auto &P : ToRemap) 
        MTracker->setMLoc(P.first, P.second); 
 
      // Now copy out-locs from mloc tracker into out-loc vector, checking 
      // whether changes have occurred. These changes can have come from both 
      // the transfer function, and mlocJoin. 
      bool OLChanged = false; 
      for (auto Location : MTracker->locations()) { 
        OLChanged |= MOutLocs[CurBB][Location.Idx.asU64()] != Location.Value; 
        MOutLocs[CurBB][Location.Idx.asU64()] = Location.Value; 
      } 
 
      MTracker->reset(); 
 
      // No need to examine successors again if out-locs didn't change. 
      if (!OLChanged) 
        continue; 
 
      // All successors should be visited: put any back-edges on the pending 
      // list for the next dataflow iteration, and any other successors to be 
      // visited this iteration, if they're not going to be already. 
      for (auto s : MBB->successors()) { 
        // Does branching to this successor represent a back-edge? 
        if (BBToOrder[s] > BBToOrder[MBB]) { 
          // No: visit it during this dataflow iteration. 
          if (OnWorklist.insert(s).second) 
            Worklist.push(BBToOrder[s]); 
        } else { 
          // Yes: visit it on the next iteration. 
          if (OnPending.insert(s).second) 
            Pending.push(BBToOrder[s]); 
        } 
      } 
    } 
 
    Worklist.swap(Pending); 
    std::swap(OnPending, OnWorklist); 
    OnPending.clear(); 
    // At this point, pending must be empty, since it was just the empty 
    // worklist 
    assert(Pending.empty() && "Pending should be empty"); 
  } 
 
  // Once all the live-ins don't change on mlocJoin(), we've reached a 
  // fixedpoint. 
} 
 
bool InstrRefBasedLDV::vlocDowngradeLattice( 
    const MachineBasicBlock &MBB, const DbgValue &OldLiveInLocation, 
    const SmallVectorImpl<InValueT> &Values, unsigned CurBlockRPONum) { 
  // Ranking value preference: see file level comment, the highest rank is 
  // a plain def, followed by PHI values in reverse post-order. Numerically, 
  // we assign all defs the rank '0', all PHIs their blocks RPO number plus 
  // one, and consider the lowest value the highest ranked. 
  int OldLiveInRank = BBNumToRPO[OldLiveInLocation.ID.getBlock()] + 1; 
  if (!OldLiveInLocation.ID.isPHI()) 
    OldLiveInRank = 0; 
 
  // Allow any unresolvable conflict to be over-ridden. 
  if (OldLiveInLocation.Kind == DbgValue::NoVal) { 
    // Although if it was an unresolvable conflict from _this_ block, then 
    // all other seeking of downgrades and PHIs must have failed before hand. 
    if (OldLiveInLocation.BlockNo == (unsigned)MBB.getNumber()) 
      return false; 
    OldLiveInRank = INT_MIN; 
  } 
 
  auto &InValue = *Values[0].second; 
 
  if (InValue.Kind == DbgValue::Const || InValue.Kind == DbgValue::NoVal) 
    return false; 
 
  unsigned ThisRPO = BBNumToRPO[InValue.ID.getBlock()]; 
  int ThisRank = ThisRPO + 1; 
  if (!InValue.ID.isPHI()) 
    ThisRank = 0; 
 
  // Too far down the lattice? 
  if (ThisRPO >= CurBlockRPONum) 
    return false; 
 
  // Higher in the lattice than what we've already explored? 
  if (ThisRank <= OldLiveInRank) 
    return false; 
 
  return true; 
} 
 
std::tuple<Optional<ValueIDNum>, bool> InstrRefBasedLDV::pickVPHILoc( 
    MachineBasicBlock &MBB, const DebugVariable &Var, const LiveIdxT &LiveOuts, 
    ValueIDNum **MOutLocs, ValueIDNum **MInLocs, 
    const SmallVectorImpl<MachineBasicBlock *> &BlockOrders) { 
  // Collect a set of locations from predecessor where its live-out value can 
  // be found. 
  SmallVector<SmallVector<LocIdx, 4>, 8> Locs; 
  unsigned NumLocs = MTracker->getNumLocs(); 
  unsigned BackEdgesStart = 0; 
 
  for (auto p : BlockOrders) { 
    // Pick out where backedges start in the list of predecessors. Relies on 
    // BlockOrders being sorted by RPO. 
    if (BBToOrder[p] < BBToOrder[&MBB]) 
      ++BackEdgesStart; 
 
    // For each predecessor, create a new set of locations. 
    Locs.resize(Locs.size() + 1); 
    unsigned ThisBBNum = p->getNumber(); 
    auto LiveOutMap = LiveOuts.find(p); 
    if (LiveOutMap == LiveOuts.end()) 
      // This predecessor isn't in scope, it must have no live-in/live-out 
      // locations. 
      continue; 
 
    auto It = LiveOutMap->second->find(Var); 
    if (It == LiveOutMap->second->end()) 
      // There's no value recorded for this variable in this predecessor, 
      // leave an empty set of locations. 
      continue; 
 
    const DbgValue &OutVal = It->second; 
 
    if (OutVal.Kind == DbgValue::Const || OutVal.Kind == DbgValue::NoVal) 
      // Consts and no-values cannot have locations we can join on. 
      continue; 
 
    assert(OutVal.Kind == DbgValue::Proposed || OutVal.Kind == DbgValue::Def); 
    ValueIDNum ValToLookFor = OutVal.ID; 
 
    // Search the live-outs of the predecessor for the specified value. 
    for (unsigned int I = 0; I < NumLocs; ++I) { 
      if (MOutLocs[ThisBBNum][I] == ValToLookFor) 
        Locs.back().push_back(LocIdx(I)); 
    } 
  } 
 
  // If there were no locations at all, return an empty result. 
  if (Locs.empty()) 
    return std::tuple<Optional<ValueIDNum>, bool>(None, false); 
 
  // Lambda for seeking a common location within a range of location-sets. 
  using LocsIt = SmallVector<SmallVector<LocIdx, 4>, 8>::iterator; 
  auto SeekLocation = 
      [&Locs](llvm::iterator_range<LocsIt> SearchRange) -> Optional<LocIdx> { 
    // Starting with the first set of locations, take the intersection with 
    // subsequent sets. 
    SmallVector<LocIdx, 4> base = Locs[0]; 
    for (auto &S : SearchRange) { 
      SmallVector<LocIdx, 4> new_base; 
      std::set_intersection(base.begin(), base.end(), S.begin(), S.end(), 
                            std::inserter(new_base, new_base.begin())); 
      base = new_base; 
    } 
    if (base.empty()) 
      return None; 
 
    // We now have a set of LocIdxes that contain the right output value in 
    // each of the predecessors. Pick the lowest; if there's a register loc, 
    // that'll be it. 
    return *base.begin(); 
  }; 
 
  // Search for a common location for all predecessors. If we can't, then fall 
  // back to only finding a common location between non-backedge predecessors. 
  bool ValidForAllLocs = true; 
  auto TheLoc = SeekLocation(Locs); 
  if (!TheLoc) { 
    ValidForAllLocs = false; 
    TheLoc = 
        SeekLocation(make_range(Locs.begin(), Locs.begin() + BackEdgesStart)); 
  } 
 
  if (!TheLoc) 
    return std::tuple<Optional<ValueIDNum>, bool>(None, false); 
 
  // Return a PHI-value-number for the found location. 
  LocIdx L = *TheLoc; 
  ValueIDNum PHIVal = {(unsigned)MBB.getNumber(), 0, L}; 
  return std::tuple<Optional<ValueIDNum>, bool>(PHIVal, ValidForAllLocs); 
} 
 
std::tuple<bool, bool> InstrRefBasedLDV::vlocJoin( 
    MachineBasicBlock &MBB, LiveIdxT &VLOCOutLocs, LiveIdxT &VLOCInLocs, 
    SmallPtrSet<const MachineBasicBlock *, 16> *VLOCVisited, unsigned BBNum, 
    const SmallSet<DebugVariable, 4> &AllVars, ValueIDNum **MOutLocs, 
    ValueIDNum **MInLocs, 
    SmallPtrSet<const MachineBasicBlock *, 8> &InScopeBlocks, 
    SmallPtrSet<const MachineBasicBlock *, 8> &BlocksToExplore, 
    DenseMap<DebugVariable, DbgValue> &InLocsT) { 
  bool DowngradeOccurred = false; 
 
  // To emulate VarLocBasedImpl, process this block if it's not in scope but 
  // _does_ assign a variable value. No live-ins for this scope are transferred 
  // in though, so we can return immediately. 
  if (InScopeBlocks.count(&MBB) == 0 && !ArtificialBlocks.count(&MBB)) { 
    if (VLOCVisited) 
      return std::tuple<bool, bool>(true, false); 
    return std::tuple<bool, bool>(false, false); 
  } 
 
  LLVM_DEBUG(dbgs() << "join MBB: " << MBB.getNumber() << "\n"); 
  bool Changed = false; 
 
  // Find any live-ins computed in a prior iteration. 
  auto ILSIt = VLOCInLocs.find(&MBB); 
  assert(ILSIt != VLOCInLocs.end()); 
  auto &ILS = *ILSIt->second; 
 
  // Order predecessors by RPOT order, for exploring them in that order. 
  SmallVector<MachineBasicBlock *, 8> BlockOrders; 
  for (auto p : MBB.predecessors()) 
    BlockOrders.push_back(p); 
 
  auto Cmp = [&](MachineBasicBlock *A, MachineBasicBlock *B) { 
    return BBToOrder[A] < BBToOrder[B]; 
  }; 
 
  llvm::sort(BlockOrders, Cmp); 
 
  unsigned CurBlockRPONum = BBToOrder[&MBB]; 
 
  // Force a re-visit to loop heads in the first dataflow iteration. 
  // FIXME: if we could "propose" Const values this wouldn't be needed, 
  // because they'd need to be confirmed before being emitted. 
  if (!BlockOrders.empty() && 
      BBToOrder[BlockOrders[BlockOrders.size() - 1]] >= CurBlockRPONum && 
      VLOCVisited) 
    DowngradeOccurred = true; 
 
  auto ConfirmValue = [&InLocsT](const DebugVariable &DV, DbgValue VR) { 
    auto Result = InLocsT.insert(std::make_pair(DV, VR)); 
    (void)Result; 
    assert(Result.second); 
  }; 
 
  auto ConfirmNoVal = [&ConfirmValue, &MBB](const DebugVariable &Var, const DbgValueProperties &Properties) { 
    DbgValue NoLocPHIVal(MBB.getNumber(), Properties, DbgValue::NoVal); 
 
    ConfirmValue(Var, NoLocPHIVal); 
  }; 
 
  // Attempt to join the values for each variable. 
  for (auto &Var : AllVars) { 
    // Collect all the DbgValues for this variable. 
    SmallVector<InValueT, 8> Values; 
    bool Bail = false; 
    unsigned BackEdgesStart = 0; 
    for (auto p : BlockOrders) { 
      // If the predecessor isn't in scope / to be explored, we'll never be 
      // able to join any locations. 
      if (!BlocksToExplore.contains(p)) { 
        Bail = true; 
        break; 
      } 
 
      // Don't attempt to handle unvisited predecessors: they're implicitly 
      // "unknown"s in the lattice. 
      if (VLOCVisited && !VLOCVisited->count(p)) 
        continue; 
 
      // If the predecessors OutLocs is absent, there's not much we can do. 
      auto OL = VLOCOutLocs.find(p); 
      if (OL == VLOCOutLocs.end()) { 
        Bail = true; 
        break; 
      } 
 
      // No live-out value for this predecessor also means we can't produce 
      // a joined value. 
      auto VIt = OL->second->find(Var); 
      if (VIt == OL->second->end()) { 
        Bail = true; 
        break; 
      } 
 
      // Keep track of where back-edges begin in the Values vector. Relies on 
      // BlockOrders being sorted by RPO. 
      unsigned ThisBBRPONum = BBToOrder[p]; 
      if (ThisBBRPONum < CurBlockRPONum) 
        ++BackEdgesStart; 
 
      Values.push_back(std::make_pair(p, &VIt->second)); 
    } 
 
    // If there were no values, or one of the predecessors couldn't have a 
    // value, then give up immediately. It's not safe to produce a live-in 
    // value. 
    if (Bail || Values.size() == 0) 
      continue; 
 
    // Enumeration identifying the current state of the predecessors values. 
    enum { 
      Unset = 0, 
      Agreed,       // All preds agree on the variable value. 
      PropDisagree, // All preds agree, but the value kind is Proposed in some. 
      BEDisagree,   // Only back-edges disagree on variable value. 
      PHINeeded,    // Non-back-edge predecessors have conflicing values. 
      NoSolution    // Conflicting Value metadata makes solution impossible. 
    } OurState = Unset; 
 
    // All (non-entry) blocks have at least one non-backedge predecessor. 
    // Pick the variable value from the first of these, to compare against 
    // all others. 
    const DbgValue &FirstVal = *Values[0].second; 
    const ValueIDNum &FirstID = FirstVal.ID; 
 
    // Scan for variable values that can't be resolved: if they have different 
    // DIExpressions, different indirectness, or are mixed constants / 
    // non-constants. 
    for (auto &V : Values) { 
      if (V.second->Properties != FirstVal.Properties) 
        OurState = NoSolution; 
      if (V.second->Kind == DbgValue::Const && FirstVal.Kind != DbgValue::Const) 
        OurState = NoSolution; 
    } 
 
    // Flags diagnosing _how_ the values disagree. 
    bool NonBackEdgeDisagree = false; 
    bool DisagreeOnPHINess = false; 
    bool IDDisagree = false; 
    bool Disagree = false; 
    if (OurState == Unset) { 
      for (auto &V : Values) { 
        if (*V.second == FirstVal) 
          continue; // No disagreement. 
 
        Disagree = true; 
 
        // Flag whether the value number actually diagrees. 
        if (V.second->ID != FirstID) 
          IDDisagree = true; 
 
        // Distinguish whether disagreement happens in backedges or not. 
        // Relies on Values (and BlockOrders) being sorted by RPO. 
        unsigned ThisBBRPONum = BBToOrder[V.first]; 
        if (ThisBBRPONum < CurBlockRPONum) 
          NonBackEdgeDisagree = true; 
 
        // Is there a difference in whether the value is definite or only 
        // proposed? 
        if (V.second->Kind != FirstVal.Kind && 
            (V.second->Kind == DbgValue::Proposed || 
             V.second->Kind == DbgValue::Def) && 
            (FirstVal.Kind == DbgValue::Proposed || 
             FirstVal.Kind == DbgValue::Def)) 
          DisagreeOnPHINess = true; 
      } 
 
      // Collect those flags together and determine an overall state for 
      // what extend the predecessors agree on a live-in value. 
      if (!Disagree) 
        OurState = Agreed; 
      else if (!IDDisagree && DisagreeOnPHINess) 
        OurState = PropDisagree; 
      else if (!NonBackEdgeDisagree) 
        OurState = BEDisagree; 
      else 
        OurState = PHINeeded; 
    } 
 
    // An extra indicator: if we only disagree on whether the value is a 
    // Def, or proposed, then also flag whether that disagreement happens 
    // in backedges only. 
    bool PropOnlyInBEs = Disagree && !IDDisagree && DisagreeOnPHINess && 
                         !NonBackEdgeDisagree && FirstVal.Kind == DbgValue::Def; 
 
    const auto &Properties = FirstVal.Properties; 
 
    auto OldLiveInIt = ILS.find(Var); 
    const DbgValue *OldLiveInLocation = 
        (OldLiveInIt != ILS.end()) ? &OldLiveInIt->second : nullptr; 
 
    bool OverRide = false; 
    if (OurState == BEDisagree && OldLiveInLocation) { 
      // Only backedges disagree: we can consider downgrading. If there was a 
      // previous live-in value, use it to work out whether the current 
      // incoming value represents a lattice downgrade or not. 
      OverRide = 
          vlocDowngradeLattice(MBB, *OldLiveInLocation, Values, CurBlockRPONum); 
    } 
 
    // Use the current state of predecessor agreement and other flags to work 
    // out what to do next. Possibilities include: 
    //  * Accept a value all predecessors agree on, or accept one that 
    //    represents a step down the exploration lattice, 
    //  * Use a PHI value number, if one can be found, 
    //  * Propose a PHI value number, and see if it gets confirmed later, 
    //  * Emit a 'NoVal' value, indicating we couldn't resolve anything. 
    if (OurState == Agreed) { 
      // Easiest solution: all predecessors agree on the variable value. 
      ConfirmValue(Var, FirstVal); 
    } else if (OurState == BEDisagree && OverRide) { 
      // Only backedges disagree, and the other predecessors have produced 
      // a new live-in value further down the exploration lattice. 
      DowngradeOccurred = true; 
      ConfirmValue(Var, FirstVal); 
    } else if (OurState == PropDisagree) { 
      // Predecessors agree on value, but some say it's only a proposed value. 
      // Propagate it as proposed: unless it was proposed in this block, in 
      // which case we're able to confirm the value. 
      if (FirstID.getBlock() == (uint64_t)MBB.getNumber() && FirstID.isPHI()) { 
        ConfirmValue(Var, DbgValue(FirstID, Properties, DbgValue::Def)); 
      } else if (PropOnlyInBEs) { 
        // If only backedges disagree, a higher (in RPO) block confirmed this 
        // location, and we need to propagate it into this loop. 
        ConfirmValue(Var, DbgValue(FirstID, Properties, DbgValue::Def)); 
      } else { 
        // Otherwise; a Def meeting a Proposed is still a Proposed. 
        ConfirmValue(Var, DbgValue(FirstID, Properties, DbgValue::Proposed)); 
      } 
    } else if ((OurState == PHINeeded || OurState == BEDisagree)) { 
      // Predecessors disagree and can't be downgraded: this can only be 
      // solved with a PHI. Use pickVPHILoc to go look for one. 
      Optional<ValueIDNum> VPHI; 
      bool AllEdgesVPHI = false; 
      std::tie(VPHI, AllEdgesVPHI) = 
          pickVPHILoc(MBB, Var, VLOCOutLocs, MOutLocs, MInLocs, BlockOrders); 
 
      if (VPHI && AllEdgesVPHI) { 
        // There's a PHI value that's valid for all predecessors -- we can use 
        // it. If any of the non-backedge predecessors have proposed values 
        // though, this PHI is also only proposed, until the predecessors are 
        // confirmed. 
        DbgValue::KindT K = DbgValue::Def; 
        for (unsigned int I = 0; I < BackEdgesStart; ++I) 
          if (Values[I].second->Kind == DbgValue::Proposed) 
            K = DbgValue::Proposed; 
 
        ConfirmValue(Var, DbgValue(*VPHI, Properties, K)); 
      } else if (VPHI) { 
        // There's a PHI value, but it's only legal for backedges. Leave this 
        // as a proposed PHI value: it might come back on the backedges, 
        // and allow us to confirm it in the future. 
        DbgValue NoBEValue = DbgValue(*VPHI, Properties, DbgValue::Proposed); 
        ConfirmValue(Var, NoBEValue); 
      } else { 
        ConfirmNoVal(Var, Properties); 
      } 
    } else { 
      // Otherwise: we don't know. Emit a "phi but no real loc" phi. 
      ConfirmNoVal(Var, Properties); 
    } 
  } 
 
  // Store newly calculated in-locs into VLOCInLocs, if they've changed. 
  Changed = ILS != InLocsT; 
  if (Changed) 
    ILS = InLocsT; 
 
  return std::tuple<bool, bool>(Changed, DowngradeOccurred); 
} 
 
void InstrRefBasedLDV::vlocDataflow( 
    const LexicalScope *Scope, const DILocation *DILoc, 
    const SmallSet<DebugVariable, 4> &VarsWeCareAbout, 
    SmallPtrSetImpl<MachineBasicBlock *> &AssignBlocks, LiveInsT &Output, 
    ValueIDNum **MOutLocs, ValueIDNum **MInLocs, 
    SmallVectorImpl<VLocTracker> &AllTheVLocs) { 
  // This method is much like mlocDataflow: but focuses on a single 
  // LexicalScope at a time. Pick out a set of blocks and variables that are 
  // to have their value assignments solved, then run our dataflow algorithm 
  // until a fixedpoint is reached. 
  std::priority_queue<unsigned int, std::vector<unsigned int>, 
                      std::greater<unsigned int>> 
      Worklist, Pending; 
  SmallPtrSet<MachineBasicBlock *, 16> OnWorklist, OnPending; 
 
  // The set of blocks we'll be examining. 
  SmallPtrSet<const MachineBasicBlock *, 8> BlocksToExplore; 
 
  // The order in which to examine them (RPO). 
  SmallVector<MachineBasicBlock *, 8> BlockOrders; 
 
  // RPO ordering function. 
  auto Cmp = [&](MachineBasicBlock *A, MachineBasicBlock *B) { 
    return BBToOrder[A] < BBToOrder[B]; 
  }; 
 
  LS.getMachineBasicBlocks(DILoc, BlocksToExplore); 
 
  // A separate container to distinguish "blocks we're exploring" versus 
  // "blocks that are potentially in scope. See comment at start of vlocJoin. 
  SmallPtrSet<const MachineBasicBlock *, 8> InScopeBlocks = BlocksToExplore; 
 
  // Old LiveDebugValues tracks variable locations that come out of blocks 
  // not in scope, where DBG_VALUEs occur. This is something we could 
  // legitimately ignore, but lets allow it for now. 
  if (EmulateOldLDV) 
    BlocksToExplore.insert(AssignBlocks.begin(), AssignBlocks.end()); 
 
  // We also need to propagate variable values through any artificial blocks 
  // that immediately follow blocks in scope. 
  DenseSet<const MachineBasicBlock *> ToAdd; 
 
  // Helper lambda: For a given block in scope, perform a depth first search 
  // of all the artificial successors, adding them to the ToAdd collection. 
  auto AccumulateArtificialBlocks = 
      [this, &ToAdd, &BlocksToExplore, 
       &InScopeBlocks](const MachineBasicBlock *MBB) { 
        // Depth-first-search state: each node is a block and which successor 
        // we're currently exploring. 
        SmallVector<std::pair<const MachineBasicBlock *, 
                              MachineBasicBlock::const_succ_iterator>, 
                    8> 
            DFS; 
 
        // Find any artificial successors not already tracked. 
        for (auto *succ : MBB->successors()) { 
          if (BlocksToExplore.count(succ) || InScopeBlocks.count(succ)) 
            continue; 
          if (!ArtificialBlocks.count(succ)) 
            continue; 
          DFS.push_back(std::make_pair(succ, succ->succ_begin())); 
          ToAdd.insert(succ); 
        } 
 
        // Search all those blocks, depth first. 
        while (!DFS.empty()) { 
          const MachineBasicBlock *CurBB = DFS.back().first; 
          MachineBasicBlock::const_succ_iterator &CurSucc = DFS.back().second; 
          // Walk back if we've explored this blocks successors to the end. 
          if (CurSucc == CurBB->succ_end()) { 
            DFS.pop_back(); 
            continue; 
          } 
 
          // If the current successor is artificial and unexplored, descend into 
          // it. 
          if (!ToAdd.count(*CurSucc) && ArtificialBlocks.count(*CurSucc)) { 
            DFS.push_back(std::make_pair(*CurSucc, (*CurSucc)->succ_begin())); 
            ToAdd.insert(*CurSucc); 
            continue; 
          } 
 
          ++CurSucc; 
        } 
      }; 
 
  // Search in-scope blocks and those containing a DBG_VALUE from this scope 
  // for artificial successors. 
  for (auto *MBB : BlocksToExplore) 
    AccumulateArtificialBlocks(MBB); 
  for (auto *MBB : InScopeBlocks) 
    AccumulateArtificialBlocks(MBB); 
 
  BlocksToExplore.insert(ToAdd.begin(), ToAdd.end()); 
  InScopeBlocks.insert(ToAdd.begin(), ToAdd.end()); 
 
  // Single block scope: not interesting! No propagation at all. Note that 
  // this could probably go above ArtificialBlocks without damage, but 
  // that then produces output differences from original-live-debug-values, 
  // which propagates from a single block into many artificial ones. 
  if (BlocksToExplore.size() == 1) 
    return; 
 
  // Picks out relevants blocks RPO order and sort them. 
  for (auto *MBB : BlocksToExplore) 
    BlockOrders.push_back(const_cast<MachineBasicBlock *>(MBB)); 
 
  llvm::sort(BlockOrders, Cmp); 
  unsigned NumBlocks = BlockOrders.size(); 
 
  // Allocate some vectors for storing the live ins and live outs. Large. 
  SmallVector<DenseMap<DebugVariable, DbgValue>, 32> LiveIns, LiveOuts; 
  LiveIns.resize(NumBlocks); 
  LiveOuts.resize(NumBlocks); 
 
  // Produce by-MBB indexes of live-in/live-outs, to ease lookup within 
  // vlocJoin. 
  LiveIdxT LiveOutIdx, LiveInIdx; 
  LiveOutIdx.reserve(NumBlocks); 
  LiveInIdx.reserve(NumBlocks); 
  for (unsigned I = 0; I < NumBlocks; ++I) { 
    LiveOutIdx[BlockOrders[I]] = &LiveOuts[I]; 
    LiveInIdx[BlockOrders[I]] = &LiveIns[I]; 
  } 
 
  for (auto *MBB : BlockOrders) { 
    Worklist.push(BBToOrder[MBB]); 
    OnWorklist.insert(MBB); 
  } 
 
  // Iterate over all the blocks we selected, propagating variable values. 
  bool FirstTrip = true; 
  SmallPtrSet<const MachineBasicBlock *, 16> VLOCVisited; 
  while (!Worklist.empty() || !Pending.empty()) { 
    while (!Worklist.empty()) { 
      auto *MBB = OrderToBB[Worklist.top()]; 
      CurBB = MBB->getNumber(); 
      Worklist.pop(); 
 
      DenseMap<DebugVariable, DbgValue> JoinedInLocs; 
 
      // Join values from predecessors. Updates LiveInIdx, and writes output 
      // into JoinedInLocs. 
      bool InLocsChanged, DowngradeOccurred; 
      std::tie(InLocsChanged, DowngradeOccurred) = vlocJoin( 
          *MBB, LiveOutIdx, LiveInIdx, (FirstTrip) ? &VLOCVisited : nullptr, 
          CurBB, VarsWeCareAbout, MOutLocs, MInLocs, InScopeBlocks, 
          BlocksToExplore, JoinedInLocs); 
 
      bool FirstVisit = VLOCVisited.insert(MBB).second; 
 
      // Always explore transfer function if inlocs changed, or if we've not 
      // visited this block before. 
      InLocsChanged |= FirstVisit; 
 
      // If a downgrade occurred, book us in for re-examination on the next 
      // iteration. 
      if (DowngradeOccurred && OnPending.insert(MBB).second) 
        Pending.push(BBToOrder[MBB]); 
 
      if (!InLocsChanged) 
        continue; 
 
      // Do transfer function. 
      auto &VTracker = AllTheVLocs[MBB->getNumber()]; 
      for (auto &Transfer : VTracker.Vars) { 
        // Is this var we're mangling in this scope? 
        if (VarsWeCareAbout.count(Transfer.first)) { 
          // Erase on empty transfer (DBG_VALUE $noreg). 
          if (Transfer.second.Kind == DbgValue::Undef) { 
            JoinedInLocs.erase(Transfer.first); 
          } else { 
            // Insert new variable value; or overwrite. 
            auto NewValuePair = std::make_pair(Transfer.first, Transfer.second); 
            auto Result = JoinedInLocs.insert(NewValuePair); 
            if (!Result.second) 
              Result.first->second = Transfer.second; 
          } 
        } 
      } 
 
      // Did the live-out locations change? 
      bool OLChanged = JoinedInLocs != *LiveOutIdx[MBB]; 
 
      // If they haven't changed, there's no need to explore further. 
      if (!OLChanged) 
        continue; 
 
      // Commit to the live-out record. 
      *LiveOutIdx[MBB] = JoinedInLocs; 
 
      // We should visit all successors. Ensure we'll visit any non-backedge 
      // successors during this dataflow iteration; book backedge successors 
      // to be visited next time around. 
      for (auto s : MBB->successors()) { 
        // Ignore out of scope / not-to-be-explored successors. 
        if (LiveInIdx.find(s) == LiveInIdx.end()) 
          continue; 
 
        if (BBToOrder[s] > BBToOrder[MBB]) { 
          if (OnWorklist.insert(s).second) 
            Worklist.push(BBToOrder[s]); 
        } else if (OnPending.insert(s).second && (FirstTrip || OLChanged)) { 
          Pending.push(BBToOrder[s]); 
        } 
      } 
    } 
    Worklist.swap(Pending); 
    std::swap(OnWorklist, OnPending); 
    OnPending.clear(); 
    assert(Pending.empty()); 
    FirstTrip = false; 
  } 
 
  // Dataflow done. Now what? Save live-ins. Ignore any that are still marked 
  // as being variable-PHIs, because those did not have their machine-PHI 
  // value confirmed. Such variable values are places that could have been 
  // PHIs, but are not. 
  for (auto *MBB : BlockOrders) { 
    auto &VarMap = *LiveInIdx[MBB]; 
    for (auto &P : VarMap) { 
      if (P.second.Kind == DbgValue::Proposed || 
          P.second.Kind == DbgValue::NoVal) 
        continue; 
      Output[MBB->getNumber()].push_back(P); 
    } 
  } 
 
  BlockOrders.clear(); 
  BlocksToExplore.clear(); 
} 
 
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 
void InstrRefBasedLDV::dump_mloc_transfer( 
    const MLocTransferMap &mloc_transfer) const { 
  for (auto &P : mloc_transfer) { 
    std::string foo = MTracker->LocIdxToName(P.first); 
    std::string bar = MTracker->IDAsString(P.second); 
    dbgs() << "Loc " << foo << " --> " << bar << "\n"; 
  } 
} 
#endif 
 
void InstrRefBasedLDV::emitLocations( 
    MachineFunction &MF, LiveInsT SavedLiveIns, ValueIDNum **MInLocs, 
    DenseMap<DebugVariable, unsigned> &AllVarsNumbering) { 
  TTracker = new TransferTracker(TII, MTracker, MF, *TRI, CalleeSavedRegs); 
  unsigned NumLocs = MTracker->getNumLocs(); 
 
  // For each block, load in the machine value locations and variable value 
  // live-ins, then step through each instruction in the block. New DBG_VALUEs 
  // to be inserted will be created along the way. 
  for (MachineBasicBlock &MBB : MF) { 
    unsigned bbnum = MBB.getNumber(); 
    MTracker->reset(); 
    MTracker->loadFromArray(MInLocs[bbnum], bbnum); 
    TTracker->loadInlocs(MBB, MInLocs[bbnum], SavedLiveIns[MBB.getNumber()], 
                         NumLocs); 
 
    CurBB = bbnum; 
    CurInst = 1; 
    for (auto &MI : MBB) { 
      process(MI); 
      TTracker->checkInstForNewValues(CurInst, MI.getIterator()); 
      ++CurInst; 
    } 
  } 
 
  // We have to insert DBG_VALUEs in a consistent order, otherwise they appeaer 
  // in DWARF in different orders. Use the order that they appear when walking 
  // through each block / each instruction, stored in AllVarsNumbering. 
  auto OrderDbgValues = [&](const MachineInstr *A, 
                            const MachineInstr *B) -> bool { 
    DebugVariable VarA(A->getDebugVariable(), A->getDebugExpression(), 
                       A->getDebugLoc()->getInlinedAt()); 
    DebugVariable VarB(B->getDebugVariable(), B->getDebugExpression(), 
                       B->getDebugLoc()->getInlinedAt()); 
    return AllVarsNumbering.find(VarA)->second < 
           AllVarsNumbering.find(VarB)->second; 
  }; 
 
  // Go through all the transfers recorded in the TransferTracker -- this is 
  // both the live-ins to a block, and any movements of values that happen 
  // in the middle. 
  for (auto &P : TTracker->Transfers) { 
    // Sort them according to appearance order. 
    llvm::sort(P.Insts, OrderDbgValues); 
    // Insert either before or after the designated point... 
    if (P.MBB) { 
      MachineBasicBlock &MBB = *P.MBB; 
      for (auto *MI : P.Insts) { 
        MBB.insert(P.Pos, MI); 
      } 
    } else { 
      MachineBasicBlock &MBB = *P.Pos->getParent(); 
      for (auto *MI : P.Insts) { 
        MBB.insertAfter(P.Pos, MI); 
      } 
    } 
  } 
} 
 
void InstrRefBasedLDV::initialSetup(MachineFunction &MF) { 
  // Build some useful data structures. 
  auto hasNonArtificialLocation = [](const MachineInstr &MI) -> bool { 
    if (const DebugLoc &DL = MI.getDebugLoc()) 
      return DL.getLine() != 0; 
    return false; 
  }; 
  // Collect a set of all the artificial blocks. 
  for (auto &MBB : MF) 
    if (none_of(MBB.instrs(), hasNonArtificialLocation)) 
      ArtificialBlocks.insert(&MBB); 
 
  // Compute mappings of block <=> RPO order. 
  ReversePostOrderTraversal<MachineFunction *> RPOT(&MF); 
  unsigned int RPONumber = 0; 
  for (auto RI = RPOT.begin(), RE = RPOT.end(); RI != RE; ++RI) { 
    OrderToBB[RPONumber] = *RI; 
    BBToOrder[*RI] = RPONumber; 
    BBNumToRPO[(*RI)->getNumber()] = RPONumber; 
    ++RPONumber; 
  } 
} 
 
/// Calculate the liveness information for the given machine function and 
/// extend ranges across basic blocks. 
bool InstrRefBasedLDV::ExtendRanges(MachineFunction &MF, 
                                    TargetPassConfig *TPC) { 
  // No subprogram means this function contains no debuginfo. 
  if (!MF.getFunction().getSubprogram()) 
    return false; 
 
  LLVM_DEBUG(dbgs() << "\nDebug Range Extension\n"); 
  this->TPC = TPC; 
 
  TRI = MF.getSubtarget().getRegisterInfo(); 
  TII = MF.getSubtarget().getInstrInfo(); 
  TFI = MF.getSubtarget().getFrameLowering(); 
  TFI->getCalleeSaves(MF, CalleeSavedRegs); 
  LS.initialize(MF); 
 
  MTracker = 
      new MLocTracker(MF, *TII, *TRI, *MF.getSubtarget().getTargetLowering()); 
  VTracker = nullptr; 
  TTracker = nullptr; 
 
  SmallVector<MLocTransferMap, 32> MLocTransfer; 
  SmallVector<VLocTracker, 8> vlocs; 
  LiveInsT SavedLiveIns; 
 
  int MaxNumBlocks = -1; 
  for (auto &MBB : MF) 
    MaxNumBlocks = std::max(MBB.getNumber(), MaxNumBlocks); 
  assert(MaxNumBlocks >= 0); 
  ++MaxNumBlocks; 
 
  MLocTransfer.resize(MaxNumBlocks); 
  vlocs.resize(MaxNumBlocks); 
  SavedLiveIns.resize(MaxNumBlocks); 
 
  initialSetup(MF); 
 
  produceMLocTransferFunction(MF, MLocTransfer, MaxNumBlocks); 
 
  // Allocate and initialize two array-of-arrays for the live-in and live-out 
  // machine values. The outer dimension is the block number; while the inner 
  // dimension is a LocIdx from MLocTracker. 
  ValueIDNum **MOutLocs = new ValueIDNum *[MaxNumBlocks]; 
  ValueIDNum **MInLocs = new ValueIDNum *[MaxNumBlocks]; 
  unsigned NumLocs = MTracker->getNumLocs(); 
  for (int i = 0; i < MaxNumBlocks; ++i) { 
    MOutLocs[i] = new ValueIDNum[NumLocs]; 
    MInLocs[i] = new ValueIDNum[NumLocs]; 
  } 
 
  // Solve the machine value dataflow problem using the MLocTransfer function, 
  // storing the computed live-ins / live-outs into the array-of-arrays. We use 
  // both live-ins and live-outs for decision making in the variable value 
  // dataflow problem. 
  mlocDataflow(MInLocs, MOutLocs, MLocTransfer); 
 
  // Walk back through each block / instruction, collecting DBG_VALUE 
  // instructions and recording what machine value their operands refer to. 
  for (auto &OrderPair : OrderToBB) { 
    MachineBasicBlock &MBB = *OrderPair.second; 
    CurBB = MBB.getNumber(); 
    VTracker = &vlocs[CurBB]; 
    VTracker->MBB = &MBB; 
    MTracker->loadFromArray(MInLocs[CurBB], CurBB); 
    CurInst = 1; 
    for (auto &MI : MBB) { 
      process(MI); 
      ++CurInst; 
    } 
    MTracker->reset(); 
  } 
 
  // Number all variables in the order that they appear, to be used as a stable 
  // insertion order later. 
  DenseMap<DebugVariable, unsigned> AllVarsNumbering; 
 
  // Map from one LexicalScope to all the variables in that scope. 
  DenseMap<const LexicalScope *, SmallSet<DebugVariable, 4>> ScopeToVars; 
 
  // Map from One lexical scope to all blocks in that scope. 
  DenseMap<const LexicalScope *, SmallPtrSet<MachineBasicBlock *, 4>> 
      ScopeToBlocks; 
 
  // Store a DILocation that describes a scope. 
  DenseMap<const LexicalScope *, const DILocation *> ScopeToDILocation; 
 
  // To mirror old LiveDebugValues, enumerate variables in RPOT order. Otherwise 
  // the order is unimportant, it just has to be stable. 
  for (unsigned int I = 0; I < OrderToBB.size(); ++I) { 
    auto *MBB = OrderToBB[I]; 
    auto *VTracker = &vlocs[MBB->getNumber()]; 
    // Collect each variable with a DBG_VALUE in this block. 
    for (auto &idx : VTracker->Vars) { 
      const auto &Var = idx.first; 
      const DILocation *ScopeLoc = VTracker->Scopes[Var]; 
      assert(ScopeLoc != nullptr); 
      auto *Scope = LS.findLexicalScope(ScopeLoc); 
 
      // No insts in scope -> shouldn't have been recorded. 
      assert(Scope != nullptr); 
 
      AllVarsNumbering.insert(std::make_pair(Var, AllVarsNumbering.size())); 
      ScopeToVars[Scope].insert(Var); 
      ScopeToBlocks[Scope].insert(VTracker->MBB); 
      ScopeToDILocation[Scope] = ScopeLoc; 
    } 
  } 
 
  // OK. Iterate over scopes: there might be something to be said for 
  // ordering them by size/locality, but that's for the future. For each scope, 
  // solve the variable value problem, producing a map of variables to values 
  // in SavedLiveIns. 
  for (auto &P : ScopeToVars) { 
    vlocDataflow(P.first, ScopeToDILocation[P.first], P.second, 
                 ScopeToBlocks[P.first], SavedLiveIns, MOutLocs, MInLocs, 
                 vlocs); 
  } 
 
  // Using the computed value locations and variable values for each block, 
  // create the DBG_VALUE instructions representing the extended variable 
  // locations. 
  emitLocations(MF, SavedLiveIns, MInLocs, AllVarsNumbering); 
 
  for (int Idx = 0; Idx < MaxNumBlocks; ++Idx) { 
    delete[] MOutLocs[Idx]; 
    delete[] MInLocs[Idx]; 
  } 
  delete[] MOutLocs; 
  delete[] MInLocs; 
 
  // Did we actually make any changes? If we created any DBG_VALUEs, then yes. 
  bool Changed = TTracker->Transfers.size() != 0; 
 
  delete MTracker; 
  delete TTracker; 
  MTracker = nullptr; 
  VTracker = nullptr; 
  TTracker = nullptr; 
 
  ArtificialBlocks.clear(); 
  OrderToBB.clear(); 
  BBToOrder.clear(); 
  BBNumToRPO.clear(); 
  DebugInstrNumToInstr.clear(); 
 
  return Changed; 
} 
 
LDVImpl *llvm::makeInstrRefBasedLiveDebugValues() { 
  return new InstrRefBasedLDV(); 
}