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/*
* jcgryext-neon.c - grayscale colorspace conversion (Arm Neon)
*
* Copyright (C) 2020, Arm Limited. All Rights Reserved.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
/* This file is included by jcgray-neon.c */
/* RGB -> Grayscale conversion is defined by the following equation:
* Y = 0.29900 * R + 0.58700 * G + 0.11400 * B
*
* Avoid floating point arithmetic by using shifted integer constants:
* 0.29899597 = 19595 * 2^-16
* 0.58700561 = 38470 * 2^-16
* 0.11399841 = 7471 * 2^-16
* These constants are defined in jcgray-neon.c
*
* This is the same computation as the RGB -> Y portion of RGB -> YCbCr.
*/
void jsimd_rgb_gray_convert_neon(JDIMENSION image_width, JSAMPARRAY input_buf,
JSAMPIMAGE output_buf, JDIMENSION output_row,
int num_rows)
{
JSAMPROW inptr;
JSAMPROW outptr;
/* Allocate temporary buffer for final (image_width % 16) pixels in row. */
ALIGN(16) uint8_t tmp_buf[16 * RGB_PIXELSIZE];
while (--num_rows >= 0) {
inptr = *input_buf++;
outptr = output_buf[0][output_row];
output_row++;
int cols_remaining = image_width;
for (; cols_remaining > 0; cols_remaining -= 16) {
/* To prevent buffer overread by the vector load instructions, the last
* (image_width % 16) columns of data are first memcopied to a temporary
* buffer large enough to accommodate the vector load.
*/
if (cols_remaining < 16) {
memcpy(tmp_buf, inptr, cols_remaining * RGB_PIXELSIZE);
inptr = tmp_buf;
}
#if RGB_PIXELSIZE == 4
uint8x16x4_t input_pixels = vld4q_u8(inptr);
#else
uint8x16x3_t input_pixels = vld3q_u8(inptr);
#endif
uint16x8_t r_l = vmovl_u8(vget_low_u8(input_pixels.val[RGB_RED]));
uint16x8_t r_h = vmovl_u8(vget_high_u8(input_pixels.val[RGB_RED]));
uint16x8_t g_l = vmovl_u8(vget_low_u8(input_pixels.val[RGB_GREEN]));
uint16x8_t g_h = vmovl_u8(vget_high_u8(input_pixels.val[RGB_GREEN]));
uint16x8_t b_l = vmovl_u8(vget_low_u8(input_pixels.val[RGB_BLUE]));
uint16x8_t b_h = vmovl_u8(vget_high_u8(input_pixels.val[RGB_BLUE]));
/* Compute Y = 0.29900 * R + 0.58700 * G + 0.11400 * B */
uint32x4_t y_ll = vmull_n_u16(vget_low_u16(r_l), F_0_298);
uint32x4_t y_lh = vmull_n_u16(vget_high_u16(r_l), F_0_298);
uint32x4_t y_hl = vmull_n_u16(vget_low_u16(r_h), F_0_298);
uint32x4_t y_hh = vmull_n_u16(vget_high_u16(r_h), F_0_298);
y_ll = vmlal_n_u16(y_ll, vget_low_u16(g_l), F_0_587);
y_lh = vmlal_n_u16(y_lh, vget_high_u16(g_l), F_0_587);
y_hl = vmlal_n_u16(y_hl, vget_low_u16(g_h), F_0_587);
y_hh = vmlal_n_u16(y_hh, vget_high_u16(g_h), F_0_587);
y_ll = vmlal_n_u16(y_ll, vget_low_u16(b_l), F_0_113);
y_lh = vmlal_n_u16(y_lh, vget_high_u16(b_l), F_0_113);
y_hl = vmlal_n_u16(y_hl, vget_low_u16(b_h), F_0_113);
y_hh = vmlal_n_u16(y_hh, vget_high_u16(b_h), F_0_113);
/* Descale Y values (rounding right shift) and narrow to 16-bit. */
uint16x8_t y_l = vcombine_u16(vrshrn_n_u32(y_ll, 16),
vrshrn_n_u32(y_lh, 16));
uint16x8_t y_h = vcombine_u16(vrshrn_n_u32(y_hl, 16),
vrshrn_n_u32(y_hh, 16));
/* Narrow Y values to 8-bit and store to memory. Buffer overwrite is
* permitted up to the next multiple of ALIGN_SIZE bytes.
*/
vst1q_u8(outptr, vcombine_u8(vmovn_u16(y_l), vmovn_u16(y_h)));
/* Increment pointers. */
inptr += (16 * RGB_PIXELSIZE);
outptr += 16;
}
}
}
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