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// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html 
/* 
******************************************************************************* 
* 
*   Copyright (C) 2009-2011, International Business Machines 
*   Corporation and others.  All Rights Reserved. 
* 
******************************************************************************* 
*   file name:  errorcode.h 
*   encoding:   UTF-8
*   tab size:   8 (not used) 
*   indentation:4 
* 
*   created on: 2009mar10 
*   created by: Markus W. Scherer 
*/ 
 
#ifndef __ERRORCODE_H__ 
#define __ERRORCODE_H__ 
 
/** 
 * \file  
 * \brief C++ API: ErrorCode class intended to make it easier to use 
 *                 ICU C and C++ APIs from C++ user code. 
 */ 
 
#include "unicode/utypes.h" 

#if U_SHOW_CPLUSPLUS_API

#include "unicode/uobject.h" 
 
U_NAMESPACE_BEGIN 
 
/** 
 * Wrapper class for UErrorCode, with conversion operators for direct use 
 * in ICU C and C++ APIs. 
 * Intended to be used as a base class, where a subclass overrides 
 * the handleFailure() function so that it throws an exception, 
 * does an assert(), logs an error, etc. 
 * This is not an abstract base class. This class can be used and instantiated 
 * by itself, although it will be more useful when subclassed. 
 * 
 * Features: 
 * - The constructor initializes the internal UErrorCode to U_ZERO_ERROR, 
 *   removing one common source of errors. 
 * - Same use in C APIs taking a UErrorCode * (pointer) 
 *   and C++ taking UErrorCode & (reference) via conversion operators. 
 * - Possible automatic checking for success when it goes out of scope. 
 * 
 * Note: For automatic checking for success in the destructor, a subclass 
 * must implement such logic in its own destructor because the base class 
 * destructor cannot call a subclass function (like handleFailure()). 
 * The ErrorCode base class destructor does nothing. 
 * 
 * Note also: While it is possible for a destructor to throw an exception, 
 * it is generally unsafe to do so. This means that in a subclass the destructor 
 * and the handleFailure() function may need to take different actions. 
 * 
 * Sample code: 
 * \code 
 *   class IcuErrorCode: public icu::ErrorCode { 
 *   public: 
 *     virtual ~IcuErrorCode() {  // should be defined in .cpp as "key function" 
 *       // Safe because our handleFailure() does not throw exceptions. 
 *       if(isFailure()) { handleFailure(); } 
 *     } 
 *   protected: 
 *     virtual void handleFailure() const { 
 *       log_failure(u_errorName(errorCode)); 
 *       exit(errorCode); 
 *     } 
 *   }; 
 *   IcuErrorCode error_code; 
 *   UConverter *cnv = ucnv_open("Shift-JIS", error_code); 
 *   length = ucnv_fromUChars(dest, capacity, src, length, error_code); 
 *   ucnv_close(cnv); 
 *   // IcuErrorCode destructor checks for success. 
 * \endcode 
 * 
 * @stable ICU 4.2 
 */ 
class U_COMMON_API ErrorCode: public UMemory { 
public: 
    /** 
     * Default constructor. Initializes its UErrorCode to U_ZERO_ERROR. 
     * @stable ICU 4.2 
     */ 
    ErrorCode() : errorCode(U_ZERO_ERROR) {} 
    /** Destructor, does nothing. See class documentation for details. @stable ICU 4.2 */ 
    virtual ~ErrorCode(); 
    /** Conversion operator, returns a reference. @stable ICU 4.2 */ 
    operator UErrorCode & () { return errorCode; } 
    /** Conversion operator, returns a pointer. @stable ICU 4.2 */ 
    operator UErrorCode * () { return &errorCode; } 
    /** Tests for U_SUCCESS(). @stable ICU 4.2 */ 
    UBool isSuccess() const { return U_SUCCESS(errorCode); } 
    /** Tests for U_FAILURE(). @stable ICU 4.2 */ 
    UBool isFailure() const { return U_FAILURE(errorCode); } 
    /** Returns the UErrorCode value. @stable ICU 4.2 */ 
    UErrorCode get() const { return errorCode; } 
    /** Sets the UErrorCode value. @stable ICU 4.2 */ 
    void set(UErrorCode value) { errorCode=value; } 
    /** Returns the UErrorCode value and resets it to U_ZERO_ERROR. @stable ICU 4.2 */ 
    UErrorCode reset(); 
    /** 
     * Asserts isSuccess(). 
     * In other words, this method checks for a failure code, 
     * and the base class handles it like this: 
     * \code 
     *   if(isFailure()) { handleFailure(); } 
     * \endcode 
     * @stable ICU 4.4 
     */ 
    void assertSuccess() const; 
    /** 
     * Return a string for the UErrorCode value. 
     * The string will be the same as the name of the error code constant 
     * in the UErrorCode enum. 
     * @stable ICU 4.4 
     */ 
    const char* errorName() const; 
 
protected: 
    /** 
     * Internal UErrorCode, accessible to subclasses. 
     * @stable ICU 4.2 
     */ 
    UErrorCode errorCode; 
    /** 
     * Called by assertSuccess() if isFailure() is true. 
     * A subclass should override this function to deal with a failure code: 
     * Throw an exception, log an error, terminate the program, or similar. 
     * @stable ICU 4.2 
     */ 
    virtual void handleFailure() const {} 
}; 
 
U_NAMESPACE_END 
 
#endif /* U_SHOW_CPLUSPLUS_API */

#endif  // __ERRORCODE_H__