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// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html 
/* 
********************************************************************** 
*   Copyright (C) 2001-2007, International Business Machines 
*   Corporation and others.  All Rights Reserved. 
********************************************************************** 
*   Date        Name        Description 
*   06/07/01    aliu        Creation. 
********************************************************************** 
*/ 
#ifndef NAME2UNI_H 
#define NAME2UNI_H 
 
#include "unicode/utypes.h" 
 
#if !UCONFIG_NO_TRANSLITERATION 
 
#include "unicode/translit.h" 
#include "unicode/uniset.h" 
 
U_NAMESPACE_BEGIN 
 
/** 
 * A transliterator that performs name to character mapping. 
 * It recognizes the Perl syntax \N{name}. 
 * @author Alan Liu 
 */ 
class NameUnicodeTransliterator : public Transliterator { 
public: 
 
    /** 
     * Constructs a transliterator. 
     * @param adoptedFilter    the filter for this transliterator. 
     */ 
    NameUnicodeTransliterator(UnicodeFilter* adoptedFilter = 0); 
 
    /** 
     * Destructor. 
     */ 
    virtual ~NameUnicodeTransliterator(); 
 
    /** 
     * Copy constructor. 
     */ 
    NameUnicodeTransliterator(const NameUnicodeTransliterator&); 
 
    /** 
     * Transliterator API. 
     * @return    A copy of the object. 
     */ 
    virtual NameUnicodeTransliterator* clone() const;
 
    /** 
     * ICU "poor man's RTTI", returns a UClassID for the actual class. 
     */ 
    virtual UClassID getDynamicClassID() const; 
 
    /** 
     * ICU "poor man's RTTI", returns a UClassID for this class. 
     */ 
    U_I18N_API static UClassID U_EXPORT2 getStaticClassID(); 
 
 protected: 
 
    /** 
     * Implements {@link Transliterator#handleTransliterate}. 
     * @param text          the buffer holding transliterated and 
     *                      untransliterated text 
     * @param offset        the start and limit of the text, the position 
     *                      of the cursor, and the start and limit of transliteration. 
     * @param incremental   if true, assume more text may be coming after 
     *                      pos.contextLimit. Otherwise, assume the text is complete. 
     */ 
    virtual void handleTransliterate(Replaceable& text, UTransPosition& offset, 
                                     UBool isIncremental) const; 
 
    /** 
     * Set of characters which occur in Unicode character names. 
     */ 
    UnicodeSet legal; 
private: 
    /** 
     * Assignment operator. 
     */ 
    NameUnicodeTransliterator& operator=(const NameUnicodeTransliterator&); 
}; 
 
U_NAMESPACE_END 
 
#endif /* #if !UCONFIG_NO_TRANSLITERATION */ 
 
#endif