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/*
* Copyright (c) 2015, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef UTIL_SCATTER_RUNTIME_H
#define UTIL_SCATTER_RUNTIME_H
#include "scatter.h"
#include "uniform_ops.h"
#define SCATTER_DEF(t) \
static really_inline \
void scatter_##t(void *out, const struct scatter_unit_##t *plan, u32 count) { \
for (u32 i = 0; i < count; i++) { \
const struct scatter_unit_##t *item = plan + i; \
DEBUG_PRINTF("storing %llu into offset %u\n", (u64a)item->val, \
item->offset); \
storeu_##t((char *)out + item->offset, item->val); \
} \
}
SCATTER_DEF(u64a)
SCATTER_DEF(u32)
SCATTER_DEF(u16)
SCATTER_DEF(u8)
#undef SCATTER_DEF
static really_inline
void scatter(void *out, const void *base, const struct scatter_full_plan *p) {
#define RUN_SUB(t) \
if (p->s_##t##_offset) { \
assert(p->s_##t##_count); \
const struct scatter_unit_##t *pp \
= (const void *)(b + p->s_##t##_offset); \
scatter_##t(out, pp, p->s_##t##_count); \
}
const char *b = base;
RUN_SUB(u64a);
RUN_SUB(u32);
RUN_SUB(u16);
RUN_SUB(u8);
#undef RUN_SUB
}
#endif
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