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/*
* Copyright (c) 2015-2016, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/** \file
* \brief Multibit: data structures.
*
* If all you need is the sizes of multibit's few structures, then including
* this file is a much better idea than including all of multibit.h.
*/
#ifndef MULTIBIT_INTERNAL_H
#define MULTIBIT_INTERNAL_H
#include "ue2common.h"
#ifdef __cplusplus
extern "C" {
#endif
/** \brief Sentinel value meaning "no key found". */
#define MMB_INVALID 0xffffffffu
typedef u64a MMB_TYPE; /**< Basic block type for mmbit operations. */
#define MMB_MAX_LEVEL 6 /**< Maximum level in the mmbit pyramid. */
/** \brief Maximum number of keys (bits) in a multibit. */
#define MMB_MAX_BITS (1U << 31)
/** \brief Sparse iterator record type.
*
* A sparse iterator is a tree of these records, where val identifies the
* offset of the result for leaf nodes and points to the next record for
* intermediate nodes. Built by the code in multibit_build.cpp.
*/
struct mmbit_sparse_iter {
MMB_TYPE mask;
u32 val;
};
/** \brief Sparse iterator runtime state type.
*
* An array of these records (one per "level" in the multibit pyramid) is used
* to store the current iteration state.
*/
struct mmbit_sparse_state {
MMB_TYPE mask; //!< \brief masked last block read at this level.
u32 itkey; //!< \brief iterator offset for this level.
};
/** \brief Maximum number of \ref mmbit_sparse_state that could be needed. */
#define MAX_SPARSE_ITER_STATES (6 + 1)
#ifdef __cplusplus
} // extern "C"
#endif
#endif // MULTIBIT_INTERNAL_H
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