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/* 
 * Copyright (c) 2015-2017, Intel Corporation
 * 
 * Redistribution and use in source and binary forms, with or without 
 * modification, are permitted provided that the following conditions are met: 
 * 
 *  * Redistributions of source code must retain the above copyright notice, 
 *    this list of conditions and the following disclaimer. 
 *  * Redistributions in binary form must reproduce the above copyright 
 *    notice, this list of conditions and the following disclaimer in the 
 *    documentation and/or other materials provided with the distribution. 
 *  * Neither the name of Intel Corporation nor the names of its contributors 
 *    may be used to endorse or promote products derived from this software 
 *    without specific prior written permission. 
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 
 * POSSIBILITY OF SUCH DAMAGE. 
 */ 
 
/**
 * \file
 * \brief SOM Slot Manager. 
 */ 

#include "slot_manager.h" 
 
#include "slot_manager_internal.h" 
#include "ue2common.h" 
#include "nfagraph/ng_holder.h" 
#include "nfagraph/ng_is_equal.h" 
#include "nfagraph/ng_som_util.h" 
#include "nfagraph/ng_region.h" 
#include "util/charreach.h" 
#include "util/hash.h"
#include "util/make_unique.h" 
#include "util/dump_charclass.h" 
#include "util/verify_types.h" 
 
#include <cassert> 
#include <deque> 
#include <utility> 
 
using namespace std; 
 
namespace ue2 { 
 
/** \brief Define this to disable the cache and have everyone get their own 
 * SOM slot. */ 
//#define NO_SLOT_CACHING 
 
SlotCacheEntry::SlotCacheEntry(const NGHolder &prefix_in, 
                               const CharReach &escapes_in, u32 parent_in, 
                               bool is_reset_in, u32 slot_in) 
    : prefix(cloneHolder(prefix_in)), escapes(escapes_in), 
      parent_slot(parent_in), is_reset(is_reset_in), slot(slot_in) {} 
 
size_t SlotEntryHasher::operator()(const SlotCacheEntry &e) const { 
    assert(e.prefix); 
 
    size_t v = hash_all(hash_holder(*e.prefix), e.parent_slot,
                        e.is_reset, e.escapes);
 
    DEBUG_PRINTF("%zu vertices, parent_slot=%u, escapes=%s, is_reset=%d " 
                 "hashes to %zx\n", num_vertices(*e.prefix), e.parent_slot, 
                 describeClass(e.escapes, 10, CC_OUT_TEXT).c_str(), 
                 (int)e.is_reset, v); 
    return v; 
} 
 
bool SlotEntryEqual::operator()(const SlotCacheEntry &a, 
                                const SlotCacheEntry &b) const { 
    assert(a.prefix); 
    assert(b.prefix); 
    return a.parent_slot == b.parent_slot 
        && a.is_reset == b.is_reset 
        && a.escapes == b.escapes 
        && is_equal(*a.prefix, *b.prefix); 
    // NOTE: slot not compared. 
} 
 
void SlotCache::insert(const NGHolder &prefix, const CharReach &escapes, 
                       u32 parent_slot, bool is_reset, u32 slot) { 
    store.emplace(prefix, escapes, parent_slot, is_reset, slot); 
} 
 
const SlotCacheEntry *SlotCache::find(const NGHolder &prefix, 
                                      const CharReach &escapes, u32 parent_slot, 
                                      bool is_reset) { 
    SlotCacheEntry entry(prefix, escapes, parent_slot, is_reset, 
                         0 /* unused for searching with SlotEntryEqual */); 
    CacheStore::const_iterator it = store.find(entry); 
    if (it != store.end()) { 
        return &(*it); 
    } 
    return nullptr; 
} 
 
SomSlotManager::SomSlotManager(u8 p) 
    : nextSomSlot(0), cache(ue2::make_unique<SlotCache>()), historyRequired(0), 
      precision(p) {} 
 
SomSlotManager::~SomSlotManager() { } 
 
u32 SomSlotManager::getSomSlot(const NGHolder &prefix, 
                               const CharReach &escapes, bool is_reset, 
                               u32 parent_slot) { 
    assert(parent_slot == NO_PARENT || parent_slot < nextSomSlot); 
 
    DEBUG_PRINTF("prefix with %zu vertices, parent_slot=%u\n", 
                 num_vertices(prefix), parent_slot); 
    DEBUG_PRINTF("nextSomSlot=%u\n", nextSomSlot); 
 
#ifdef NO_SLOT_CACHING 
    return nextSomSlot++; 
#endif 
 
    const SlotCacheEntry *entry = 
        cache->find(prefix, escapes, parent_slot, is_reset); 
    if (entry) { 
        DEBUG_PRINTF("cache hit: slot %u\n", entry->slot); 
        return entry->slot; 
    } 
 
    DEBUG_PRINTF("cache miss: handing out new slot %u\n", nextSomSlot); 
    cache->insert(prefix, escapes, parent_slot, is_reset, nextSomSlot); 
    return nextSomSlot++; 
} 
 
u32 SomSlotManager::getInitialResetSomSlot(const NGHolder &prefix, 
                const NGHolder &g, 
                const unordered_map<NFAVertex, u32> &region_map,
                u32 last_sent_region, bool *prefix_already_implemented) { 
    DEBUG_PRINTF("getting initial reset; last sent region %u\n", 
                 last_sent_region); 
    assert(last_sent_region); 
    assert(!hasBigCycles(prefix)); 
    *prefix_already_implemented = false; 
 
#ifdef NO_SLOT_CACHING 
    return nextSomSlot++; 
#endif 
 
    shared_ptr<const NGHolder> pp = cloneHolder(prefix); 
    assert(hash_holder(*pp) == hash_holder(prefix)); 
 
    auto hs_it = cache->initial_prefixes.find(pp); 
    if (hs_it != cache->initial_prefixes.end()) { 
        DEBUG_PRINTF("pulling from cache\n"); 
        pp = *hs_it; 
    } else { 
        DEBUG_PRINTF("storing in cache entry %zu, hash=%llu\n", 
                     cache->initial_prefixes.size(), hash_holder(*pp)); 
        cache->initial_prefixes.insert(pp); 
    } 
 
    // Clone a copy of g (and its region map) that we will be able to store 
    // later on. 
    shared_ptr<NGHolder> gg = make_shared<NGHolder>(); 
    unordered_map<NFAVertex, NFAVertex> orig_to_copy;
    cloneHolder(*gg, g, &orig_to_copy); 
    unordered_map<NFAVertex, u32> gg_region_map;
    for (const auto &m : region_map) { 
        assert(contains(region_map, m.first)); 
        gg_region_map.emplace(orig_to_copy.at(m.first), m.second); 
    } 
 
    u32 first_bad_region = ~0U; 
    UNUSED bool rv = sentClearsTail(g, region_map, *pp, last_sent_region, 
                                    &first_bad_region); 
    assert(!rv || first_bad_region == ~0U); 
 
    InitialResetInfo *ir = nullptr; 
 
    for (auto &reset : cache->initial_resets) { 
        /* is this prefix already in our list? */ 
        auto has_prefix_func = 
            [&pp](const InitialResetEntry &e) { return e.sent == pp; }; 
        bool already_seen_prefix = 
            find_if(reset.entries.begin(), reset.entries.end(), 
                    has_prefix_func) != reset.entries.end(); 
 
        for (auto &e : reset.entries) { 
            u32 temp = 0; 
            /* we don't need to test against sentinels which are identical to 
             * our current one as races don't matter and we know it clears 
             * sufficiently. */ 
            if (e.sent != pp && 
                !sentClearsTail(g, region_map, *e.sent, last_sent_region - 1, 
                                &temp) && 
                (temp < first_bad_region || first_bad_region == ~0U)) { 
                goto try_next; 
            } 
 
            /* if we have already seen the prefix it must be fine */ 
            if (!already_seen_prefix && 
                !sentClearsTail(*e.body, e.body_regions, prefix, 
                                e.sent_region - 1, &temp) && 
                (temp < e.first_bad_region || e.first_bad_region == ~0U)) { 
                goto try_next; 
            } 
        } 
        DEBUG_PRINTF("sharing\n"); 
        if (already_seen_prefix) { 
            /* if we have already created this prefix using this som slot, we 
             * can avoid creating another copy of the prefix. */ 
            *prefix_already_implemented = true; 
        } 
        ir = &reset; 
        goto found; 
    try_next:; 
    } 
 
    cache->initial_resets.emplace_back(nextSomSlot++); 
    ir = &cache->initial_resets.back(); 
 
found: 
    ir->entries.emplace_back(pp, gg, gg_region_map, last_sent_region, 
                             first_bad_region); 
    return ir->slot; 
} 
 
u32 SomSlotManager::getPrivateSomSlot(void) { 
    return nextSomSlot++; 
} 
 
void SomSlotManager::rollbackSomTo(u32 num) { 
    assert(nextSomSlot >= num); 
    nextSomSlot = num; 
} 
 
u32 SomSlotManager::numSomSlots() const { 
    return nextSomSlot; 
} 
 
u32 SomSlotManager::addRevNfa(bytecode_ptr<NFA> nfa, u32 maxWidth) {
    u32 rv = verify_u32(rev_nfas.size()); 
    rev_nfas.push_back(move(nfa)); 
 
    // A rev nfa commits us to having enough history around to handle its 
    // max width. 
    historyRequired = max(historyRequired, maxWidth); 
 
    return rv; 
} 
 
} // namespace ue2