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/*
* Copyright (c) 2015-2016, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ROSE_BUILD_UTIL_H
#define ROSE_BUILD_UTIL_H
#include "rose_graph.h"
#include "util/graph.h"
#include <algorithm>
namespace ue2 {
/** Max allowed width for transient graphs in block mode */
#define ROSE_BLOCK_TRANSIENT_MAX_WIDTH 255U
/**
* \brief Add two Rose depths together, coping correctly with infinity at
* ROSE_BOUND_INF.
*/
static inline
u32 add_rose_depth(u32 a, u32 b) {
assert(a <= ROSE_BOUND_INF);
assert(b <= ROSE_BOUND_INF);
if (a == ROSE_BOUND_INF || b == ROSE_BOUND_INF) {
return ROSE_BOUND_INF;
}
u32 rv = a + b;
assert(rv >= a && rv >= b);
return rv;
}
} // namespace ue2
#endif // ROSE_BUILD_UTIL_H
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