1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
|
/*
* Copyright (c) 2017, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "rose_build_engine_blob.h"
#include "rose_build_lookaround.h"
#include "util/charreach_util.h"
using namespace std;
namespace ue2 {
u32 lookaround_info::get_offset_of(const vector<vector<CharReach>> &reaches,
RoseEngineBlob &blob) {
assert(reaches.size() != 1);
// Check the cache.
auto it = multi_cache.find(reaches);
if (it != multi_cache.end()) {
DEBUG_PRINTF("reusing reach at idx %u\n", it->second);
return it->second;
}
vector<u8> raw_reach(reaches.size() * MULTI_REACH_BITVECTOR_LEN);
size_t off = 0;
for (const auto &m : reaches) {
u8 u = 0;
assert(m.size() == MAX_LOOKAROUND_PATHS);
for (size_t i = 0; i < m.size(); i++) {
if (m[i].none()) {
u |= (u8)1U << i;
}
}
fill_n(raw_reach.data() + off, MULTI_REACH_BITVECTOR_LEN, u);
for (size_t i = 0; i < m.size(); i++) {
const CharReach &cr = m[i];
if (cr.none()) {
continue;
}
for (size_t c = cr.find_first(); c != cr.npos;
c = cr.find_next(c)) {
raw_reach[c + off] |= (u8)1U << i;
}
}
off += MULTI_REACH_BITVECTOR_LEN;
}
u32 reach_idx = blob.add_range(raw_reach);
DEBUG_PRINTF("adding reach at idx %u\n", reach_idx);
multi_cache.emplace(reaches, reach_idx);
return reach_idx;
}
u32 lookaround_info::get_offset_of(const vector<CharReach> &reach,
RoseEngineBlob &blob) {
if (contains(rcache, reach)) {
u32 offset = rcache[reach];
DEBUG_PRINTF("reusing reach at idx %u\n", offset);
return offset;
}
vector<u8> raw_reach(reach.size() * REACH_BITVECTOR_LEN);
size_t off = 0;
for (const auto &cr : reach) {
assert(cr.any()); // Should be at least one character!
fill_bitvector(cr, raw_reach.data() + off);
off += REACH_BITVECTOR_LEN;
}
u32 offset = blob.add_range(raw_reach);
rcache.emplace(reach, offset);
return offset;
}
u32 lookaround_info::get_offset_of(const vector<s8> &look,
RoseEngineBlob &blob) {
if (contains(lcache, look)) {
u32 offset = lcache[look];
DEBUG_PRINTF("reusing look at idx %u\n", offset);
return offset;
}
u32 offset = blob.add_range(look);
lcache.emplace(look, offset);
return offset;
}
} // namespace ue2
|