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/*
* Copyright (c) 2018, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/** \file
* \brief Parse and build ParsedLogical::logicalTree and combInfoMap.
*/
#ifndef LOGICAL_COMBINATION_H
#define LOGICAL_COMBINATION_H
#include "util/logical.h"
#include <map>
#include <set>
#include <vector>
namespace ue2 {
class ParsedLogical {
friend class ReportManager;
public:
/** \brief Parse 1 logical expression \a logical, assign temporary ckey. */
void parseLogicalCombination(unsigned id, const char *logical, u32 ekey,
u64a min_offset, u64a max_offset);
/** \brief Check if all sub-expression id in combinations are valid. */
void validateSubIDs(const unsigned *ids, const char *const *expressions,
const unsigned *flags, unsigned elements);
/** \brief Renumber and assign final lkey for each logical operation
* after parsed all logical expressions. */
void logicalKeyRenumber();
/** \brief Fetch the lkey associated with the given expression id,
* assigning one if necessary. */
u32 getLogicalKey(u32 expressionId);
/** \brief Fetch the ckey associated with the given expression id,
* assigning one if necessary. */
u32 getCombKey(u32 expressionId);
/** \brief Add lkey's corresponding combination id. */
void addRelateCKey(u32 lkey, u32 ckey);
/** \brief Add one Logical Operation. */
u32 logicalTreeAdd(u32 op, u32 left, u32 right);
/** \brief Assign the combination info associated with the given ckey. */
void combinationInfoAdd(u32 ckey, u32 id, u32 ekey, u32 lkey_start,
u32 lkey_result, u64a min_offset, u64a max_offset);
const std::map<u32, u32> &getLkeyMap() const {
return toLogicalKeyMap;
}
const std::vector<LogicalOp> &getLogicalTree() const {
return logicalTree;
}
CombInfo getCombInfoById(u32 id) const {
u32 ckey = toCombKeyMap.at(id);
assert(ckey < combInfoMap.size());
return combInfoMap.at(ckey);
}
private:
/** \brief Mapping from ckey to combination info. */
std::vector<CombInfo> combInfoMap;
/** \brief Mapping from combination expression id to combination key,
* combination key is used in combination bit-vector cache. */
std::map<u32, u32> toCombKeyMap;
/** \brief Mapping from expression id to logical key, logical key is used
* as index in LogicalOp array. */
std::map<u32, u32> toLogicalKeyMap;
/** \brief Mapping from logical key to related combination keys. */
std::map<u32, std::set<u32>> lkey2ckeys;
/** \brief Logical constraints, each operation from postfix notation. */
std::vector<LogicalOp> logicalTree;
};
} // namespace ue2
#endif
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