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/*
* Copyright (c) 2015-2017, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/** \file
* \brief Functions for pruning unreachable vertices or reports from the graph.
*/
#include "ng_prune.h"
#include "ng_dominators.h"
#include "ng_holder.h"
#include "ng_reports.h"
#include "ng_util.h"
#include "util/container.h"
#include "util/graph.h"
#include "util/graph_range.h"
#include "util/graph_small_color_map.h"
#include "util/report_manager.h"
#include <deque>
#include <map>
#include <boost/graph/depth_first_search.hpp>
#include <boost/graph/reverse_graph.hpp>
using namespace std;
using boost::default_color_type;
using boost::reverse_graph;
namespace ue2 {
/** Remove any vertices that can't be reached by traversing the graph in
* reverse from acceptEod. */
void pruneUnreachable(NGHolder &g) {
deque<NFAVertex> dead;
if (in_degree(g.acceptEod, g) == 1 && !in_degree(g.accept, g)
&& edge(g.accept, g.acceptEod, g).second) {
// Trivial case: there are no in-edges to our accepts (other than
// accept->acceptEod), so all non-specials are unreachable.
for (auto v : vertices_range(g)) {
if (!is_special(v, g)) {
dead.push_back(v);
}
}
} else {
// Walk a reverse graph from acceptEod with Boost's depth_first_visit
// call.
typedef reverse_graph<NGHolder, NGHolder &> RevNFAGraph;
RevNFAGraph revg(g);
map<RevNFAGraph::vertex_descriptor, default_color_type> colours;
depth_first_visit(revg, g.acceptEod,
make_dfs_visitor(boost::null_visitor()),
make_assoc_property_map(colours));
DEBUG_PRINTF("color map has %zu entries after DFV\n", colours.size());
// All non-special vertices that aren't in the colour map (because they
// weren't reached) can be removed.
for (auto v : vertices_range(revg)) {
if (is_special(v, revg)) {
continue;
}
if (!contains(colours, v)) {
dead.push_back(v);
}
}
}
if (dead.empty()) {
DEBUG_PRINTF("no unreachable vertices\n");
return;
}
remove_vertices(dead, g, false);
DEBUG_PRINTF("removed %zu unreachable vertices\n", dead.size());
}
template<class nfag_t>
static
bool pruneForwardUseless(NGHolder &h, const nfag_t &g,
typename nfag_t::vertex_descriptor s,
decltype(make_small_color_map(NGHolder())) &colors) {
// Begin with all vertices set to white, as DFV only marks visited
// vertices.
colors.fill(small_color::white);
depth_first_visit(g, s, make_dfs_visitor(boost::null_visitor()), colors);
vector<NFAVertex> dead;
// All non-special vertices that are still white can be removed.
for (auto v : vertices_range(g)) {
if (!is_special(v, g) && get(colors, v) == small_color::white) {
DEBUG_PRINTF("vertex %zu is unreachable from %zu\n",
g[v].index, g[s].index);
dead.push_back(NFAVertex(v));
}
}
if (dead.empty()) {
return false;
}
DEBUG_PRINTF("removing %zu vertices\n", dead.size());
remove_vertices(dead, h, false);
return true;
}
/** Remove any vertices which can't be reached by traversing the graph forward
* from start or in reverse from acceptEod. If \p renumber is false, no
* vertex/edge renumbering is done. */
void pruneUseless(NGHolder &g, bool renumber) {
DEBUG_PRINTF("pruning useless vertices\n");
assert(hasCorrectlyNumberedVertices(g));
auto colors = make_small_color_map(g);
bool work_done = pruneForwardUseless(g, g, g.start, colors);
work_done |= pruneForwardUseless(g, reverse_graph<NGHolder, NGHolder &>(g),
g.acceptEod, colors);
if (!work_done) {
return;
}
if (renumber) {
renumber_edges(g);
renumber_vertices(g);
}
}
/** This code removes any vertices which do not accept any symbols. Any
* vertices which no longer lie on a path from a start to an accept are also
* pruned. */
void pruneEmptyVertices(NGHolder &g) {
DEBUG_PRINTF("pruning empty vertices\n");
vector<NFAVertex> dead;
for (auto v : vertices_range(g)) {
if (is_special(v, g)) {
continue;
}
const CharReach &cr = g[v].char_reach;
if (cr.none()) {
DEBUG_PRINTF("empty: %zu\n", g[v].index);
dead.push_back(v);
}
}
if (dead.empty()) {
return;
}
remove_vertices(dead, g);
pruneUseless(g);
}
/** Remove any edges from vertices that generate accepts (for Highlander
* graphs). */
void pruneHighlanderAccepts(NGHolder &g, const ReportManager &rm) {
// Safety check: all reports must be simple exhaustible reports, or this is
// not safe. This optimisation should be called early enough that no
// internal reports have been added.
for (auto report_id : all_reports(g)) {
const Report &ir = rm.getReport(report_id);
if (ir.ekey == INVALID_EKEY || ir.hasBounds() ||
!isExternalReport(ir)) {
DEBUG_PRINTF("report %u is not external highlander with "
"no bounds\n", report_id);
return;
}
}
vector<NFAEdge> dead;
for (auto u : inv_adjacent_vertices_range(g.accept, g)) {
if (is_special(u, g)) {
continue;
}
// We can prune any out-edges that aren't accepts
for (const auto &e : out_edges_range(u, g)) {
if (!is_any_accept(target(e, g), g)) {
dead.push_back(e);
}
}
}
if (dead.empty()) {
return;
}
DEBUG_PRINTF("found %zu removable edges due to single match\n", dead.size());
remove_edges(dead, g);
pruneUseless(g);
}
static
bool isDominatedByReporter(const NGHolder &g,
const unordered_map<NFAVertex, NFAVertex> &dom,
NFAVertex v, ReportID report_id) {
for (auto it = dom.find(v); it != end(dom); it = dom.find(v)) {
NFAVertex u = it->second;
// Note: reporters with edges only to acceptEod are not considered to
// dominate.
if (edge(u, g.accept, g).second && contains(g[u].reports, report_id)) {
DEBUG_PRINTF("%zu is dominated by %zu, and both report %u\n",
g[v].index, g[u].index, report_id);
return true;
}
v = u;
}
return false;
}
/**
* True if the vertex has (a) a self-loop, (b) only out-edges to accept and
* itself and (c) only simple exhaustible reports.
*/
static
bool hasOnlySelfLoopAndExhaustibleAccepts(const NGHolder &g,
const ReportManager &rm,
NFAVertex v) {
if (!edge(v, v, g).second) {
return false;
}
for (auto w : adjacent_vertices_range(v, g)) {
if (w != v && w != g.accept) {
return false;
}
}
for (const auto &report_id : g[v].reports) {
if (!isSimpleExhaustible(rm.getReport(report_id))) {
return false;
}
}
return true;
}
void pruneHighlanderDominated(NGHolder &g, const ReportManager &rm) {
vector<NFAVertex> reporters;
for (auto v : inv_adjacent_vertices_range(g.accept, g)) {
for (const auto &report_id : g[v].reports) {
const Report &r = rm.getReport(report_id);
if (isSimpleExhaustible(r)) {
reporters.push_back(v);
break;
}
}
}
for (auto v : inv_adjacent_vertices_range(g.acceptEod, g)) {
for (const auto &report_id : g[v].reports) {
const Report &r = rm.getReport(report_id);
if (isSimpleExhaustible(r)) {
reporters.push_back(v);
break;
}
}
}
if (reporters.empty()) {
return;
}
sort(begin(reporters), end(reporters));
reporters.erase(unique(begin(reporters), end(reporters)), end(reporters));
DEBUG_PRINTF("%zu vertices have simple exhaustible reports\n",
reporters.size());
const auto &dom = findDominators(g);
bool modified = false;
// If a reporter vertex is dominated by another with the same report, we
// can remove that report; if all reports are removed, we can remove the
// vertex entirely.
for (const auto v : reporters) {
const auto reports = g[v].reports; // copy, as we're going to mutate
for (const auto &report_id : reports) {
if (!isSimpleExhaustible(rm.getReport(report_id))) {
continue;
}
if (isDominatedByReporter(g, dom, v, report_id)) {
DEBUG_PRINTF("removed dominated report %u from vertex %zu\n",
report_id, g[v].index);
g[v].reports.erase(report_id);
}
}
if (g[v].reports.empty()) {
DEBUG_PRINTF("removed edges to accepts from %zu, no reports left\n",
g[v].index);
remove_edge(v, g.accept, g);
remove_edge(v, g.acceptEod, g);
modified = true;
}
}
// If a reporter vertex has a self-loop, but otherwise only leads to accept
// (note: NOT acceptEod) and has simple exhaustible reports, we can delete
// the self-loop.
for (const auto v : reporters) {
if (hasOnlySelfLoopAndExhaustibleAccepts(g, rm, v)) {
remove_edge(v, v, g);
modified = true;
DEBUG_PRINTF("removed self-loop on %zu\n", g[v].index);
}
}
if (!modified) {
return;
}
pruneUseless(g);
// We may have only removed self-loops, in which case pruneUseless wouldn't
// renumber, so we do edge renumbering explicitly here.
renumber_edges(g);
}
/** Removes the given Report ID from vertices connected to accept, and then
* prunes useless vertices that have had their report sets reduced to empty. */
void pruneReport(NGHolder &g, ReportID report) {
set<NFAEdge> dead;
for (const auto &e : in_edges_range(g.accept, g)) {
NFAVertex u = source(e, g);
auto &reports = g[u].reports;
if (contains(reports, report)) {
reports.erase(report);
if (reports.empty()) {
dead.insert(e);
}
}
}
for (const auto &e : in_edges_range(g.acceptEod, g)) {
NFAVertex u = source(e, g);
if (u == g.accept) {
continue;
}
auto &reports = g[u].reports;
if (contains(reports, report)) {
reports.erase(report);
if (reports.empty()) {
dead.insert(e);
}
}
}
if (dead.empty()) {
return;
}
remove_edges(dead, g);
pruneUnreachable(g);
renumber_vertices(g);
renumber_edges(g);
}
/** Removes all Report IDs bar the given one from vertices connected to accept,
* and then prunes useless vertices that have had their report sets reduced to
* empty. */
void pruneAllOtherReports(NGHolder &g, ReportID report) {
set<NFAEdge> dead;
for (const auto &e : in_edges_range(g.accept, g)) {
NFAVertex u = source(e, g);
auto &reports = g[u].reports;
if (contains(reports, report)) {
reports.clear();
reports.insert(report);
} else {
reports.clear();
dead.insert(e);
}
}
for (const auto &e : in_edges_range(g.acceptEod, g)) {
NFAVertex u = source(e, g);
if (u == g.accept) {
continue;
}
auto &reports = g[u].reports;
if (contains(reports, report)) {
reports.clear();
reports.insert(report);
} else {
reports.clear();
dead.insert(e);
}
}
if (dead.empty()) {
return;
}
remove_edges(dead, g);
pruneUnreachable(g);
renumber_vertices(g);
renumber_edges(g);
}
} // namespace ue2
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