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/*
* Copyright (c) 2015-2017, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Intel Corporation nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/** \file
* \brief Calculate dominator and post-dominator trees.
*
* A small wrapper around the BGL's lengauer_tarjan_dominator_tree algorithm.
*/
#include "ng_dominators.h"
#include "ue2common.h"
#include "ng_holder.h"
#include "ng_util.h"
#include <boost-patched/graph/dominator_tree.hpp> // locally patched version
#include <boost-patched/graph/reverse_graph.hpp>
using namespace std;
using boost::make_assoc_property_map;
using boost::make_iterator_property_map;
namespace ue2 {
template <class Graph>
unordered_map<NFAVertex, NFAVertex> calcDominators(const Graph &g,
typename Graph::vertex_descriptor source) {
using Vertex = typename Graph::vertex_descriptor;
const size_t num_verts = num_vertices(g);
auto index_map = get(&NFAGraphVertexProps::index, g);
vector<size_t> dfnum(num_verts, 0);
vector<Vertex> parents(num_verts, Graph::null_vertex());
auto dfnum_map = make_iterator_property_map(dfnum.begin(), index_map);
auto parent_map = make_iterator_property_map(parents.begin(), index_map);
vector<Vertex> vertices_by_dfnum(num_verts, Graph::null_vertex());
// Output map.
vector<Vertex> doms(num_verts, Graph::null_vertex());
auto dom_map = make_iterator_property_map(doms.begin(), index_map);
boost_ue2::lengauer_tarjan_dominator_tree(g, source, index_map, dfnum_map,
parent_map, vertices_by_dfnum,
dom_map);
/* Translate back to an NFAVertex map */
unordered_map<NFAVertex, NFAVertex> doms2;
doms2.reserve(num_verts);
for (auto v : vertices_range(g)) {
auto dom_of_v = doms[g[v].index];
if (dom_of_v) {
doms2.emplace(v, dom_of_v);
}
}
return doms2;
}
unordered_map<NFAVertex, NFAVertex> findDominators(const NGHolder &g) {
assert(hasCorrectlyNumberedVertices(g));
return calcDominators(g, g.start);
}
unordered_map<NFAVertex, NFAVertex> findPostDominators(const NGHolder &g) {
assert(hasCorrectlyNumberedVertices(g));
return calcDominators(boost::reverse_graph<NGHolder, const NGHolder &>(g),
g.acceptEod);
}
} // namespace ue2
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