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/* 
 * Copyright (c) 2016-2017, Intel Corporation 
 * 
 * Redistribution and use in source and binary forms, with or without 
 * modification, are permitted provided that the following conditions are met: 
 * 
 *  * Redistributions of source code must retain the above copyright notice, 
 *    this list of conditions and the following disclaimer. 
 *  * Redistributions in binary form must reproduce the above copyright 
 *    notice, this list of conditions and the following disclaimer in the 
 *    documentation and/or other materials provided with the distribution. 
 *  * Neither the name of Intel Corporation nor the names of its contributors 
 *    may be used to endorse or promote products derived from this software 
 *    without specific prior written permission. 
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 
 * POSSIBILITY OF SUCH DAMAGE. 
 */ 
 
/** 
 * \file 
 * \brief Tamarama: container engine for exclusive engines, compiler code. 
 */ 
 
#include "config.h" 
 
#include "tamaramacompile.h" 
 
#include "tamarama_internal.h" 
#include "nfa_internal.h" 
#include "nfa_api_queue.h" 
#include "repeatcompile.h" 
#include "util/container.h" 
#include "util/verify_types.h" 
 
using namespace std; 
 
namespace ue2 { 
 
static 
void remapTops(const TamaInfo &tamaInfo, 
               vector<u32> &top_base, 
               map<pair<const NFA *, u32>, u32> &out_top_remap) { 
    u32 i = 0; 
    u32 cur = 0; 
    for (const auto &sub : tamaInfo.subengines) { 
        u32 base = cur; 
        top_base.push_back(base + MQE_TOP_FIRST); 
        DEBUG_PRINTF("subengine:%u\n", i); 
        for (const auto &t : tamaInfo.tops[i++]) { 
            cur = base + t; 
            DEBUG_PRINTF("top remapping %u:%u\n", t ,cur); 
            out_top_remap.emplace(make_pair(sub, t), cur++); 
        } 
    } 
} 
 
/** 
 * update stream state and scratch state sizes and copy in 
 * subengines in Tamarama. 
 */ 
static 
void copyInSubnfas(const char *base_offset, NFA &nfa, 
                   const TamaInfo &tamaInfo, u32 *offsets, 
                   char *sub_nfa_offset, const u32 activeIdxSize) { 
    u32 maxStreamStateSize = 0; 
    u32 maxScratchStateSize = 0; 
    sub_nfa_offset = ROUNDUP_PTR(sub_nfa_offset, 64); 
    bool infinite_max_width = false; 
    for (auto &sub : tamaInfo.subengines) { 
        u32 streamStateSize = verify_u32(sub->streamStateSize); 
        u32 scratchStateSize = verify_u32(sub->scratchStateSize); 
        maxStreamStateSize = max(maxStreamStateSize, streamStateSize); 
        maxScratchStateSize = max(maxScratchStateSize, scratchStateSize); 
        sub->queueIndex = nfa.queueIndex; 
 
        memcpy(sub_nfa_offset, sub, sub->length); 
        *offsets = verify_u32(sub_nfa_offset - base_offset); 
        DEBUG_PRINTF("type:%u offsets:%u\n", sub->type, *offsets); 
        ++offsets; 
        sub_nfa_offset += ROUNDUP_CL(sub->length); 
 
        // update nfa properties 
        nfa.flags |= sub->flags; 
        if (!sub->maxWidth) { 
            infinite_max_width = true; 
        } else if (!infinite_max_width) { 
            nfa.maxWidth = max(nfa.maxWidth, sub->maxWidth); 
        } 
    } 
 
    if (infinite_max_width) { 
        nfa.maxWidth = 0; 
    } 
    nfa.maxBiAnchoredWidth = 0; 
    nfa.streamStateSize = activeIdxSize + maxStreamStateSize; 
    nfa.scratchStateSize = maxScratchStateSize; 
} 
 
/** 
 * Take in a collection of exclusive sub engines and produces a tamarama, also 
 * returns via out_top_remap, a mapping indicating how tops in the subengines in 
 * relate to the tamarama's tops. 
 */ 
bytecode_ptr<NFA> 
buildTamarama(const TamaInfo &tamaInfo, const u32 queue, 
              map<pair<const NFA *, u32>, u32> &out_top_remap) { 
    vector<u32> top_base; 
    remapTops(tamaInfo, top_base, out_top_remap); 
 
    size_t subSize = tamaInfo.subengines.size(); 
    DEBUG_PRINTF("subSize:%zu\n", subSize); 
    size_t total_size = 
        sizeof(NFA) +               // initial NFA structure 
        sizeof(Tamarama) +          // Tamarama structure 
        sizeof(u32) * subSize +     // base top event value for subengines, 
                                    // used for top remapping at runtime 
        sizeof(u32) * subSize + 64; // offsets to subengines in bytecode and 
                                    // padding for subengines 
 
    for (const auto &sub : tamaInfo.subengines) { 
        total_size += ROUNDUP_CL(sub->length); 
    } 
 
    // use subSize as a sentinel value for no active subengines, 
    // so add one to subSize here 
    u32 activeIdxSize = calcPackedBytes(subSize + 1); 
    auto nfa = make_zeroed_bytecode_ptr<NFA>(total_size); 
    nfa->type = verify_u8(TAMARAMA_NFA); 
    nfa->length = verify_u32(total_size); 
    nfa->queueIndex = queue; 
 
    char *ptr = (char *)nfa.get() + sizeof(NFA); 
    char *base_offset = ptr; 
    Tamarama *t = (Tamarama *)ptr; 
    t->numSubEngines = verify_u32(subSize); 
    t->activeIdxSize = verify_u8(activeIdxSize); 
 
    ptr += sizeof(Tamarama); 
    copy_bytes(ptr, top_base); 
    ptr += byte_length(top_base); 
 
    u32 *offsets = (u32 *)ptr; 
    char *sub_nfa_offset = ptr + sizeof(u32) * subSize; 
    copyInSubnfas(base_offset, *nfa, tamaInfo, offsets, sub_nfa_offset, 
                  activeIdxSize); 
    assert((size_t)(sub_nfa_offset - (char *)nfa.get()) <= total_size); 
    return nfa; 
} 
 
set<ReportID> all_reports(const TamaProto &proto) { 
    return proto.reports; 
} 
 
void TamaInfo::add(NFA *sub, const set<u32> &top) { 
    assert(subengines.size() < max_occupancy); 
    subengines.push_back(sub); 
    tops.push_back(top); 
} 
 
void TamaProto::add(const NFA *n, const u32 id, const u32 top, 
                    const map<pair<const NFA *, u32>, u32> &out_top_remap) { 
    top_remap.emplace(make_pair(id, top), out_top_remap.at(make_pair(n, top))); 
} 
 
} // namespace ue2