aboutsummaryrefslogtreecommitdiffstats
path: root/contrib/libs/farmhash/farmhashcc.cc
blob: d3e30af4c36f41874e589326e8eaeec4848c2be9 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
#include "common.h"

namespace {
    #include "farmhashsa.cc"
}

namespace farmhashcc {
// This file provides a 32-bit hash equivalent to CityHash32 (v1.1.1)
// and a 128-bit hash equivalent to CityHash128 (v1.1.1).  It also provides
// a seeded 32-bit hash function similar to CityHash32.

#undef Fetch
#define Fetch Fetch32

#undef Rotate
#define Rotate Rotate32

#undef Bswap
#define Bswap Bswap32

STATIC_INLINE uint32_t Hash32Len13to24(const char *s, size_t len) {
  uint32_t a = Fetch(s - 4 + (len >> 1));
  uint32_t b = Fetch(s + 4);
  uint32_t c = Fetch(s + len - 8);
  uint32_t d = Fetch(s + (len >> 1));
  uint32_t e = Fetch(s);
  uint32_t f = Fetch(s + len - 4);
  uint32_t h = len;

  return fmix(Mur(f, Mur(e, Mur(d, Mur(c, Mur(b, Mur(a, h)))))));
}

STATIC_INLINE uint32_t Hash32Len0to4(const char *s, size_t len) {
  uint32_t b = 0;
  uint32_t c = 9;
  for (size_t i = 0; i < len; i++) {
    signed char v = s[i];
    b = b * c1 + v;
    c ^= b;
  }
  return fmix(Mur(b, Mur(len, c)));
}

STATIC_INLINE uint32_t Hash32Len5to12(const char *s, size_t len) {
  uint32_t a = len, b = len * 5, c = 9, d = b;
  a += Fetch(s);
  b += Fetch(s + len - 4);
  c += Fetch(s + ((len >> 1) & 4));
  return fmix(Mur(c, Mur(b, Mur(a, d))));
}

uint32_t Hash32(const char *s, size_t len) {
  if (len <= 24) {
    return len <= 12 ?
        (len <= 4 ? Hash32Len0to4(s, len) : Hash32Len5to12(s, len)) :
        Hash32Len13to24(s, len);
  }

  // len > 24
  uint32_t h = len, g = c1 * len, f = g;
  uint32_t a0 = Rotate(Fetch(s + len - 4) * c1, 17) * c2;
  uint32_t a1 = Rotate(Fetch(s + len - 8) * c1, 17) * c2;
  uint32_t a2 = Rotate(Fetch(s + len - 16) * c1, 17) * c2;
  uint32_t a3 = Rotate(Fetch(s + len - 12) * c1, 17) * c2;
  uint32_t a4 = Rotate(Fetch(s + len - 20) * c1, 17) * c2;
  h ^= a0;
  h = Rotate(h, 19);
  h = h * 5 + 0xe6546b64;
  h ^= a2;
  h = Rotate(h, 19);
  h = h * 5 + 0xe6546b64;
  g ^= a1;
  g = Rotate(g, 19);
  g = g * 5 + 0xe6546b64;
  g ^= a3;
  g = Rotate(g, 19);
  g = g * 5 + 0xe6546b64;
  f += a4;
  f = Rotate(f, 19);
  f = f * 5 + 0xe6546b64;
  size_t iters = (len - 1) / 20;
  do {
    uint32_t a0 = Rotate(Fetch(s) * c1, 17) * c2;
    uint32_t a1 = Fetch(s + 4);
    uint32_t a2 = Rotate(Fetch(s + 8) * c1, 17) * c2;
    uint32_t a3 = Rotate(Fetch(s + 12) * c1, 17) * c2;
    uint32_t a4 = Fetch(s + 16);
    h ^= a0;
    h = Rotate(h, 18);
    h = h * 5 + 0xe6546b64;
    f += a1;
    f = Rotate(f, 19);
    f = f * c1;
    g += a2;
    g = Rotate(g, 18);
    g = g * 5 + 0xe6546b64;
    h ^= a3 + a1;
    h = Rotate(h, 19);
    h = h * 5 + 0xe6546b64;
    g ^= a4;
    g = Bswap(g) * 5;
    h += a4 * 5;
    h = Bswap(h);
    f += a0;
    PERMUTE3(f, h, g);
    s += 20;
  } while (--iters != 0);
  g = Rotate(g, 11) * c1;
  g = Rotate(g, 17) * c1;
  f = Rotate(f, 11) * c1;
  f = Rotate(f, 17) * c1;
  h = Rotate(h + g, 19);
  h = h * 5 + 0xe6546b64;
  h = Rotate(h, 17) * c1;
  h = Rotate(h + f, 19);
  h = h * 5 + 0xe6546b64;
  h = Rotate(h, 17) * c1;
  return h;
}

uint32_t Hash32WithSeed(const char *s, size_t len, uint32_t seed) {
  if (len <= 24) {
    if (len >= 13) return farmhashmk::Hash32Len13to24(s, len, seed * c1);
    else if (len >= 5) return farmhashmk::Hash32Len5to12(s, len, seed);
    else return farmhashmk::Hash32Len0to4(s, len, seed);
  }
  uint32_t h = farmhashmk::Hash32Len13to24(s, 24, seed ^ len);
  return Mur(Hash32(s + 24, len - 24) + seed, h);
}

#undef Fetch
#define Fetch Fetch64

#undef Rotate
#define Rotate Rotate64

#undef Bswap
#define Bswap Bswap64

STATIC_INLINE uint64_t ShiftMix(uint64_t val) {
  return val ^ (val >> 47);
}

STATIC_INLINE uint64_t HashLen16(uint64_t u, uint64_t v) {
  return Hash128to64(Uint128(u, v));
}

STATIC_INLINE uint64_t HashLen16(uint64_t u, uint64_t v, uint64_t mul) {
  // Murmur-inspired hashing.
  uint64_t a = (u ^ v) * mul;
  a ^= (a >> 47);
  uint64_t b = (v ^ a) * mul;
  b ^= (b >> 47);
  b *= mul;
  return b;
}

STATIC_INLINE uint64_t HashLen0to16(const char *s, size_t len) {
  if (len >= 8) {
    uint64_t mul = k2 + len * 2;
    uint64_t a = Fetch(s) + k2;
    uint64_t b = Fetch(s + len - 8);
    uint64_t c = Rotate(b, 37) * mul + a;
    uint64_t d = (Rotate(a, 25) + b) * mul;
    return HashLen16(c, d, mul);
  }
  if (len >= 4) {
    uint64_t mul = k2 + len * 2;
    uint64_t a = Fetch32(s);
    return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul);
  }
  if (len > 0) {
    uint8_t a = s[0];
    uint8_t b = s[len >> 1];
    uint8_t c = s[len - 1];
    uint32_t y = static_cast<uint32_t>(a) + (static_cast<uint32_t>(b) << 8);
    uint32_t z = len + (static_cast<uint32_t>(c) << 2);
    return ShiftMix(y * k2 ^ z * k0) * k2;
  }
  return k2;
}

// Return a 16-byte hash for 48 bytes.  Quick and dirty.
// Callers do best to use "random-looking" values for a and b.
STATIC_INLINE pair<uint64_t, uint64_t> WeakHashLen32WithSeeds(
    uint64_t w, uint64_t x, uint64_t y, uint64_t z, uint64_t a, uint64_t b) {
  a += w;
  b = Rotate(b + a + z, 21);
  uint64_t c = a;
  a += x;
  a += y;
  b += Rotate(a, 44);
  return make_pair(a + z, b + c);
}

// Return a 16-byte hash for s[0] ... s[31], a, and b.  Quick and dirty.
STATIC_INLINE pair<uint64_t, uint64_t> WeakHashLen32WithSeeds(
    const char* s, uint64_t a, uint64_t b) {
  return WeakHashLen32WithSeeds(Fetch(s),
                                Fetch(s + 8),
                                Fetch(s + 16),
                                Fetch(s + 24),
                                a,
                                b);
}



// A subroutine for CityHash128().  Returns a decent 128-bit hash for strings
// of any length representable in signed long.  Based on City and Murmur.
STATIC_INLINE uint128_t CityMurmur(const char *s, size_t len, uint128_t seed) {
  uint64_t a = Uint128Low64(seed);
  uint64_t b = Uint128High64(seed);
  uint64_t c = 0;
  uint64_t d = 0;
  signed long l = len - 16;
  if (l <= 0) {  // len <= 16
    a = ShiftMix(a * k1) * k1;
    c = b * k1 + HashLen0to16(s, len);
    d = ShiftMix(a + (len >= 8 ? Fetch(s) : c));
  } else {  // len > 16
    c = HashLen16(Fetch(s + len - 8) + k1, a);
    d = HashLen16(b + len, c + Fetch(s + len - 16));
    a += d;
    do {
      a ^= ShiftMix(Fetch(s) * k1) * k1;
      a *= k1;
      b ^= a;
      c ^= ShiftMix(Fetch(s + 8) * k1) * k1;
      c *= k1;
      d ^= c;
      s += 16;
      l -= 16;
    } while (l > 0);
  }
  a = HashLen16(a, c);
  b = HashLen16(d, b);
  return Uint128(a ^ b, HashLen16(b, a));
}

uint128_t CityHash128WithSeed(const char *s, size_t len, uint128_t seed) {
  if (len < 128) {
    return CityMurmur(s, len, seed);
  }

  // We expect len >= 128 to be the common case.  Keep 56 bytes of state:
  // v, w, x, y, and z.
  pair<uint64_t, uint64_t> v, w;
  uint64_t x = Uint128Low64(seed);
  uint64_t y = Uint128High64(seed);
  uint64_t z = len * k1;
  v.first = Rotate(y ^ k1, 49) * k1 + Fetch(s);
  v.second = Rotate(v.first, 42) * k1 + Fetch(s + 8);
  w.first = Rotate(y + z, 35) * k1 + x;
  w.second = Rotate(x + Fetch(s + 88), 53) * k1;

  // This is the same inner loop as CityHash64(), manually unrolled.
  do {
    x = Rotate(x + y + v.first + Fetch(s + 8), 37) * k1;
    y = Rotate(y + v.second + Fetch(s + 48), 42) * k1;
    x ^= w.second;
    y += v.first + Fetch(s + 40);
    z = Rotate(z + w.first, 33) * k1;
    v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
    w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch(s + 16));
    std::swap(z, x);
    s += 64;
    x = Rotate(x + y + v.first + Fetch(s + 8), 37) * k1;
    y = Rotate(y + v.second + Fetch(s + 48), 42) * k1;
    x ^= w.second;
    y += v.first + Fetch(s + 40);
    z = Rotate(z + w.first, 33) * k1;
    v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
    w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch(s + 16));
    std::swap(z, x);
    s += 64;
    len -= 128;
  } while (LIKELY(len >= 128));
  x += Rotate(v.first + z, 49) * k0;
  y = y * k0 + Rotate(w.second, 37);
  z = z * k0 + Rotate(w.first, 27);
  w.first *= 9;
  v.first *= k0;
  // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
  for (size_t tail_done = 0; tail_done < len; ) {
    tail_done += 32;
    y = Rotate(x + y, 42) * k0 + v.second;
    w.first += Fetch(s + len - tail_done + 16);
    x = x * k0 + w.first;
    z += w.second + Fetch(s + len - tail_done);
    w.second += v.first;
    v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second);
    v.first *= k0;
  }
  // At this point our 56 bytes of state should contain more than
  // enough information for a strong 128-bit hash.  We use two
  // different 56-byte-to-8-byte hashes to get a 16-byte final result.
  x = HashLen16(x, v.first);
  y = HashLen16(y + z, w.first);
  return Uint128(HashLen16(x + v.second, w.second) + y,
                 HashLen16(x + w.second, y + v.second));
}

STATIC_INLINE uint128_t CityHash128(const char *s, size_t len) {
  return len >= 16 ?
      CityHash128WithSeed(s + 16, len - 16,
                          Uint128(Fetch(s), Fetch(s + 8) + k0)) :
      CityHash128WithSeed(s, len, Uint128(k0, k1));
}

uint128_t Fingerprint128(const char* s, size_t len) {
  return CityHash128(s, len);
}
}  // namespace farmhashcc