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// Copyright 2010 the V8 project authors. All rights reserved. 
// Redistribution and use in source and binary forms, with or without 
// modification, are permitted provided that the following conditions are 
// met: 
// 
//     * Redistributions of source code must retain the above copyright 
//       notice, this list of conditions and the following disclaimer. 
//     * Redistributions in binary form must reproduce the above 
//       copyright notice, this list of conditions and the following 
//       disclaimer in the documentation and/or other materials provided 
//       with the distribution. 
//     * Neither the name of Google Inc. nor the names of its 
//       contributors may be used to endorse or promote products derived 
//       from this software without specific prior written permission. 
// 
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
 
#ifndef DOUBLE_CONVERSION_DIY_FP_H_ 
#define DOUBLE_CONVERSION_DIY_FP_H_ 
 
#include "utils.h" 
 
namespace double_conversion { 
 
// This "Do It Yourself Floating Point" class implements a floating-point number 
// with a uint64 significand and an int exponent. Normalized DiyFp numbers will 
// have the most significant bit of the significand set. 
// Multiplication and Subtraction do not normalize their results. 
// DiyFp are not designed to contain special doubles (NaN and Infinity). 
class DiyFp { 
 public: 
  static const int kSignificandSize = 64; 
 
  DiyFp() : f_(0), e_(0) {} 
  DiyFp(uint64_t significand, int exponent) : f_(significand), e_(exponent) {} 
 
  // this = this - other. 
  // The exponents of both numbers must be the same and the significand of this 
  // must be bigger than the significand of other. 
  // The result will not be normalized. 
  void Subtract(const DiyFp& other) { 
    ASSERT(e_ == other.e_); 
    ASSERT(f_ >= other.f_); 
    f_ -= other.f_; 
  } 
 
  // Returns a - b. 
  // The exponents of both numbers must be the same and this must be bigger 
  // than other. The result will not be normalized. 
  static DiyFp Minus(const DiyFp& a, const DiyFp& b) { 
    DiyFp result = a; 
    result.Subtract(b); 
    return result; 
  } 
 
 
  // this = this * other. 
  void Multiply(const DiyFp& other); 
 
  // returns a * b; 
  static DiyFp Times(const DiyFp& a, const DiyFp& b) { 
    DiyFp result = a; 
    result.Multiply(b); 
    return result; 
  } 
 
  void Normalize() { 
    ASSERT(f_ != 0); 
    uint64_t significand = f_; 
    int exponent = e_; 
 
    // This method is mainly called for normalizing boundaries. In general 
    // boundaries need to be shifted by 10 bits. We thus optimize for this case. 
    const uint64_t k10MSBits = UINT64_2PART_C(0xFFC00000, 00000000); 
    while ((significand & k10MSBits) == 0) { 
      significand <<= 10; 
      exponent -= 10; 
    } 
    while ((significand & kUint64MSB) == 0) { 
      significand <<= 1; 
      exponent--; 
    } 
    f_ = significand; 
    e_ = exponent; 
  } 
 
  static DiyFp Normalize(const DiyFp& a) { 
    DiyFp result = a; 
    result.Normalize(); 
    return result; 
  } 
 
  uint64_t f() const { return f_; } 
  int e() const { return e_; } 
 
  void set_f(uint64_t new_value) { f_ = new_value; } 
  void set_e(int new_value) { e_ = new_value; } 
 
 private: 
  static const uint64_t kUint64MSB = UINT64_2PART_C(0x80000000, 00000000); 
 
  uint64_t f_; 
  int e_; 
}; 
 
}  // namespace double_conversion 
 
#endif  // DOUBLE_CONVERSION_DIY_FP_H_